the problem of Death Chakram is not damage. Secondery effect is trash And don't have any benefit multi target situation. Flayed Shot have same problem....
Did I read it wrong or did the remove tye blood dk spec aura that made D&D a 15 second cd instead of a 30 second one? Dk's already go splat, now you take away their ability to set up their own kiting with grip of the dead, 2 head changes by blizz once again. They must really hate blood dk kicking them while they're down.If their plan was for this to be done to offset their buff to death's due I'd rather they revert the death's due change cause this just made the spec significantly weaker in keystones.
I still think it is not enough what they've done for Believe me I loved the awesome animation of the attack. But had to choose Night Fae after not getting all my potential out of it. I really loved Venthyr and was sad to say goodbye :( (Switched a week ago)
If Flayed Shot were affected by Trick Shots, I'd swap to Venthyr without a second thought. Blizz plz
wow, lightning shield got buffed. I am truly impressed that how they have no idea what they are doing. Again.
Nerf DK.
Hmm, interesting that blizzard starts to mess around with our main reduction spell(fiery brand) and survival etc. Seems like they have no idea how hard it is to already survive a single melee hit in high m+ in general. Kites in the sky boys and girls.
Why is Fodder to the Flame random? On paper is doesn't seem good, but we will have to see the internal CD.
The problem of Hunter's anima powers isn't the duration or cd. They are useless garbage with no real increase to dps. While other classes get OP powers, hunters take twice as long to complete the tower because we get mobility and control powers instead of damage, at last for BM and SV. Kill command buff anima power to SV is a joke...
Pause.By spec design using NF cov ability with Frost mage is a DPS loss on ST.I think all rogue cov ability's are like <3% of their DPS total.These abilities just seem so conceptually bad to play with.
RIP Warlocks.Nerfing Rapture without buffing damage elsewhere is obscene.
VERY NICE, WE NEEDED THE ANIMA POWER UPDATES(!)
Aff nerf (in this way) due to mythic CN parses only is lazy and silly. MM and mage DESTROY m+ and aff struggle busses to keep up, but it's main spender is nerfed? M+ just got a heavy bat to an already weak class..Stop being lazy with the flat percent nerfs all because of raid. It's clear by how gear drops that raiding isn't even what they care about any way.. So why balance around that only?
Seeing buffs to Shaman covenant abilities is nice. But I still really really feel they should re-work the Kyrian Vesper Totem ever so slightly. It's SO wonky!Probably need to do something for the Venthyr ability in single target as well, for Ele (and Resto). Enhancement is already Meta-Venthyr for some reason. :P
Insane that 80% of the changes are related to anima powers. Changes to the borrowed power Covenant stuff are like 19% of the changes and actual meaningful class changes are like 1% of the changes, if that.The total amount of actual classes changes are stunningly low:Holy Shock costs 14% more mana? Wow, that's really going to shake up the meta.Resto druids get a basically meaningless Rejuv buff.MW gets a nearly immeasurable mana cost reduction on Renewing Mists and Vivify.Spirit Shell gets nerfed to unpickable trash tier.Shamans get a buff to lightning shield, thats cool. Maybe they'll use it over earth shield now?Some oppressive warlock crap just slightly less oppressive, finally our first (spoilers: and only) meaningful change in PvP to a non-borrowed powered ability!Warriors get a meaningless "buff" to the Impending Victory talent. Will it finally become more than a zero percent pick talent? No.I'm starting to wonder if anyone even works at Blizzard anymore. Hope more changes are coming, because if we have to wait for major patches for pvp balance, then what we have here so far is not a good sign of things to come.
I really dislike those changes to anima powers for DK. It's already hard to do TC 8 as Frost and now Blizzard is pretty much making me use Death and Decay which isn't even on my bar meaning back to Blood... :/ There has to be another viable build for frost if they are nerfing monstrous concoction... Also why are they removing this: "Anti-Magic Shell removes all harmful magical effects"? I really don't want to do Torghast in a party. It's my relaxing solo time...
Why the hell would they make these weird nerfs to anima powers for mages, and the invisibility nerf from 2000 to 500, this power sucked for frost mage (not sure bout other) but that should have been left alone it was stupid.. Some are nice ( new) but some just deleted and nerfed. And that breaking ashen pots your next spell stacks up to bla bla that was a crappy power and it got nerfed? Don't get it some of the nerfs to anima powers they need to leave alone and just add new ones, that's it. LEAVE EM ALONE ADD NEW POWERS! very simple.
Holy %^&*ing $%^& blizzard. Why do you hate rogues so much