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PTR
10.2.7
PTR
10.2.6
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Holy Paladin Common Questions - Dragonflight 10.2.6
来自 HolyClarius
[Last Updated]:
2024/04/23
变更日志
补丁:10.2.6
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This guide will walk you through common problems, pitfalls, and places to improve your gameplay as a Holy Paladin in order to maintain a competitive edge in . Many of the topics covered are based on the Holy Paladin
rotations
, so make sure you familiarize yourself with that information to get the most out of this guide.
In addition, many topics covered on this page are based on log analysis, using
WarcraftLogs
. If you are not familiar with it, make sure to check our guide about how to use it.
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FAQ
In this section, I will list and answer some Frequently Asked Questions that aren't covered elsewhere in this guide.
Many of the Frequently Asked Questions such as, what talents you should take, and what spells you should cast are covered in the rest of the guide and have much more detail than I will cover here.
Are paladins tank healers?
No Paladins are not strictly tank healers. We can do a lot of tank healing through
圣光道标
, however, a paladin is at its most effective when it is healing other people and "cleaving" that healing to the tank. If your group is saying you need to solely be responsible for tanks, then you may have to heal tanks more. But just know your raid is worse off for it, an ideal scenario is where all healers contribute to tank healing when needed.
Are paladins in melee?
The answer is yes. You mostly want to be in melee whenever possible. This is true for all builds. You want to be in melee for auto attacks and the occasional
十字军打击
, and for
精通:光明使者
value.
However with the rework in Patch 10.1.5, we are a lot less dependent being in melee constantly, and you will not lose as much or anything from not being able to be in melee.
Do paladins do big damage?
Yes, paladins can do decent damage for a healer, this is usually at the expense of healing by using
复仇之怒
,
晨辉
, and
圣洁鸣钟
for damage as opposed to healing. You can do a decent amount of damage this way, but it may not always be the best choice in many scenarios as a healer. Your job is to uhm you know heal? So don't always focus too much on the damage.
I have two pieces of gear how do I compare?
If you can't tell by simply considering the stat priority, and it is that close. It probably doesn't matter much, but if you want a mathematically correct answer you can use
Questionably Epic
a resource meant to help compare gear, and other features!
Is Avenging Crusader Viable?
While it has been nerfed significantly in patch 10.1.5 and is no longer considered the best option, it is likely still viable if it is a playstyle you enjoy.
I read everything here but I'm still not doing great, any advice?
Practice makes perfect, the fundamentals of
神圣震击
,
圣光灌注
s and Holy Power are where 90% of the gameplay is, so focus on maximizing that. I recommend also recording your own play if that's an option and watching it back to see where you are making mistakes.
You can also check out
Wowanalyzer
it is a handy resource that lets you plug in a Warcraftlogs log and gives recommendations, and points out possible weak points in your gameplay.
How to Improve
Below are some helpful sections on kind of general gameplay concepts and how to think about these mechanics and how to play around them.
Holy Power and
圣光灌注
Usage
Maximizing your Holy Power generation, and expenditure is a key part of Paladin throughput now. The idea here is that you have many generators that should be cast as often as possible, most notably
神圣震击
and
圣光闪现
with
圣光灌注
.
If you are ever at 5 Holy Power you want to spend immediately even if there is no need for the healing. You could use a
正义盾击
,
黎明之光
or
荣耀圣令
depending on the situation.
Getting the most Holy Power out over the duration of an encounter is a large thing to optimize as a Holy Paladin.
圣光灌注
is very strong after the rework in Patch 10.1.5, and should be used on
圣光闪现
when ever you wont overheal significantly.
ABC
Always Be Casting. This is in line with the point above. You should always be casting something, preferably Holy Power spenders, or generators, or be spending your
圣光灌注
s.
In World of Warcraft the most precious resource is time, or more accurately globals. Wasting globals or having dead globals where you do not cast anything is a cardinal sin. It is in fact often more important to just cast the wrong thing rather than standing around wasting globals to figure what is the "correct" thing to cast.
Positioning
Positioning as a Holy Paladin is one of the most important concepts to get right. Paladins usually position in Melee range which means you need to be aware of where the boss is, and where it is going. Being left behind means lost throughput in most cases. Additionally, you need to position such that you get maximum effectiveness from our
精通:光明使者
and
黎明之光
. This can mean a few things, first, you likely want to position as central as possible. This means that you act as kind of a central point for your mastery. If you position to the sides you may have higher effectiveness on half the raid but much lower on the other half. A balanced approach to this is ideal. Note that with Patch 10.1.5
光明使者的道标
has made a return, which means that your
圣光道标
effects now function as another center for your Mastery value.
Also, keep in mind that
黎明之光
can also heal in a 5 yard circle around you, so don't worry if people are standing slightly behind you.
Beacon of Light targets
Historically, casting a direct spell on
圣光道标
has always been a mistake as you do not transfer any Beacon healing to the target this way. You should let your
圣光道标
and similar effects do their job!
Also note that putting your beacon on squishy dps players is often better than putting them on the tanks. Tanks in recent expansions are very strong and self sustaining and often only need a little healing so you might get better value by putting them on dps players. If your tank(s) is/are not the best then there is nothing wrong with keeping becaon on them.
Putting beacons on dps players will also grant much better Mastery coverage with
光明使者的道标
.
Swapping Beacons
Sometimes you will want to swap beacons, be mindful of this, it could be to another tank who is taking more damage, it could also be a dps player who is soaking a particularly dangerous mechanic. This is fairly uncommon as beacon swapping frequently leads to many *wasted* globals, but look for opportunities to do this. You can use logs to figure out which target is taking the most amount of damage in certain time periods, and judge for yourself whether it is worthwhile to swap
圣光道标
s for specific moments in an encounter.
Long Cooldown Usage
Paladins have two major Long Cooldowns.
光环掌握
and
复仇之怒
. Both of these abilities have 2min+ cooldowns, as such you should look at the encounter in front of you and plan them before you even enter combat. Ideally, you plan this with your raid team if you are in a raid. Try to maximize the total number of uses over an encounter, while lining each of them up with the largest damage event possible.
This means if there is some big sudden burst of damage that hits everyone in your group for a large amount, that is a great time to use
光环掌握
with Devotion Aura.
You can read more about Holy Paladins rotation and more a in-depth guide on cooldown usage here: Holy Paladin Rotation Guide
Our Holy Paladin guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Holy Paladin guides for , make sure to browse the
Navigation Bar
below, and our list of
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just beneath the
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.
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