sephuz? plz?
My awesome Shadow Priest from 2005 is still waiting to play when the spec doesn't get 100% shafted for another entire expansion. It's hilariously obvious to anyone who can think critically (read between the lines..) that some classes are simply favored by devs - probably because those devs play those classes. I get it, it's a bit human nature. But really, these people are paid a lot and should be the best at what they do. Already setting up FOTM classes at the beginning of an expansion is not a good sign!
Legendaries i expect will be nerfed/reworked and thinks to keep in mind:Crimson Rune weapon - even though bone shield charges don't get consumed that often, a 30 second CD reduction on DRW is insane.Soulforge Embers - seriously? 900% of attack power? that's incredibly high. Latent poison injectors - no nerf here but actually may need a slight rework, It's been a while since I played survival but i believe it may be difficult to get to 10 stacks before using a mongoose bite or raptor strike, may switch to stacking 5 times and dealing 20% nature damage to the target per stack consumed. Same with butcher's bone fragments.Fire mage legendaries - nothing i think needs nerfed but be aware if you're a fire mage you're going to have to get a weak aura for each of those effects, there's a lot to keep track of there.Signet of tormented kings - need to rethink this one a little imo. It's great for an arms warrior but !@#$ for fury and prot, no fury warrior wants to pop reck and instantly have his rotation inturrupted by a bladestorm thats working at a reduced effectiveness.Where's the rogue, druid, BM monk and General monk powers at?
I wish i could be excited for hunters during SL, but it seems once again i will be playing a class thats been heavily ignored :/ well i will keep hope in store for the first big patches, just like shadow priests had to wait...
most of these powers are just basically azerite traits that i hated. I hated the bfa system so much that my wish is to forget any vestige of this.
Question: will we only be allowed to equip 2 legendary powers? Or more?
so they removed glyphs and slapped them on some orange gear neat
They brought back the good windwalker legendaries so come on, make with the double keg smash and BoF reduction! Also combine them into one legendary. Also give it to me at the start of the expansion, free
All I want is 'Lights Wrath' back from Legion, the Disc Priest Artifact Ability. It was the envy of all my healer friends whenever I'd use it, a big ol' bomb of healing on all atonement targets.It was fantastically fun gameplay, and I miss it sorely. If it made a return in a legendary, I would be so happy!
Man I really like that Soulforge Embers power just from a design POV. That should be baseline