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PTR
10.2.5
PTR
10.2.6
Priest Changes for Patch 8.1 Tides of Vengeance
来自 Anshlun
[Last Updated]:
2018/12/10
变更日志
补丁:8.1.0
目录
评分:
Tides of Vengeance, also known as patch 8.1, is the first major Patch of Battle for Azeroth, currently without a release date. Tides of Vengeance brings many changes to classes, notably to specializations with outstanding issues like Elemental and Enhancement Shamans, Shadow Priests, and Feral Druids.
The patch also intends to expand the Azerite system, by adding a
5th ring
to Azerite armor, adding new Azerite traits for all specializations, and tuning remaining traits, replacing unappealing ones.
Below you can find the consolidated list of changes for Priest, for spells, talents, and Azerite traits alike.
Curious to see the class changes over the builds? Check out all our class changes from Patch 8.1!
September 21st - Build 27826
September 28th - Build 27934
October 3rd - Build 27985
October 13th - Build 28048
October 17th - Build 28151
October 23rd - Build 28202
October 31st - Build 28294
November 6th - Build 28366
November 13th - Build 28440
November 30th - Build 28616
December 8th - Build 28710
Priest Changes
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Specialization
Effect #4 Apply Aura: Modifies Damage/Healing Done: -9 -19%
Affected Spells:
Effect #5 Apply Aura: Modifies Periodic Damage/Healing Done: -9 -19%
Affected Spells:
Power Word: Shield, Shadow Mend, and Power Word: Radiance apply Atonement to your target for 15 sec.
Your spell damage heals all targets affected by Atonement for 60%55% of the damage done.
Shields an ally for 15 sec, absorbing damage. and preventing damage from delaying spellcasting.You cannot shield the target again for 7.50 sec.
Cost changed from 2.5% of base mana to 2.7% of base mana
For the next 10 sec, Power Word: Shield absorbs an additional 200% and may be cast on targets with Weakened Soul.
Talents
Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.Can occur once every 6 sec.
Extends the duration of all of your active Atonements by 6 sec.
Cooldown changed from 1.3 min cooldown to 1.5 min cooldown
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (110%103% of Spell power) and dealing (110%103% of Spell power) Holy damage to enemies.
Strikes an enemy with heavenly power, dealing (100%92% of Spell power) Holy damage and restoring 1% of your maximum mana.
Cleanses the target with fire, causing (30%27.6% of Spell power) Fire damage and an additional (157%152% of Spell Power) Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Attack the enemy's soul with a surge of Shadow energy, dealing (140%129% of Spell power) Shadow damage and increasing damage that you deal to the target by 40% for 9 sec.
PvP Talents
The duration of your AtonementAtonement's duration is increased by 15 sec, and the healing transferred through Atonement is increased by 12%.
However, Atonement can now only affect a maximum of 3 targets and can only be applied through Power Word: Shield.healing transfer increased by 12, but can only be applied through Power Word: Shield.
Smite, Penance, and Shadowfiend critical strike chance increased by 25% when you have Atonement on 3 or more allies.
Specialization
Effect #1 Apply Aura: Modifies Damage/Healing Done: 36 40%
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done: 36 40%
Affected Spells
NEW
Focused Will now stacks up to 2.
An efficient spell that heals an ally for (160%175% of Spell power).
Fill the target with faith in the light, healing them instantly for (20%23% of Spell power) and then (100%115% of Spell power) over 15 sec.
Talents
Your Prayer of Mending has a 30%25% chance to leave a Renew on each target it heals.
Heals you, your target, and another friendly target within 20 yards for (75%67% of Spell power).
Reduces the remaining cooldown on both Holy Word: Serenity and Holy Word: Sanctify by 3 sec
Cost changed from 2.4% of base mana to 2.9% of base mana
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (110%103% of Spell power) and dealing (110%103% of Spell power) Holy damage to enemies.
Heals all allies within 40 yards for (150%110% of Spell power), and applies Renew and 2 stacks of Prayer of Mending to each of them.
Cooldown reduced by 30 sec when you cast Holy Word: Serenity or Holy Word: Sanctify.
When you cast Flash Heal, 40%Heal or Flash Heal, 35% of the healing is replicated to the previous target you healed with Flash Heal.Heal or Flash Heal.
PvP Talents
Fade out, removing all threat, increasing your movement speed by 50% and causing most melee, ranged and spells to miss you. Lasts 4 sec or until you take a hostile action.
Specializations changed from Holy to Holy/Shadow
NEW
An exceptional spell that heals an ally for 65% of their maximum health.
NEW
Blesses the ground with divine light, causing all allies who stand within to be immune to all silence and interrupt effects. Lasts for 8 sec.
Specialization
Effect #1 Apply Aura: Modifies Damage/Healing Done: -29 -32%
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done: -29 -32%
Affected Spells
Effect #9 Apply Aura: Modifies Power Cost: 100 70%
Affected Spells:
REMOVED Effect #11 Apply Aura: Modifies Cooldown: 6000
Affected Spells:
REMOVED Effect #12 Apply Aura: Add Modifier - Flat: -6000
Affected Spells:
Removes the cooldown from Power Word: Shield for Shadow
Disperse into pure shadow energy, reducing all damage taken by 60%75% for 6 sec, but you are unable to attack or cast spells.
Clears all movement impairing effectsIncreases movement speed by 50% and makes you immune to them while dispersed.all movement impairing effects.
Voidform's Insanity drain is temporarily reduced by 100% while dispersed.
Castable while stunned, feared, or silenced.
Level requirement changed from 48 to 28
Corrosive shadow energy radiates from the target, dealing 18.1%21.8% of Spell power) * 4] Shadow damage over 3 sec to all enemies within 10 yards of the target.
Generates 5 Insanity over the duration per target hit.
Shields an ally for 15 sec, absorbing damage. and preventing damage from delaying spellcasting.You cannot shield the target again for 7.5 sec.
Cost changed from 2.5% of base mana to 2.7% of base mana
Assume a Shadowform, increasing your spell damage dealt by 10%.and reducing your Physical damage taken by 10%.
When your Shadow Word: Pain damage over time critically strikes, you also create a shadowy version of yourself that floats towards the target and deals (25% of Spell power)% Shadow damage.
For the duration of Voidform, your Void Eruption ability is replaced by Void Bolt:
Sends a bolt of pure void energy at the enemy, causing (120% of Spell power) Shadow damage
Shadow (Level 36)
and extending the duration of Shadow Word: Pain and Vampiric Touch on all nearby targets by 3.0 sec
Requires Voidform.
Generates 1620 Insanity.
Now generates 20 Insanity (up from 16).
Activated by casting Void Eruption. Twists your Shadowform with the powers of the Void, increasing spell damage you deal by 10%20% and granting an additional 0.5% Haste every 1 sec. Your Insanity will drain increasingly fast until it reaches 0 and Voidform ends.
Your successful Dispel Magic, Mass Dispel, Leap of FaithPurify Disease, Vampiric Embrace, and Power Word: Shield casts generate 6 Insanity.
Now baseline passive instead of PvP Talent
Talents
NEW
Dispersion heals for 50% of your maximum health over its duration and has 30 sec reduced cooldown.
Tier 2 Talent, in place of
Void Eruption's cast time is reduced by 40% and may be cast anytime your Insanity level is 60 or higher.
Voidform increases spell damage by an additional 5%.
When Voidform ends, its Haste bonus fades by 1% every 23 sec, instead of ending immediately.
REMOVED
Increases your movement speed by up to 35% based on your current Insanity.
Inflicts the target with a Mind Bomb.
After 2 sec or if the target dies, it unleashes a psychic explosion, disorienting all enemies within 8 yds of the target for 5 sec.6 sec.
All your Insanity-generating abilities generate 100% more Insanity and you can cast while moving for 1 min. Then, you take damage equal to 90% of your maximum health and cannot generate Insanity for 30 sec.15 sec.
Cooldown changed from 4 min cooldown to 3 min cooldown
Channel a torrent of void energy into the target, dealing (300%360% of Spell power) Shadow damage over 4 sec. Insanity does not drain during this channel.
Requires Voidform.
Generates 30 Insanity over the duration.
PvP Talents
While at or above 90 Insanity and not in Voidform, you take 20% less damage.reaching 90 Insanity reduces damage taken by 10%, and increases damage dealt by 10% for 15 sec.
Mind Blast nowShadow Word: Void
Shadow Word: Void
Mind Blast deals 20% of its damage to all targets afflicted by your Vampiric Touch within 40 yards.
REMOVED
Dispersion reduces damage taken by an additional 35%20%, and causes Voidform to not drain Insanity for an additional 6 sec after Dispersion ends.
Spells
Melee attacks against you cause you to gain Focused Will, reducing damage you take by 15% for 8 sec, stacking up to 2 times.
Specializations changed from Discipline/Holy to Discipline/Holy/Shadow
Azerite Traits
REMOVED
Smite deals an additional 176 damage if you have at least 3 Atonements active.
REMOVED
Holy Fire deals an additional 455 damage instantly, and restores 99 mana each time it deals damage.
REMOVED
Casting Vampiric Touch increases the damage of your next Shadow Word: Void / Mind Blast by 2435.
NEW
Leap of Faith absorbs the next 10,736 damage to the target within 10 sec. While the shield holds, Leap of Faith cools down 200% faster.
NEW
For 10 sec after you cast Holy Word: Serenity, Heal and Flash Heal heal for an additional 472, and reduce the cooldown of Holy Word: Serenity by an additional 1 sec.
Replaces Sacred Flame
NEW
Power Word: Radiance has a 50% chance to cause your next Holy Nova to deal 1470 additional damage and reduce the cooldown of Power Word: Radiance by 5 sec.
Replaces Gift of Forgiveness
NEW
Vampiric Touch damage is increased by 116, and each time Vampiric Touch deals damage you have a chance to increase the damage of your next Mind Sear within 20 sec by 150%.
Replaces Thought Harvester (new version with same name)
When Voidform ends, gain 116 Critical Strike for each stack of Voidform. This effect decays every 1 sec.
Each time Purge the Wicked / Shadow Word: Pain deals damage, the healing of your next Shadow Mend is increased by 5293, up to a maximum of (52 * 30).93 * 30).
Atonement applied by Shadow Mend lasts an additional (2000 / 1000) sec
Mind Sear deals an additional 476 damage to enemies suffering from your Shadow Word: Pain and snares all enemies hit by 30%.
Void Bolt increases the damage of Shadow Word: Void / Mind Blast by 375 for 6 sec, stacking up to 6 times.Shadow Word: Void / Mind Blast deals 799 additional damage and generates (2000 / 100) additional Insanity on critical strikes.
When you successfully Dispel Magic, heal yourself and 4 injured allies within 40 yds for 3778938.
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评论
评论来自
Mountaholic
I wonder if stacking Thought Harvester for Shadow would be good in PvP
评论来自
Dhrall
Stop clinging to voidform! Either make it like it was in Legion (long duration and void eruption hitting all targets). Then it was great and super fun in RBGs and raids. Yes it sucked on low/mid keys in dungeons but so what..
Or you remove it. This half-assed voidform with no umph and all AoE being centered around one target like a fire mage just feels wrong. Where is the spread out cleave that SPs are known for? Where is the fun, engaging gameplay?
Just ditch voidform. Bring back shadow orbs and devouring plague. Can make void bolt a spender. And SW:D baseline again ofc. Together with shadow crazy probably!
评论来自
sbensen
Still waiting on this rework I've heard about.
评论来自
LittleEllie420
50 second atonement has got to be a typo or something? Haha.
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