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Ragnaros Molten Core Raid Strategy Guide - WoW Classic
来自 Wowhead
[Last Updated]:
2023/08/23
变更日志
补丁:1.15.2
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指南导航
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This guide provides tips and strategies for defeating the Ragnaros encounter in Molten Core. Rag is the final boss of Molten Core and is by far the most difficult encounter.
Loot
In addition to loot, Ragnaros awards 200 Reputation with the
海达希亚水元素
, all the way to Exalted.
Tier 2 Set Pieces:
灵风短裤
怒风腿甲
无尽风暴护腿
审判腿铠
复仇护腿
愤怒腿铠
巨龙追猎者腿甲
卓越护腿
血牙短裤
Exclusive drops:
毁灭之刃
萨弗拉斯指环
毁灭王冠
埃古雷亚指环
龙血斗篷
纯焰精华
火焰之王的项圈
环雾披风
玛利斯达尔防御者
冲击束带
烈焰碎片
脊骨收割者
削骨之刃
萨弗拉斯之眼
Notable Classes
圣骑士
s and
萨满祭司
s bring group-wide fire resistance in the form of
and
.
法师
s and
猎人
s can slow
烈焰之子
using things like
冰霜陷阱
and
.
Before the Pull
Ragnaros has two main abilities during the first phase: Melee and Tank players will have to deal with
拉格纳罗斯之怒
while ranged players have to deal with
熔岩喷溅
. These abilities don't require a tremendous amount of mechanical prowess to avoid, but rather require proper positioning to make sure the raid takes as little damage as possible.
Melee players will be stacked behind the boss, to avoid
拉格纳罗斯之怒
you will be required to run out of range when the timer is about to run down.
Ranged players should be stacked in pairs of 2 all around the room to mitigate as much
熔岩喷溅
damage as possible.
Ragnaros Abilities and Strategy
Ragnaros is a two-phase fight that requires a lot of group coordination, and proper positioning is a must if you want to overcome the mechanics of the fight.
Ragnaros
The final boss of Molten Core is full of Fire-based abilities.
拉格纳罗斯之怒
This is the "melee" ability of Ragnaros and serves as a tank-swap mechanic, when Ragnaros casts Wrath of Ragnaros he will send any nearby players falling dealing a small amount of fire damage and displacing them throughout his chamber. Luckily it's quite easy for melee to avoid, with modern-day timers and boss addons you can easily see when to stay in and when to run out.
For tanks this mechanic represents the main reason to bring fire resistance gear to the fight, it's possible for you to resist each wave of this ability and solo tank the boss until dead. If you don't have enough fire resistance to avoid being knocked back you will need another tank waiting by, ready to pick up the boss.
熔岩喷溅
This is the "ranged" mechanic of the fight, Ragnaros will target a random enemy player with mana and blast them for a significant amount of fire damage. In addition, players caught in the blast radius will be displaced and because of this you have to emphasize proper positioning when setting up to pull Ragnaros.
This ability can be mitigated by several factors: first, pairing off into groups of 2 will reduce the amount of playing being hit with each blast, then any fire resistance gear you may have laying around in your bags will go a seriously long way. You can greatly reduce the impact of this mechanic on your raid by having everyone pre-pot a
强效火焰防护药水
before the pull.
Submerge
After 3 minutes of combat, Ragnaros will submerge and summon several
烈焰之子
enemies to swarm and attack your raid. It's important to note that the sons will mana burn nearby targets and you'll want to crowd control these adds and keep them away from healers. Because of this it is good to bring Hunters for their
冰霜陷阱
as it will greatly slow the enemies that spawn. Similarly, Mages can take full advantage of their spells like
to root and slow these enemies.
Once you have killed all of the sons, Ragnaros will re-emerge and the fight will begin again with the normal phase 1 mechanics.
Note: With good DPS it is actually possible to skip the submerge and save your raid the trouble of dealing with this mechanic.
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评论
评论来自
kiboys
"For tanks this mechanic represents the main reason to bring fire resistance gear to the fight, it's possible for you to resist each wave of this ability and solo tank the boss until dead. " Some people observed the fire resistance has nothing to do with the knock back. Can someone share what they experienced?
评论
评论来自
Deatheyes
You CAN face pull Ragnaros by walking too closely to him after a wipe by the way. Felt like I should mention this, as our tank walked right up thinking it didn't pull and we wiped due to afk players.
评论来自
Nukemeltdown
"Ranged players should be stacked in pairs of 2 all around the room to mitigate as much Lava Burst damage as possible."
"In addition, players caught in the blast radius will be displaced and because of this you have to emphasize proper positioning when setting up to pull Ragnaros."
I'm unsure who wrote this, but notice the recommendation to stack 2 people together means 1 person will inevitably be knocked up. Rags range table is so absolutely massive that you can easily utilize the room to ensure each person has their own place to stand. In other words, nobody should ever be knocked in the air on this fight. If someone is being tossed then positioning needs adjustment.
Take an extra 5 minutes to RP positioning and assign heals and this fight becomes a joke.
评论来自
kiboys
"For tanks this mechanic represents the main reason to bring fire resistance gear to the fight, it's possible for you to resist each wave of this ability and solo tank the boss until dead. " Some people on reddit observed the knock back has nothing to do with Fire Resistance. Can someone input more about this?
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