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Venthyr Covenant & Best Soulbinds for Arcane Mage Guide - Shadowlands 9.2.5
来自 Porom
[Last Updated]:
2022/11/28
变更日志
补丁:9.2.7
目录
评分:
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Allegiance to the
Venthyr
Covenant for Arcane Mage provides you with many benefits, two new active abilities, access to three soulbinds; these soulbinds, and much more. In this guide, we will explore what are the perks for aligning yourself with the Venthyr, explaining their Covenant Abilities and Soulbinds and how they modify and enhance your toolkit both inside and out of combat. We will also recommend the best soulbinds for Venthyr Arcane Mage and explore how they impact your rotation, gearing, and talent builds, updated for .
If you are looking for information on how strong the Venthyr Covenant is for Arcane Mage, as well as details on which covenant is best, please visit our
Best Covenant for Arcane Mage
guide.
S3 Season 3
S3 Cheat Sheet
S3 Mythic+
S3 Raid Tips
S3 Talent Builds
S3 Rotation
S3 Support Buffs
S3 Gear
S3 Tier Set Bonus
Overview
Abilities & Talents
Advanced Concepts
Stats
Consumables
Macros & Addons
WeakAuras
Common Terms
Mythic+
Common Questions
Leveling
Simulations
Hotfixes
PvP Overview
PvP Builds
Mage Tower
About the Author
Hello, I'm
Porom
a Mage player in <Divergence>. I have been playing WoW on and off since release and am an active staff member in the
Altered-Time
discord. I have played at the top end in the earlier expansions of WoW but now I prefer to keep my raiding time short and efficient. I stream my guild's raids and some dungeons every now and again over at
twitch
. You can also find me in the
Arcane Dream
discord.
Venthyr Changes for 9.2 for Arcane Mages
Second legendary access added on week 5 of the patch,
堕落欢愉
however is a very bad legendary for Arcane as we want to lineup
折磨之镜
and
大法师之触
. Unfortunately
堕落欢愉
does not bring the cooldown of
折磨之镜
to 45s to pair with
大法师之触
so the cooldown reduction is entirely wasted.
Venthyr Arcane Mage Covenant Abilities
Venthyr Arcane Mage Class Ability:
折磨之镜
Venthyr Mages gain
折磨之镜
: a hard-hitting, stack-based ability with a cast- and move-speed slow, which triggers when the enemy attacks or casts a spell. We gain
节能施法
whenever a stack is consumed.
The ability deals high damage by itself, and gaining three guaranteed stacks of Clearcasting is icing on the cake. It means less need to fish for procs before starting the burn phase, increasing our mana efficiency.
The big downside of Mirrors of Torment is the requirement for the target to consume stacks to proc the damage and mana return: if it dies before that can happen (which takes 18-20 seconds), you won't gain the full benefit. Always look to put the spell on a big mob that will live long enough to proc all the stacks.
We can enhance Mirrors of Torment with
汲取恶意
, which increases damage done for 10 seconds when a Mirror is consumed. It makes the ability better in AoE and enhances our single-target damage; this will normally be the third Potency Conduit you equip.
Arcane Mage Conduit Guide
Venthyr Arcane Mage Signature Ability:
暗影之门
Venthyr Arcane Mages can use
暗影之门
, a targeted teleport with a short cast time. Having a short cooldown on a targeted teleport is awesome in Mythic+ and great as an additional gap closer in raids, especially with the increased cooldown on
闪光术
.
Venthyr-Exclusive Legendary for Arcane Mages
The new Covenant-specific legendary for Venthyr Mages is
堕落欢愉
, which lowers
折磨之镜
's cooldown. However, as we always want to use Mirrors of Torment at the same time as
奥术强化
, it would need very significant cooldown reduction to fit an additional cast in between Arcane Power uses: you would need to lower it to a 45-second cooldown twice, which would take a lot more
节能施法
procs than we get currently. Arcane's proc generation just isn't reliable enough to guarantee this, so other legendaries are still better.
If you aren't doing progression content and regularly switch specs, this can be an okay item to craft.
Other Legendary Interactions for Venthyr Arcane Mages
None of Arcane's other Legendary effects have any direct interaction with
折磨之镜
.
Arcane Mage Legendary Guide
Best Venthyr Arcane Mage Soulbinds
Theotar is generally superior for raiding, although his final capstone (
小队恩惠
) is slightly random. This doesn't matter too much for Venthyr Arcane Mages, as all of our stats are pretty close to each other in value. You
must
remember to speak to Theotar and collect the item each day, though.
The Endurance and Finesse slots are up to you and the best one can vary by encounter, so we've left them blank.
Nadjia, with
无畏决斗者
, is technically the best choice in Mythic+. As well as her good damage output, she has some utility in
混沌代理人
. However, Theotar is also a close contender in terms of damage, and you can certainly use him if you can't be bothered to switch Soulbinds frequently.
Venthyr Arcane Mage Rotation Changes
This page only highlights the specific use case of the class and signature abilities. To see how they fit within the context of the entire spec, we encourage you to check the other pages in the guide related to the context you are looking for:
Arcane Mage Rotation Guide
Always save
折磨之镜
to use before the burn phase (
奥术强化
and
大法师之触
), so you can use three
节能施法
procs into Touch of the Magi. The only exception to this rule is if the fight will end before your next burn phase, in which case you should use Mirrors as soon as it's available. Always make sure you're casting Mirrors on a target that will live long enough to consume all three stacks (18 - 20 seconds).
Venthyr Arcane Mage Talent Builds
Choosing the Venthyr Covenant doesn't affect Arcane's talent choices at all.
Arcane Mage Talents
Venthyr Arcane Mage Gearing Differences
Venthyr goes all-in on the 90-second cooldown rotation, this makes trinkets such as
天域军火
and
不可思议的量子装置
extremely powerful. Outside of that there isn't much difference from baseline Arcane as far as gearing, just follow your Top Gear recommendations from raidbots/simulationcraft.
Arcane Mage Gear
Venthyr Arcane Mage Soulbinds Explained
All Venthyr players have access to the same three Soulbinds:
Nadjia
,
Theotar
, and
General Draven
. They are the NPCs you complete the zone story with, and allow you to 'attune' yourself to them to gain access to a tree of upgrades centered around your base toolkit (through Conduits) and Covenant abilities (through special, game-wide traits).
This tree progressively unlocks based on completion steps (such as finishing the campaign) and your Renown level with the Venthyr Covenant.
We've summarized the optimal traits for each Soulbind below, along with potential Conduits to use. Bear in mind that Endurance and Finesse Conduit choice will largely depend on which encounter you're progressing, as their value changes dramatically based on the requirements they enforce.
Nadjia has several great traits for damage and utility:
兴奋追猎者
gives a stacking in-combat buff. At 40 stacks, they're all consumed to increase Haste by 20% for 10 sec. This takes about 80 seconds, but can be lowered by killing an enemy.
混沌代理人
can be a useful AoE soft interrupt in M+ and PvP.
精心准备
increases the effect of Well Fed buffs, flasks and weapon enchants by 20%, but requires giving up a Potency slot, which is not worth doing.
无畏决斗者
causes you to deal more damage to and take less damage from the first target you damage in combat. Its use is very dependent on fight design (i.e. you have to be able to hit the main boss first), and you have to sacrifice a Potency Conduit to unlock it.
致命缺陷
relies on stacking and spending
兴奋追猎者
, which takes a while, but the payoff is huge.
无畏决斗者
is a strong ability, but does require some set-up - i.e you should hit the main target first, not an unimportant but long-lived add. Once the target with the Dauntless Duellist debuff dies, the next enemy you hit will get the debuff, so it's also useful in AoE.
Here is an example tree to follow:
Theotar has a few strong damage options, plus a mobility choice. However, his new traits in 9.1 are nowhere near as good as Nadjia's or Draven's.
抚慰阴影
is a random Mastery proc for 12 seconds, requiring you to stay in the shaded area. Very strong for Arcane.
The choice of
看好脚下!
or
从容不迫
is entirely down to player choice, but we'd normally recommend the latter. This path also opens up a valuable Finesse slot.
高雅味觉
increases the length of buffs from combat potions by 20% - 100%, but isn't worth using over other options.
废土礼节
is a strong buff that activates with
折磨之镜
, but requires sacrificing Theotar's second Potency slot. It's not worth using.
茶话会永不终结
and
生命只是开胃菜
are again down to player choice, though the latter is probably more useful in raids.
小队恩惠
sounds great on the surface, but a. you need to remember to speak to Theotar for the item, and b. it's a one-time consumable, not something that can be reapplied. This
massively
limits its use.
Outside of a single target Theotar's damage contribution is fairly subpar, and the limitations on his capstone mean that he'll rarely be used. His mobility increases, adding two charges to
暗影之门
or freeing players from stuns and roots, are great, however.
An example tree can be seen below:
Draven is a great choice on fights with high incoming damage, thanks to his various defensive traits. Unlike the other Venthyr Soulbinds, his highest damage build only picks up two Potency Conduits, not three.
岩石效命
is a flat 10% damage reduction under 40% health. The second part of the ability, dealing damage and healing allies, is cool but has the rather major downside of requiring you to die.
高级战术
grants a crit buff on a successful interrupt. It's strong if you can interrupt on cooldown, but as that's a very uncommon situation, especially in raids, we can safely skip this ability for a different choice on this tier.
为战而生
grants up to 4% additional Intellect while we're above 50% health. Great if you can keep it up, though it does mean giving up a second Potency slot.
Take
再生石肤
over
恐吓战术
; you shouldn't ever be below 50% health for long enough for this to kick in a substantial amount of cooldown reduction.
战场气息
cements Draven's role as a multi-target/M+ Soulbind, but falls a little flat compared to Nadjia's
兴奋追猎者
; Nadjia actually gains from enemy deaths, while Draven requires consistent multi-target uptime.
Most of Draven's abilities are defensive, like
岩石效命
,
持续阴霾
and
坚守阵地
. However, he is worth using once you can unlock
为战而生
at the end of his tree. Damage-wise this is strong against both single and multiple targets -
if
you can keep it active.
Double Legendaries for Venthyr Arcane Mage
Patch 9.2 adds the option of using two legendaries at the same time, with the restriction that one of them is your Covenant legendary. This change empowers Venthyr Arcane Mage even more. You can learn more about it in our Legendary Guide.
Arcane Mage Legendary Guide
What are Soulbinds in Shadowlands?
Soulbinds are important Covenant characters players encounter in the Shadowlands. Soulbinds bind themselves to players allowing them to use their powers to strengthen characters while in the Shadowlands.
Learn more about Soulbinds in our in-depth guide.
Soulbinds in Shadowlands
Arcane Mage Venthyr Soulbind Simulations
Here is a preview of how Arcane Mage Venthyr Soulbinds traits stack against each other in terms of raw power, powered by
Bloodmallet
. Make sure to check above for an actual analysis about how strong each Soulbind is.
Feedback
Thanks for reading our class guides! If you have any feedback about the guides, feel free to leave a comment in the section below and we will reply as quickly as possible. If you'd like to talk with any of our writers directly you can do so by joining our
Discord Server
and finding them there!
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