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3.3.3 PTR Patch Notes Updated!
正式服
由
Miyari
发表于
2010/02/24,15:40
Blizzard is already updating the Public Test Realms with a fresh new build, including some very interesting changes to the Dungeon Finder tool and Holiday bosses.
http://www.wowhead.com/?patchnotes=3.3.3-ptr
In addition, Blizzard has also included a small number of class changes and change that I know pet collectors everywhere will love -
炸弹宠物
and
发条娃娃
(the Engineering-required non-combat pets) are no longer Bind-on-Pickup! Now our fellow engineers (or skilled alts) can make these lovable little explosives for any non-Engineer's collection!
Blizzard have also completely revised the way Holiday bosses (such as
埃霍恩
,
科林·烈酒
, the
无头骑士
) are handled. Players will now be required to use the Dungeon Finder to queue up for these special event bosses via an NPC dialog option. Upon defeating the boss, players will each receive a single loot cache containing a rare, "special" seasonal item. Players will be able to kill the boss for his other drops as many times as they'd like, but can only receive one of these seasonal goodie bags per day. Looks like the days of endlessly farming these seasonal bosses for hours on end trying to get their rarest drops (like a
大型美酒节科多兽
or, more recently,
X-45偷心火箭
) are over!
Check out the full list of changes below. Remember, full patch notes can always be found
here
.
Dungeons & Raids
World Event Bosses
Holiday bosses (such as
埃霍恩
for the
Fire Festival
) will now be accessible through the Dungeon Finder.
Players must use the Dungeon Finder or speak to special holiday NPCs in the world to queue up and access these bosses.
Upon accepting a queue for any holiday boss, the party will be ported directly to the necessary area for confronting that boss.
The previous summoning criteria for these bosses have been removed. Players can queue up for and fight each World Event boss as many times as they want for any standard loot that they may drop.
All rare holiday items (such as
无头骑士的缰绳
) will have a chance of being found in holiday-themed loot troves which will drop once for each player in the party no more than once per day, in the same manner that doing the Random Dungeon daily quest will provide a specific reward the first time it is completed in a day.
Death Knights
寒冰锁链
: The ability now innately applies Frost Fever to a target.
Talents
Frost
: The personal haste benefit provided by this talent is no longer exclusive with other sources of melee haste. This will allow death knights to always swing 4/6/12/16/20% faster when Frost Fever is applied. Windfury Totem and the party/raid component of Improved Icy Talons still do not stack.
Unholy
: In addition to its previous effects, this talent now also prevents diseases from being dispelled from victims afflicted by Unholy Blight.
Druids
: Now has 3 charges, up from 1.
Talents
Balance
: The damage done by this spell has been significantly increased.
: Mana cost reduced to 25%, down from 32%.
Hunters
Talents
Beast Mastery
: This ability is now an aura and provides 1/2/3% damage to all party or raid members within 100 yards and boosts the damage of Steady Shot by 3/6/9%.
Mages
Talents
Fire
: The cooldown on this spell is now 2 minutes, down from 3 minutes.
Rogues
Talents
Subtlety
: Now adds 1/2/3/4/5% damage to all attacks and reduces the energy cost of
and
by 4/8/12/16/20, up from 3/6/9/12/15.
: The debuff from this talent can now be caused by
in addition to
and can be triggered by all hits from these abilities rather than just critical strikes, but the snare component is now 50%, down from 70%.
Warlocks
: This spell no longer scales with spirit, and instead scales with spell power.
Warriors
Talents
Protection
坚定的哨卫
: Now boosts Stamina by 3/6/9%, up from 2/4/6%. Strength and expertise benefits have not changed.
Professions
Engineering
The
炸弹宠物
and
发条娃娃
non-combat pets are no longer Bind-on-Pickup.
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