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Classic Feral Druid DPS Abilities & Rotation Guide - WoW Classic 1.13
来自 TheKrugLife
[Last updated
2019/09/23,06:09
]
[View Changelog]
目录
小知识
目录
指南导航
Welcome to Wowhead's DPS Feral Druid Rotation & Abilities Classic Guide, updated for . In this guide, you will learn how to minmax the abilities of your Feral Druid for both single target and AoE scenarios. We will also go in-depth on all Feral Druid abilities, Feral Druid cooldowns, Feral Druid procs, everything to teach you how to make the most from them, in order to be more efficient and effective in dungeons and raids.
Besides individual strengths, this guide goes over how it all connects and how to use all Feral Druid abilities in combat, both in Dungeons and Raid scenarios, so you can reach the peak performance with your Feral Druid, enabling you to use all tools from your kit.
In this guide, we focus purely on Classic WoW rotations and abilities for Max Level PvE and PvP. If you're looking into more information about abilities and rotations while leveling your Feral Druid, check out our
Feral Druid Classic Leveling Guide
for more information.
Our Feral Druid guides are always updated with the latest information from in-game experience, theorycrafting, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Feral Druid guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Overview
Leveling (1-60)
Beginners
Talents & Builds
BiS Gear
Rotation & Abilities
Stats
Enchants
Consumables
Addons
Macros
PvP
Dueling
PvP BiS Gear
Warsong Gulch Tips
Alterac Valley Tips
Arathi Basin Tips
About the Author
Krug
is a veteran member of both the Classic and Retail World of Warcraft communities. If you enjoy his written guides, be sure to follow him on his other pages for more Classic WoW content:
Youtube
,
Twitch
, and
Twitter
.
Rotation
Feral Druid DPS is all about resource management: you'll want to be tracking your energy ticks and taking advantage of power-shifting. By using
狼头之盔
alongside
激怒
will allow you to
撕碎
as much as your heart desires. So let's dive into your rotation:
Single-Target
精灵之火(野性)
: If you're the only druid in the raid, you should make sure the kill-target is debuffed with this at all times. Generally, raids will bring only 1 Druid, and it is their job to maintain this debuff.
猛虎之怒
: Mostly utilized during your opener, this ability is a decent boost to your damage but has a pretty significant energy cost. You can use this ability outside of your opener if you happen to find yourself in a situation where you are about to be capped on energy and have no other way to spend your energy.
撕碎
: This will be your main combo-point generator and your main source of damage, you will almost always be behind the boss so you should be able to use this as much as your energy will allow. It's important to utilize power-shifting to cast the maximum amount of shreds per fight.
凶猛撕咬
: This is your main finishing move and will be the finishing move you use 99% of the time (there are virtually no situations in which you'd want to use
撕扯
in PVE).
爪击
: There is a possibility that you will want to use claw to spend energy before power-shifting because while you don't have enough energy for a shred you also don't want to be wasting any energy'; so, for the purposes of min/maxing your damage you will want to become accustomed to tracking your energy ticks and recognizing when to use claw for a DPS increase.
Multi-Target
地精工兵炸药
: Like most classes, your highest AoE damage ability will actually come in the form of an explosive provided by engineering. While you can't use this ability in Cat Form, it is certainly worth using in a dense cluster of enemies.
飓风
: Oddly enough, this ability is actually pretty good in an AoE situation, you can deal out some significant nature damage if there are enough mobs gathered together. It's also worth mentioning that this is the best attack speed slow debuff in the game.
Learning Feral Druid Spells and Feral Druid Spell Ranks
Instead of having abilities passively grow in power as your character levels up, in Classic WoW each ability is split out into many ranks. That means that most Feral Druid abilities will require you to visit a Feral Druid Trainer in order to learn higher ranks as you level up. Some abilities even have special ranks, only learnable via special tomes found around the world.
As you level to 60 in Classic WoW, new abilities will unlock every two levels. In order to train them, you must visit a
Feral Druid Class Trainer
, usually located in a major city. In this rotation guide, when talking about abilities, it is usually implied that we’re talking about the max rank unless stated otherwise.
However, in our Classic WoW Spell database, you can browse all available ranks for Feral Druid abilities, seeing what level you can train each rank at, as well as how much damage each one does.
Click here to see all class ability ranks for your Feral Druid
Shapeshift Forms
Druids have various shapeshift forms that enhance their offensive and defensive capabilities:
巨熊形态
: This will be your tank form, it provides you with a 360% armor increased, a boost to your health, and access to a variety of bear-only abilities.
猎豹形态
: This form mimics the playstyle of a dagger-rogue, you have a very fast attack speed, a bonus to your attack power, and access to a variety of cat-only abilities.
旅行形态
: Travel Form increases your movement speed by 40%, it's only usable while outdoors and you can't cast any spells in this form, but you're quite fast.
水栖形态
: Similar to travel form, this one increases your swim speed by 50%, it's only usable while in water, and you can't cast any spells in this form.
枭兽形态
: Moonkin form is the 31 point Balance talent, it increases you and your party member's spell crit by 3% as well as gives you a 360% armor increase. It's also important to note that you can only use Balance spells in this form.
Offensive Abilities
槌击
: This is going to be your main ability as a bear, and it is going to be the key to your threat generation.
挥击
: This is another bear form ability that swipes up to 3 enemies in front of you.
爪击
: This ability is one of your combo point generators as a cat.
撕碎
: A powerful attack that can only be used behind your target, requires cat form. This ability generates combo points.
扫击
: An attack that deals initial damage and applies a DoT, generates one combo point.
毁灭
: This is the cat form version of
伏击
, you must be stealthed and behind your character.
撕扯
: One of your finish moves in cat form; this applies a DoT that power grows with each combo point you spend.
凶猛撕咬
: Another finishing move for cat form; it does high damage and increases based on how many combo points you spend.
愤怒
: In caster form, this is your quick cast and spammable ability, it's the spell you begin with at level 1 when you first log into your druid.
月火术
: An instant cast spell that deals initial damage and applies a DoT.
星火术
: A long cast time spell that does high burst damage.
虫群
: The 11 point restoration talent is an instant cast DoT attached to a 2% hit reduction.
飓风
: The former 31 point Balance talent is quite good; it is a channeled spell that summons a storm that does massive AoE damage to enemies in the targeted area.
Defensive Abilities
树皮术
: This ability reduces incoming physical damage and makes you immune to pushback. Unfortunately, you can't cast this in shapeshift form so you'll have to preemptively use it as a bear tank.
自然之握
: Nature's Grasp puts a buff on you that will be consumed when someone damages you and applies an appropriate rank of entangling roots to them.
挫志咆哮
: A roar that reduces nearby enemies' attack power.
Utility Abilities
野性赐福
: This is your class-specific buff, it can be improved by talents.
荆棘术
: This short-duration buff will reflect damage to enemies who attack you; it is quite useful for generating threat.
清晰预兆
: This 11 point Balance talent is great for Feral Druids; it gives your auto attacks a chance to proc free abilities.
解除诅咒
: Druids are one of the few classes that can dispel curses.
驱毒术
: Abolish poison applies a buff that cleanses poisons over time.
复生
: In Classic World of Warcraft Druids are the only Class with a battle-res, although warlocks can preemptively Soulstone an ally.
纠缠根须
: This ability allows you to root someone in place, great for PVP and even can be used to CC mobs in a dungeon.
精灵之火
: Faerie Fire is one of the best armor debuffs in the game, making having one druid in your raid very valuable.
挑战咆哮
: Forces all nearby enemies to attack you for a short duration.
低吼
: This is the bear version of Taunt.
安抚动物
: This ability is a beneficial utility spell; it allows you to skip certain mobs in dungeons and even raids.
重击
: A bear form stun; talents can increase the duration of the stun.
激活
: Innervate is one of Druid's most iconic abilities; it will greatly increase the mana regeneration of whoever you give it to.
Debuffs in Classic WoW
Be mindful when using Feral Druid spells that apply debuffs on enemies that they may only have 16 debuffs on them at a time, including raid bosses. With this limitation, usually large raid groups will assign specific players to apply certain debuffs, while others refrain from using them. Learn more about Debuff management in Classic and what are the sought-after debuffs for a raid in our
Classic Debuff Management Guide
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Stats
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评论
评论来自
Valkmore
Any chance you could tell me: When power shifting and getting combo pts up..... if after 4 shreds (2 power shifts) if I'm not at 5 combo pts. should I wait to get 5 before Fer. Bite or just go at 4?
I've heard differently from two people who have played the class extensively.
The argument of settling for 4 was that I should have a high crit chance 25% in pre-bis blues, so far more later in the game, thus the likelihood of getting 2 combos and thus generating a useless combo pt is a dps loss compared to just going at 4. Also, time and mana efficiency to get to 5 if you don't on your 4th shred (ie- no crits).
Just curious if you had any thoughts on when to use Fer. Bite.
Cheers
评论来自
ReelJV
With the two specs you listed, it may be nice to do a rotation when using each spec. Or just a section for using Wolfshead helm and when not.
评论来自
ReelJV
With the two specs you listed, it may be nice to do a rotation when using each spec. Or just a section for using Wolfshead helm and when not.
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