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Feral Druid Tank Abilities & Rotation Guide - WoW Classic Season of Mastery
来自 NerdEgghead
[Last Updated]:
2023/12/02
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补丁:1.15.2
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Welcome to Wowhead's Tank Druid Rotation & Abilities Guide, updated for WoW Classic. In this guide, you will learn how to minmax the abilities of your Druid for both single target and AoE scenarios. We will also go in-depth on all Druid abilities, Druid cooldowns, Druid procs, everything to teach you how to make the most from them, in order to be more efficient and effective in dungeons and raids.
Besides individual strengths, this guide goes over how it all connects and how to use all Druid abilities in combat, both in Dungeons and Raid scenarios, so you can reach the peak performance with your Druid, enabling you to use all tools from your kit.
Our Druid guides are always updated with the latest information from in-game experience, theorycrafting, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Druid guides for WoW Classic, make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Overview
Leveling (1-60)
Beginners
Talents & Builds
BiS Gear
Rotation & Abilities
Stats
Enchants
Consumables
Addons
Macros
PvP
noduel-classic-wow]Dueling
PvP BiS Gear
Warsong Gulch Tips
Alterac Valley Tips
Arathi Basin Tips
About the Author
My name is NerdEgghead, and I am an avid Classic WoW fan and theorycrafter with roots back in retail TBC. I mained a Warlock during TBC and Wrath, and frequented the Elitist Jerks theorycrafting forums back then as a lurker. One of my favorite aspects of the game was the offline effort to model and understand each spec in order to optimize performance. I currently main a Feral Druid in Classic, and have taken a more active role in theorycrafting the spec. I create sim tools and stat weight calculators for tanking and cat DPS, and am a moderator on the
Druid Class Discord
where we collaborate on these tools and help out players of all skill levels (ranging from casual players to competitive speedrunners) with gearing and playstyle decisions. Feral Druids are in an exciting spot in Classic for tanking especially, as the predominant meta around gearing has been reshaped by the Classic community compared to vanilla and private server expectations. I am excited to continue furthering our understanding of Feral Druids in TBC Classic + Season of Mastery, and we already have sim tools we're working on to that end. Come join the Druid Discord if you'd like to participate!
Best PvE Rotation for Feral Druid Tank in Season of Mastery
When playing a bear tanking role, the three primary responsibilities of a Feral
德鲁伊
are: (1) holding aggro on trash mobs and raid bosses, (2) consistently surviving the damage dealt by these mobs, and (3) maximizing personal DPS in
猎豹形态
when not actively tanking. Since bears do not possess any active mitigation abilities, the PvE tanking rotation is aimed entirely at (1), with (2) addressed primarily with gear. In an optimized raid, a Feral main tank or off-tank should ideally be placed in a group containing 1 Marksmanship
猎人
, at least 1 Fury or Fury-Prot
战士
, and either a Restoration
萨满祭司
(for Horde raids) or a Holy
圣骑士
(for Alliance raids). The Feral provides the
兽群领袖
aura to the group (including hunter pets), and in return benefits from
强击光环
and
战斗怒吼
(both factions), as well as either
大地之力图腾
+
风之优雅图腾
(for a Horde group comp) or
虔诚光环
(for an Alliance group comp). Finally, a Feral Druid is also responsible for maintaining
精灵之火(野性)
on the active kill target, as it is a critical armor debuff for overall raid DPS.
The only offensive Threat cooldowns for Feral tanks are on-use activated trinkets such as
大地之击
, or Engineering consumables such as
地精工兵炸药
. These are best used at the very start of an encounter to generate an initial Threat lead, which provides a buffer against early DPS variance. In addition to these temporary cooldowns, Feral tanks should always have
手动惩戒器
equipped when main tanking raid bosses and should aim for maximum possible uptime on the associated
加速术
buff during boss fights. Likewise, 100% uptime on
强效石盾药水
should be maintained when tanking raid bosses,
especially
for hard hitting encounters like
拉格纳罗斯
and
勒什雷尔
. Making sure not to skimp on these Threat and survivability consumables is an integral part of tanking effectively as a Feral Druid, as the actual vanilla TPS rotation is
extremely
simple.
Feral Druid Tank Single Target Rotation
This rotation provides the highest single target TPS throughout vanilla WoW, both in dungeons and in raids. The only relevant Threat generator for bears in vanilla is
槌击
, which exhibits a highly inflated 2.5375
x
damage-to-Threat multiplier: an intrinsic 1.75
x
multiplier from the ability itself, times a further 1.45
x
multiplier from the combination of
巨熊形态
and
野性本能
. On top of the inflated Threat modifier,
槌击
also scales extremely well with gear due to
手动惩戒器
, which effectively amplifies its Attack Power, Hit,
and
Crit scaling by a whopping 50%!
In sharp contrast to this, the only other Threat generator for bears is
挥击
, which does not scale with Attack Power
at all
in vanilla and deals a fixed amount of damage regardless of your equipped gear. As a result, even if you are permanently Rage capped and can cast Swipe on every GCD, it will still account for less than 15% of your total TPS, with the vast majority coming from Maul. This makes the single target tanking rotation extremely simple:
Queue
槌击
on every auto-attack.
Using any extra available Rage, fill as many GCDs as possible with
挥击
.
If you do not have sufficient Rage to
挥击
, then cast
精灵之火(野性)
when available.
It is important to manage your Rage carefully when executing this rotation. Do not cast Swipe at all unless you can guarantee that you will never miss a Maul down the road from Rage starvation. A good rule of thumb to use here is to Swipe only when you have 60 or more Rage to spare, which should be sufficient buffer to guard against future Rage variance from dodged boss attacks.
When in doubt, it is much better to Swipe too little and occasionally Rage cap, than to Swipe too often and miss a Maul.
Feral Druid Tank AoE Rotation
Unfortunately, the lack of any Attack Power scaling on
挥击
in vanilla makes it so weak that you will still rely entirely on
槌击
for Threat generation even when tanking three or more targets! Spamming Swipe provides adequate TPS when leveling from 1-50 without any gear, but as soon as you start acquiring endgame loot you will notice that it becomes totally inadequate for holding multi-mob packs compared to just tabbing through each target and rotating Mauls on each. As such, the AoE Threat rotation in vanilla ends up being exactly the same as the single target rotation:
Cast
槌击
on current target.
If enough Rage is available, cast
挥击
on current target.
Tab to new target.
Abilities for Feral Druid Tank in Season of Mastery
Threat Abilities
槌击
Maul is the Druid equivalent of
英勇打击
, and converts an auto-attack into a "yellow" ability that cannot glance and has enhanced damage and Threat. However, in vanilla, Maul is
substantially
better than Heroic Strike because the latter simply
adds
a flat amount of static Threat to each successful auto-attack, whereas Maul
multiplies
the total Threat done by each auto-attack by 1.75, making it scale far better with gear and consumables. As a result, Maul ends up being the sole impactful source of Threat generation for Druid tanks in vanilla.
挥击
Due to its lack of Attack Power scaling in vanilla, Swipe is used exclusively as a dump for excess Rage in both single target and cleave tanking scenarios. In a typical single target fight, expect around 5-15% of your total TPS to come from Swipe depending on your incoming damage intake and whether or not
原始狂怒
is talented.
Debuff Abilities
精灵之火(野性)
(Talent in Feral)
Great tool for pulling mobs in dungeons and raids, and a strong PvP debuff especially against Rogues. In raids,
精灵之火
is a mandatory armor debuff that provides a substantial increase to total raid DPS, and keeping it up on all kill targets with high uptime should be viewed as a shared responsibility between all Druids in the raid group. Generally speaking, it is ideal for a Restoration druid to initially put up
精灵之火
on all targets at the start of a pull, as the caster version does not have a cooldown and can be quickly reapplied in case of a resist, but Feral Druids should use
精灵之火(野性)
to refresh the debuff before it expires.
挫志咆哮
Defensive raid debuff used to significantly reduce damage taken from raid bosses while tanking. In Classic WoW, mobs scale much harder with Attack Power than players, so AP debuffs are critical for reducing tank DTPS. However,
挫志咆哮
does not stack with
挫志怒吼
from Warriors, which is a strictly superior debuff when enhanced with
强化挫志怒吼
, even after factoring in 5/5
野性侵略
. As a result, it is always better for a Warrior in the raid to keep up
挫志怒吼
instead for improved raid efficiency.
Utility Abilities
低吼
This is a bear's single target taunt, and is a critical part of the tanking toolkit. In addition to briefly forcing a mob's attention on the tank,
低吼
also boosts the tank's Threat to match the top target on the Threat table, such that the mob will continue targeting the tank after the taunt expires. There are a myriad of potential applications for
低吼
: It can be used preemptively when first engaging a mob to guarantee initial aggro before the tank's first Threat abilities land, which protects against pull variance from DPS crits or
槌击
misses. In addition, it can be used reactively as soon as a DPS pulls aggro to immediately return the mob's attention to the tank and "steal" the DPS player's Threat. There are also a number of raid bosses where the active tank must be swapped out due to raid mechanics (such as the
埃博诺克之影
debuff in the
埃博诺克
encounter), which is accomplished by taunting the boss off of the current tank.
In vanilla, taunts are classified as spells with a base 17% resist chance, which can only be reduced using Spell Hit. Since tank gear does not have any Spell Hit on it, tanks will need to rely on the quirky trinket
纳特·帕格的卷尺
in situations where taunt resists are very detrimental.
重击
Short duration stun that can be used for crowd control in both PvE and PvP.
狂怒
Used to generate initial Rage before a pull in both 5-man dungeons and raids. Enrage should typically not be used in the
middle
of a pull, especially when tanking raid bosses, due to the armor reduction it incurs.
野性冲锋
(Talent in Feral)
Versatile utility spell with a variety of uses in both PvE and PvP content. Feral Charge functions as a key crowd control ability and interrupt, and is also used to bridge the gap between the Druid and their target. It can be used to intercept fleeing players or mobs, or as mitigation against slows. In PvE, several mobs and raid bosses have knock-back mechanics, but Feral Charge allows Druid tanks to trivialize these mechanics by returning to melee range immediately. In this respect, it is superior for tanking compared to the warrior
拦截
ability, which has a longer cooldown and cannot be used in
防御姿态
.
Cooldown Abilities
挑战咆哮
This is the analogue to
挑战怒吼
for Feral Druids, and is another essential part of a bear's tanking toolkit. AoE taunts can be used preemptively to group up trash mobs in dungeons and raids, so that DPS classes with strong AoE output can burst them down. Alternatively,
挑战咆哮
can be used reactively to protect caster DPS from mob packs running towards them, which is especially useful in 5-man dungeons where Mages are pretty much guaranteed to pull aggro with their overpowered AoE toolkit. In single target situations,
挑战咆哮
can also be used as an emergency backup taunt if
低吼
is resisted. It is important to note that
挑战咆哮
is classified as a
fixate
rather than a true taunt. This means that no Threat is transferred to the tank when it is used, and the mobs will return to attacking the top target on their Threat table after the fixate expires.
狂暴回复
Provides a healing over time (HoT) effect that uses Rage as a resource. Unfortunately, the healing provided by
狂暴回复
is negligible relative to incoming boss damage and tank health pools in Classic WoW. Moreover, HoTs only provide value when cast preemptively before
smooth
damage streams where individual HoT ticks provide full value, whereas most emergency scenarios for tanks involve large damage spikes in a short period of time that require
burst
healing. As a result,
狂暴回复
provides little to no value as a defensive cooldown, and should never be used when tanking in raids, as it wastes precious Rage for no functional increase in survivability.
激活
Unlike cats who powershift continually when DPSing, bears do not expend any Mana when tanking. As such, Feral tanks can "gift" their Innervate to a healer or DPS player who would benefit from it. Since Innervate cannot be cast in form and incurs a GCD, this can only be done before the start of a pull, or when there are breaks in tanking during an encounter.
树皮术
While Barkskin sounds great on paper as a defensive cooldown, it is unfortunately unusable by bears when actively tanking, as it cannot be cast in form and incurs a GCD when used. Moreover, it is not even worth casting Barkskin prior to a pull for reducing initial damage intake due to the attack speed debuff that is incurred from using it, which is particularly detrimental for a bear whose entire Threat output is tied to the swing timer.
Buff Abilities
野性赐福
Important Druid raid buff, providing both offensive and defensive benefits to every raid member. Unless the only Druids in the raid are Feral spec, it is best for a Restoration or Balance Druid with
强化野性印记
to provide this buff instead.
荆棘术
Helpful Threat buff for tanks in raids and 5-man dungeons. If a Balance or Restoration Druid in your raid has specced into
强化荆棘术
, then they should provide this buff instead.
清晰预兆
(Talent in Balance)
Strong personal TPS buff for bear tanks, which effectively increases your available Rage for casting Threat generating abilities. A
节能施法
proc allows the bear's next
槌击
or
挥击
to be cast for free. The Rage that is saved by the proc can then be used to cast an extra
挥击
on a GCD that would otherwise be unfilled due to limited available Rage.
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