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PTR
10.2.5
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10.2.6
Holy Priest Compositions for Arena PvP - Shadowlands 9.1.5(已归档)
来自 Zenlyn
[Last Updated]:
2021/11/03
变更日志
补丁:9.1.5
目录
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Welcome to Wowhead's Holy Priest Arena PvP Guide, up to date for 9.1! In this section, we will cover the best compositions for both 2v2 and 3v3 in the current meta. We discuss the strengths of these compositions, as well as explaining the role that you, as a Holy Priest, would play in them. This guide should prove useful when deciding who to queue with in ranked arenas. It may even prove useful if you find yourself in one of these compositions in a skirmish!
About the Author
Zen is currently the highest rated Holy Priest in 2v2 and 3v3, achieving 3150 in 2v2 in the current PvP season and 3200 in 3v3 earlier in Battle for Azeroth. He has played over 10,000 games of arena in season 4 of BfA and has created a whole new way of playing Holy Priest, which he will share with you in this guide!
He also streams on Twitch.
Overview 9.1
Strong Compositions 9.1
Talents & Racials 9.1
Rotations & Strategy 9.1
Gear 9.1
Covenants 9.1
Macros & Addons 9.1
Strong Compositions for Holy Priest in PvP
2v2 Compositions for Holy Priest
Holy Priest in my experience can play with any class, any spec, and do well. Personally I've played with 8 different specs up to 3k+ in 2v2. Those include: Rogue, Retribution Paladin, Feral, Elemental Shaman, Warlock, Fire Mage, Frost Mage, Survival Hunter and Demon Hunter. The world is your oyster.
Having said that, I'll explain my favorite comps and why!
Holy Priest/Assassination Rogue OR Sub
is probably one of the strongest comps in the game right now. I've played this comp at 3150 in 2v2 as this comp. It has very high damage potential, and unavoidable CC chains, as well as the opportunity to drag the game out to dampening. Every 30 seconds you can
圣言术:罚
into
心灵尖啸
on the healer, while your Rogue Kidney Shots the DPS you're going on which makes a deadly setup. However, this comp requires the Holy Priest to have a lot of gear to be able to live on your own as there's no one else to take the interrupts and such for you. So everything goes on you.
This point applies to every Holy Priest/Melee comp I'll mention.
Holy/Feral Druid
With 9.1 ferals became a great class to 2v2 with because of its huge damage output potential and its survivability. While playing feral/holy you'll have two goals, one of which being single targetting the dps healer down with chastise <-- Fear combo's on the healer every 30 seconds with a maim stun on the target you're killing. Whereas the second strat is to bleed everything, play censure stun and do as much damage as you humanly can and just playing to live and do damage. This comp is probably one of the easier comps to play as holy priest because feral heals as much as you which helps with your mana!
Holy Priest/Survival Hunter
: Survival Hunter is a great option to play with since they have
治疗绷带
to counter the Rogue's bleeds. A high CC, high damage comp, you can win a lot of games within the first trap on the healer because people aren't expecting the amount of CC you have with
冰冻陷阱
/
胁迫
/
心灵尖啸
/
圣言术:罚
(with the
谴罚
talent). You can Trap the healer with a stun on the DPS so they are unable to kite. This composition has the ability to drag the game into dampening much like the Assassination Rogue comp above, however it relies on talents like
寒冰钻石
,
追踪者之网
, and
精钢陷阱
while also repeatedly Mind Controlling the DPS to put them in a bad position. You do this to slow down the game to a reasonable pace, using every Trap and both of the Roots on the DPS to avoid them at all costs!
Balance Druid/Holy Priest
Holy Priest/Ret Paladin is probably one of my favorite comps in Shadowlands right now. With how much healing Ret Paladin does, it allows you to be more offensive and reset your Chastise more easily. It also helps you with your severe mana problem as you dont have to heal as often. Paladins also have a lot of cooldowns to help you - Freedom, Blessing of Protection, etc.!
The aim of this comp is to Chastise the healer. Your Ret stuns the DPS, you Fear after the Chastise on the healer, you rinse and repeat this, and eventually you'll win the game :D!
This comp consists of either CCing the DPS and hitting the healer or vice versa. With your Holy Priest stun you can easily secure kills early, or by actively using the Druid's Cyclone and Roots you can make it to dampening where you can steamroll the enemy team!
Lastly, the casters! Fire Mage or Destruction Warlock/Holy Priest
These comps are probably the most popular Holy Priest comps because the nature of Warlock and Mage make your life very easy. If you ever find yourself dying to that annoying Warrior or Windwalker, your Mage should be sheeping them 3x or your Warlock should be Fearing them x3.
These two comps are very defensive and offensive at the same time. You can set up kills really easily with CC on the DPS and damage on the healer or vice versa.
Your win condition as Fire/Holy is sheeping the DPS. You as the Holy Priest run and Fear the healer at the same time as your Mage lands the sheep. Then you stun the healer out of/during the Fear and your Mage combusts on them. You rinse and repeat this exactly until they have no cooldowns left.
In between these Fear 'goes', your Mage should be throwing out fireballs as much as they can to reset their Combustion via
控火师
, and you should be Smiting to reset your stun to get ready for these big kill attempts.
As for Destro/Affliction, you aim to survive and do as much damage as you can on anyone your Warlock can hit. If you're playing with an Affliction Warlock, make sure you Mindgames whoever has Unstable Affliction. This means if the healer dispels it, they take a bunch of damage at the same time.
3v3 Compositions for Holy Priest
Holy Priests require comps that fill in the gaps of their toolkit while also taking advantage of their strengths.
Hunter/Rogue/Holy
:
Lately this is one of my favorite comps. It complements Holy Priest perfectly because you can make really deadly 3v1 setups with Chastise/Trap/Stun the kill target.
For example: You're against RMP. Your kill target is the Rogue. You get a trap on the healer and a Kidney on the Rogue. Instead of letting the Mage be free and spam sheeping your entire team, you can simply throw a Chastise incap on them into a Fear and your go becomes a lot cleaner. It becomes a 3v1 where nobody can play their character and someone has to use a cooldown or they lose.
This goes for every single comp. You get a Trap on the healer, your Rogue stuns your kill target, you Chastise > Fear the off-target.
The only downside to this comp is that if you don't have these consistent clean goes, it falls apart really fast. If you are reading this and get a chance to play this you might see this in a few games where you have good goes and bad goes.
Rogue/Mage/Priest
:
The very staple of any 3v3 comp that involves a Priest! Rogue/Mage can work with almost any healer, however with the additional control that Holy Priest it makes for a great addition to the comp. That includes
圣言术:罚
with the talent
谴罚
, which can make for a pseudo-Deepfreeze, and the extra stun on a healer which can help your Mage get a
变形术
which is a significant aid for your team! Let's not forget the other CC you have as a Holy Priest; Psychic Scream & Mind Control. I think they speak for themselves!
The reason why Holy Priest is strong in this composition comes down to the old "If they interrupt X, they won't have an interrupt for Y". Now just imagine; Greater Pyroblast,
变形术
, or Greater Heal?
Your main win condition as this comp is the standard land CC, Kidney Shot, kill target. Win in these 'goes' and eventually they will run out of CDs or disrespect your CDs and die without using them. The main key with Rogue/Mage/Healer is landing triple CC because then it becomes a 3v0 situation where none of them are able to do anything about the incoming damage!
Holy Priest/Destruction (or Affliction) Warlock/Fire Mage
The triple threat. Chaos Bolt combined with
强效炎爆术
and Greater Heal. It will be extremely hard for the enemy to know who to go on. A lot of the time you can catch people off guard and turn the tides of a game really easily! In double caster comps like this, Holy Word: Concentration is really nice because it grants your teammates within it immunity to interrupts and silences. This is perfect for a double caster comp like this!
Your main win condition with this composition is similar to Rogue/Mage in the sense that you should aim to land CC on the healer while cross CCing the off-target, and stunning your kill target as to prevent them from running away or using defensive CDs etc.!
A quick tip - try to play the Censure Talent almost every game and stun the person you're killing. This puts them in a lockdown, making them unable to move away from Chaos Bolts or Combustion!
Holy Priest/Elemental Shaman/Fire Mage
One of my personal favorites, tthis comp provides just enough CC for your team to live consistently, just enough defensives for you to rotate them correctly, and more than enough damage to win games!
Your main win condition will be to try and land a sheep on the healer, Lighting Lasso on the DPS you're killing, and either Holy Word: Chastise on the 3rd target, or Mind Control to 'cover'. Doing this repeatedly will net you a lot of wins in just a few goes!
The compositions outlined above are the best Holy Priest comps you can play at the moment. Other comps could be considered, however I think for the most part Holy Priest is a weaker version of Disc Priest in the 3v3 bracket with its less efficient healing. Having said that, don't be afraid to try other comps that Disc Priests normally fit into and try to change the game plan. That's how I figure out Holy Priest comps myself!
Note: Play what you enjoy and Holy Priest will most definitely have a spot for it as its a very dynamic healer. While not as versatile as Disc Priest, it's still very game changing and even game breaking in some situations!
Holy Priest Cleaves
To touch on Holy Priest 'cleaves'; since time has began, Priests have not been the ideal healer for your melee cleave. What I mean by melee cleave is a DK or a Warrior comp who generally just train healers or their only win condition is to do damage until they win or lose. I wouldnt consider Hunter/Rogue or Hunter/Feral a melee cleave because they have a clear gameplan of "CC the healer and go DPS".
Priest simply doesn't have enough healing throughput while in CC to be a good healer for these sort of comps. That's why you mostly see Restoration Druids or Monks with these comps because they have passive healing even while they are CCed, and those classes are hard to CC in the first place!
I wouldn't suggest playing Holy Priest cleaves. However that being said, if you're really dead se ton playing a Holy Priest cleave, it has to be with a hybrid class like a Ret Paladin or a Feral Druid so they can help heal your team while you're in trouble!
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Talents & Racials
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