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I've been building Dual Wielding characters since I started gaming at a young age: Dungeons & Dragons, FFIII (GENJI GLOVE!), DII: LOD, etc. If a game has the option to create a character that Dual Wields, I ALWAYS spec it.
As a result of my years of experience with dual wield builds, I can tell you that the keys to creating a successful DW'er (in any game) are speed, accuracy, and special effects that work off of striking -- in that order.
As a Dual Wielder, you will not be scoring huge damaging hits. Instead, you will score many smaller hits in quick succession. Speed ensures that you will attempt to score as many strikes in as small a period of time as possible. Even without accuracy and effects, sheer speed can go a long way: if more attempts made to strike, more strikes usually land.
Because your hits are smaller, you need to make them count as much as possible. Accuracy accomplishes this end. It also works with speed and effects to maximize the efficiency and hit rate of your strikes.
Strike effects (like fiery in WOW) act to increase damage. They act to make up for the lack of damage caused by your normal strikes. People tend to overlook strike effects because the damage they cause is (often) not displayed on in-game menus. This is a mistake, as they can be extremely deadly -- especially when coupled with speed and accuracy. Damage effects are like icing on the cake, and are good mods to persue for endgame players. Note: these effects include critical strikes, as they have a chance to proc on striking! Criticals are a must for boosting damage.
That's my take on Dual Wielding. If you apply these principles to almost any game where DW'ing takes place, you can be successful.
And remember, two is ALWAYS better than one.
链接
双武器专精
双武器专精
天赋
需要 战士
使你的副手武器所造成的伤害提高5%。
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
n/a
GCD
0秒
效果
Apply Aura:Mod Off-Hand Damage Done %
价值:5%
PVP 倍率:1
标记
[Is Ability]
被动技能
隐藏光环
隐藏施法时间
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