well they could fix the bonus rolls BS by maybe when we "blow" a coin (cause thats basicly what we do right now) it eather gives you back your coin or money from what you spent on said coin. most times im getting nothing besides AP (and i hate that idea).
For ages now, I've seen people complain about welfare loot, about how the game's been dumbed down and 'casualised', etc. Now, with the trinkets, apparently the solution is... give people welfare loot, dumb it down, casualise it...And for all the talk about how LFR is bad because people will think they 'beat' the game and stop playing... a lot of people seem to just want to 'beat' the game so they can stop playing until BfA.
Legion is almost done, do you really care about this?
Can confirm that this is wrong, killed the boss today on EU (14.03.2018) at around 13.00 o'clock and had Aggramar's Conviction(tank trinket) drop for me while in Havoc spec and Havoc loot spec. I also have the Agility dps trinket on ilvl 1000 at the time of the drop.
Actually, there does seem to be blp in place for Aman'Thul's once you have one of your pantheon trinkets at 1000:https://www.mmo-champion.com/threads/2353109-Drop-rate-statistics-for-Amanthul-s-Vision-and-other-Pantheon-trinketsBasically, every week your chance increases by 30%. So somewhere in july it'll get to 50% dropchance.
System worked pre-Legion because RNG and non-RNG (grind/effort/reputation/crafting) ways weren't of too different quality.Problem with Legion is that better RNG is MUCH MUCH better then any non-RNG options - this was mostly caused by Legendary drops and high Titanforges - there simply wasn't any other way to get anything of same quality other then get lucky with RNG.-----Out of boredom I'm trying to construct "Perfect" way of gearing which would work for all kind of players + don't need much changes in future + help combat other problems of Wow such as gold inflation + have positive affect on subs + mostly re-use principles which already exist in WoW (to reduce need of coding and Blizz effort)It actually isn't that hard simply looking what worked for different types of players in past + what don't worked. And combining it as most things worked for one type of p[layers and not for other and vice-versa.Even balancing such system wouldn't be too hard. Simply intentionally start with balance on "TOO HARD/SLOW" and then making it easier with time till it is just correct.
terrible. so all my runs on tuesday for my offspec pantheon trinkets were a waste. I didn't know the first 10 weeks that it would randomly give you an offspec trinket after your first trinket drop so i was always loot speccing for the one i wanted. that sucked because I ended up with way too many titanforged relics for an offspec that i cannot use when my main spec relics remained crap. so once i found out the second one was random regardless, it was great but now I'm back to only being able to loot titanforged offspec relics again until i can get my offspec trinkets on the rest of my toons.