Trash Skip in Necrotic Wake & Early RP for Amarth - Mythic+ Skip of the Week
Welcome to Skip of the Week! This week, we'll be taking an in-depth look at how to skip the Amarth RP in Necrotic Wake and skip most of the trash around Amarth. This skip allows you to activate the RP for Amarth before you actually go to fight him, allowing your group to save time by being able to pull him as soon as you arrive at his platform.
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Where to Perform the Skip
Let's begin with where the skip first takes place. The ledge in question is midway between the first and second boss after fighting
. This skip allows your group to send a person through with stealth and not require you have stealth on the way back. This allows classes like Mage, or anybody with
from Engineering, to get to the boss and trigger the RP and be able to safely return to the group.
How to Skip the Amarth RP
This skip requires you to walk up on the wall to pick up your teammate who did the Amarth RP. Once they are unstunned, they should run across the room and get on your two-seater mount to hop over the invisible wall and get down. The team member on the two-seater will have to climb up the stairs and jump across, as shown in this video:
Be very aware when you do climb these stairs if your group isn't pulling the
at the bottom. There is a
that has a small patrol near the bottom, and can pull if you don't have any kind of stealth. If your group is pulling this pack, just make sure they pull it off to the side before you go to climb the steps and retrieve your friend. If you do accidentally get in combat with it, your group member is going to have to walk back around the long way.
How to Skip Amarth Trash Using a Druid
If you have a Druid in your group and you want to skip trash in this area without using Invisibility Potions, you can have them walk around and trigger the RP, then walk to the other side of the wall, but still inside Amarth's room. They can then use
to bring people over one at a time. This will not work with regular mounts, as the area where the wall is counts as indoors to prevent this exact skip, which is why it requires a Druid.
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