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Holy Priest Review - Battle for Azeroth Community Opinions
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由
Squishei
发表于
2018/08/04,02:26
Throughout the pre-patch, we'll be launching a community opinions article for every class and spec. We're continuing our Battle for Azeroth Class Reviews and in this post, we'll be taking a look at the state of Holy Priest. See if this spec appeals to you in Battle for Azeroth!
We reached out to the Holy Priest community to give their thoughts and opinions on the changes and current state of the spec.
If this spec appeals to you after reading this article, check out our
Battle for Azeroth Holy Priest Guide
.
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Shelanne
is a moderator for Warcraft Priests and author of the Holy Priest Tl;DR guides
Redfox
is a moderator and guide writer for Warcraft Priests, contributor for Mechanical Priest.
Niphyr
is a theorycrafter, guide writer for Icy Veins, moderator for Warcraft Priests and author of MechanicalPriest.com (twitter link: @MechPriest)
Roras
is a theorycrafter and MVP for Warcraft Priests
AutomaticJak
is a Twitch and YouTube content creator, Wowhead Holy Priest Guide author, raids with <Future>
Every spec has been impacted with the transition to Battle for Azeroth, some more than others. Holy, however, has weathered this storm pretty well with a lot of changes that will improve the spec overall.
The Good
The artifacts helped to really round out and polish every spec. The loss of ours has altered the relative power of some of our spells, but in turn (along with a major talent tree rework) made our toolkit much more balanced and provides competitive talent choices. Some talents have shifted rows, some are former artifact traits, while others are brand new. The reorganization of the talent tree has created some competitive choices.
圣言术:赎
is a brand new Tier 100 talent, and has had a lot of use in the pre-patch. Symbol of Hope is now baseline to provide you and the rest of your healing team with additional mana for a small channel time.
守护之魂
’s reduced cooldown along with
守护天使
’s reduction to one minute will help with single target healing, especially in a Mythic+ dungeon. We now have an entire tier dedicated to crowd control as well as baseline
精神控制
, a great addition in both mythic+ and in PvP.
These new spells are a welcome improvement to a spec that is already engaging and fluid. It takes a good baseline playstyle and makes it even better.
The Bad
Our passive talents were replaced by more of the same, keeping the status-quo of limited interactive abilities. Divinity, Piety, and
祈福
made for the backbone of the talents in Legion, but brought very little changes to the baseline playstyle. With BFA, two of the three are removed, but the new talents brought to the table in
圣言术:赎
and
宇宙涟漪
have very little activity to them.
Just as in Legion, Holy has few instant cast spells which limit our output during high movement phases. The talent tree in particular is a key point to look at when discussing difficult content like Mythic+, where new talents
圣言术:赎
and
宇宙涟漪
do little to bring up a spec that is consistently underrepresented at high levels.
Damage reduction also remains limited;
专注意志
can be tricky and even dangerous to attempt to proc in difficult content. The
守护之魂
and
守护天使
changes are an improvement, but full use of the spirit is still punished. The only other source of damage reduction is in the form of the talent
which shares a talent row with our only form of mobility,
天堂之羽
. Survivability is an issue on people’s minds when discussing higher level play; with all of the healing specs re-tuned, everyone is on a more even playing field but Holy still feels lacking without the ability to tank unavoidable damage.
The Tunable
With Tier 20,
纳鲁之光
, and Hallowed Ground, Holy has been able to cast holy words in quick succession throughout Legion. This pace will slow down going into Battle for Azeroth but
神圣之星
and
光晕
will be meaningful casts to fit into these gaps so long as they remain competitive with
祈福
.
Tier 15
This row of talents is the same at a quick glance.
启迪
is still as potent as ever in raids where every bit of mana spent counts.
光明尾迹
remains powerful in dungeons where single target healing is typically relied on more, and mana is less of a concern.
Unfortunately,
now has no special synergy with
联结治疗
beyond extending the
恢复
on the targeted heal; the cleave heal and self heal portion no longer extend
恢复
s.
Tier 30
This tier’s focus is on different forms of survivability.
Body and Mind has been replaced by
天使之慈
(formerly the artifact trait Times and Measures) which allows for more
绝望祷言
use.
gives a little damage reduction on our own
恢复
.
天堂之羽
has really reigned supreme throughout Legion, and will likely continue outside of some niche uses for the other talents, but the trading our only movement ability for that will be felt.
Tier 45
宇宙涟漪
(former artifact trait) is the only raid style throughput increase in this row, which is odd when it is beside the more utility minded talents
守护天使
and
死后余生
.
守护天使
’s one minute cooldown is a solid boost to single target healing where needed, particularly in Mythic+ dungeons considering tanks are not as self reliant as they were in Legion.
死后余生
’s usefulness will definitely be reduced when the Legion legendary effects are inactive, and the circumstances in which it might be useful seem exceedingly rare.
Tier 60
This tier provides multiple options for crowd control.
心灵之声
halves the cooldown on
心灵尖啸
.
谴罚
turns
圣言术:罚
into an unbreakable stun.
闪光力场
provides a large knockback that was used in a couple Legion raid encounters, or to reposition adds, help the tank kite in dungeons, or give breathing room in PvP.
Tier 75
This tier of talents gives us different options that all concern mana efficiency in one way or another.
圣光涌动
helps us maintain spot healing on the move via free
快速治疗
procs which will see a lot of use in dungeons.
联结治疗
is overall a really efficient cleave heal and a great filler due to the built in Holy Word cooldown reduction.
治疗之环
is a smart heal, instant cast, and more efficient than
治疗祷言
.
Tier 90
This row is the first that is focused on raw throughput increases.
祈福
depends entirely on casting
愈合祷言
as much as possible. The proc chance has been reduced slightly from it’s Legion version, and there are no artifact traits to amplify its effect, but it’s still a decent talent.
神圣之星
and
光晕
are both really efficient and help our DPS a bit too.
光晕
is great anywhere extra adds won’t be inadvertently pulled;
神圣之星
will shine where you want to avoid pulling extra adds, or on stacked groups.
Tier 100
Another tier with different throughput options; these really depend on the damage patterns. All are looking to be good choices.
纳鲁之光
lets us reduce Holy Word cooldowns quicker and provides higher consistent healing.
神圣化身
has been reduced in both duration and cooldown allowing it to fit into damage patterns easier and can be used for DPS when a healing burst isn’t required.
圣言术:赎
is a brand new heavy hitting cooldown and scales really well in larger raids, but it’s long cooldown may be difficult to reduce to a respectable time to get a second cast during shorter encounters.
Conclusion
In conclusion, the majority of the current Holy Priest toolkit will carry over into Battle for Azeroth. While the loss of some talents and the Legion artifact traits may make the spec feel a bit slower to play, the tuning so far is looking to offer more flexible choices and decision making. We are gaining quite a bit with legacy talents,
神圣之星
,
光晕
, and
治疗之环
are making a comeback. A new arrival in
圣言术:赎
, a much needed adjustment to a better designed
神圣化身
, and an entire row dedicated to crowd control options all lead to an even more flexible spec (with real choices) than in Legion.
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