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评论来自
LoKHor
Not having to equip your trinket is a great addition to the game. You always have access to this ability without having to always ensure that your PvP trinket is equipped in any situation where you are likely, or even possibly, going to lose control of your character. In PvE it has its uses too, which is possibly why Blizzard have decided to give us this as a skill. Anything that replaces a trinket is good!
LoKHor
评论来自
11874
This shares a cooldown with your PVP Trinket
评论来自
125087
" Races: Human"
says nothing about being bound to humans in the spell page. but wowhead says so. sweet.
评论来自
162546
it's true that you gain a trinket slot for free, but keep in mind that you will lose ton of resilience from the pvp trinket. 45 resilience at Lv 70 it's something that i wouldn't pass so easily.
for example, a brutal geared warrior with all the offset has exactly 399 resilience, without using resilience gems. taking away 45 resilience is a lot. Rogues have usually a bit more resiliece, and removing the pvp medallion will cause them to dump the cheat death effect. seems like a double-edged sword.
评论来自
185030
Every Man For Himself is more powerful than any other racial in the game, as I argued in a beta forum post (
http://forums.worldofwarcraft.com/thread.html?topicId=9679403850&postId=96785447919&sid=2000#0
).
As trinkets get better, creative Humans (read: those who can see beyond the "resilience is all I see in PVP" mentality) are going to become significantly more powerful than any other race.
Skilled arena players aren't bound to the PVP Trinket because it has Resilience. They're bound to its ability to prevent a 100-0 CC stunlock. If they can do that without the PVP trinket, they're free to combine any trinkets they wish.
Practical Example: Imagine this combination on a Human Priest who is a Jewelcrafter:
111 Spell Power and 3.4k health on click (
https://www.wowhead.com/cata/item=42132
)
+
71 stam, 2 red gem slots (54 resil, with two Mystic Dragon's Eye), and 6 second snare immunity/30% speed increase (
https://www.wowhead.com/cata/item=42341
)
How would a mere 30 resil (the difference between equipping the level 80 PVP trinket or the gemmed Ruby Hare) compare to that trinket combination? A touch of creativity (and tradeskill cash) gives our hypothetical Human Priest significant survivability and kite resistance, for the cost of only 30 resil.
And those are *launch trinkets* - imagine how powerful Icecrown Citadel trinkets will be.
No other racial scales at the same level. Every Man For Himself should be reworked or removed.
评论来自
181639
Re-buff will of the forsaken, or remove/rework this
评论来自
nilof
I'd still say it is a very good ability for battlegounds as a reroll, where the length of a cooldown matters a lot, 5 minutes cooldown(on the cheapest PvP trinket) means that the current PvP trinket gets used roughly thrice in a BG(depends on the length of the BG which varies with the servers) while 2 minutes means it would be used 7-8 times in the same BG, depending on how often you get stunned, and reduces the number of "do I really want to blow this cooldown now" moments.
It is also a nice trinket for rerolls *points at death knights* as it reduces their arena startup time by providing them with a free trinket slightly reducing the rep grind.
It also means that you can use it twice or more in an arena(again, compared with the entry level trinket, it won't apply to hgh end PvPers), and it is also obviously useful whenever you don't have your PvP trinket equiped, which would be quite often for PvEers and obviously leveling which we will all be forced to experience at launch. It is also very useful for Tanks in PvE to prevent CCs like WotF when a shaman or a priest isn't available or for healers in fights with an AoE CC like maiden, and as such makes humans hands down the best class for PvE as they still have their rep bonus (that actually reduces the ammount they have to farm by 9.1%, not 10%, if you do the math) and now get an in-combat ability as well.
However, the by far most useful effect of this racial is that it will compete with escape artist for the "best melee racial" spot and will prevent too many gnomes from rolling death knights, and I'm beginning to wonder if giving another race a good melee racial wasn't blizzard's plan all along, as the general consensus among players is that gnome death knights are not really the most elegant race/class combination.
评论来自
219934
is this a joke..
okie bliz said. we remove perception in use, that was kind op in arena(vs stealth teams) and said...
okie lets put them something more op..
that racial share cd with pvp trinket.so basically nobody will use it. all humans gonna prefer add the loss of resilence in a socket and gain the full effect of a 2nd trinket
rofl this is more op .anything else for humans?oo
评论来自
66751
Comparing Several Racial Abilities of some Races:
Gnomes - Removing any movement impair effects, and doesn't share cooldown with the PvP Trinket.
Undead - Removing any charm, fear and sleep effects and doesn't share cooldown with the PvP Trinket.
This is just to match with the Trolls and Orcs having such berserk abilities.
These really match their equivalence:
Tauren -- Night Elf (Stun Vs Stealth)
Orc -- Human (Fury Vs Control)
Troll -- Gnome (Berserk Vs Escape)
Undead -- Dwarf (Will Vs Rock)
Blood Elf -- Draenei (Silence Vs Heal)
For me, this causes a good balance in the game. Have fun humans! :)
评论来自
301
Most people here talk about PvP, but also think of the ramifications of this in PvE. Human tanks will be able to avoid stuns that could otherwise lead to massive incoming damage. Think of all the encounters that involves some loss of control.
Gouge getting your healers and DPS owned? This will break it.
Boss or trash think it's fun to stun you and lay down the pwnage on you? This will break it.
Getting MCed? This will break it.
Now of course, some PvE mechanics override socalled immunity effects (you can't bubble/trinket/iceblock out of the MC of Black Heart the Inciter, second boss of SL), but this still has huge applications in PvE.
评论来自
Brawndo
This would be a case of a racial scaling with gear. As your trinket options expand, this racial becomes worth the difference between the pvp trinket and the best DPS trinket you can find next to, say, the new battle master trinkets.
Humans no longer dominate rogues, but this racial is useful against every class.
评论来自
Rezzo
On the current PTR build that has this added racial they have also lowered the expertise on both sword and mace mastery from 5 to 3, perception is passive but also no nearly as effective as it was before.
And as it was stated earlier this skill does have the same CD as the pvp trinkets as well as a few others. So its pretty balanced right now.
评论来自
tom226
only 2 diffrence between wotf and emfh is:
1.) trinket cd
2.) wotf gives u a 5 sec immuanite
but if u think about it it makes sense as most of the undead are dead humans it wold explain where wotf come from :)
评论来自
33229
And I guess along with this skill, human priests become more preferable at PvP than the dwarves. With racial priest spells gone, the only good racial that is left for dwarves is the stoneform and it is not anywere near what humans have.
评论来自
Sherif
As always,Humans are the annointed race....I thought for a while that this is a balanced game !
评论来自
Vayus
Nobody has noted this yet, but as you start out with the equivalent of a 70 trinket balanced for level 70 PvP (with a 2 minute cooldown), humans are now the best race for twinks by leaps and bounds. Other races will have to settle for a 5-minute trinket. Undead and gnomes, eat your hearts out.
评论来自
verso
why i have a feeling this is going to be nerfed to 5 min CD?
评论来自
haloce
From a PvP aspect, this racial is unbelievable. In an environment where you should always have your PvP trinket (
https://www.wowhead.com/cata/item=42123
)equipped, this is technically a 3rd trinket slot. And in turn, better than any DPS/HPS racial in the game.
A quick example:
https://www.wowhead.com/cata/item=40532
or
https://www.wowhead.com/cata/item=40258
>
https://www.wowhead.com/cata/spell=28880
https://www.wowhead.com/cata/item=40531
>
https://www.wowhead.com/cata/spell=20554
https://www.wowhead.com/cata/item=39257
>
https://www.wowhead.com/cata/spell=33697
The difference only grows as better and more trinkets are implemented.
Yes, you lose a little resilience from an "actual" PvP trinket, but it is a direct slap in the face to PvP Draenei, Trolls, and Orcs come end-game. And I'm sure many would argue that in many PvP situations where you need to maximize DPS or HPS an extra trinket is far better than Escape Artist, Stoneform, or the unreliable War Stomp.
评论来自
182913
Uh...
Arcane Torrent restores 6% mana if you have mana and 15% energy if you're a rogue.
Lol.
评论来自
11715
What he meant with this incredibly biased post is - I rolled horde cause their racial where the best by a LARGE margin, nowadays it`s almost balanced - humans are on the strong side now, who could tell.
The fact that the OP said escape artist and warstomp are WEAK makes any criticism quite overkill...
评论来自
Justerin
Bugged thing... Too often gives you error like 'You can't use it while stunned/feared etc', usually when you hit it within a short period of time after been CCed
评论来自
234733
Honestly, every player should have a natural "Trinket"
评论来自
156500
does this racial trigger global cooldown like other racials?
or does it not like the the pvp trinket?
评论来自
305357
Long time user of wowhead, first time poster. Never felt compelled to enter a discussion before.
With respect, those of you arguing that this racial trait unbalances the game or needs nerfing are getting upset about nothing. You're also very badly mistaken.
While it's true that humans do get a great number of racial traits, they've all been nerfed substantially. Perception, as Brawndo noted, no longer owns rogues. It barely alters stealth dynamics at all. +3% spirit is as close to useless as these things come. The sword and mace 'mastery', frankly, is rubbish. All three combined scarcely scratch a trait such as gift of the naaru, berserking, blood fury, or the godly war stomp.
Part of the reason you're upset, Synral, is the odd position where medallion of the alliance/insignia of the horde is
needed
for arena battles, thus restricting other races in the arena from what you perceive as increasingly lucrative trinket options. Every Man for Himself is nothing to do with trinkets, really. It's to do with an added layer of protection against stun, mind control and fear effects. That's all. The only reason it irks you is because stun is currently too effective, and Blizzard haven't been able to come up with an alternative design that doesn't underpower the average rogue. I suspect they will, though. They're cunning, like that.
In the meantime, I stand by my position. Humans remain grossly underpowered in PvE, and are now viable in the arena. It isn't an advantage to be viable. It's simple necessity. Humans as a whole, IMO, remain less powerful than Orc, Tauren, Troll or Blood Elf. And will remain so as long as a greater percentage of people prefer to play 'heroic' characters than those who have been traditionally, villains.
评论来自
Hiroshi
Every Man for Himself is nothing to do with trinkets, really. It's to do with an added layer of protection against stun, mind control and fear effects. That's all.
Uh... what? The trinket's purpose is that, and this replaces the trinket. So yes, this has everything to do with trinkets. Funny though, cause you made that point better than I could, despite your intent to dispel that perspective.
Clearly you play or have played a human main. You're certainly Alliance if you're using the phrase "godly war stomp" (any veteran of the Horde knows the hype of war stomp is grossly overstated). You also seem to be PVE-centric since you don't understand the severe PVP ramifications of this ability.
More importantly, any veteran of both factions knows that the great difference between racial traits lies in PVP. PVE is not as major a factor, where racials are more of a convenience for isolated scenarios rather than a necessity (Stoneform on Moroes, for example, or WOTF on Nefarion, though Alliance had the superior version of Fear Ward then).
You're trying to compare Humans to the Horde as a whole, which is entirely unbalanced (even if it did support your point, which it doesn't). When you more objectively compare the Alliance (Gift of the Naaru, Stoneform, Escape Artist, Shadowmeld, EMFH) to the Horde (Blood Fury, Berserking, War Stomp, Arcane Torrent, WOTF), your argument
really
doesn't hold up at all. Especially considering, which I suspect you haven't, the near blanket racial nerf Horde has recently received (with Taurens next on the chopping block).
Humans are now the premiere PVP class.
评论来自
305357
Avoid saying 'clearly' unless it really is clear. I don't generally play humans. They've been, traditionally, far too weak. I play Night Elf or Forsaken. I'm familiar with humans because I've played the others, all of them, at one point or another.
I play on a PvP server. The majority view may be that PvP is the most important aspect of WoW, but it's a game. PvE is most of the game. After playing like a PvP twink for a long time, I've come to realise that. It's a lot more fun. But that's irrelevant.
Counterintuitively, the majority opinion is often incorrect. That you would judge me, based purely on my holding an opinion contrary to the majority viewpoint, only shows how pervasive such opinions can become. Rhetoric makes you sound smart to people stupider than yourself, but if you want to sound smart to people who are smarter than average, use actual arguments.
Now, for the discussion. Understand that I don't normally engage in debates. I'm only doing so with you because you sound fairly articulate. More so than the majority. The majority sees the words 'free trinket slot' and imagines what trinkets might exist. I
know
what trinkets exist. I also know that war stomp is, in fact, godly. I've used it. It's the best racial in the game for almost any class, giving a means of stun to those who can't inflict it and an additional stun to those who can. Stun is wonderfully overpowered, which is why I suggested that the angst toward EMFH is largely misdirected. People are only angry because they are forced to use a single miserable trinket for every battleground and arena, and now, humans are not. This is, for lack of a better word, stupid. One should not *have* to use a specific piece of equipment to remain viable. And if you didn't, I doubt very much whether you'd feel the same way about EMFH. First step, realise what it is you're actually angry about. I've done it. Feels great.
It's entirely possible that Taurens will be nerfed. I'd be sad about that - nerfs often take away from what makes a race distinct. Human especially - they used to have 10% spirit bonus, and made wonderful priests. Not any more. But the key point is this: On PvE servers, more people play human (and alliance in general) than on PvP servers. PvP servers are much more balanced. When world PvP is an option, lots of people
that would otherwise have chosen alliance
, choose horde.
Tell you what: if in a couple months the arena is dominated by humans, I'll concede that you're right. I'll even write to bliz asking that they be nerfed, as I imagine thousands will be. But it hasn't happened yet, and I don't think it's going to happen. Not because humans are uncommon - every jack 14 year old wants to play a human. There are so many of them that blizz can't afford to make them overpowered - just look at the complaints when they're not overtly weakened!
评论来自
22769
Counterintuitively, the majority opinion is often incorrect. That you would judge me, based purely on my holding an opinion contrary to the majority viewpoint, only shows how pervasive such opinions can become. Rhetoric makes you sound smart to people stupider than yourself, but if you want to sound smart to people who are smarter than average, use actual arguments.
I wish more politicians could be as smart as this person. Quality arguments supporting a valid point. I just wish I could rate this person up more than once.
评论来自
305357
Regarding EMFH being nothing to do with trinkets, I'll just say this - a trinket can feasibly do anything, and now or in the future could be a fair approximation of any racial trait. Thus, by the EMFH detractor's logic, every racial trait is about trinkets. Every racial trait 'frees up' a trinket slot that could otherwise have been used to perform that effect. The offence of EMFH is not about freeing up a trinket slot, it's about performing a task that has become so eerily vital that everyone equips a trinket just to do it. Do you follow?
评论来自
307193
Your argument boils down to this: the human racial is not overpowered because PvP trinkets *shouldn't* be required to be competitive and because Taurens have a "wonderfully overpowered" stun. However, the fact remains that the PvP trinket is necessary in any competitive PvP environment. Too much of the PvP system has been designed around crowd control effects and stuns for this to be changed (try to imagine a warlock without fear or a hunter without traps). The fact that you see war stomp as overpowered *because* it is a stun undercuts your entire argument and really proves the contrary point. If stun is overpowered, what is the value of a racial that cancels a stun, as well as fear, blind, cyclone, sheep, and snares and roots generally. In the kingdom of the blind, the one-eyed man rules, and in the world of stuns, a free racial ability to clear all stuns (and ccs) will make Humans rule the PvP scene.
Looking at it from another angle, as most have pointed out, this is essentially a 3rd trinket slot in PvP situations. Imagine the power of two attack trinkets, say a proc'ing trinket like Mirror of Truth (
https://www.wowhead.com/cata/item=40684
) and then an on-use trinket like Loatheb's Shadow (
https://www.wowhead.com/cata/item=39257
). Its not just the additional trinket slot, it's the synergy it allows. Mirror of Truth proc's regularly within a rogue's stunlock for 1000 extra AP. Add that to Loatheb's Shadow and you have an AP bonus of 1670 (plus 168 crit) at the start of every fight. This is the difference between a decently geared rogue having 3400 AP and 5000AP during stunlock. Ouch. Now imagine the cold blood eviscerate at the end of the stun.
If you, rightfully, treat this racial as a third trinket slot in PvP, it is overpowered, so much so that I think the use of the word "clearly" is warranted. If Humans were given a racial ability that allowed them to increase their AP by 1000 every ten seconds randomly on hit with a 1 minute cooldown (Mirror of Truth) or one that allowed them to gain 16 AP on hit, stacking up to 20 times (Fury of the Five Flights) (
https://www.wowhead.com/cata/item=40431
) while in PvP, the entire game would be in an uproar. This amounts to the same thing with some upfront work required to get the high end trinkets.
And as to the contention that if there are so many of something Blizzard can't afford to have them be overpowered, I refer you to Paladins, Hunters, and Death Knights.
评论来自
305357
Anyway, just as polite warning, I won't be discussing this further. I've got to perfect my warlock build, after all. Arguing it out for hours doesn't sound like fun. Rasz, you do make a good argument, and you are correct that I cannot defend the trait based on how the game should be. Let's wait and see how humans fare, long term.
If you'll forgive the blasphemy, consider that PvP trinkets are not, in fact, as essential as conventional wisdom suggests, and thus, EMFH is not a free trinket slot to those of us who use the medallion/insignia only in certain builds.
All the PvP trinket does is give you room to make one mistake every two minutes. As you've pointed out, there are plenty of very strong trinket options. The PvP trinket provides almost no protection against fear or polymorph, both of which can be immediately recast. It's only a panic button for stun. To achieve the holy grail or two free choice trinkets, consider the options:
Orcs and Paladins can both reduce stun length, by 20 and 30%. Rogues can reduce damage taken while stunned. Beast Mastery hunters can make themselves immune to all forms of crowd control for 18 seconds. The much maligned Bladestorm makes you immune to crowd control for 6 seconds. Blink will remove a stun effect. Dispersion (shadow priest) can be cast when stunned or afraid and reduces all damage taken by 90%. There are others I can't remember at this time. Areas of effect abilities can remove Rogues from stealth, denying them cheap shot. Faerie Fire can prevent them vanishing. Stuns (usually) rely on being close, so the enhanced movement of Rogues, Paladins, Shamans, Hunters and (cat) Druids should not be ignored, either.
If you're not concerned with Arena battles, of course, the best option by far is good old Alchemy. Free Action Potions provide 30 second protection against all stuns, roots and snares.
And, thank you, Moomoo, for the kind words!
评论来自
156183
EMFH is probably the best racial In PvP. You can get the extra stats from wearing the DPS or extra Healing trinkets that you would normally wear in PvE and not worry about wearing a . It is worth the 84 resilience loss.
For any non-human a PvP trinket is vital for most arena matches and you can't afford to not wear it since it is not possible to swap trinkets in Arenas. Another advantage as a human is you won't have to swap to your trinket and wait 30 seconds for a duel if you are switching from your pve gear to pvp gear.
This also helps in certain boss fights for tanks if they need to break a fear/ice tomb.
-----
To the poster above me pfft, in pvp, war stomp is only 'godly' to druids and shamans but only when controlled stuns are not causing dr so that they could follow it up with a cyclone or hex.
It shares DR with bash, charge stun, kidney shot(3.0.8),cheap shot(3.0.3), concussion blow, gnaw, hammer of justice, impact,intercept, intimidation,pounce,shadowfury, shockwave, and other war stomps, its not the best for pvp obviously the emfh racial is.. there's no DR problem when you get the choice of your two trinkets and nab a nasty 1670 ap when mirror of truth + your choice 670 ap trinket is used
评论来自
Hiroshi
Counterintuitively, the majority opinion is often incorrect. That you would judge me, based purely on my holding an opinion contrary to the majority viewpoint, only shows how pervasive such opinions can become.
Rhetoric makes you sound smart to people stupider than yourself
, but if you want to sound smart to people who are smarter than average,
use actual arguments
.
I wish more politicians could be as smart as this person. Quality arguments supporting a valid point. I just wish I could rate this person up more than once.
Considering the source of the first statement and then its subsequent reply, the irony in this exchange is hilarious.
To the poster above me pfft, in pvp, war stomp is only 'godly' to druids and shamans but only when controlled stuns are not causing dr so that they could follow it up with a cyclone or hex.
It shares DR with bash, charge stun, kidney shot(3.0.8),cheap shot(3.0.3), concussion blow, gnaw, hammer of justice, impact,intercept, intimidation,pounce,shadowfury, shockwave, and other war stomps, its not the best for pvp obviously the emfh racial is.. there's no DR problem when you get the choice of your two trinkets and nab a nasty 1670 ap when mirror of truth + your choice 670 ap trinket is used
Exactly. Thank you.
评论来自
243284
The rep racial doesn't even "help" in PvP. It just helps to get rewards.
As for the stealth detection racial, it doesn't help as much as it used to when Perception was a 20 sec. duration ability.
You'll be able to see them probably 1 more yard ahead of you, but what I've noticed is that you maintain sight of a stealthed character for some time even with your back turned before they disappear again.
I could expect them to increase the CD on this considering this gives humans another so-called "trinket slot".
评论来自
127962
Everyone is so snowed in on PvP and how good or bad it is for that. What about PvE? You don't wear a PvP trinket in most PvE fights so ignore that. This racial is WotF and Escape Artist combined, plus stun and incapacitation removal. No matter what you get thrown at you, you just press a button and move on, while gnomes and undeads have very specialized uses for their racials. Gnomes racial may have 15 seconds less CD, but I don't think that makes much of a difference.
What would be nice was if they reduced the CD on WoTF and EA to 40-45 seconds, but made it trigger a 45s CD on the PvP trinket. That would make AE and WotF a bit closer to the usefulness of EMFH in PvE.
Edit: Missed the earlier post about PvE.
评论来自
90498
I completely agree with Deshinta, humans aren't getting a free pvp trinket, theyre getting a free non pvp trinket at the cost of a racial ability (and a racial ability is more likley going to be of more help in pvp than a non pvp trinket)
I'm having a hard time deciding to roll DK as human or gnome because of this.
评论来自
315859
I'm generally not a QQer, but I think this should seriously get hit with a nerfbat. At least increase the cooldown on this, otherwise everybody will roll human.
评论来自
Camthra
Due to this racial, a creative blood/frost human DK may be one of the best PvP class race combos in the game when it comes to breaking CC.
Let's list their anti-CC abilities shall we?
EMFH- an initial trinket, capable of removing almost any CC. 2 minute cooldown (as opposed to the 5 minute CD of a "normal trinket". This also frees a trinket slot, which can be used for one of many incredibly useful items.)
Icebound Fort.- an anti-stun ability which also reduces damage taken by 20%
Hysteria- Increases your damage dealt, and also deals 1% of your maximum health every second (can be used by a clever player to break, blind, poly... ect)
Lichborne- similar to the previous WotF, this makes you immune to sleep, fear, and charm while also decreasing the chance to be hit 25% and it ALSO classes you as undead, making you nigh untrackable, and makes you immune to many other forms of CC. *EDIT* While this may make you immune to other forms of CC, it also makes you significantly more vulnerable to priests and paladins as they have anti-Undead moves in their arsenal.
Almost class's CC system can be trumped by this killer CC breaking combination.
评论来自
Rexz
I haven't seen anyone point out the fact that as blizzard's database progress, so will this skill, in a sense. Say, if we're all lvl 100 roaming around by the year 2012, this skill will be 2x better than what it is by now with the more OP trinkets and such are released... or it could just be nerfed by then. :P
评论来自
151035
no1 mentioned this but humans wouldnt have to waste 49,600 honor on getting the medallion......while everyone would be saving to buy the medallion humans could just get another piece of hateful gear =/
评论来自
271037
Like PvP trinket but
NO RECILENCE
评论来自
346671
I am seriously considering rolling a Human (All other Characters are on Horde) just for this racial. Being able to get out of anything and having 2 trinkets of your choice is ridiculously OP as a racial, and i want it =P (Not to mention Humans also have
Diplomacy
and multiple weapon specializations)
评论来自
215134
found it to be the best racial, been in very good usage, even tought im just leveling up my currently 24 level Human Paladin. (Duskwood spiders stun for 7 seconds so this is pretty nasty)
EDIT: Cajj, not to mention humans also has increased spirit and Stealth detection.
评论来自
37923
This talent is not overpowered in my opinion, and here's why. People are claiming a powerful trinket can be used in place of a Medallion, and this is true. However, all the other racials have practical applications equal to or even greater than this ability. Ask any heavy PvP'er. Every second counts. War Stomping to prevent that heal may ensure victory. Arcane Torrent will stop that Frostbolt from finishing off you or your team members. Will of the Forsaken along with a trinket can allow you, the rogue, to stay in tight against that kiter for more damage. Nearly every racial has the potential to be a game-breaker, it's all about execution. Granted, humans are more versatile, but you knew that when you first picked your race and read the descripition, didn't you? Options are wide for humans, but chosing the perfect time to Berserk is just as crucial.
评论来自
381340
For the purpose of this argument I'm going to pretend like this is the original Warcraft - Orcs & Humans. Now let's suppose I make an Orc warrior and a Human warrior. Our primary focus will be Arena PVP.
Level both to 80 and have access to all of the best gear and enchants. Both toons will be going all out for offensive burst damage with resilience a secondary concern. Now both toons will take Darkmoon Card: Greatness for one trinket slot.
For the other trinket slot the Orc warrior takes Titan-forged Rune of Cruelty (95 crit and removes an impairment/control effect). For the other trinket slot the Human warrior takes Wrathstone (108 crit and Use: 856 AP for 20 secs, 2 min CD).
Of course the Orc would probably take the Titan-forged Rune of Determination (190 AP and remove effect) but let's just use Titan-forged Rune of Cruelty for this example.
Now the Orc warrior can also use Blood Fury which gives 322 AP for 15 secs with a 2 min CD. So supposing this set of circumstances let's add up the difference:
Human warrior: +13 crit rating (static), +534 AP advantage for first 15 seconds of fight, +856 AP advantage for next 5 seconds of fight. The use of the Wrathstone gives 142.6 static AP boost.
Orc warrior: The use of Blood Fury gives 40.25 static AP boost. This gives the Orc warrior a -102.34 static AP deficit relative to the Human warrior.
Now supposing they both use the 2h Furious Gladiator's weapons, the Orc warrior choosing an axe (5 expertise racial bonus) will get a 2 expertise advantage over the warrior who would choose either a sword or mace (3 expertise racial bonus).
Both warriors have a useless bonus in this situation as Diplomacy and Command make no difference in this situation. Command would make a slight difference if we were comparing Orc and Human unholy DKs and warlocks however. 3% spirit increase is basically useless to a warrior.
That leaves the Human Perception racial vs the Orc Hardiness racial. Slight stealth detection increase vs 15% stun duration decrease. Overall it is about a push although you could argue that one has a slight advantage over the other, but nothing substantial really either way.
I'd say the ability of a Human melee class to equip a trinket such as a Wrathstone instead of say a Titan-forged Rune is a huge advantage. This is just one example. Human caster classes could also use a Battlemaster's trinket instead of a remove effect trinket, greating increasing their survivability while using an offensive trinket in the other slot.
Overall the burst potential and versatility that Every Man for Himself provides in an arena setting would greatly offset abilities such as Will of the Forsaken, Escape Artist, Shadowmeld, Warstomp, Berserking, Gift of the Naaru, Stoneform, Arcane Torrent. Personally I'll take 20 secs of additonal big burst potential or 15 seconds of 3385 additonal health over racials that remove a specific effect or give a 2 sec stun/silece or a mediocre HOT.
评论来自
258234
FYI, If you have an Insignia of the alliance with 5min cd, your Every man for himself will go off to a 5min cd also, Don't know why but it does.
评论来自
305357
Hmmmm... been away for a while. Seems I've caused a fuss.
Okay, out the window with logic. Because the answer that the majority of *you* have to logic is constructing a straw man fallacy and beginning a self-righteous, snot-nosed tirade. EMFH, as now well demonstrated by
experience
is not OP. I'll not apologise for attempting to convince you that your latest, terrified peril was no more than a monster you'd constructed for yourselves. Living your life in such a fearful, complaintive fashion is your own choice. My only mistake, for which I will apologise only to myself, is having this conversation at all.
Without listening to my actual points, the majority of you fastened on my description of War Stomp as 'godly' as a point to attack, disregarding the actual reasoning. The fact that the majority of you did this makes me wonder if you share a brain, somewhere, or if it's just one semi-bright spark and a whole bunch of the sincerest form of flattery. I'm not having the War Stomp values discussion. I'm not even hoping that this post will be rated well. It won't be. The sad thing is, a hell of a lot of people agree with you. Please, don't take that as a compliment. It's not. To be approved of by the mob has never been the hallmark of deep thought. Or thought, at all.
So, that's it from me. I'll not be attempting to appease your concerns in future. I don't actually care, beyond the obvious checking once every six months or so to see how the discussion turned out. Go wail and moan with each subsequent patch/expansion about how OP this is, or how unbalanced that is, each to your own pet peeves marked by the characters you happen to have chosen for yourselves. For my two cents, I think blizzard has done a fantastic job. And will continue to do so. Largely because they don't listen to idiots.
Ciao.
评论来自
305357
Oh, and just for the sake of proof, however short-lived it might be. Might want to check out the top ranked arena players. My reference makes the top player undead today. The top 10 include *1* human, and a fair representation of other races. Fairly well proving my statement six months ago. Intellect being the ability to predict future events from past experience, I'd say I'm ranked well above my detractors at this point.
Well, gloating over. Bye.
评论来自
Lindaron
Even if you are a human you will still need a pvp trinket since they have stats like resil and added spellpower like these trinkets.. PRIME example
https://www.wowhead.com/cata/item=46081
评论来自
Lindaron
Missing up alot of spellpower or any other stat you may need
评论来自
alexgame
It's cheating! If humans have this spell, the orcs have 5sec stunn
评论来自
alexgame
It's cheating! Horde=The enemies of the allience and the humans the heroes, and the kings and the cool race.(And the paladin? Yuk!) Not paladin, but BUGadin
评论来自
alexgame
It's cheating! Horde=The enemies of the allience and the humans the heroes, and the kings and the cool race.(And the paladin? Yuk!) Not paladin, but BUGadin
评论来自
417268
overpowered. thats all.
and im not talking like this op: "Dear Developers, Rock is overpowered, paper is fine" - Scissors.
评论来自
henron
I'm just going to come on record and say that I look forward to when Cataclysm is released and all of the racials are reworked, this racial is insanely OP and allows Humans to have an unparalleled advantage in the Arena.
评论来自
Splitisoda
Think of it this way guys, UD had the best racial in TBC, and I'm GUESSING in Vanilla to. Now Alliance have the dominant racials.
评论来自
335609
Clearly, you guys are missing the point of the word clearly.
This is all quite muddled, even if people on both sides of the dicussion (favoring the other guy, sorry Greyslayer) appear to have a more clear-cut view of things. This racial is very handy, even if not entirely useful for things like soloing. The racial is an extra trinket, effectively. But it sucks at low levels. Not many good trinkets are available at that level, and the BoA trinket which any serious twink should have from Wintergrasp is much nicer than that extra slot before you get access to the useful JCing trinkets, etc.
But it boils down to this. Clearly, you shouldn't be making arguments based solely off my username.
评论来自
grezgorz
That leaves the Human Perception racial vs the Orc Hardiness racial. Slight stealth detection increase vs 15% stun duration decrease. Overall it is about a push although you could argue that one has a slight advantage over the other, but nothing substantial really either way.
Who wouldn't take 15% stun duration decrease over slight stealth detection? I would argue that Hardiness has way more than a 'slight' advantage over stealth detection. You are clearly biased in your argument.
In your example the human warrior gains a static 102.34 AP advantage over the orc warrior from not having to equip a PvP trinket. If you're in a level 80 arena I should hope you have a lot of AP. Let's say both warriors have 4k AP on their gear. That's a 2.5% AP advantage for the human. Now think about the percentage of time you spend stun-locked in arena and multiply that by 15% to get some idea of how the orc racial compares.
评论来自
359631
I just have to ask: For those toting that this is not an overpowered racial, have you had much experience in Arena fighting? Or heck, even BG's? On paper, and in text, I guess I could see how one could argue that it isn't 'overpowered'... In the game however, in an arena, where small amounts of AP, and Crit make all the difference (along with smart play), even the 'Small % of extra stats' as someone put it (Getting an extra 180 AP plus a chance on hit proc is hardly small I might add) is what will make or break a team. I dunno. Coming from an experienced arena and pvp player, who has both horde and alliance 80's, this is definitely the best racial 'use' ability in the game. There are plenty of other viable options, of course, but I'd rather have this in an arena every time.
评论来自
478609
Everyone has an opinion about this ability, but how many of you actually have a high rating in the arena system? I say post your wowarmory link with your comment or your opinion doesn't count. People who aren't very good are going to get killed all the time, upset, and grasp at straws trying to come up with reasons why they lost.
Blizz does not make changes without thorough testing. Provide real evidence to the contrary, not worthless opinions. This ability has been around for a while now and have humans taken over arena pvp? NO.
评论来自
305357
Well, we're back here again, right where we started, since blizz has (apparently) no desire to change EMFH in cataclysm.
The above poster makes a good point. I say this because it's the same point I made about six months ago, and which now lies forgotten beneath the weight of democratic opinion. Humans haven't taken over the arena. The top three ranked toons in the world are, in fact, undead. Nothing more really needs to be said.
---
*edit: I said the top 3, but I just checked, and it's actually the top 4.
*second edit: for anyone who's interested, the top 10 as of writing are: undead priest, undead mage, undead mage, undead priest, blood elf paladin, undead mage, blood elf paladin, undead priest, orc hunter. Not only do humans not make an appearance, neither do alliance. The first is a dwarf hunter at rank #14. The first human is a warrior... at rank #35. If anyone doesn't know how to access reliable arena rankings, let me know and I'll post the links.
The popular opinion on this subject just isn't correct.
评论来自
475735
The Ability doesn't make humans the Top PVP race in the game (otherwise humans would be on the top in Arenas)
This just gives people an edge that can help gain an Advantage, It's not that big, it just makes it easier to Either:
A) Become more effective in a combat situation (which is useful in many areas)
B) Run away faster (as the ability suggests)
评论来自
Ifridge
Human's racials, simply put, outshine every other race's by a mile and then some.
10% increase to rep and no need to have a PvP trinket?
Hopefully other races's racials will be brought up to speed with these
评论来自
Raithon
Someone explain to me the mentality of Blizzard when they nerf WotF, but not this? So Forsaken can break through a charm, fear, or sleep, but are still bound to PvP trinkets, whereas a human can break ANY stun every two minutes?
The immense power of just adding ONE trinket is enough, let alone giving it the same CD as a regular trinket. This single-handedly breaks the balance of the lower level BGs in which PvP trinkets have a 5 minute cooldown. FFS, even the heirloom PvP trinket has a 5 minute cooldown.
Blizzard, use your mind or not at all. This is obviously catering to the most played race in the game. Total bullsh*t.
评论来自
498163
From what I have heard from everyone, EMFHS is either OP or balanced. Here are my thoughts, and my main is a human warrior Just letting you know now, I played my main sense BC and I have done bg's with him. EMFHS is just a precaution, sure it frees a trinket slot for something else, doesn't mean that its OP, if it was OP then ( as stated by greyslayer) then humans would be the pvp kings/queens, but the thing is RACIAL'S AREN'T EVERYTHING, its how you play your class, EMFHS maybe a free trinket, but against a Mage/Rouge/Hunter/Death knight/Warrior/Shammy, there is a thing called recast. Not sure how accurate this is and using it as an example(no offense intended) but 99 times out of 100 if you break a poly to get close to the mage, the mage will just recast it. its just like a get out of jail free card with a 2-min CD but you can land in jail again before 2 minutes are up. What I'm saying is that most horde pvpers can get around it or wait for it by using a lower cc effect to make you use it so they can bust out the major cc's, now if EMHFS not only broke all cc effects and made you immune to them for maybe 10 second then it would be OP, but its not, its just a free trinket were if you can out skill a human pvper then there is no problem. Another note, think of what carnage will be had in cataclysm with the worgen and goblins, also the new class combination, once they make the scene the ball game in pvp will change. Almost forgot some racials are good in pvp while others aren't like 3% plus spirit + warrior = no good, 3 expertise in swords or mace + warrior = if I'm using them then I'm good, if not then no. racials are just there and you gotta make do with what you got, racials are just there as a precaution, not a sure fire pvp win, even with good timing with them, you can still die because they worked around it.
These are my thoughts about this matter. Sorry for the long message.
评论来自
Usadk
In your mind this may be "overpowered" but personally, as a human toon myself, I think it's not that big of an "overpowered" spell, for all you rogues out there, would you rather us have "Perception" and see you in stealth? or would u rather be able to get the "jump" on us and let us have another trinket slot.
评论来自
72279
Every race should get this as a racial tbh. Atm its just way overpowered that humans can pvp without the need of pvp trinkets
评论来自
Qariz
The CD should be upped to 5min the same as the trinket. 2 min for a CC breaker is 2 low when everyone else has a 5 min cd.
评论来自
301764
Firstly, I'd like to mention that I found myself almost agreeing with your previous comments; I was able to see that your thoughts were coming from a sensible, quite rational place, and public opinion would appear to have silenced a valid debate. A belated welcome to WoWhead.
However, as far as I am concerned, two issues remain:
Firstly - regardless of context, proportional representation is no adequate qualification of value, merely of relative popularity. Just because the sea is vast and appears empty does not mean that there are no fish in it. This is essentially sample bias.
Yes, Elite PvPers will typically seek any advantage that they can get, and therefore you appear to be correct in your assumption that since they haven't faction-changed,
Every Man for Himself
is not overpowered. However, this is not a zero-sum game, and there are other racials to balance this against in choosing a race... And it is also possible (if not probable) that there are other factors effecting that decision - for example, not wanting to change faction would appear a decent starting point since as you mentioned, most of the world's top PvPers are Horde (...apologies for the terribly over-extended sentence). Player skill might be compensating for lack of racial power... or people just enjoy being a rotting skeleton for some reason.
Secondly - regarding other's comments on breaking a CC (say polymorph) that will be immediately recast: This is true of the normal PvP trinket too, and thus is rendered moot.
To hopefully elucidate: By breaking a poly and being re-polyed you have activated diminishing returns and will be polyed for a shorter duration the second time than you would have been the first (assuming it is not interrupted by damage). This leaves Trinketing early/
EMFH
a sensible strategy in many (but not *all*) situations.
Thus, in terms of direct utility and implementation: a PVP trinket and
EMFH
are equal, leaving the fact that a human can equip an additional trinket in place of the PVP trinket a definite buff (though I concede that it is not quite as "gamebreaking" as it may appear, given the lack of resilience provided by the racial, and the relative weakness of their other combat racials).
It remains the case that if I were picking a perfect PVP set of racials,
Every Man For Himself
would be comfortably top of my shopping list, regardless of class.
Oh, and in this overly politically-correct world in which we live, why don't human females don't get
Every Woman for Herself
? ... ah, yes, this is WoW: they're all secretly men.
评论来自
Ooko
Strange how so few people are talking about the usefulness of this in PvE. On Festergut as a ranged DPS, this has me laughing all the way to the top of the DPS chart because I get to weasel my way out of up to 3 vile gases. Reduced downtime on a DPS race is HUGE.
评论来自
571211
Anyone else find it rather offensive that Blizzard full-on nerfed the undead racial, then gave an improved version to the humans? The alliance already have a snare-clear (gnomes). What I wouldn't give for Blizz to replace the utterly uncreative troll & orc racials with something as useful as a snare clear... or at least something more imaginative than a weak damage booster.
And don't tell me to reroll Alliance, their races are just fugly. :(
评论来自
AFGEV
Cataclysm Alpha Patch Notes:
Every Man for Himself - Cooldown changed from 2 minutes to 5 minutes.
LOL
评论来自
576760
In my experience, this racial is the best for lower levels. At 60 or so, pretty much everyone gets that cheap insignia with the 5 minute cooldown, which still gives humans a better advantage, since the higher the cooldown is, the more sparingly you're going to try and use it.
But at 80, in my opinion, it evens out. All the pvpers get their gear and insignia and really, one open trinket shouldn't make a huge difference. I've heard people complain about losing fights due to lag, wrong gear on, wrong spec, weird keybindings and so on, but NEVER because "that human has an extra trinket".
评论来自
Bareno
It might not show, but this ability has been nerfed to a 3 minute cooldown :(
评论来自
132258
Reading all these comments, makes me want to mention a couple of things.
First of all, at this moment (WoTLK) this racial does function like the "use" ability on all the in game
PvP-trinkets
. That does not mean that it actually is equal to a PvP trinket, because the latest PvP trinket has 153 resi on it.
Therefore every human has to make up for that resi loss compared to other races.
Secondly, looking at other races in this game (BE silence, Tauren stun, UD WotF, etc), I believe humans should have this racial and it's function should be exactly that of the 'use' function on the PvP trinket. It's a useful racial indeed, but nowhere near overpowered or insane like many of you claim it to be. The reason why healers and other resi stackers don't role human is clearly that of the resi loss because of this racial. Instead this racial could give a slight advantage to melee and any other class that benefits from two trinkets, on the area of stats, chance on hit or Use functions. And even from a horde BE perspective this not a high price to pay thinking about the awesome racials other races have.
I heard some rumours of Blizzard actually increasing the cooldown on this racial or nerfing it. I hope they won't. I'm not a human myself, but I believe it's the only actually slightly useful PvP racial that the Alliance has.
评论来自
630519
Poor Forsaken =( kicked out of humanity just in time to miss out on the development of the best PvP racial. Sure, they have their own, sad version, but it's just not the same, and on top of being outcasts and monsters... =(
评论来自
Guanyin
To be honest, looking at racials, I can think of something more useful to certain classes. As a priest for example, I doubt anything will even out the
mini bloodlust
Trolls have. Just as well for several other classes. And when put to good use, the
short silence
from a Blood Elf can do miracles. As well as a nicely used
stun
from a Tauren. Is this racial strong in PvP? Most definately. Is it way OP? Not at all. Now I only used the Horde pre's, as most complains will come from a Horde player. But as Alliance, many can agree with me that a Dwarf rogue can be
much
more
viable in PvP then a human will ever be. Complete dispells are very, very nice. And ganking someone from a mini stealth as a Nelf warrior,
stealth
and
charge
is deadly. If you cannot beat a human, this human is simply better then you are. Not because of a racial, but because of plain, overall skill.
*edit* Oh, and I play Horde, so my opinion is entirely based on simple facts.
评论来自
625244
EMFH now has a 3 min CD and continues to share the full cooldown with a PvP trinket. In the longer, slower PvP fights in Cataclysm, keeping a 2 min PvP trinket will be absolutely essential - NO decent human will ever rely on their racial any more, 3 mins is simply too long.
This essentially means EMFH has 0% effect in PvP.
If the EMFH is not reduced back to 2 mins by the time Season 9 starts, Blizzard will have to deal with a LOT of angry humans....so I highly doubt EMFH will remain the way it is.
I still cannot fathom why why race wasn't given a baseline EMFH and why Blizzard couldn't simply give humans something new (like a silence breaker or something). Being forced to sacrifice a trinket in PvP is stupid.
评论来自
ChibiRory
Raised to 3min CD as of 4.0.1
评论来自
razzem
I think 2.5 mins would be a better compromise. A full minute longer is way too much.
Also, make the heirlooms and low level trinkets a 3 minute timer, for the love of all that is good!
评论来自
Dungrath
By the old gods, I hate this racial. And not because of its utility in PvP or PvE, like everyone else. But because it doesn't make any sense. What is it supposed to represent? All it implies is that humans are self-centered and haven't a whiff of loyalty. But that doesn't explain or justify what it does. Humans are innately capable of breaking free of physical and magical bonds? Why? They could have at least called it something else, something that would have a cinematic, heroic sound to it.
It exists only because of all the complaining about how overpowered
Will of the Forsaken
was
, and how humans lacked a useful racial spell. It wasn't designed because it made any sense from a lore perspective, but purely as a game mechanic remedy. And then they go and nerf
WotF
so that it's worse than EMFH, which to me says that they were combating
perception
of imbalance more than actual imbalance. Catering to the players, and not the pure game.
评论来自
154243
Due to the recent nerf, this ability is now useless for serious PvP.
评论来自
WarriorKing
EMFH now has a 3 min CD and continues to share the full cooldown with a PvP trinket. In the longer, slower PvP fights in Cataclysm, keeping a 2 min PvP trinket will be absolutely essential - NO decent human will ever rely on their racial any more, 3 mins is simply too long.
This essentially means EMFH has 0% effect in PvP.
If the EMFH is not reduced back to 2 mins by the time Season 9 starts, Blizzard will have to deal with a LOT of angry humans....so I highly doubt EMFH will remain the way it is.
I still cannot fathom why why race wasn't given a baseline EMFH and why Blizzard couldn't simply give humans something new (like a silence breaker or something). Being forced to sacrifice a trinket in PvP is stupid.
Who gives a damn. so you're like everyone else now.... Do you need someone to call the WAHbulence for you? Can I get you some french cries to go with your WAH burger? Good god man, grow up.
Im must say, this was funny. Not because good jakus01 here was witty. But because its 4 in the morning, I was looking around for usefull info about cata and after reading Xuvial's smart comment I had to read the downvoted reply. And first I was like "What?". Then I loled. Hard.
评论来自
740146
So, if I understand things correctly this is how EMFH works: It has the exact same effect as a PvP trinket except it has a longer CD and when you use it, it also activates the entire cooldown on your PvP trinket?
Is this correct? I don't have any human characters and all the comments here are from different patches, so I'm just a litle confused.
评论来自
645659
They will be reverting their change, Every Man for Himself will be a 2 minute CD again. Just after I race change to worgen...
source:
http://us.battle.net/wow/en/blog/1829962
(final bulleted point)
评论来自
171199
With 4.0.1 this got 3min CD. No doubt, it's overnerfed. According to blue post, this will have 2min cooldown again. So if you thinking buy epic trinklet as a human, count this.
评论来自
204960
I find it extremely unusual that they would NERF it to 3-minutes, and at the same time in 4.0.3 they would BUFF it back to 2-minutes, in the same patch that almost every other racial got a substantial buff. Awkward goof Blizzard.
评论来自
Darlion
from the 4.0.6 patch notes, i think this is new !
"The ability functions the same as PvP trinkets, removing disarm and silence effects as well."
评论来自
opth
In 4.0.1, most humans paid a faction change to roll UD, due to the increased CD the racial proving not quite helpful in PvP.
In 4.06, EveryManForHimself got buffed, reducing the CD back to 2 minutes, just like the PvP trinket's CD. Guess who's makin' big bucks from faction changes again?
评论来自
xenoblad
I don't have any complaints with EMFH aside from the name of the racial.
I don't really understand it from a flavor perspective.
I doubt the racial has to do with the physical aspect of the human since humans aren't physically superior in surivivng againt the dangers of the game.
I have the idea that the racal is about something psycological about humans. Maybe the blizz's idea of a human is that they are very individualistic, in the idea that they as a group of people they are maleable but as individuals they are singular and unyeilding to their beliefs. I.E. I will kill the scourge, I will isolated my nation, I will start a cheese shop, I will gain more power.
This still feels like a very vague and overly broad in my head. Can't this be said of almost any race though?
Racials have always been very clear and they have always made sense from a flavor stand point.
Forsaken have broken free from being mindless slaves, thus their "will" is their racial
Taurens are naturally large and they have large hoves, thus war stomp
Gnomes are tiny people capable of squirming out of tight situations, thus escape artist.
Orcs are agresive and are tainted by the cursed blood of an even more agresive pit lord, thus blood rage.
Troll are naturally funky, thus the voodoo shuffle.
Nelfs hang out in nature, thus they can camoflouge with shadowmeld well.
Humans are X, thus they can remove any form of controll that is against their personal goals?
评论来自
timbazi
Too bad it shares the cool down with the Insignia of the Alliance :/ I thought since the other racial skills won't share CD with trinkets, this wouldn't either. Why did they remove the Detect stealthers thingy? I recall it being rather neat, though it wouldn't be as essential in PvE as the "Every Man for Himself" would be.
BTW, did they lower the CD on Every Man for Himself? I don't recall it being 2min cd?
评论来自
660395
I have 3 human toons (and 1 of each other alliance race) so I am certainly acquainted with the race. I usually end up going with humans specifically for EMFH (and also there is usually something to be found with their other racials for most classes). For pve healers and tanks, anti ccs are extremely important. Healers for obvious reasons and tanks because you need to be active to hold aggro/interrupt casts and also because you take a ton more damage while stunned. I find myself using pvp trinkets on my non-human pve healers/tanks because it is so crucial to have. So, yes, I do consider it a freed up trinket space. However, I think all racials bring something to the table that may allow the use of different gear to compensate. All it comes down to is the player knowning what they've got, how to use it and how to gear accordingly. I guess the closest example I could give is a tank trinket that either reduces damage or gives a temporary health boost and a Tauren's stomp (please don't get on my case for using stomp as the example). An aoe stun effectively reduces incoming damage greatly even if just for a short duration. It is not exactly the same, but it can be use to accomplish a similar task. Perhaps EMFH is better than everything else, but I would not call it better by "leaps and bounds." It's usefulness is simply more obvious and universal. People really don't have to think as much when their anti cc is covered. It allows them to focus on other aspects and requirements of their class/build. This being said, I really don't know how well this argument holds up in a pvp sense. However, I would think that it would remain at least partially true.
评论来自
Aedalas
Coming in 4.1 this racial along with the pvp medallions will have a new animation. An Alliance crest will briefly appear above your head when used.
评论来自
Dorf
In PTR Patch 4.1 this spell has been given a new graphic effect. On top of the original "swirling" animation it had, a shield of Loarderon with crossed-swords appears above your head upon casting.
Monumental change, I know.
评论来自
817938
arguably the best racial trait in the game =/
评论来自
843057
lol i wonder how Hordes bg wait time has been affected by everyone going to horde now. I have never played horde (past lvl 5), and I will not play anymore. So sad they have taken away another thing that could have given people to stay on Alliance, and if you are listening blizz. I am not a satisfied customer with your Horde biased ways.
评论来自
94174
Does this also remove Silence and Disarm effects like the PvP trinket? I cannot find any sources that can verify this.
评论来自
Horsekebab
Wrong.
I play a 2h frost death knight, so I'll use my
stat weights
(@378 ilvl) and a random trinket,
Heart of Solace
with an internal cooldown of 100 seconds:
DPS per point/rating:
str: 2.64
hit: 2.01
exp: 1.63
haste: 1.29
mastery: 1.26
crit: 1.15
Stat conversions
(rating per percent/mastery point):
hit: 120
crit: 179
haste: 128
exp: 30
mastery: 179
Heart of Solace
:
252 (haste rating) x 1.29 = 325 dps
1512 str for 20 seconds every 110 seconds = 1512 / 110 x 20 =
275
passive str
302
(str) x 2.64 = 798 dps
275 + 798 =
1073 dps
Berserking
:
20% haste = 2560 haste rating
2560 haste rating for 10 seconds every 180 seconds = 2560 / 180 x 10 =
142
passive haste
142
(haste) x 1.29 =
183 dps
Blood Fury
:
1169 AP is a bit less than half the value in strength, due to AP not scaling with talents, buffs etc, but using 1169/2.
1169 / 2 = 585 strength
585 strength for 15 seconds every 120 seconds =
73
passive str
73
(str) x 2.64 =
193 dps
Arcane Torrent
:
15 runic power every 120 seconds = 0.125 runic power per second
1
frost strike
= 26367 damage per execute (in tier 12 heroic gear)
0.125 runic power per second = 1 frost strike per 256 seconds
26367 / 256 =
103 dps
Rocket Barrage
:
~5500 damage every 120 seconds = 46 dps (this depends on your stats, but it'll probably never go above 100 dps
Time is Money
:
1% haste = 128 haste rating = 128 x 1.29 = 165 dps
46 + 165 =
211 dps
Viciousness
:
1% crit = 179 crit rating = 179 x 1.15 =
206 dps
Heroic Presence
:
1% hit = 120 hit rating = 120 x 2.01 =
241 dps
(if u manage to stay under cap after reforge)
Add 3 expertise = 90 expertise rating x 1.63 = 147 if you have weapon specialization. Also, it's hard to calculate other racials which don't directly increase dps. Anyways, I made my point. All the racials are below 1/4 of that (understatement: below tier) trinket.
Just for comparison,
Heart of Rage
with an internal cooldown of 100 seconds:
363 (exp rating) x 1.63 = 592 dps
2178 str for 20 seconds every 110 seconds = 2178 /110 x 20 = 396 passive str
396 (str) x 2.64 = 1045 dps
1045 + 592 =
1637 dps
Edit: I bet the same goes for healers and their mana regen, though I didn't check that!
评论来自
DiabloStorm
Yeah, this isn't overpowered or poses some type of unfair advantage at all....
In other news, all of the top Gladiators in the world are now server/faction changing to be in Dara Mactíre (Swifty's guild, which also has Athene in it now) and guess which race everybody chose? HUMAN. Wow, that HAS to be a coincidence amiriteguys?
Oh...one did choose worgen. One. I guess that means this isn't overpowered after all.
/sarcasm
The cooldown needs to be raised to 5 minutes to balance this, then at least they'll have to choose.
"Hmm 2 Min pvp trinket + any other trinket or Any 2 trinkets and 5 min pvp trinket racial?"
Edit: In addition, this OP racial is the entire reason Swifty paid real money to race change.
It's OP plain and simple, he even says so himself in the first video he put up as human, and anybody that knows anything knows how many things he's used that have been nerfed.
Not sure why I'm downrated considering I'm absolutely right. Also the Part about the top gladiators in the world switching from Horde to Alliance and joining Dara Mactíre wasn't sarcasm. This actually happened. I don't see how I'd be wrong when the top PVPers in the world are blatantly expressing their favor for human racials.
Swifty regarding this racial and why he race changed:
http://www.youtube.com/watch?v=l9Co4DvTOFU
13:20
评论来自
158964
It seems that sometimes this ability has the chance to bug out, and you actually cannot break CC (from my experience, only happens with stuns). It can be quite infuriating when hit by a HoJ and you mash this thinking:
"YUSH! YOU CANNAE STUN MEH PALLEH!"
Can't do that while stunned.
<ExorcismExorcismExorcismExorcism>.
评论来自
893118
Every Man for Himself: because PvP trinkets are for losers.
评论来自
Valer
Does this take the PvP trinket off cooldown for 2 whole minutes?
评论来自
Roayal
生存意志
has many uses in PvP and also PvE:
PvP:
Of course,it´s like a trinket and we all know when to use it(no longer 8s polymorph). Also, if you are not human, your PvP trinket will waste a slot which you could use for damage trinket like
死神的意志
from icc.
PvE:
Sometimes, when you raid, you are target of
蛛网裹体
(
迈克斯纳
,
纳克萨玛斯
) or
Frost Tomb
(
凯雷塞斯王子
,
乌特加德城堡
). You will mash this racial to be free ;)
why dislikes? if you dont like it please post your reason. Thanks
评论来自
Solarscar
and humans basically get to have 2 FREE SLOTS while all other races MUST have 1 pvp trinket? this is so racist... and what about night elfs? nothing useful for them?
评论来自
osbormic0
The shared cooldown is only 45sec.
评论来自
guatafu
Good? Yes. Overrated? Very.
What's the point of having 1200 agility for 10 seconds if that priest is going to heal to full in 2 cds and there's nothing you can do about it? A blood elf could. Or you can't peel for your partner because you're rooted/feared? A gnome/undead could. Or you can't be healed because you're under enemy smoke bomb? A worgen or goblin could.
"I haz sprint, kick and cloak" So do they, and they have a second ability to perform that.
Go watch high-rated arena matches and you will see plenty of gamers playing other races and still win. The only scenario where this might outperform other racials is 1v1 but pvp isn't about soloing.
评论来自
Voranil
lol at all the 'inferior' races complaining just because they got crappy racials. that said, most of the alliance races are a burden to alliance anyway(with the exception of dwarves, who actually pull their weight).
评论来自
Superchief
We've known for some time that Ghostcrawler plays a frost mage.
Obviously he plays a human frost mage.
评论来自
Xaruman
I wish more politicians could be as smart as this person. Quality arguments supporting a valid point. I just wish I could rate this person up more than once.
Understand that politicians' sole purpose is to take away rights from the people and consolidate power into fewer and fewer hands. They are not stupid, they are doing exactly what they were put into office to do. All roads lead to tyranny when left unchecked by the people.
Back to the topic at hand: If Blizzard really wanted to balance racials in PVP in WoW, simply give every race, on both Horde and Alliance, the exact same racials. Anything other than that and some racials will always be more overpowered than others.
Sure would be nice if my orc warlock could have an extra "break CC" ability AND 2 DPS or HP trinkets...
评论来自
1023485
The best racial in game. And humans have more chance to win in a arena with this. So overpowered...
评论来自
Turikk
In Wrath of the Lich King Classic, this ability has been renamed from "Every Man for Himself" to "Will To Survive"
链接
生存意志
生存意志
瞬发
2分钟 冷却
移除所有移动限制效果以及导致你无法控制角色的效果。这个效果与其它同类效果共享冷却时间。
魔法增益
法术细节
持续时间
100毫秒
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
2分钟
GCD
0秒
效果
Apply Aura:Immunity - Mechanic (被魅惑)
PVP 倍率:1
标记
免疫时移除光效
[No AutoCast (AI)]
昏迷时可用
恐惧时可用
混乱时可用
[Reset cooldown upon ending an encounter]
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