A good beginning round of nerfs for subtlety rogues. Hopefully even if this doesn't fix sub rogues it at least makes them a bit less of a one shot spec.
finally. was hard enough living through sub rogue openers as a healer in arenas with no pally to bubble my ass. half the time theyd get me before i can SLT to save myself...
Yhea sure ... why not. We die the easiest of everyone, finally had some damage, but let's get back to the basics where we are totaly useless except for stuns and CC which is a boring gameplay anyhow. Let's not do anything about Balance Druids, Prot Paladins and Unholy DKs sure ... its the proper game balance.
And still nothing about frost mage. I was hyped when I read mage in the title though. BibleThump
Um..you must have missed this. Death KnightUnholy Mastery: Dreadblade effectiveness reduced by 20%.
Sounds like flavor kids will be going away , good deal man. Deal with it fellow rogues .
Time to make a Macro for when fighting rogues to spam LOLOLOLOLOL!
If anyone is watching Pikaboo, one of the best if not the best Sub Rogue PVP streamers, he's doing less than half other classes like Rets and Warriors in 3's - the majority of the damage (18%) coming from auto-attacks. A disc priest nearly did more damage than him. Unless they buff backstab which hits for a glorified auto-attack, this makes competitive rogue gameplay in arena unplayable at a high level, but then again Blizzard has always preferred catering to casuals anyway.
now nerf druids night fae covenant ability abit in pvp
Nerfing Sub Rogues while other OP classes are still untouched. People who complain about Sub Rogues being OP never play PVP or are just bad in it.