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Shadow Priest DPS Guide – WoW Classic Season of Mastery
来自 Rokman
[Last Updated]:
2023/12/02
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Welcome to Wowhead's DPS Shadow Priest Class Guide, updated for WoW Classic! This guide will help you to improve as a DPS Shadow Priest in all aspects of the game, improving your knowledge to face the hardest Dungeons and Raids from WoW Classic.
Throughout this guide, we will cover many different aspects to increase your Shadow Priest expertise, including concepts like Shadow Priest talents and talents builds, Shadow Priest BiS gear choices, Shadow Priest stat priorities, Shadow Priest consumables and enchants, among many other aspects of your class and specialization. Make sure to navigate to other pages of the guide to find more in-depth information, as each works as a knowledge hub for their subject.
Our Shadow Priest guides are always updated with the latest information from in-game experience, theorycrafting, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Shadow Priest guides for WoW Classic, make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Overview
Leveling (1-60)
Beginners
Talents & Builds
BiS Gear
Rotation & Abilities
Stats
Enchants
Consumables
Addons
Macros
PvP
Dueling
PvP BiS Gear
Warsong Gulch Tips
Alterac Valley Tips
Arathi Basin Tips
About the Author
Rokman
is a World of Warcraft veteran, having played in Vanilla, The Burning Crusade, and Wrath of the Lich King. Rokman focused primarily on Player versus Player, Battlegrounds and Arenas, and created highlight videos. If you enjoy Rokman's content, you can follow him on
Twitter
and
Twitch
.
The priest is a spellcaster with a diverse portfolio of spells. This class has the most potent healing spells, as well as excellent buffs. It also has good defensive spells that can ward allies from physical dangers and spells, as well as purely offensive shadow spells. However, as a primary spellcaster, the priest is extremely fragile, with poor health and weak melee power.
- World of Warcraft Game Manual, 2004
Shadow Priest are built around two primary Spells,
暗影形态
and
暗影之波
. While in Shadowform, all Shadow Spells cast by the Priest will have increase damage dealt, powerful Spells such as
暗言术:痛
,
心灵震爆
, and
精神鞭笞
. While in Shadowform, the Priest can not cast Holy Spells. While most Classes just look at Racial Abilities to decide their preferred Race, Priests have to also take into consideration special
Class specific
Racial Spells. Apparently, each of the Races in Azeroth practice their own Religions, and each Religion has their own Priests that wield unique Spells (Although the
人类
and
矮人
Religions seem to be pretty similar).
Viability of Shadow Priests in WoW Classic PvE Content
Shadow
牧师
will always be asked to respec into Holy, by their Guilds, by their friends, or even by random strangers in Azeroth, and there isn't necessarily anything wrong with that. But there are two types of Shadow Priest out there. One will refuse, that Priest is committed to the
黑暗
, not willing to turn their back on it. Others will oblige, telling themselves that they will one day go back down that path, feeling a sense of relief when they slip back into
暗影形态
. But the truth is, many won't go back. Many Priests who had dreams of melting faces as Shadow will stay Holy, forever. And there is nothing sadder than that.
At the end of the day, only one lucky
牧师
will get to raid as Shadow in their Guild, providing
暗影之波
which boosts Warlock damage by a significant amount. While it is not much of an honor to be that Priest, (You will have the least amount of responsibility in the raid, after all), it can still be a rewarding experience. This guide's goal is to help Shadow Priests understand every intricate detail of their role, gearing up, and what to look out for, to best prepare them to do even more than what is expected.
Shadow Priests remain largely unchanged in Phase 5; although Ahn'Qiraj has some well itemized pieces, most guilds will not bring more than the one for debuffing purposes.
If you are interested in Priests for other types of content besides Classic PvE, check out:
Priest Class Overview
Priest Leveling Guide
Priest Healer Guide
Shadow Priest PvP
Strengths of Classic DPS Shadow Priests
Extremely powerful Solo PvP Class, known for "melting faces"
With incredibly strong Spells such as
心灵尖啸
,
驱散魔法
and
沉默
, Shadow
牧师
are very formidable in World PvP or even controlled Duel situations. Shadow Priests are also one of the most difficult Classes to kill, with so much self-healing taking place from
吸血鬼的拥抱
, which triggers off of every Tick of
暗言术:痛
, as well as a flat damage reduction built in to
暗影形态
, and who can forget the astonishing
真言术:盾
, the absolute bane of a
战士
's existence (
Warriors do not gain any Rage when hitting into a Power Word: Shield
).
Guaranteed PvE Raiding Spot, only one is brought to Raids
As previously mentioned, a Shadow
牧师
always has a single slot in a 40-man Raid, because of the powerful Debuff
暗影之波
. Since only a single Shadow Priest is brought to a Raid, thankfully the Shadow Priest won't have to compete with other Shadow Priests for gear, but it is important to understand there isn't any Shadow Priest specific gear. A general recommendation is for a Shadow Priest to explain to their Guild when specific items drop in Phase 1, 2 or 3, that these items are Best in Slot for the rest of Classic. Items such as
火焰之王的项圈
,
雪盲软靴
,
魔能护腿
,
火喉之握
, or
奈萨里奥之泪
. These items will last all the way through the end of Naxxramas, never being replaced for a Shadow Priest. Just don't expect to be the first one in the Guild to get these items.
Does not need much gear to fulfill their role in a PvE Raid
As you can imagine, if Shadow
牧师
are only brought to Raids for their Debuff
暗影之波
, it doesn't require much gear to fulfill your role. Thankfully no one should be expecting a Shadow Priest to pull crazy damage meter logs and they won't be complaining when you are bottom of the DPS Chart (
They will, however, make fun of any Raid member below the Shadow Priest
). Because Damage is not a priority, a Shadow Priest can instead focus on what really matters, MP5! But that will, of course, change later into the Phases, when much more powerful gear is dropping, and Bosses are getting more challenging to kill.
Weaknesses of Classic DPS Shadow Priests
Very Mana intensive Class, heavily relies on Consumables
Because Shadow
牧师
run out of Mana so quickly and so often, Consumables such as
特效法力药水
,
黑暗符文
,
恶魔符文
, and
夜龙之息
are must have consumables brought to every Raid. For the Shadow Priest looking for an extra edge, they could focus on getting other Consumables such as
魔血药水
, which is very inexpensive,
次级法力之油
, or even
夜鳞鱼汤
. With plenty of Consumables, a watchful eye from the Shadow Priest, or even a friendly
德鲁伊
to toss an
激活
in a pinch, the Shadow Priest's biggest weakness can be overcome!
Competes for gear with many other Classes and has lowest priority in a PvE Raid
Even though there is only one
牧师
in the Raid, almost every Damage related piece of gear that Shadow Priest will be rolling on are likely to be rolled on by multiple
术士
or
法师
, and nearly every MP5 piece of gear will be rolled on by multiple Holy
牧师
, Restoration
萨满祭司
, or Holy
圣骑士
. Furthermore, because a Shadow Priest's role is not gear dependent (apply
暗影之波
), Shadow Priests are typically the last one to get specific items, making it one of the least rewarding Raiding classes.
Your Guild will likely not want you to play Shadow, preferring you to Heal instead
Because only a single Shadow
牧师
is brought to Raids, it is an often occurrence that a Guild will ask if their Priests are wanting to play Shadow to re-spec into Holy, and be a Healer in Raids. While it is unfortunate that this happens to many aspiring Shadow
牧师
, this is actually the best outcome for a Guild and for that individual Priest. Holy Priests will likely find many more Raid opportunities, and there is nothing wrong with choosing that path. You can undoubtedly find a Shadow Priest set of gear, even while Raiding as Holy! And in some ways, this can be reasonably satisfying for Roleplaying purposes, like a good Priest wanting to be a Righteous and Holy contributing member of a Raid, while secretly stashing a passion for evil and Shadowy powers, in his backpack, slowly being corrupted to the dark side!
Best Races for PvE WoW DPS Shadow Priests
In total, there are
five
playable Priest races in WoW Classic — three Alliance and two Horde. Each race has two innate racial abilities which, depending on how you plan to play your character, can be an important part of character creation. Some races have more beneficial abilities in PvE encounters like dungeons and raids, while others are better suited to PvP environments.
Race
德鲁伊
猎人
法师
圣骑士
牧师
潜行者
萨满祭司
术士
战士
矮人
侏儒
人类
暗夜精灵
兽人
牛头人
巨魔
亡灵
Priest Exclusive Racials
In addition to their other utility, Priests have access to two extra spells depending on their race, which can greatly impact the decision as to which race to play. Both priest racials are learned from your race's capital city, one at level 10, and another at level 20, in addition to the race's normal racials.
A walkthrough of the racial quests is provided in the Priest Class Quest Guide.
Level 10
Level 20
Dwarf
绝望祷言
防护恐惧结界
Human
绝望祷言
回馈
Night Elf
星辰碎片
艾露恩的赐福
Troll
虚弱妖术
暗影守卫
Undead
虚弱之触
噬灵瘟疫
Best Race for Alliance DPS Shadow Priests
Alliance Shadow
牧师
have the benefit of Raiding with a
圣骑士
, which can Buff the Priest with the insanely beneficial
智慧祝福
! With the debuff limit removed, Paladins are also very likely to maintain high uptime on
智慧审判
, providing a very large Mana boost for everyone. As previously mentioned, Shadow Priests have severe issues with Mana, and these two spells can go a long way for helping with that. A Paladin also uses various Auras, giving a buff to all party members, such as
专注光环
, which can help a Shadow Priest when dealing with Trash pulls gone wrong, or Adds that spawn during a Boss fight.
矮人
are the best WoW Classic Alliance race for DPS Shadow Priests.
人类
Priest
Humans are a fairly uncommon choice for Shadow
牧师
.
回馈
is such a strange Racial, because Priest already has access to
法力燃烧
. Human is much better as Holy Priests, taking advantage of
人类精魂
, because Holy Gear will often have much more Spirit on it, furthering the benefit of
冥想
. Even then, Humans are always going to be outshined by the
矮人
, which have access to
防护恐惧结界
, the best Alliance Priest Racial.
Racial Bonuses
外交
: Reputation gains increased by 10%.
锤类武器专精
: Skill with Maces and Two-Handed Maces increased by 5.
感知
: Dramatically increases stealth detection for 20 sec.
剑类武器专精
: Skill with Swords and Two-Handed Swords increased by 5.
人类精魂
: Spirit increased by 5%.
Human
牧师
Spells:
绝望祷言
and
回馈
矮人
Priest
Dwarves are the best
牧师
Race for Alliance, period. Regarding PvE or PvP,
防护恐惧结界
is just too insanely powerful. When it comes to Shadow Priest, however, it can be a bit tricky, because Fear Ward is a Holy Spell, which means you can not cast it while in
暗影形态
. But even after taking this into consideration, it is still too good to pass up. The Dwarf Priest will put Fear Ward on themselves, and in the event of a big Fear in a Raid or Battleground, the Fear will be Resisted, and then the Priest can use
驱散魔法
on their allies, removing their Fears. With only a 30 second cooldown, it's up pretty much all the time!
Racial Bonuses
寻找财宝
: Allows the dwarf to sense nearby treasure, making it appear on the minimap
冰霜抗性
: Increases Frost Resistance by 10.
枪械专精
: Guns skill increased by 5.
石像形态
: While active, grants immunity to Bleed, Poison, and Disease effects. In addition, Armor increased by 10%. Lasts 8 sec.
Dwarf
牧师
Spells:
绝望祷言
and
防护恐惧结界
暗夜精灵
Priest
Night Elf is a pretty good PvP Shadow
牧师
Race, definitely better than Humans. Because of how often a Shadow Priest will run out of Mana, having a strong Racial such as
影遁
will enable a Priest to drop down and drink Mana, without the enemy Players even seeing it. Unfortunately, the Class Racials are kind of useless,
艾露恩的赐福
and
星辰碎片
don't do much for the Shadow Priest. With the standard 5% base chance of Dodging, Elune's Grace only increases it to 15%, meaning you won't Dodge much!
Racial Bonuses
自然抗性
: Nature Resistance increased by 10.
精灵之魂
: Transform into a wisp upon death, increasing movement speed by 50%.
迅捷
: Dodge chance increased by 1%.
影遁
: Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Night Elf Rogues and Druids with Shadowmeld are more difficult to detect while stealthed or prowling.
Night Elf
牧师
Spells:
艾露恩的赐福
and
星辰碎片
Best Race for Horde DPS Shadow Priests
Horde Shadow
牧师
will be Raiding with Restoration
萨满祭司
, which have
法力之潮图腾
, an extremely beneficial Totem for Shadow Priests, who have serious Mana issues. When Mana Tide is on cooldown, the Shaman can also use
法力之泉图腾
, which is a much weaker version, yet still beneficial to the Shadow Priest. After the Shaman takes
恢复图腾
, Mana Spring will generate 750 Mana over one minute, which isn't that bad.
亡灵
are the best WoW Classic Horde race for DPS Shadow Priests.
亡灵
Priest
Undead are the best
牧师
for Horde, hands down. They essentially have a longer cooldown
防护恐惧结界
built into their base Racials, with
被遗忘者的意志
. After the Undead Priest uses Will of the Forsaken, they can then
驱散魔法
on their allies, removing their Fear Debuffs. Don't forget
噬灵瘟疫
, an insane Damage over time ability. Unfortunately, Undead Priests will struggle to find good use for this in PvE, because of the massive Mana cost and absurd Threat that comes from it. In PvP however, Devouring Plague is unbelievably powerful, even though it costs nearly 1,000 Mana on its own! But don't worry, the Undead Priest will probably just
心灵专注
first!
Racial Bonuses
食尸
: When activated, regenerates 7% of total health every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
暗影抗性
: Shadow Resistance increased by 10.
水下呼吸
: Underwater breath lasts 300% longer than normal.
被遗忘者的意志
: Provides immunity to Charm, Fear and Sleep while active. May also be used while already afflicted by Charm, Fear or Sleep. Lasts 5 sec.
Undead
牧师
Spells:
虚弱之触
and
噬灵瘟疫
巨魔
Priest
Trolls are just unfairly treated when it comes to
牧师
Racials.
虚弱妖术
is one hundred percent worse than the Undead's
虚弱之触
. Hex costs more Mana and does not do damage when it triggers. Even though
暗影守卫
does do damage when the Troll is attacked, it only does 50 more damage than Touch of Weakness! It is important to remember,
暗影守卫
can trigger
昏阙
, which is pretty handy in PvP situations. To make matters worse,
狂暴
doesn't really do anything for a Shadow Priest, since the only Casted Spell is
心灵震爆
, which has a cooldown!
Racial Bonuses
野兽杀手
: Damage dealt versus Beasts increased by 5%.
狂暴
: Increases your casting and attack speed by 10% to 30%. At full health, the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate Berserking. Lasts 10 sec.
弓专精
: Skill with Bow Weapons increased by 5.
再生
: Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat.
投掷专精
: Skill with Throwing Weapons increased by 5.
Troll
牧师
Spells:
虚弱妖术
and
暗影守卫
WoW Classic DPS Shadow Priest Specializations
Priests are one of the most versatile and sought after casters, widely regarded as the premier healer, and one of the most formidable PvP classes.
There are three specialization talent trees for Classic Priests: Discipline and Holy are healing-focused, while Shadow is DPS-focused.
Discipline:
Uses magic to shield allies from taking damage as well as heal their wounds.
Power Infusion builds focus more on boosting raid performance at the expense of the Priest's own healing, placing Power Infusion on their highest DPS ally.
Holy:
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Spiritual Healing builds are the most common all-purpose healing specializations, which eschew the difficult to use
光明之泉
in order to free up talent points for increased flexibility. The build can choose between investing more points in Holy for greater healing output, or keeping points in Discipline to greatly increase mana efficiency.
Shadow:
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Shadowform builds enable the Priests true DPS playstyle, which can be very strong, but is also extremely mana and threat intensive, which can be severely limiting in PvE encounters. Despite this, there is always at least one Shadow Priest in any raid in order to debuff the target with
暗影之波
. In PvP, Shadow Priests are extremely formidable, largely due to the wide array of offensive and defensive utility.
Best Builds for Shadow Priests
A Classic Shadow Priest in raids will usually spec 16/0/35 to pick up
暗影形态
as well as 4/5
强化心灵震爆
.
Viable end-game PvE builds are covered in our Classic DPS Shadow Priest Talents & Builds Guide.
Best Professions for Classic DPS Shadow Priests
Tailoring
Tailoring can be incredibly helpful while leveling, as well as providing you with some fantastic gear for Shadow, that will likely last you through Phase 1 and then some. The true benefit of Tailoring comes in Phase 4, with the release of
祖尔格拉布
, which adds
血藤
to Tailoring. This set provides 4% hit total across its 3 pieces, but there is also a set bonus, that while fairly small for Shadow Priests, is still a damage increase on gear that you will likely be wearing anyway. Wearing the gear does not require Tailoring, but the set bonus does.
Engineering
Engineering is almost a mandatory profession for every Class in Season of Mastery, providing incredible utility items such as
高辐射烈焰反射器
and
空间撕裂器 - 永望镇
, as well as various explosives such as
瑟银手榴弹
, which can be a life saver in plenty of situations, especially PvP, but also can provide a quick AoE option that doesn't cost mana.
地精工兵炸药
is also one of the most important tools for an Engineer, giving an instant AoE explosion, dealing significant damage as well as some self damage. An entire raid using
地精工兵炸药
at once can completely wipe an enemy raid, or clear an entire AoE pack.
Alchemy
As already mentioned, Mana is a serious problem for Shadow
牧师
s. Early on, when a Priest starts doing Raids, they can use Alchemy to craft powerful Flasks such as
精炼智慧合剂
and
超级能量合剂
. It is generally recommended a Priest uses Distilled Wisdom until they can manage Raids without running out of Mana too early on bosses. Alchemy also gives the Priest access to create their own
魔血药水
, giving them 12 MP5 for an entire Hour. As for Elixirs, it would be a good idea for a Shadow Priest to use
暗影之力药剂
, boosting their Shadow Damage 40.
While it is not mandatory, Alchemy is a great way to make gold and empower a Shadow Priest to farm their Potions, especially when Alchemy is paired with
草药学
. As for a second Profession, it is entirely optional, as is
炼金术
. For PvP Shadow Priests, it is always recommended you take Engineering, which will open up access to powerful tools such as
瑟银手榴弹
and
地精火箭头盔
!
Shadow Priest Class Mechanics
Mana
Mana is what you pay to cast your spells if your class has any spellcasting capability. These classes are mages, priests, warlocks, druids, shaman, paladins, and hunters. The spells of these classes have mana costs that must be paid in order to be cast. The amount of mana you have is set by your class, with primary spellcasters, like priests and mages, getting more than hybrid spellcasters, such as druids and shaman. Classes that are even less reliant on spells, such as hunters and paladins, have even less mana. In addition, your character’s intellect gives you a bonus to mana. Each class gets a different amount of bonus mana, with primary spellcasters getting more for each point of intellect than other spellcasters. Your mana is displayed as a blue bar next to your character portrait.
- World of Warcraft Game Manual, 2004
Mana is the primary resource for a
牧师
. As a Shadow Priest, you will be gobbling up all of your Mana, all the time. Many Spells that do Damage, as well as Spells that are useful tools for survival, have very high Mana costs. The Mana issue for Shadow Priests is especially dire when compared to other Spellcasters such as
法师
and
术士
, who both have their own Spells for acquiring more Mana,
唤醒
and
生命分流
. Priests, however, have a single Talent,
心灵专注
, which only applies to a single Spell. For this reason, Shadow Priests are one of the most consumable heavy classes, relying on Mana Potions and the like to stay in a fight!
But there is an added benefit to this issue. Gearing a Shadow Priest can be relatively simple, Equip Bonuses such as "Equip: Restores 11 mana per 5 sec.", from
心灵之流
, is an Equip Bonus also known as "MP5". MP5 is the only way a Shadow
牧师
can gain Mana while in combat, meaning while casting Spells, during combat. This is one of the primary Stat Bonuses a Shadow
牧师
should look out for on Gear.
The 5-second rule applies after a Player has not cast a Spell for 5 seconds, then that player will begin to accrue Mana, from Spirit. One thing to understand is that Spirit does not have any in-combat benefits for a Shadow
牧师
unless that Priest picks up the Talent
冥想
, which allows the Priest to harness 15% of their Mana Regeneration from Spirit, while casting
精神鞭笞
or
心灵震爆
. It can be really easy to mix up how MP5, Spirit, and Meditation works, but a general rule of thumb is this; MP5 is most essential and should be stacked up as much as possible!
Spell Coefficient
On many items, Players will see an Equip Bonus such as, "Equip: Increases damage and healing done by magical spells and effects by up to 30." This Equip Bonus is from
血红毡帽
. Players have often misunderstood the wording, specifically "up to," thinking there is a chance the benefit changes from Spell to Spell. What this minor wording is referring to, is the
Spell Coefficient
.
Mainly, not all Spells are created equal. Some Spells will gain the full bonus from
血红毡帽
, whereas other Spells might only gain half of it. The way it is calculated is based on Cast times, Duration, as well as added effects to the Spells. Below are a list of formulas, as well as the Spell Coefficient for various Shadow Priest Spells.
Cast Spells
/ 3.5 =
- Up to a maximum of 200%
- Instant cast spells are considered 1.5 second cast times
Damage Over Time Spells
/ 15 =
- Damage Over Time Spells that last longer than 15 Seconds are reduced to 15
- Spell Damage Gains is divided equally among Ticks
- If there is a Healing effect, multiply Coefficient by 0.5
Channeled Spells
/ 3.5 =
- If there is a Snare effect, multiply Coefficient by 0.95
心灵震爆
(1.5) / 3.5 = 0.4285
42.85% Spell Coefficient
暗言术:痛
*
(15) / 15 = 1
1 / 6 = 16.6667
100% Spell Coefficient
16.66% Spell Coefficient per Tick
噬灵瘟疫
((15) / 15) * 0.5 = 0.5
0.5 / 8 = 0.0625
50% Spell Coefficient
6.25% Spell Coefficient per Tick
精神鞭笞
((3) / 3.5) * 0.95 = 0.81
0.81 / 3 = 0.27
81% Spell Coefficient
27% Spell Coefficient per Tick
*
强化暗言术:痛
does not reduce the Spell Coefficient per Tick. With
强化暗言术:痛
,
暗言术:痛
will last 24 seconds and Tick 8 times. Each Tick will gain the same base Spell Coefficient of 16.66%.
If a
牧师
were to have 500 Bonus Spell Damage from Equipped Gear,
心灵震爆
would only benefit from 214 Spell Damage, Each Tick of
暗言术:痛
would only benefit from 83 Spell Damage, and
精神鞭笞
would only benefit from 95 Spell Damage per Tick. This is important to understand how damage is calculated and how Spell Damage can directly impact a Shadow Priest's output. But of course, an easy thing to remember from all of this: More Spell Damage is
always
better!
Next Page:
Beginner's Guide
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评论
评论来自
fh1988
Many Priests who had dreams of melting faces as Shadow will stay Holy, forever. And there is nothing sadder than that.
I was one of those...
And my Raid didn't even accept ONE Shadowpriest...
Once BC hit I FINALLY went Shadow and kept with that until today.
评论来自
Lepakko
Just wanted ask few things about Horde race pick. Maybe get your comment on few things. At first i feel both Undead and Troll are really good races for Shadow Priest. But i do feel you didnt get full picture of Troll race strengths what it can offer.
-Hex of Weakness
You will be using it as rank 1 spell 95% time. Really low cost healing debuff. It can be useful in duels vs priest, Paladins and Shamans. If i remember right they cant remove curse. Even in group pvp it can be good to cast targets who has priests healing. But there is risk of having mage or Druid decurse it, But still it just little mana at rank 1 just to get -20% healing. You cant have always warrior doing mortal strike on all targets unless you always duo fighting with one.
-Shadowguard
Like you say its powerful. It gets bonus spell damage added to every thick. So you get 3x time spell power for one cast. I know you wont get much spell power. Still thing to remember. Its damage will push back spells if someone is spamming casting time or channeling spells on you. It only works spell what has travel time.. like all Bolt spells from Warlock, Mage and Shaman. You can have it pre caster when you feel like you going in a fight. So first one might not even cast mana. In a fight you can it do more damage than DP if someone is attack you.
-Berserking
Yeh it can be tricky use it as Shadow priest. But there is more than Mind blast. You can spam mana burn quickly to win fight vs casters. Other come back uses is when you need quick big heal. Drop from Shadow form (hopefully feared target first) Pop berserking then inner focus (As Troll wont use it in DP) Cast faster big heal with high crit % bonus. Then maybe 2nd heal or pop back to shadow for fast mind blast. You could start this combo with berserking mind blast before you go for heal.
- Undead Devouring plague and WotF
Just few things i see in Undead. DP is high cost spell with 3min CD. Its super strong in few fights. But there is so many class what can remove it and Every dwarf can counter it with racial. Inner Focus is always good to burn on it. I just feel there are fight where you can use it or is super risky.. it feels bad if it get resisted. It can win fight vs few class but i feel its not spell for every situation. Its CD is long too.
WotF yeh it can be powerful. But i feel its only really useful vs Warlocks.. alliance wont be running much of them. Vs warrior fear. You should be winning vs warrior anyway. Priest fear is nice to be able counter one of them but cd is not that short. You often pick talent what give you ok % to resist fear.
As last words i feel both are good Shadow Priest races but i feel you dumbed Troll too much and said Undead is clear winner. I just feel Undead stuff is very situational PvP moments. Like need face warlock and not to face classes or race what can counter DP. Troll is better for PvE and more general power in PvP. Still vs Warlock you alway wish to be Undead. Still your guide was good and useful. But i just felt different for race pick info. Maybe get your comment in the points i saw.
评论来自
Kanariya
The wrong Hex of Weakness spells are linked (this is the proper Rank 6 for example:
虚弱妖术
). Blizz buffed it the patch before Naxx by adding a -20% Healing Taken debuff to it (it doesn't stack with MS tho) and reduced the mana cost.
Otherwise great guide. I especially love the detail on the spell co-efficients.
评论来自
cheeseburglar
Your race choice section for Horde is way off. You completely disregard Troll shadow priest when it comes to racials, especially for PvP. It has to be UD bias or just plain inexperience, because any amount of research would easily show that Trolls come out ahead. WotF is only useful in like 5 PvE fights in the entirety of Vanilla WoW. It's good for PvP but you're over-hyping devouring plague massively. The numerous benefits Troll provides far outweigh WotF.
For starters,
EVERY
class in the game can dispel devo plague with one easily available jungle remedy... it has a high drop rate from level 30 mobs in STV so it's not difficult to farm. Plus, any dispeller worth their salt in organised PvP/BG's is going to dispel it instantly, and you'll have wasted TWO cooldowns because of inner focus. As you rightly stated, it's never going to be used in PvE raids, so devouring plague is only useful for leveling, or in duels against people who are too lazy to get jungle remedies, which shadow priest wins 90% of the time anyway... It's a garbage ability and a trap.
Shadowguard
on the other hand, scales heavily with spellpower, causes spell pushback on enemy casters, and it interupts rogue/warrior openers frequently due to blackout stuns. It even procs ranged stuns on hunters/mages etc in PvP. It's godlike and causes a LOT of damage in duels. It even has minor use in PvE due to the fact that it procs off the AoE spell effects that many bosses pump out. You'll only get the 3 procs from pre-casting before engaging the boss due to mana cost, but extra damage is extra damage. It's a ton of extra damage in PvP & a little extra damage in PvE that Undead priests won't have.
Hex of Weakness
is infinitely better than the trash one that Undead have too. You can spam rank 1 hex on an entire BG group to mortal strike everyone. PLUS it can't be dispelled by paladins. It's also really good for world pvp where people use health potions, or for dueling classes with self-heals.
Berserking
is probably where your guide is the most wrong. It works with
MANA BURN
. This is
godly
for PvP. It's also excellent for situations where you are off-healing in PvE. Plus, on classic WoW beta it works out as being over 40% casting speed at 40% HP due to it increasing cast speed & animation speed. This 40% was confirmed as NOT being a bug by Blizzard during the beta, so it'll be in classic. That's huge for PvP where you can rapidly heal to full during a fear or while LOS'ing in BG's, or completely OOM an enemy healer with rapid mana burn spam.
I've played both varieties of shadow priest on vanilla realms for years, and Troll wins every time. I'm actually blown away that Wowheads official guide can contain such misinformation.
评论来自
Valkmore
The only problem with playing a Shadow Priest, is that any raid will only need 1.
Having 1 Shadow priest can buff ALL the warlocks and can actually do considerable dmg if given 2 things: 1) A paladin judging wisdom on the boss and 2) a debuff slot for SW:Pain.
Mathematically, SWP will be a larger dps gain than warlock's corruption, and with 16 debuffs there's arguably room for SWP and Judge. of Wisdom. A good rotation that doesn't clip SW:Pain would be: SWP, MB, MF,MF,MF, MB, MF, MF, MF Repeat. This will last a solid minute without any help in mana regen. However, with Pots, Runes, and Judgement of Wis. a spellpower maxed S.Priest can do top tier damage in 2-3 min fights. For fights over 3 mins simply swap to only SWP, 1 MB and 6x MF then repeat. Downrank the MindFlays if necessary in super long fights.
We know from history / experience that the S.Priest of vanilla only went OOM too quickly because they blew their mana on too many Mind Blasts. Taking the talent to decrease MindBlast's cooldown is foolish and will just make you OOM that much faster. Prioritize nothing but Spell Power and 6% Spell Hit and you (and your raid) will be happy with your dps numbers and contribution to others (see warlocks).
评论来自
regen
I would like to confirm a few truths about
TROLL Beserking racial
It sets off
global cooldown. 1.5 seconds
for a caster (thats equivelent to a 15% increase in cast time over its activation 1.5/10 = 0.15)
The Haste brackets are: 100-70% (10% haste) // 69-40% (20% haste) // 40-dead (30% haste)
The use of beserking racial at any health level above 70% is a net casting time loss of 5%
proof:
3 second cast becomes 2.7, 3 casts = 8.1, add global =
9.6 seconds to cast 3 3second heals
.. compared to
not using beserking 3 x 3 = 9 seconds to cast 3 3second heals.
What about that mana burn? 2 seconds with talents!
2 seconds becomes 1.8 seconds, cast mana burn 5 times for 9 seconds total, add global = 10.5 seconds ... compared to not using beserking 5 x 2 = 10 seconds.
Theres
NO benifit to trolls racial Beserking when activated above 70% health
, and its only marginally better between 40-69% health (5% to be precise).
Lets move onto
HEX
. This is powerful in PvP, it can be spammed for little mana, it has range (unlike mortal strikes which require melee). This makes HEX the most awesome annoyance In a s.priests arsenal (i rate it higher than vamp since all s.priests have vamp). Though many will deem WotF as the PvP goto racial, many forget that the reduction in healing from HEX actually gives a s.priest a fighting chance against warlocks (still a downhill struggle), a good way to pressure healers at range, and another 'curse' for certain classes to waste their mana removing.
IMO HEX is the goto PvP talent for horde s.priests
.
I would like to cover some PvE aspects of the horde choices too - we all aware that there is limited debuff slots, and therefore if any s.priest does get to raid, flay and blast are the only spells leaving your fingers (unless there is space for a SW:P). This makes HEX useless in raid, esp as it lasts 2 minutes, whereas a mortal strike will drop in 10 seconds and is 50%. Devouring Plague on the other hand, can be useful in fights where there are longer travel/movement phases, such as Onyxias flight phase, and the WotF is useful at several bosses should you be out of totem range or group.
So my breakdown would be that for HORDE
PvP = Troll
(only due to hex, beserking is almost pointless, by the time youre below 40% hp youre most likely getting ganked)
PvE = Undead
评论来自
Ashreon
At the end of the day, only one lucky Priest will get to raid as Shadow in their Guild.
Nope, not even. You had one holy priest spec 20 in to Shadow and get the Shadow Weaving talent then have that person keep the Shadow Weaving talent up and running.
I don't know what is up with all the Specs that were not viable and which no one used in Vanilla (for obvious reasons) gets posted on this site. All you do is leave a lot of hopeful people in the dust whom down the road will realize that no one will take them in their raid/dungeon group as they play a subpar spec which other specs of their class and/or classes can fulfill much better.
Sigh.
贡献
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