BlizzardJanuary 28, 2020Classes
Dungeons and Raids
Certain aqir creatures in Uldum should now be tamable.
Ny'alotha, the Waking City
Damage dealt by 尤朵拉船长's 重填装弹 reduced by 15% on all difficulties.
Increased 无厌者夏德哈's health by 30% on Heroic difficulty.
Developers’ note: This change is meant to bring the encounter in line with the rest of the instance on Heroic difficulty.
Items and Rewards
- The 妄念 debuff can no longer be removed through immunity effects (e.g. Paladins’ 圣盾术) on all difficulties; damage and loss of sanity from Paranoia can still be temporarily avoided by using immunities.
- A few of s in N'Zoth's Mind have been moved a small distance.
Developers’ note: This quality-of-life change should help melee characters better reach Exposed Synapses during the encounter.
- Cloaks no longer drop in Mythic Keystone end-of-run chests.
- Corrupted Items
灵光一闪 (Corruption Effect) now correctly scales with the total Intellect value of the character.
- 虚空回响 damage reduced by 20%
Developer's Note: Echoing Void's design makes its damage fairly reliable and high in most combat situations. As it's less situational than some other Corruption effects, we feel it is doing too much damage per Corruption by comparison.
- This weapon’s 黑曜毁灭 (Corruption Effect) now divides its damage among targets struck and deals additional damage for each target struck, up to maximum damage dealt at 6 targets.
- Damage against a single target has been increased to 700% of armor (was 175% of armor).
Fixed an issue which could cause 尼奥罗萨宝物箱
to display a tooltip indicating that it was Corrupted, even if it was not going to drop a Corrupted item. (The chance of your Cache item being corrupted has not changed.)
Fixed an issue which allowed 黑曜毁灭
to ignore Line of Sight on some targets.
Resolved an issue that caused crowd control that breaks on damage (Mages’ 变形术
) to be removed by 腐化之眼
Player versus Player
- Fixed a bug where the small chests found in the Lesser Visions weren't rewarding their 腐化的纪念品.
- Resolved an issue that prevented PvP Talent weapon disarm effects (e.g. Rogues’ 卸除武装) from correctly having diminishing returns on their duration when cast against players that were recently affected by other disarm effects.
- Resolved an issue that prevented characters from earning the Dreadflame illusion after earning the 决斗者：《争霸艾泽拉斯》第4赛季 achievement.
- “碎地者弗克拉兹” should now properly get pushed to Horde players.