此站点大量使用JavaScript。
请在您的浏览器中启用JavaScript。
经典怀旧服主题
Thottbot主题
WoW Economy Weekly Wrap-Up: Game Updates & 8.1.5 PTR, Buyer's Perspective & TradeSkillMaster 4.7
Wowhead
由
Gumdrops
发表于
2019/02/16,12:54
WoW Economy Weekly Wrap-Up
Welcome to the 75th edition of the WoW Economy Weekly Wrap-up! In this edition we're looking at Game updates and patch 8.1.5 PTR changes, the perspective of a buyer plus TradeSkillMaster 4.7!
If you're new to this series or want to re-visit past posts, you can
check out the previous articles right here on wowhead.com
My name is
Gumdrops
and I’m the lead moderator for the
/r/woweconomy subreddit
and the accompanying
Discord server
. I am also the Support/Community Manager & User Evangelist for
TradeSkillMaster
, the Auction House addon suite for World of Warcraft. I stream on Twitch for
Method
and my focus is on mentoring and tutoring the WoW community in all things gold-making. I hope to cover and showcase some of the interesting topics, discussions, content and guides that have been going on over the last week in the gold making community. Some that you might have missed as a veteran gold maker, or you might be interested in checking out for the first time as a new or aspiring ‘goblin’.
The format will not be that of a traditional guide, but links to further reading with commentary and opinions of my own. I will be looking at the bigger picture, the decision making and thought processes in being a gold maker – rather than a step by step instructional list. As the saying goes, “give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime”.
Game Updates & 8.1.5 PTR
Love is in the Air
It's February, and what better way to pass the time before patch 8.1.5 is released than to try for the
X-45偷心火箭
mount! The Love is in the Air event is active through February 26th and it's probably one of the better holidays in-game for all forms of goblins to make a bit of profit.
If you haven't checked it out yet, you can farm
可爱的情人符
to turn in to
可爱的情人符手镯
, the bracelets can be traded with other players and they're used to buy the vendor currency
爱情信物
in order to buy the holiday event items. One such item is the
迅捷爱情鸟
which costs 270 of the tokens (or 2,700 Lovely Charms), which can then also be bought and sold on the Auction House.
When looking at farms, it's normally noted how many 'charms per hour' you can expect, rather than gold per hour. This gives a better indication on what you can earn for your time spent based on your server or market. Most people have been advising to head to Normal mode Eye of Azshara in legion, or even the non-instanced zone with the new level cap allowing easy clearing of the trash, as well as Island Expeditions in BfA to have a chance at all of the other rewards there too.
Trigger Them
has a video showcasing how to farm the open world zone in Legion with tips on maximising your Love Tokens.
As always, these holiday event items will tank in price during the event. If you're not going to be farming them yourself it might be worthwhile investing in some of the mounts from the Auction House and selling them off season when the prices recover a bit. You can see a clear trend since the end of the last Love is in the Air event for the Lovebirds on The Undermine Journal:
Over the opening days of the even we'll see prices tumble and slowly recover over the year as availability decreases. Don't feel like you have to sell something immediately, and certainly don't tie up all of your gold in this kind of item if you can't afford to wait for a few months to maximise your profits.
8.1.5 PTR Changes
Recent datamining has added some further context some of the Tools of the Trade quest lines and the reagents required to craft the specialised profession items, along with some of their purposes.
希拉斯的转化之球
Craft Silas' Sphere of Transmutation.
Cast Time changed from 1.5 sec cast to 5 sec cast
Reagent removed:
阿昆达之噬
.
Reagent removed:
凛冬之吻
.
Reagent
锚草
amount increased from 20 to 50.
Reagent
驱灵金
amount decreased from 15 to 10.
Reagent removed:
潮浪之核
.
New reagent required:
秘法药锅
x1.
New reagent required:
特制强力药水
x1.
New reagent required:
高精度烧瓶
x1.
New reagent required:
狡诈潜行者的滗析器
x1.
New reagent required:
血仪之球
x1.
卡兹格里安锻工锤
Create a Khaz'gorian Hammer.
Reagent removed:
镍铜矿石
.
New reagent required:
白金矿石
x15.
New reagent required:
雷银矿石
x25.
New reagent required:
驱灵金
x10.
New reagent required:
泰坦之血
x30.
New reagent required:
艾泽洛克之拳
x1.
New reagent required:
精准赐福工具
x1.
伊文的附魔棒
Create Iwen's Enchanting Rod.
Reagent removed:
星木
.
Reagent
驱灵金
amount decreased from 30 to 10.
Reagent removed:
幽影之尘
.
Reagent
萦雾水晶
amount increased from 5 to 15.
Reagent removed:
浣海之核
.
New reagent required:
幽界碎片
x25.
New reagent required:
兹洛斯符文石
x1.
New reagent required:
紧缚的柳魔之臂
x1.
New reagent required:
残留的德鲁斯特精华
x50.
Ub3r扳手
Create The Ub3r-Spanner!
Reagent
白金矿石
amount decreased from 20 to 10.
Reagent
雷银矿石
amount decreased from 50 to 15.
Reagent
驱灵金
amount decreased from 25 to 1.
Reagent removed:
浣海之核
.
Reagent
绝缘导线
amount increased from 20 to 50.
New reagent required:
微型能量核心
x2.
New reagent required:
退币抛掷器
x1.
New reagent required:
静电感应矩阵
x1.
Ub3r模块:火爆的炸弹机器人
Create an Ub3r Module: Short-Fused Boom Bots.
Reagent
镍铜矿石
amount increased from 1 to 5.
New reagent required:
雷银矿石
x2.
New reagent required:
化学雷管
x10.
New reagent required:
绝缘导线
x15.
Ub3r模块:Ub3r哨卫Mk.X8.0型
Create an Ub3r Module: Ub3r S3ntry MK X8.0.
Reagent
镍铜矿石
amount increased from 1 to 10.
New reagent required:
雷银矿石
x5.
New reagent required:
化学雷管
x2.
New reagent required:
绝缘导线
x10.
Ub3r模块:Ub3r强化目标假人
Create an Ub3r Module: Ub3r-Improved Target Dummy.
Reagent
镍铜矿石
amount increased from 1 to 5.
New reagent required:
雷银矿石
x2.
New reagent required:
绝缘导线
x5.
鲜血契约:血卫
Summon an Avatar of the Bloodguard to fight by your side while outdoors for 4 hrs.
Reagent removed:
轻羊皮纸
.
Reagent removed:
邪能球茎
.
Reagent removed:
玫红颜料
.
Reagent removed:
蜡黄颜料
.
New reagent required:
蒸馏水
x5.
New reagent required:
赤红墨水
x10.
New reagent required:
淡绿墨水
x5.
鲜血契约:染血
Summon an Avatar of Bloodshed to fight by your side while outdoors for 4 hrs.
Reagent removed:
轻羊皮纸
.
Reagent removed:
邪能球茎
.
Reagent removed:
玫红颜料
.
Reagent removed:
蜡黄颜料
.
New reagent required:
蒸馏水
x5.
New reagent required:
赤红墨水
x10.
New reagent required:
淡绿墨水
x5.
鲜血契约:湮灭
Summon an Avatar of Oblivion to fight by your side while outdoors for 4 hrs.
Reagent removed:
轻羊皮纸
.
Reagent removed:
邪能球茎
.
Reagent removed:
玫红颜料
.
Reagent removed:
蜡黄颜料
.
New reagent required:
蒸馏水
x5.
New reagent required:
赤红墨水
x10.
New reagent required:
淡绿墨水
x5.
鲜血契约:献祭
Summon an Avatar of Sacrifice to heal by your side while outdoors for 4 hrs.
Reagent removed:
轻羊皮纸
.
Reagent removed:
邪能球茎
.
Reagent removed:
玫红颜料
.
Reagent removed:
蜡黄颜料
.
New reagent required:
蒸馏水
x5.
New reagent required:
赤红墨水
x10.
New reagent required:
淡绿墨水
x5.
兰娜瑟尔的血红羽毛笔
Craft a Sanguine Feather Quill of Lana'thel.
Reagent removed:
轻羊皮纸
.
Reagent removed:
玫红颜料
.
Reagent removed:
蜡黄颜料
.
New reagent required:
驱灵金
x10.
New reagent required:
赤红墨水
x50.
New reagent required:
淡绿墨水
x15.
New reagent required:
古血颜料
x1.
New reagent required:
凝结瘴气
x50.
New reagent required:
鎏羽
x1.
珠锤的焦镜
Cut a focusing lens.
Reagent removed:
蓝晶石
.
New reagent required:
驱灵金
x10.
New reagent required:
海怪之眼
x10.
New reagent required:
斯威提的镶钻望远镜
x1.
New reagent required:
未经提炼的艾泽里特晶簇
x1.
New reagent required:
艾泽里特细末
x50.
雷皮之槌
Create a Mallet of Thunderous Skins.
Reagent removed:
粗糙皮革
.
New reagent required:
硬化风暴之皮
x25.
New reagent required:
驱灵金
x10.
New reagent required:
血污之骨
x50.
New reagent required:
风暴皮革
x50.
New reagent required:
征服之魂
x15.
New reagent required:
修长的皇家肌腱
x4.
共时之线
Create Synchronous Thread.
Reagent removed:
镍铜矿石
.
New reagent required:
浪息亚麻布
x100.
New reagent required:
驱灵金
x10.
New reagent required:
尼龙线
x100.
New reagent required:
皇室神灵精华
x1.
New reagent required:
巨魔王朝精华
x1.
New reagent required:
深渊精华
x1.
New reagent required:
沙石精华
x1.
Benefits of the Jewelcrafting
珠锤的焦镜
include creating a bag of gems from shrines in the open world, you don't get too many and there's no information on how often you can do this or how many shrines there are. You can also remove a socketed gem using the tool. The buffs from the Leatherworking shrines are basically the same as some of the temporary buffs from Timeless Isle in Pandaria, just lasting a bit longer.
原始之力:乌龟之耐
原始之力:野兽之怒
原始之力:猎豹之敏
The inscription blood contracts provide a temporary, albeit 4 hour long, battle companion. Chances are this is not going to be the economy-breaking, unique and niche gold-making market nobody was really expecting anyway.
/u/cmentis on reddit took a look at the Tailoring item on the PTR and shared some findings
:
For my part, I did Tailoring. It gives you access to an item that lets you interact with Rifts of Time (this one was on a rock near one of the outposts in Tirigarde Sound just outside Boralus) like such.
Kinda like Golems, Rifts of Times are in specific locations in the open world. Once you find one, use the item, and a Chronal Anomaly pops out which you kill to loot some cloth, and you get old world cloth (in this case I got some Shaldorei Silk) with Tidespray Linen. I didn't notice any 'farming bonus' where if you kill enough mobs you get some old world cloth, though the % can be really low. I'm guessing it comes in a small little bag that contains old world cloth if that is the case and the farming bonus does exist.
Distinctly worse than the Jewelcrafting item bonus, and basically a complete waste of time.
Discussion Point
How many alts are you farming the Love Rocket on? Will you be stocking up on Love Birds?
Buyer's Perspective
A really fascinating thread was shared on the US General WoW Forums which drew some contributions from the general playerbase about how they interact with the Auction House, specifically what they do or think when they see auctions being undercut for one copper or notice someone is likely a 'goblin'.
You can see the full thread here
, but I wanted to share some highlights and commentary from others on the topic.
The original question came as follows
:
If someone lists an item for 500g, and another person lists the same item for 499g 99s 99c, which to you buy, and why?
If it’s the latter, 1 copper is not going to make a difference in accumulating wealth/trying not to run out of money. You would have to buy 10,000 items of 1 copper less than the “higher” one to even save 1 gold.
Right off the bat,
someone confirming the 'neat stacking' strategy is a great way to entice players to purchase your items at various price points
:
Now I will say this, if I am looking for a stack of items say midnight salmon for example and someone has a hundred being sold individually at 25 gold vs someone selling a stack of 100 for 3000g I will pay 3000g every time because I am too lazy to click buyout 100 times.
Then there are some really bizarre-o mindsets posted, including
someone that likely instigates the 'race to zero' on your local Auction House
:
I often will buy the 10th in the list if the difference is small as I don’t want to support the undercutting. As a seller, when I’m facing this, I’ll usually lower the price by 25% and keep doing it until the undercutting stops. I believe that is exactly how the market is supposed to work - to drive to the actual value.
You might want to avoid naming your character with a financial or bank orientated label according to this player.
Although I'm not sure they'll have enough gold eventually
.
I never buy from the listing that undercuts by a copper, never. Another one is I won’t buy from an idiotic named toon either… don’t care the difference in gold price at all, I have enough…
Even Community Manager Bornakk does the same
!
I have no problem with blatant undercutting, but 1 copper is just lazy. I’ll buy the higher one in that case.
In this hypothetical situations I’d do the same. That said if there are enough of them listed I don’t want to scroll through pages and will just get whatever I need as quickly as possible.
In any case, a lot of commenters simply confirmed that the Auction House UI needed a complete overhaul. It's quite prohibitive for anyone that doesn't use an Auction House addon, even just to purchase your every-day consumables. It's still at a point where Game Director Ion Hazzikostas recommends using an addon to interact with the Auction House until something is done, and there are still no hints as to what's to come or what the overhaul will entail.
I'm personally hopeful for an increase in items per page, bigger stack sizes for materials, better distinctions between items with variations and in-game pricing data including sale information.
Discussion Point
TradeSkillMaster 4.7
TradeSkillMaster version 4.7 was released which fixed tons of minor issues/problems including:
Various Mailing UI state (such as excess gold options) is now saved persistently
Added the ability to collapse or expand all groups via the “more” menu for various group trees
Expanded / collapsed state of import / export group trees is now persistent
Greatly improved the usability of various multiline input boxes and added them to more places (such as custom price settings in operations)
Fixed an issue where sending mails would sometimes get stuck on sending.
Fixed an issue where destroying would get stuck occasionally.
You can see the full changelog of version
4.7
,
4.7.1
and
4.7.2
on the TSM blog, and expect more major updates in the coming months.
Preparing your own Transmog Operation
Reckles aka WTBGold in his newest video takes a deep dive in to how to formulate your own auctioning operations to post transmog. And while it's tailored specifically to transmog, there's a lot to be learnt here that can be applied to any market. If you're anxious or a bit lost on what to do with all the pricing information you have available, I'd definitely recommend checking out this video as a starting point to setting up your own TSM operations to do what you want to do.
Setting up TradeSkillMaster to operate how you would do things is going to be better in the long run than importing a public profile. As Reckles said, they're designed to work from the creators perspective, or even specifically designed to try and work on as many servers as possible given that it's a publicly consumed profile. In nearly all cases, there'd be situations where something isn't posting how you'd want or expect them to, or not posting when you would want or expect them to. So being able to run through your operation with your own preferences and thought process as to how an item should be handled will lead to more success on the Auction House. Don't get me wrong, importing a profile can be a great starting point, learning how others have things set up can prompt you to do something different or better. But grabbing something from a pastebin and expecting to get rich is probably the wrong way to look at things.
Discussion Point
When starting out with TSM, if you have, did you import something or make your own groups and operations? What else would you like to see added to the addon or TSM site?
Further Reading
Most of this information was discussed and originally posted on the
/r/woweconomy subreddit
or in the accompanying
Discord server
. You can also catch me
streaming live on Twitch
every Tuesday & Thursday answering gold making and TradeSkillMaster questions plus Saturdays from 7PM UK (2PM US Eastern) for the WoW Economy Weekly Wrap-up live on Wowhead.com, or you can tweet your feedback/thoughts via Twitter at
@GumdropsEU
[Get Wowhead]
高级会员
[$2]
[A Month]
[Enjoy an ad-free experience, unlock premium features, & support the site!]
[Show 0 Comments]
[Hide 0 Comments]
[Sign In to Post a Comment]
英文评论(9)
发表评论
你没有登录。
请登录
或者
注册账号
来添加你的评论。
上一篇
下一篇