BlizzCon 2018 Interview with Ion Hazzikostas and Chris Robinson - Azshara Raises Nazjatar?
Wowhead Weekly hosts Annie Fuchsia and Perculia interviewed Game Director Ion Hazzikostas and Art Director Chris Robinson on upcoming content in Battle for Azeroth. We learned that the Tauren Heritage Armor Cloak slot is a totem, "Rise of Azshara" is not just a turn of phrase in the context of bits of Nazjatar appearing above water, and more character slots will open up as more Allied Races are added.
WoW Chakra's and 4Fansites' BlizzCon 2018 Interview with Morgan Day and Shani Edwards - Zul Class Stacking, Underwater Boss
WoW Chakra and 4Fansites released
their BlizzCon 2018 interview
with Morgan Day and Shani Edwards, discussing the Underwater boss in the Azshara raid as well as Zul Class Stacking.
Method BlizzCon Interview with Morgan Day and Ely Cannon - Naz'jatar, Reaping Details, GCD Changes
with Morgan Day, Designer in the World of Warcraft team and Ely Cannon, Assistant Art Director.
Kotaku: Blizzard Pulled Diablo 4 Announcement from BlizzCon (Story Update/Correction)
Diablo die-hard fans were not happy with the announcement of Diablo Immortal, a mobile game with no PC support, at BlizzCon. However, according to Jason Scheirer, editor at Kotaku, Blizzard had plans to announce Diablo 4 during BlizzCon, but the announcement was pulled at the last minute.
BlizzCon 2018 Mamytwink Battle for Azeroth Interview with Jeremy Feasel and Tina Wang
Developers Jeremy Feasel and Tina Wang sat down with the guys from the french fansite
and provided an interview talking more about the future in Battle for Azeroth! Below, we have highlighted important points and transcribed the interview. Jeremy Feasel, also known as Muffinus, is a Senior Game Designer for WoW, and Tina Wang is an Environment Art Supervisor. This interview was done in conjunction with Nexos, a polish YouTuber.
MDI All Stars at BlizzCon 2018
BlizzCon 2018 has come to a close, but this was the first time we got to see the Mythic Dungeon Invitational on the BlizzCon stage! If you missed the event, make sure to check out the VoD! No Spoilers in this post.
BlizzCon 2018 - WoW Classic Interview with Brian Birmingham and John Hight
Developers Brian Birmingham and John Hight from the WoW Classic team have sat down and provided an interview at BlizzCon 2018 to talk more about the upcoming Classic WoW! Below, we have highlighted important points and transcribed the interview. John Hight is an Executive Producer for WoW and Brian Birmingham is the Lead Software Engineer for WoW Classic!
BlizzCon 2018 Artists at Work: Creating World of Warcraft Art
Artists from the World of Warcraft team did an interactive live demo showcasing the creative process behind Battle for Azeroth’s visuals, ranging from concept art to texturing and 3D art.
Movement and Utility Abilities Will Be Re-Taken Off the GCD, Fist Weapon Transmog
Announced in today's Blizzcon World of Warcraft Q&A, movement abilities will be re-taken off the GCD and Fist Weapons will become transmoggable with other 1H weapons.
Classic WoW Will Have Staged Content Unlocks Including Gates of Ahn'Qiraj
The Classic WoW panel at BlizzCon 2018 revealed that Classic will have staged content unlocks, opening raids, dungeons, and other features over time. Of special note is the inclusion of the Gates of Ahn'Qiraj event.
Wowhead BFA Interview at BlizzCon 2018 - Reaping Affix, Underwater Boss, Island Expedition Treasure Maps
The Wowhead team sat down with Morgan Day and Shani Edwards at Blizzcon 2018 to discuss the Tides of Vengeance and Rise of Azshara patches. They talk about the announced underwater boss, more details about the Reaping affix, Island Expedition Treasure Maps and more!
BlizzCon 2018 Build A Panel: World Creation in WoW
The Build A Panel: World Creation in WoW has begin. This panel will cover how zones in Azeroth are assembled. There will be a live demonstration of how a zone is created, from concept to completion. We'll highlighting notable details from this panel here.
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