Fixed an issue where 猫鼬撕咬 and 毒蛇钉刺 were not properly increased in damage by 10%.
Fixed an interaction between Storm, Earth and Fire and 神鹤引项踢 that dealt more damage than intended.
- Fixed an issue where 征服者之锤 (Necrolord Ability) was consuming 神圣意志 (Talent).
Fixed an issue that could unintentionally allow the primary target of Judgement to be damaged by 秩序之源's (PvP Talent) effect.
CovenantsCreatures and NPCs
Fixed an issue where 救赎之魂 was not properly resolving after 炉脉幻想 (Bonesmith Heirmir Soulbind).
Dungeons and Raids
- Reduced the health of 莫盖斯 and his 灵魂牢笼s by 38%. Additionally, Soul Cages can no longer be Death Gripped.
On Mythic difficulty, using immunities such as 圣盾术 could put players in a bad state where they had cleared their 轻蔑 or 忿怒 debuff but may not be able to control what debuff would be reapplied once the immunity wore off. Now using immunities will temporarily immune the damage but will not clear 轻蔑 or 忿怒 debuffs.
- 残暴迸发 damage reduced by 17% on Mythic difficulty.
- 尖啸回响 now ticks every 2 seconds (was 5 seconds) on all difficulties, with damage proportionally reduced on Normal, Heroic, and Raid Finder difficulties to keep total damage over time unchanged.
- 尖啸回响 damage reduced by an additional 10% on Mythic difficulty.
Developers' notes: The bursts of damage from Unleashed Tyranny on Mythic difficulty could combine with 尖啸回响 ticks to cause unreasonable damage spikes relative to the healing burden of the fight otherwise. These changes are aimed to smooth out those spikes.
- 黑化护甲 duration has been reduced.
- Shadowsteel Ember damage reduced by 25% on Normal difficulty.
- Slightly increased the time it takes for Shadowsteel Embers to reach their impact location on Normal and Heroic difficulties.
- Extended the encounter's enrage timer on Normal and Heroic difficulties.
- Fixed an issue causing Flameclasp Trap to sometimes prioritize tanks over other targets.
- 黑暗唤醒 will now only be cast once when his energy reaches 40% and will not refresh until the boss regains 100% energy.
- Reduced the size of the exit portal visual in the 护命匣.
- 阴影裂隙s now appear closer to players.
- Reduced the number of 霜缚狂热者 corpses that are available to revive.
- 复仇毁灭 now properly functions as a wipe mechanic.
- The Adventure Guide entry for 冰川之风 now displays the proper health threshold of 20% to begin casting the ability.
- The Adventure Guide entry for 复仇毁灭 now displays the correct amount of health the Remnant needs to lose in order to interrupt the cast.
- The total damage players must deliver to 希尔瓦娜斯·风行者 has been reduced by approximately 5% in Normal and Heroic difficulties.
- 希尔瓦娜斯·风行者 now transitions out of Stage 1 at 84% on Normal and Heroic difficulties.
Developers' notes: We felt that players were losing too much uptime due to mechanics, and getting out of the first phase much later than originally anticipated, so this is meant to curtail the length of the encounter without affecting difficulty too much.
radius has been reduced in the third stage of the encounter. 女妖哀嚎
- Developers' notes: Our goal here was to help ease the space constraints imposed by larger raid sizes, without substantially reducing the difficulty of the encounter.
players will now be correctly moved to the first platform at the start of Stage 3.
Dispelling Banshee's Bane with single-charge dispels now removes all stacks. 渊铸判魂者
initial cooldown increased. 希尔瓦娜斯·风行者
is now immune to 语言诅咒
resurrection cooldown timers now take the duration of the mid-fight cinematic into account.
- Developers' notes: We don't want players to feel like there's a penalty to your battle rez if you skip the cinematic.
- Tormented Affix
Oro Coldheart's Biting Cold damage reduced by 25%.
- 焚化者阿寇拉斯's 融化灵魂 now increases Fire damage taken by 50% (was 100%).
- Fixed an issue where 饱受磨难 anima powers could proc from non-damaging spells.
Fixed an issue that could sometimes cause Mind Link to become stuck on players.
- Defeating So'Leah when the party is set to raid will now grant credit towards “塔扎维什：夺宝奇兵.”
- Zo'phex the Sentinel
Fixed an issue where would sometimes not disappear when the encounter is reset.
Items and 奖励
- 移形信标 will now move to fixed positions prior to each 奥能手里波 cast and remain there until told to move to another fixed location later.
- Shards of Domination bonuses now scale with the level of the associated 碎片s. More details can be found in this forum thread .
- Several Sanctum of Domination trinkets have had their power adjusted. All values mentioned here are for the item level 226 version of these items, but higher item level versions have also been updated proportionally.
泰坦之眼腺体 now grants 117 of your highest secondary stat (was 112).
- 畸谬造物魔典 now grants your damaging abilities a very high chance to deal 507 additional Shadow damage to your studied foe (was 467).
- 暗影折磨宝珠 now grants 432 Mastery (was 268).
- 黑魂之钳 can now critically strike, is improved by your Haste, and deals damage immediately on application. Its damage over time effect has been reduced to 781 (was 1,324).
- 回收的聚变增幅器 now causes your attacks to have a very high chance to deal 1,290 Arcane damage (was 1,189).
The quest items that unlock the covenant flying mounts, 三春荒蚺
, Foresworn Aquillon, and Mastercraft Gravewing should now drop for members of their appropriate covenants regardless of 名望
level. These mounts will now work the same way as the 通灵领主
egg drop works.
mount now correctly appears in the Mythic Adventure Guide.
mount now has a chance to drop from The Nine on all difficulties.
The Mailemental summoned by the Miniscule Mailemental in an Envelope trinket will be more reliable and have fewer long periods of contemplation. 暗纹石像
now share cooldowns with combat potions.
Reaching Combatant now awards the correct 不羁角斗士的大氅
transmog for the plate set.Quests
Torghast, Tower of the Damned
- Fixed an issue where 高塔审判官 sometimes would not spawn for the quest “Rule 3: Trust is Earned.”
- Fixed an issue where players who were disconnected from the game were removed from the party.
- Anima Powers
虚空幽灵玺戒 will no longer summon a 虚空幽魂 upon killing a trivial or summoned enemy.