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PTR
10.2.7
PTR
10.2.6
Beta
Mythic Champion of the Light Strategy Guide
来自 FatbossTV
[Last Updated]:
2019/02/25
变更日志
补丁:8.3.7
目录
评分:
This guide provides tips and strategies for defeating the Champion of the Light encounter in
Mythic Difficulty
in Battle of Dazar'alor. This guide includes tips and strategies for dealing with the new mechanics introduced in these difficulties. For LFR, Normal and Heroic difficulties, please
click here
.
This fight is mechanically the same between Alliance and Horde, except the boss and adds' names are different.
Alliance will fight
拉瓦妮·卡奈
along with her
莱赞尼信徒
and
赞达拉十字军
adds.
Horde will fight
弗里达·铁吼
along with her
祝圣信徒
and
暗铸十字军
adds.
The
Champion of the Light
encounter is the first boss in Battle of Dazar'alor. After defeating
Champion of the Light
, players will progress to the
格洛恩
encounter.
Mythic Champion World Firsts
Loot
Normal Loot starts at Item level 385, Heroic Loot at 400 and Mythic Loot at 415.
Armor:
Cloth
:
Leather
:
,
Mail
:
Plate
:
Azerite:
Cloth
:
Leather
:
Mail
:
Plate
:
Weapon
1H INT Dagger
:
2H STR Sword
:
Shield
:
Trinket:
INT Healer
:
Mythic Difficulties
Aside from numerical changes, in which the abilities deal more damage and the enemies have more health, there is one addition to the encounter on Mythic mode.
Divine Mallet
25 seconds into the encounter, and every 50 seconds afterwards, the boss will cast
陨落祷告
.
This will cause all adds, alive or dead, to stop all of their actions and begin to cast a powerful ability.
Crusaders will channel
神圣之锤
for 8 seconds, which sends out spirals of hammers that travel across the encounter space.
Any player hit by these hammers will take a moderate amount of holy damage. This should be avoided at all costs.
Dodging the hammers is easier the further away you are from them, as you have more time to assess their movement and adjust your position accordingly.
The add tank should attempt to keep the Crusaders at the other end of the encounter space to achieve this.
Avoid the hammers that spiral across the encounter space!
Angelic Renewal
Disciples will cast
圣天使恢复
. This interruptible cast will heal the boss back to full health.
If one of these casts goes through, it is likely a wipe.
The raid must assign one player per disciple to interrupt the cast as soon as possible.
Ranged players are best suited to this job, as they will be able to easily interrupt the
圣天使恢复
cast whilst dodging the Crusaders
神圣之锤
.
Add Positioning
Adds that have died will always reanimate in the exact same position when the Prayer of the Fallen is cast, before dying once again after their ability is complete or interrupted.
Players assigned to interrupt specific disciples need to keep track of where their assigned add died, so that they can make sure they are within range of it when it respawns and starts to cast again.
This can be easily done by having a player mark the alive adds with raid markers. When they die, that player can then mark the location on the ground with the same raid world marker colour.
The tank should attempt to have the crusaders die on a set spot. This spot can be also used to stack any alive crusaders.
This ensures that all hammers are originating from a single location, making them easier for the raid to dodge.
Zerg Strategy
Due to the very low health of the boss, it is possible to use a "zerg" strategy on her, even on mythic difficulty.
This involves the DPS ignoring the adds for the most part, instead focusing all of their damage into the boss and killing her before her
清算圣印
phase ends and new adds spawn.
The Disciples
圣天使恢复
cast still needs to be interrupted and the raid should continue to dodge the Crusaders
神圣之锤
channel.
This strategy should be viable for the majority of guilds that are well geared with heroic Battle of Dazar'alor gear.
About the Author
This guide was written by FatbossTV. If you have any questions or want to provide alternate strategies/feedback, please contact them here:
Twitter:
@FatbossTV
Discord:
Discord.gg/fatbosstv
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