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Mistweaver Monk Talents and Racials for Arena PvP - Shadowlands 9.2(已归档)
来自 woopyx
[Last Updated]:
2022/02/23
变更日志
补丁:9.2.0
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Welcome to Wowhead's Mistweaver Monk Arena PvP Guide, up to date for 9.2! In this section of the guide, we will cover the best talents for Mistweaver Monks in Arena PvP, optimal PvP Talent builds, and the best racials for both Alliance and Horde Mistweaver Monks in PvP. Mistweaver Monks have some variability in their talent build. There are several strong racials for Mistweaver Monks in PvP.
About the Author
Woopy
is a Rank 1 Mistweaver that has played Mistweaver Monk since Mists of Pandaria. He has achieved Gladiator 12 times on Monk and has 7 Rank 1s. He competed in the AWC Regionals 2017 as well as multiple other tournaments and doesn't plan on stopping. Find him here:
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Armory
Overview 9.2
Talents & Racials 9.2
Rotations & Strategy 9.2
Gear & Legendaries 9.2
Covenants 9.2
Macros & Addons 9.2
Recommended Talent Build for Mistweaver Monks in PvP
From BfA to Shadowlands, nothing really changed in the talent tree except for the changing of Chi-Ji. The once AoE healing that Chi-Ji brought has been changed to a similar version of Way of the Crane from past expansions. Chi-Ji allows for you to run into melee range and attack the enemy and will heal your teammates when you attack. This allows for less healing throughput sacrifice while you are helping your team with extra damage. Although this playstyle is extremely risky it can have some benefits with certain Legendaries.
Tier 1 -
缭绕之雾
I take
缭绕之雾
to buff
氤氲之雾
's healing bonus and to increase the duration, thus saving mana. This talent is always a must take and playing any other option would be nothing more than a throw.
真气爆裂
does mediocre damage and healing making this almost a waste of time to ever cast.
真气波
does not even compete with Mist Wrap in the slightest.
Tier 2 -
真气突
/
迅如猛虎
迅如猛虎
is good against teams where you may find yourself or your team stuck in roots, particularly Feral Druids or Mages. Otherwise,
真气突
is basically a buffed
滚地翻
which is always useful.
动如脱兔
has its perks but the mobility that Chi Torpedo provides is too big to trade.
Tier 3 -
法力茶
法力茶
is the best choice here. The mana you can save from this talent is worthwhile in the long run.
The mana you can restore from
仙鹤之魂
is minor and requires far too many globals to be effective in arena PvP.
生生不息
can be good if you are too lazy to use Mana Tea to its maximum potential, but with the removal of Mana Tea's Global Cooldown, there is almost no excuse to run this talent anymore.
Tier 4 -
平心之环
平心之环
is one of the best abilities a Mistweaver Monk can use and perfect. This cooldown is extremely helpful in many ways, it can stop a cast, it can knock melees off yourself or your teammates, it can block off an entrance to a certain location, the possibilities of this talent are truly endless and would be almost a mistake to give up.
赤精之歌
is good in some circumstances although it puts you in an extremely vulnerable position and can cause unnecessary danger for your team.
Tier 5 -
金创药
金创药
is an okay choice here as it can be used as bonus healing when it’s required for an emergency. It being removed from auto-proccing at low health has increased the effectiveness of the other talents.
躯不坏
can be useful, but the requirement of needing to use it before you get stunned means it can be inconsistent and risky to play around, especially with the short duration.
散魔功
has the same problem as Dampen Harm (this tier is a straight defensive row). This talent is great against casters and proves to have a few niches like reflecting DoTs back onto their caster.
Tier 6 -
召唤青龙雕像
召唤青龙雕像
is the best choice for most circumstances, as it’s extra healing added to your
抚慰之雾
. The channeled Soothing Mist from your statue now continues even while not channeling Soothing. This can be an extremely effective tool to keep active at all times as it acts as another HoT.
朱鹤下凡
is a very difficult talent to play which forces you to change your playstyle when using this ability. It basically is a long cooldowned Way of the Crane and will allow for a melee type-ish playstyle for the duration of the summon. Having said this, with the loss of
召唤青龙雕像
and the newly added
青龙下凡
, it is almost never a good option to take.
碧愈疾风
could be strong if used before a stun. The HoT heals a decent amount but the need for it to be perfectly timed, only available on yourself, and high mana cost is its downfall.
Tier 7 -
雷光凝聚
雷光凝聚
has the most uses for PvP. It allows two uses of
雷光聚神茶
which can save a lot of mana, increases the uptime of
复苏之雾
, and allows a large burst of healing through
氤氲之雾
. Having two charges of this ability is the best choice in this tier.
艺业精纯
has very little use in PvP because the cost of
精华之泉
is far too great for the amount of healing this does. The talent could be useful if you have excess mana and need double Mastery procs of
精通:迷雾之风
but most of the time Essence Font is pad healing, which can be good in RBGs.
升腾迷雾
could also be good in RBGs, but with the requirement to cast
精华之泉
, the cost to effectively use this talent is far too high.
Recommended PvP Talents for Mistweaver Monks
All Around Build
禅意聚神茶
is a great choice, allowing you to freely cast for 5 seconds. In this short time, Mistweaver Monks can usually heal their teammates to full health, which can be game-changing.
龙威显赫
is another great pickup against comps that will CC you out of a stun or kill you in a stun.
破蛹化蝶
is a decent pickup against almost all comps, but the weakness of Life Cocoon is apparent and should be changed out frequently.
Other Great Honor Talents
抓钩武器
is a great talent to run against melees and is almost always worth swapping out Counteract Magic for. The option of being able to use Disarm as a healer to stop damage is quite valuable.
迷雾护体
is almost essential when facing teams that can run your team down and
净化术
. Exceptional players will abuse their Purge if they notice you are not running this talent.
静心织魂
is one of my favorite new talents they have added. The strength that a short 1.5m cooldown Revival has is good because it can be used to stop incoming CC, to immune damage, and also to remove all DoTs without facing the punishment from spells like
痛苦无常
and
.
Situational Talents
法术中和
is a pretty decent choice against DoT casters but compared to its former glory, this talent has taken a great decrease in strength.
大象无形
is another great talent to pick up against any comp that could potentially kill you in stuns, like Fire Mages if their team has a stun on it.
疗伤珠
s are a great pickup if you are facing Shadow Priests, Elemental Shamans, or Affliction Warlocks. The extra dispels are very useful to annoy the enemy and force them to waste their time reapplying their DoTs.
Optimal Racials for Mistweaver Monks in PvP
Alliance
Human is the best option for Alliance Monks. Due to
生存意志
, you can be more lenient with your trinket choices and can likely use two aggressive or defensive trinket to help your team in a multitude of ways.
Void Elf is also another great option for Mistweavers.
空间裂隙
is extra mobility that a Monk can always use to their advantage. There are a few other great perks this race brings, including
熵能之拥
for extra burst healing.
冷静自若
is a great passive to be paired with
赤精之歌
allowing for perfectly timed crowd controls;
暗夜之寒
also gives you a bit of Shadow damage reduction; and who doesn't want 50% off transmog?!
Dark Iron Dwarf is another great choice for Monk. Its racial,
烈焰之血
, can be a strong defensive and offensive ability for removing many debuffs at once.
饱经战火
can also be a deciding factor in living (or not) at 1% against melees.
Horde
While
坚韧
from Orcs is similar to Relentless for stuns, you can also pair it with
宇宙角斗士的勋章
, or another 2 minute trinket, which makes this race the best pickup for a Horde Monk.
If you'd like, you can play Undead which allows you to
被遗忘者的意志
out of CC occasionally. but be careful not to use this racial and put your trinket on a 30-second cooldown that could put yourself in a situation to get globaled in a stun.
Highmountain Tauren also allows you to take reduced damage from every ability via
皮糙肉厚
. Another perk this race has is
蛮牛冲撞
for a bit of extra mobility. The extra 1% Versatility is also nice.
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Rotations & Strategy
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