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Classic WoW Dire Maul East / Jump Runs
来自 RenataKane
[Last Updated]:
2020/08/09
变更日志
补丁:1.15.2
目录
评分:4/5
(
6
投票)
指南导航
评分:4/5
(
6
投票)
Introduction to Dire Maul East Jump Runs
Dire Maul East is a non-linear dungeon that's perfect for a technique popularly known as the "jump run".
Jump runs let you and your party kill 3 out of the 4 bosses in Dire Maul East while skipping most of the trash and avoiding the rest. Players can farm the bosses quickly, not only for their BoP loot, but also for valuable librams, random greens and blues, and gold. There's also a patch of guaranteed thorium mining and some random herbalism available.
The boss strategies and primary loot have already been covered in Neryssa's excellent guide,
Classic WoW Dire Maul East Dungeon Guide
. I will only discuss those strategies that are specific to the jump run technique.
Unlike other wings of Dire Maul, Dire Maul East has no attunement requirements, so you can start on this right away.
The jump run skips both
普希林
and
蕾瑟塔蒂丝
.
普希林
is not really a boss, but is needed for the recipe
食谱:洛恩塔姆薯块
and
月牙钥匙
. He is also a long and annoying fight.
蕾瑟塔蒂丝
doesn't drop any items considered Best in Slot. Although both are needed for various quests, if you need these, do these on a regular Dire Maul East run and don't expect it as part of the jump run.
Step by Step: How to Do Dire Maul East Jump Runs
Step 1: Enter Dire Maul East
Entrance to the main Dire Maul complex:
42.8, 69.7
Entrance to Dire Maul East:
43.8, 67.5
Go to Dire Maul into the Broken Commons area (the large outdoor area with the arena in the middle). On the eastern side there will be a ramp leading to a huge wooden door. To the left of the door is a passage that leads to the portal to Dire Maul East.
You must be level 45 minimum to enter this portal.
Step 2: Jump!
Go inside Dire Maul East and look ahead. This is the start of the balcony area. Look straight ahead to an area of the balcony that appears to be crumbled. Move to this, hop onto the railing, and look down over the edge to check for patrols.
You are looking for a rock down below. Check the area for patrols, and when it's clear, jump down to this rock. Get to the nearest wall ASAP. You're now in the Conservatory.
This is the step that gives the "jump run" its name. By jumping straight down into the Conservatory, you skip all the trash mobs both on the upper balcony and leading up to what is normally the first boss,
蕾瑟塔蒂丝
.
Step 3: First Boss - Hydrospawn
You are headed for an exit in the southeast corner of the Conservatory. Follow the wall south until it turns east, and follow it to the exit. Look around as you go for any Dusty Tomes that might be on the ground. Pay attention to any patrolling groups of Warpwood Guardians.
There are also stealthed
荒野暗影行者
that patrol, and may show up anywhere from just before existing the Conservatory to Zevrim Thornhoof's area. Proceed carefully; hunters may wish to use
照明弹
to expose them.
Once you are to the exit, go into a short hallway and turn North. You will see Hydrospawn's pool ahead.
There will be
荒野萨特
to your left; some of these will be stealthed. Turn immediately right and follow along the wall toward the pool. Be careful, as one satyr occasionally patrols toward the wall where you'll be sneaking around, so time your move carefully. There is a large fallen pillar that appears to block your path, but there is room to get around it if you hug the wall.
Once you are ready to engage
海多斯博恩
, do so in the middle of the pool to avoid engaging any trash nearby. Be aware that Hydrospawn has a knockback, so tanks will want to make sure to have their backs toward the south wall to avoid being thrown into another mob pack.
Step 4: Second Boss - Zevrim Thornhoof
Once Hydrospawn is down, look on the northeast corner of the pool. There is a small passage between a short wall and nearby pillar with some candles on the corner.
Go over the candles between the wall and pillar, and immediately turn right around the pillar and get to the eastern wall. This should avoid most of the trash. Turn north and hug the wall to the doorway ahead. This leads to a hallway that goes up and circles back, leading to the platform of
瑟雷姆·刺蹄
. Again, there may be 1-2 stealthed
荒野暗影行者
that patrol this hallway.
Once you are out of the hallway, turn immediately left and you will see
瑟雷姆·刺蹄
. Take him in place.
Zevrim cannot be skipped, as he must be dead before you can interact with
埃隆巴克
to open the door to the final boss.
Step 5: Jump Again!
Once Zevrim is dead, look west on his platform and you will see a few rocks at the side.
Move to the largest rock and get carefully onto the balcony railing. Looking down, you will see the satyr pack and pillar near the entrance that leads back to the Conservatory. Go as far south as you can on the railing, and jump down as close to the east wall as you can manage. Move south along the wall, going behind the pillar, and back into the Conservatory.
Step 6: Open the Door
Once back in the Conservatory, it's a good idea to have someone assign different raid markers to each of the
扭木守护者
patrols, just so it's easier to see their movements. You don't need to kill anything here. You only need to speak to
埃隆巴克
, a friendly elite who will open the door to the final boss when asked.
If you have a stealth class available, that person can sneak to the tree to do the asking, since it's easier for one stealthed character to do this without getting the attention of patrols (and a rogue who screws this up can
消失
). If you don't have a stealth class, the party should move together, being careful not to aggro patrols.
Once
埃隆巴克
starts moving toward the door, move forward carefully to avoid the patrols.
Step 7: Final Boss - Alzzin the Wildshaper
Once you're through the door, proceed down the hall until you're at a large oval room.
There are three
扭木摧毁者
mobs on the stairs leading down and around, two on one side and one on the other. The safest way to proceed is to kill all three, as these have a chance to add onto the boss fight if you're not careful (there's a way to avoid this, which will be explained shortly).
Once you're on the bottom level, you will see a few trash packs and the end boss,
荒野变形者奥兹恩
. Again, clear the trash to avoid them adding during the fight. Once the trash is down, engage the boss.
There is a third possible "jump" for an experienced group that allows skipping all the trash prior to engaging Alzinn, including the
扭木摧毁者
patrols. If you turn left out of the first hallway and proceed north, hop onto the railing and look for a pillar with a platform on top. Jump onto this pillar and drop straight down, and this will make sure you avoid all the big guys. For the final fight,
荒野变形者奥兹恩
can be tanked in the open, but needs to be positioned against the back wall along with the party when he starts spawning Imps so that they don't accidentally aggro the
魔鞭抽笞者
packs.
Step 8: Mine and Escape
Once Alzinn is down, look at the middle of the western wall, and you will see a crack leading to another passage. Inside this passage, you'll find 2-3
富瑟银矿
. Be sure to collect those (if you have a miner along) before following the tunnel out of Dire Maul East.
Step 9: Reset!
Reset the instance and start over. You've completed your first jump run -- but almost certainly not your last.
Map of the Dire Maul East Jump Run
If you want to see an overall path map for the jump run, follow the arrows. The steps are marked by numbers. Note: This
does not
illustrate the alternate strategy for Step 7, which avoids killing trash).
Parties for Jump Runs
Any well-balanced party can do jump runs successfully. A tank and a good healer are a must. A stealth class helps; either a Rogue or Druid can help make the process of asking for
埃隆巴克
. This isn't necessary, but it's a good safety measure. And not having a miner to deal with those guaranteed 2-3
富瑟银矿
would just be a crying shame.
Once you're level 60 and well-geared, parties of 3 can do fast and efficient jump runs. This should be the classic tank/healer/DPS combo. A well-geared and experience tank/healer combo can do it, but they may suffer on speed. Try out different combinations for fun and profit!
Alternative Farming
As with every farming in the game, there are optional pieces you can include in your runs to suit your group needs. Below are a couple of options you can include.
Extra Satyrs
When in the room that you fight
海多斯博恩
, you may choose to kill all Satyr packs inside that room. Satyrs have a high drop-rate for
恶魔符文
and a chance to drop
恶魔布
.
There are two types of Satyr packs in that room, packs with a single Satyr and a Imps, or packs with multiple Satyrs. Trios running only non-tanks might want to kill only packs with Imps as multiple Satyrs might be a hassle.
Extra Books
are very sought-after books that can be found all around Dire Maul. 80% of the time they contain only
一本写满评论的《纳特·帕格的极限钓鱼术指南》。
, 20% of the time they contain a class quest book like
光明不会告诉你的事情
or
束缚之影
, and 0.01% of the time they contain the rare
诺斯特罗的屠龙技术纲要
, which enables a
战士
or
圣骑士
to pursue
奎尔塞拉
. Even if your group doesn't have a Warrior or Paladin, the book is BoE and can sell for a small fortune of gold.
Below there is a map to where you can find
in Dire Maul: East.
蕾瑟塔蒂丝
If your group is already killing Satyrs or looking for Books, you might as well kill
蕾瑟塔蒂丝
in the higher level of the Dungeon. In order to get to her, you must go southeast in the room where you kill
海多斯博恩
, go in the ramp and then climb the stairs. In the platform, you fight her you can encounter a
, plus, as a boss, the chance of her dropping a book is increased.
Acknowledgements
Special thanks to Boxey for his terrific feedback and clarifications!
About the Author
RenataKane is an OG (Original Gamer, She/Her), starting with a Telstar Pong console her father brought home in the mid-1970s, leading to years of arcade, console, and PC games. Playing World of Warcraft since 2005, Ren has flipped among an Orc Rogue, Orc Warlock, and Undead Warrior as her main du jour since the original
Burning Crusade
. From 2006-2011 and 2016-2021, she was co-host of one of the original, longest-running WoW podcasts,
World of Warcast
. She joined the Wowhead team as a writer and editor in 2019 and has published over 525 guides for Wowhead's Classic, Retail, and Diablo divisions. She loves professions, grinding reputations, leveling way too many alts, and finding interesting ways to play the game outside "normal" pursuits such as raiding.
Hive Social: @RenataKane
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评论
评论来自
paelionotis
Don't mess with people's minds!
Sacrifice is NOT interruptable!
评论来自
Airman
Shamans can use
Grounding Totem
to bypass the
Sacrifice
评论来自
Melancolie
There is a full group of 7 lasher mobs at that rock you screenshotted as the jump point. Going south then east will also bring you by several non patrol packs. So not sure what version of wow this was based on.
评论来自
emmaworld
Warlocks can do solo.
评论来自
Azzle
Sacrifice is not interruptible in the classic sense, but it is possible to LOS it, which is crucial to any solo run. And to the author, I know this is pedantic, but god it's annoying: "Inscriptionist" is not a word. The word you're looking for "scribe". Your alt is a scribe.
评论来自
ocerus
there is a book spawn in the SW corner of the lasher room, near a large death lasher. Barely lootable without pulling the big lasher.
评论来自
ReaLKoYu
I do DM jump runs with a warrior , ( im R-shaman )
hes miner + enchanter, im herbalism
We make a @#$%load of money in 9min per run
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