Creatures and NPCs
- "Fighting on Two Fronts" no longer requires looting the Mechagon Fight Club chest.
Developers' note: Especially as a requirement for Rank 2 of an Essence, this step was out of line in difficulty with the other parts of the achievement.
Dungeons and Raids
- 污秽具象 now reliably spawns in 麦卡贡.
- 点燃法力 cast by the Baron Geddon Data Anomaly in 麦卡贡 now lasts for 30 seconds (was 5 minutes).
Corrected an issue that could prevent 艾萨拉女王 from properly transitioning to the final phase of the encounter.
- Fixed a bug where players could cast other spells while channeling the active ability on the Cyclotronic Blast Red Punchcard.
- The power contribution of Red and Yellow Punchcards are now more comparable to one another.
Developers' note: Yellow punchcards were too strong, and Red punchcards were too weak. The overall effectiveness of a trinket with Red and Yellow punchcards should be similar or better than previously.
- 清醒梦境之忆 (Essence) no longer removes stealth when activated while 潜行 or 潜行 are active.
- 净化协议 (Essence) can no longer kill a quest objective enemy with its Rank 2 Purifying Blast.
- Essence effects no longer unintentionally break players out of stealth.
Worldvein Resonance's Lifeblood Shards no longer break stealth.
- 活力导管 no longer breaks stealth when health is transferred to or from a stealthed unit.
- 活力导管 no longer cleanses crowd-control that breaks on damage such as 致盲 and 变形术.
- Gaining Focused Energy from Essence of the Focusing Iris' Minor Power no longer breaks stealth.
- The Azerite Spike generated from Condensed Life-Force's Minor Power no longer breaks stealth when striking an enemy unit.
- 净化协议 no longer breaks stealth when it heals the caster.
- Ripple in Space's Minor Power no longer breaks stealth.
- Gaining Reckless Force from The Unbound Force's Minor Power no longer breaks stealth.
- Gaining Vision of Perfection or being healed by the Vision of Perfection's Minor Power no longer breaks stealth.
should no longer break stealth.
now teleports players to the future as intended.Player versus Player
The following items have had their effects reduced in PvP combat:
无信者之裁' absorption effects reduced by 60%.
- The maximum damage that can be transferred from 苦楚锁链 reduced by 75%.
- 嗜血海胆's healing output has been reduced by 50%.
- 艾什凡的锋锐珊瑚's effect only stacks to 20.
- 流液墨囊 no longer stacks above 20 on player-controlled targets and deals 33% damage per stack.
- 镶钻折射棱镜's effectiveness reduced by 50% (was 30%) for tank specializations, and 70% (was 60%) for non-tank specialization characters.
- 纠缠命运之镜's effectiveness reduced by 30% for healer specializations, and 65% (was 50%) for non-healer specialization characters.
- 密闭结界's effectiveness in PvP is reduced by 30% for healer specializations, and 65% (was 50%) for non-healer specialization characters.
- 波动之潮' absorption effect reduced by 75%.
- Individual player 夺取旗帜 and Flag Returns are now properly displayed on the scoreboard.
- The “Battle for Nazjatar” now properly resets each week.
- For the Brawler's Guild quest "Flaunt It If You Got It", the Amberseed bun should now hit your target regardless of their War Mode status.
- 战争德鲁伊罗缇 no longer yells at players not participating in “就在脚下”.
- Players can again complete "Word on the Streets".
- “” now appears on the World Map when it's active.