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Fury Warrior Torghast Tips and Tricks - Shadowlands 9.2.5
来自 Archimtiros
[Last Updated]:
2022/11/28
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补丁:10.2.6
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Torghast, Tower of the Damned
is a replayable endgame instanced feature introduced in
Shadowlands
. Fury Warrior players looking to improve their characters will be spending a great deal of time here; Torghast is one of the best sources for
灵魂灰烬
and
灵魂薪尘
, currencies needed to create customizable
Legendary Armor
.
Besides grinding for their Legendary Armor pieces, players can also enter the Twisting Corridors inside Torghast. A special prestige mode that offers a greater challenge and awards players with cosmetic rewards, including a mount that works in the Maw!
Throughout this guide, we will cover everything a Fury Warrior needs to know about Torghast, best builds, which anima powers to acquire, best talents, and much more.
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Archimtiros
is the Warrior class theorycrafter,
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Fury Warrior Strengths and Weaknesses in Torghast
Fury Warriors are very capable in Torghast, thanks to their constant cleave, strong defensive cooldowns, respectable self sustain, and high mobility, they are able to deal with a multitude of threats with little to no issue. As a DPS, you would think survivability is the biggest weakness, although there are a lot of strong defensive anima powers which make up for this - really the only problem Warriors face is tedium, as they generally take a bit longer to kill things than other classes, but do so from relative safety.
Fury has an easier time than Arms due to more constant multitarget damage and much better self healing, although Arms has an easier time locking down enemies and higher single target damage due to no cooldown on Execute/Condemn. That said, non-Venthyr Warriors will find the activity
significantly
more challenging at higher layers due to not being able to abuse the constant knockdown from
贪婪剪除之刃
and
破傲者铁砧
, making Fury's better defensive abilities a much stronger choice.
Navigating the Twisting Corridors as a Fury Warrior
The Twisting Corridors is a longer, harder version of Torghast which requires going through 18 floors with three bosses per layer, increasing in difficulty over 8 layers. Because of the massive increase to enemy health and damage, survivability becomes far more important than dealing damage, but luckily Warriors have several powers which facilitate that goal. With the right combination of powers, Twisting Corridors is actually fairly easy for Warriors, and while you do have to deal with some RNG, the activity is long enough that you will typically find everything you want, and end up with over 100 powers by the end of a run.
Title and mount rewards for clearing layer 6 and 8 respectively.
Must Have Anima Powers
Increasing maximum health is a must to avoid getting one shot in later floors and layers.
秘制香料
is incredibly good, as you will quite easily kill enough Mawrats to max it out, and taking
奥伯勒隆之耐
whenever possible will help increase it further. Aim for around 100k HP for layer 8, but pushing upwards 200k is even better, since your self healing is a percentage of your maximum health.
Permanent
狂怒回复
is achievable with a variety of powers, but due to the length of Twisting Corridor runs, one
不羁坚韧
will get you there pretty easily by about the halfway point. The power stacks though, so if you're not getting enough
灵魂残迹的祝福
, you can take a second Unbound Fortitude or
督军的决心
to reach 100% uptime sooner, but there's no extra benefit beyond the duration outlasting the cooldown, so the latter is kind of a waste if it comes at the expense of a better power. Combining
胡诌颅骨
and
利刃壁垒
is another option, but again, not really needed since Unbound will get you there anyway. 1-2
暗影猎犬之牙
will also reduce the cooldown of Bloodthirst enough to spam heal in an emergency.
贪婪剪除之刃
is the primary means of scaling damage, especially for Venthyr, as
扭曲的绞索
will increase
判罪
damage even further. Venthyr also benefit from
破傲者铁砧
, which works as a pseudo-stun with no diminishing returns, allowing you to chain interrupt bosses. This combination is arguably the
most important tool
for success in Torghast; although you can succeed with out it, it will be much harder, and non-Venthyr will need to put much more emphasis on other defensive powers to make up for it.
贪婪命令
isn't mandatory, but adds up to a significant amount of extra phantasma (and thereby anima powers) due to the length of Twisting Corridors. Because some crucial powers, such as
贪婪剪除之刃
and
不羁坚韧
are sold at the vendor, it's definitely worth getting at least one stack early and using Victory Rush on cooldown, even if you don't need the healing.
Scaling Damage
Warriors don't scale damage as well as other classes, but that's not really a problem when you can't die. Still, you don't want the run to take longer than it has to, and shorter encounters means less time to make mistakes, so increasing damage remains important. By floor 13, you should aim for a minimum of
贪婪剪除之刃
, 1-3
斗士的黄铜拳套
, 1-3
佐瓦尔的战旗
, and
阴燃惯性
.
阴燃惯性
is easily the best damage power, and is pretty easy to get, since mid-run bosses (floors 6 and 12) will always offer epic class-specific powers (and the others are underwhelming).
痛苦之王的印章
works exactly like the legendary effect, but actually stacks with it, so that you can get two procs every time you use a major cooldown. This means casing Recklessness can proc Bladestorm which then procs Avatar, giving you all three buffs, or your procced Bladestorm might proc Recklessness again, extending the duration of the buff. When combined with
佐瓦尔的战旗
you can easily end up with 100% uptime on your primary cooldown.
Increasing critical strike and mastery are the best ways of scaling damage, and the Elethium Anima Powers do that very well with near meaningless drawbacks.
阴铁蒸馏器
,
阴铁信标
,
阴铁香炉
,
阴铁泪珠
, and
阴铁之重
are all great picks, as Warriors predominantly deal one type of damage (physical, or shadow if Venthyr). However, you should avoid
遗言
,
阴铁面纱
, and
阴铁灯笼
(as Venthyr).
死亡凝视
,
霜寒魔杖
,
强酸腺体
,
满足处刑
,
活力处刑
,
护魂之握
, and
破碎骨尘
are all very good damage enhancements, but are only available from rare elite mobs which only spawn in certain tilesets.
勇士敕令
is the only real burst option for Warriors and can do quite a bit of damage, but takes a lot of work to get there and is best saved for bosses (on floor 6, 12, and 18). Although the huge hit can be very satisfying, it really isn't necessary either, since your success in Torghast is more about becoming immortal rather than killing things before they can kill you. That said, non-Venthyr may put more emphasis on this strategy than others.
划刻小刀
deals great damage and is definitely worth picking up, but it doesn't work on bosses (floor 6, 12, and 18), making it more about the extra anima power than the damage itself. Nice for deleting floor guardians or particularly troublesome elites, but bosses are the real challenge and this power doesn't help with them.
共鸣喉带
is decent, but not particularly amazing due to
刺耳怒吼
's cooldown being much longer than the duration of the effect.
长剑爱好者
isn't really strong, but provides an amazing quality of life as you get deeper into your run and things start taking longer to kill. At 3 stacks of the power, Rampage will always cast Whirlwind and refresh its buff, allowing you to spam Rampage, Execute/Condemn, and Bloodthirst (with ER for healing), especially if you managed to pick up
战争领主神话
for
血肉顺劈
as well.
仇恨边缘
and
血污砥石
are decent fallbacks and synergize well with each other when using Fan of Longswords, but the majority of your damage comes from Execute/Condemn, so don't take them over more important powers. Likewise,
斗士的黄铜拳套
is good, but you only need a couple to reach a point of spamming Rampage during Recklessness, so it's not something you need to go out of your way to stack.
Extra Survivability
Health, Enraged Regeneration uptime, and Condemn knockdown (as Venthyr) are the most important defensive tools, but there are several other strong options to help layer your defense, which are especially important if you're not a member of the Venthyr covenant and won't have access to perma-knockdown. You should ideally aim for ~100k health by floor 13 to avoid potential one-shot situations, but your mileage may vary.
奥古迪姆之拳
is pretty self explanatory and nothing in Torghast is stun-immune, just be careful not to push the enemy into other packs, because the knockback has a very long range.
胡诌颅骨
is a nice, because you don't want to waste rage on Ignore Pain over more important abilities. Also works well alongside
利刃壁垒
, but you should have 100% cooldown uptime without it.
飓风核心
won't provide a ton of healing compared to Enraged Regeneration, but it adds up when fighting multiple targets, and Fan of Longswords will make Whirlwind cast automatically whenever you use Rampage.
狂暴护符
can be stacked along with
暗锈勋章
for a decent amount of extra healing, but you shouldn't really need it thanks to Enraged Regeneration. The real prize is extending the duration over 1 minute to provide total immunity to fear.
啸翼之壶
also interrupts enemies, but it has a short debuff cooldown, making it a worse version of Pridebreakers. Definitely worth picking up just to help corral extra casters, but nearly as reliable as spamming knockdown.
过度生长的幼苗
provides an extra ~15-20% physical damage reduction and would seem to synergize well with
魂铸螺钉
, though diminishing returns on armor start granting very weak returns. Spellcasters are far more dangerous at higher floors, but combining
瓶装谜团
and
金坚之冠
will make them much more manageable.
Solo Fury Warrior in Torghast
Fury Warriors are very straightforward - kill things before they kill you.
乘胜追击
allows chain killing mobs for sustain, while
剑刃风暴
handles periodic larger pulls. The biggest issue is in surviving large pulls, though by taking advantage of fleeing enemies like Mawrats to always have a target ready to kill for Victory Rush resets, while
集结呐喊
,
法术反射
, and
狂怒回复
help survive the more dangerous pulls.
Group Delving
Gameplay does not change very much in group play, aside from the fact that you will generally be able to play a little more aggressively when paired with a tank and/or healer. Defensive anima powers and those which only apply to you will naturally lose value, while others which apply to the entire party will gain, but your role remains the same - to deal as much damage as possible and kill the enemy before they kill you.
Best Torghast Fury Warrior Talents
The build you will be using in Torghast is similar to the build you normally run in Mythic+, though there is a lot of leeway to change based on preference. The three most important talents are
新鲜血肉
for always ensuring Enrage is active,
剑刃风暴
for multitarget AoE, and
愤怒掌控
to both sync Recklessness with Bladestorm and have the cooldown available for more frequent pulls. The rest of the talents can be interchanged more or less as you see fit.
Six anima powers also grant the following talents, allowing you their effect as well as another talent on that row. They aren't all worth taking, but grant decent bonuses if there's no better anima power on offer.
战争领主密文
grants you
新鲜血肉
- the other talents are less competitive, but actually pretty useful; the best choice is likely
战争机器
just for getting around Torghast quicker.
战争领主馈赠
grants you
再度冲锋
- is a fantastic pick, because it allows access to two other competitive talents;
风暴之锤
is a strong contender, but
胜利在望
is a great boost to self-sustain due to healing for 30% instead of the normal 20%.
战争领主祈求
grants you
狂怒冲锋
- is much better than it sounds, because while Furious Charge isn't a commonly recommended talent, it's actually quite a good one in terms of self sustain, especially with how hard mobs in Torghast can hit.
战争领主的传承
grants you
沸腾
- Seethe is relatively weak due to not benefitting from multitarget, and there are much cheaper ways of increasing rage generation in Torghast, so this is probably best skipped.
战争领主训诫
grants you
屠杀
- is a mixed bag;
强攻
is strong but introduces an extra ability to juggle, while
狂乱
falls off whenever you switch targets though it's at least decent against bosses.
战争领主神话
grants you
血肉顺劈
- Meat Cleaver is a relatively weak talent, though it does allow you to cleave a little bit easier and work in more direct damage abilities, rather than continually refreshing Whirlwind.
战争领主通牒
grants you
愤怒掌控
- the other talents on the row don't really offer any major advantage, though talenting
破城者
for better single target damage is probably your best bet.
Covenant-Specific Information for Fury Warriors in Torghast
Kyrian
Kyrian Fury Warrior anima powers interact with
晋升堡垒之矛
, and while a few of them are strong, most are rather underwhelming.
远古绪论
interestingly doesn't benefit the damage of
晋升堡垒之矛
itself, but is fantastic when followed up with
剑刃风暴
, making it the best power of the bunch.
极乐护肩
does the exact same thing as
碎石者玺戒
, slightly faster, but without the additional tether time.
格里恩战盔
isn't bad, since any emergency where you're using the
静谧之瓶
is also likely to benefit from an extra burst of damage, but not nearly as good as other options.
永恒矛头
is fantastic if it can be stacked up early, more than doubling the damage of
晋升堡垒之矛
when fully stacked up.
碎石者玺戒
contributes rough ~25% increased damage which isn't particularly powerful, but also increases the duration of the tether. Strictly speaking though, you probably won't be kiting very often, so that isn't overly useful and this is a power that won't be picked frequently.
Necrolord
Necrolords have some interesting powers, but their main failing is that
征服者战旗
just isn't very strong in the first place, particularly due to how quickly enemy packs die in Torghast.
仇恨战旗
plays to the banner's main strength - throwing it down when facing a particularly strong enemy, as the extra leech can help you stay alive, and the anti crowd control can be very useful (if somewhat niche) against certain rare mobs.
斥敌旌旗
has some AoE potential, but you don't really gain Glory fast enough for it to amount to a serious amount of damage unless utterly swarmed by enemies, in which case you're probably dead or the enemies themselves are trivial anyway.
肌腱流苏
also not bad, but not particularly great either, although it is slightly better for well coordinated groups.
Night Fae
Night Fae have a couple very good direct damage powers, but not much in the way of interest or subterfuge.
活木柄头
is fantastic, because while it doesn't have a very high proc rate (1RPPM), it causes extra AoE damage and rage generation, both of which are great in Torghast.
增生触媒
is another great power, though the effect is so straightforward, it barely requires mentioning.
石化灵种
is underwhelming, due to how many cooldown-based attacks Fury has - even with thoughtful gameplay, you're more likely to reduce the cooldown of
嗜血
than
鲁莽
Venthyr
Despite bringing the weakest multitarget covenant ability, Venthyr have some of the best powers from both an offensive and defensive standpoint - especially when combined with
贪婪剪除之刃
.
破傲者铁砧
is a almost a must-have, as the knockdown has no diminshing returns, interrupts spellcasting, works on bosses, and generally offers a large survivability boost.
扭曲的绞索
doesn't sound like much, but stacks up damage up very quickly, considering how common of a power it is.
罪恶蒸馏
is fairly weak, because while it
can
proc on high health targets, non-elites are hardly the most concerning targets in the zone; most of them will be cleaved down passively regardless.
Best Anima Power Builds for Fury Warriors
While it's difficult to rely on getting enough of the right powers to create any kind of "build", certain powers do offer strong interaction with one another, and are worth keeping an eye out for in case you happen to come across them.
Permanent Enraged Regeneration
There are actually a couple ways to achieve permanent uptime on your major defensive cooldown, which constitutes the most important defensive and survivability boost available within Torghast, outside of simply increasing health to ridiculous proportions. Even if you don't get up to 100% uptime, just getting it high enough will render you functionally immortal, trivializing the instance, regardless of how strong your damage is.
不羁坚韧
is probably the single most powerful defensive bonus, since it's so easy to scale (and can be taken multiple times).
督军的决心
works great in combination with it, but also isn't really needed if you get enough
灵魂残迹的祝福
.
胡诌颅骨
combined with
利刃壁垒
is a passive combination that doesn't ever require you to actually spend rage on
无视苦痛
. While these two powers alone won't grant complete coverage, increasing the cooldown's duration with
不羁坚韧
will.
Permanent Recklessness
The inverse of the above, it's also very easy to attain unreasonably high uptime on Recklessness, Bladestorm, and Avatar. While not quite as useful as never dying, the extra damage output certainly makes it easier to complete Torghast quickly.
佐瓦尔的战旗
is the star of the show, capable of holding its own without any other powers. That said, combining it with either the anima power
痛苦之王的印章
or the legendary
痛苦之王的印章
, makes it that much easier and can allow you to have an obscenely high uptime on all offensive cooldowns. Interestingly, the two signet abilities stack, so that casting Bladestorm can proc both Recklessness and Avatar, or proc one of the buffs twice for even greater uptime. When combined with Zovaal's Warbanner, the duration can easily reach to multiple minutes long.
Whirlwind Healing
Several powers enhance Whirlwind, though it's hard to call them a "build", as you need several of each in order to really feel any practical impact.
飓风核心
grants healing, but the rather low damage of Whirlwind prohibits it from contributing a significant amount of self-sustain, though that can be accounted for in a number of ways;
血污砥石
grants more healing due to increasing the damage done, and
长剑爱好者
will always cast a free Whirlwind after stacked three times. Ultimately though, because you need several of each power to amount to anything, it's something you happen to get, rather than something you set out to find.
Learn More about Torghast and Twisting Corridors
Check out our other guides about Torghast to learn more about this Shadowlands system.
Torghast, Tower of the Damned OverviewTorghast Boss TacticsTorghast General Tips and TricksTwisting Corridors
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评论
评论来自
IceCracker
Hard to take the guide seriously when the author states that a majority of your damage as Fury comes from Execute/Condemn. How much of this guide was just copy/pasted from Arms?
评论来自
GraysonCarlyle
Bladestorm (and Signet of Tormented Kings by extension) are traps after you get 2 x Zovaal's Warbanner and damage buffs because it does less damage than Whirlwind + buffed Condemn/Rampage while preventing you from self-healing with Enraged Regen + Bloodthirst. Make sure to have a /cancelaura Bladestorm macro so you can get Avatar without Bladestorms.
Or start with Meat Cleaver so you can abuse Pleonexian Command if you get it in the first couple of floors. But large packs will definitely be slower before you get buffed.
评论来自
Bommy1234
As a Necro Fury Warrior, I found a strat that turned Twisting Corridors into a ball pit.
Necrotic Flesh, 3/3 FC absorb buff, HP stacking as much as possible. These 3 buffs would turn your FC into a bomb that could one-shot layer/floor bosses all the way through layer 8 of TC.
I would work towards this build every layer and try to pair it with other powers that buffed it further or complimented it. 4/4 Ancient Rubble (just to add more dmg - could stack to 80k over 10sec), 100% dmg buff on Leap/Charge, Piercing Howl on Leap, 500% duration to PH, 90% dmg buff to mobs when debuffed by a shout (this made PH a 48sec 90% buff). This would stack my damage on FC to 4 million+ in some cases.
That would be enough to kill most bosses or at least knock off 70-90% of their HP. This paired with the rest of the powers mentioned in this guide would turn the runs into a playground.
Other powers that made it even easier: get the 30% armor buff and (if lucky) get Blightsmasher(?) to spawn. His 100% armor buff made you nearly immune to all physical damage. This really helped once mob melee got out of hand at higher layers and floors.
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