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TBC Feral Druid DPS Guide – Best Races, Professions, Builds - Burning Crusade Classic 2.5.1
来自 NerdEgghead
[Last Updated]:
2021/07/30
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Welcome to Wowhead's Feral Druid DPS TBC Class Guide, updated for of Burning Crusade Classic! This guide will help you to improve as a DPS Feral Druid in all aspects of the game, improving your knowledge to face the hardest Dungeons and Raids from The Burning Crusade Classic.
Throughout this guide, we will cover many different aspects to increase your Feral Druid expertise, including concepts like Feral Druid talents and talents builds, Feral Druid BiS gear choices, Feral Druid stat priorities, Feral Druid consumables, Feral Druid gems, Feral Druid enchants, among many other aspects of your class and specialization. Make sure to navigate to other pages of the guide to find more in-depth information, as each works as a knowledge hub for their subject.
Our Feral Druid guides are always updated with the latest information from in-game experience, theorycrafting, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Feral Druid guides for Phase 4, make sure to browse the
Navigation Bar
below, and our list of
Guide Navigation
just beneath the
Table of Contents
.
Overview
Leveling (1-70)
Starter Guide
Talents & Builds
BiS Gear
Rotation & Abilities
Stats
Gems & Enchants
Buffs & Consumables
Addons
Macros
Pre-Patch Builds
PvP
About the Author
I am an avid Classic WoW fan and theorycrafter with roots back in retail TBC. I mained a warlock during TBC and Wrath, and frequented the Elitist Jerks theorycrafting forums back then as a lurker. One of my favorite aspects of the game was the offline effort to model and understand each spec in order to optimize performance. I currently main a feral druid in Classic, and have taken a more active role in theorycrafting the spec. I create sim tools and stat weight calculators for tanking and cat DPS, and am a moderator on the
druid class Discord
where we collaborate on these tools and help out players of all skill levels (ranging from casual players to competitive speedrunners) with gearing and playstyle decisions. Feral druids are in an exciting spot in Classic for tanking especially, as the predominant meta around gearing has been reshaped by the Classic community compared to vanilla and private server expectations. I am excited to continue furthering our understanding of feral druids in TBC Classic, and we already have sim tools we're working on to that end. Come join the druid Discord if you'd like to participate!
Druid Class Overview
If you wish to learn more about this class, including the PvE viability of other specializations, basic classic mechanics, strengths, weaknesses, tier sets, and class trainer locations, please read our Druid Class Overview linked below:
Druid Class Overview
Changes for Feral Druid DPS in Burning Crusade
Changes to existing abilities & talents
猎豹形态
—The mana cost of shapeshifting has been reduced to 35% of base mana, compared to 55% in vanilla.
强化撕碎
—Renamed to
撕碎攻击
, and now reduces the energy of
撕碎
by 18 rather than 12.
血之狂暴
—This talent has been merged into
原始狂怒
, allowing feral druids to max out both the bear and cat crit talent in a single build.
野蛮暴怒
—No longer boosts
重殴
or
横扫
but now boosts
裂伤(豹)
, changing it from primarily a bear talent in vanilla to exclusively a cat talent in TBC.
野性之心
—In cat form, this talent changes from boosting Strength by 20% to boosting Attack Power by 10%. This is a significant buff to cat DPS, as the talent now boosts
all
sources of Attack Power, including Agility and raw AP on gear.
兽群领袖
—The party aura provided by feral druids is increased from 3% to 5% crit.
武器平衡
—Merged with
强化治疗之触
and moved to the Restoration tree as the new
自然主义
talent.
自然变形
—Moved from Balance to Restoration tree.
清晰预兆
—Moved from Balance to Restoration tree, and duration increased from 10 minutes to 30 minutes.
As evidenced by the above changes, the druid talent tree has been significantly pruned down in TBC, with many talents merged together and moved closer in proximity to one another. As a result, feral druids have to make essentially zero compromises to achieve both optimal cat DPS performance and optimal bear tanking performance in a single build.
New abilities & talents
裂伤(豹)
—Powerful new debuff which buffs both
撕碎
(the primary combo point generator) and
割裂
(the primary finishing move) by 30%.
割碎
—New PvP finishing move that can be used in conjunction with other crowd control abilities to stunlock a target, and also allows the druid to interrupt spell casting from
猎豹形态
.
适者生存
—Straight 3% buff to all primary stats.
强化兽群领袖
—Provides periodic healing to the feral druid's physical DPS group. Adds more utility to the hybrid spec but not amazing.
狩猎天性
—Increases crit damage multiplier from 2
x
to 2.2
x
, providing a substantial DPS boost.
强烈
—Allows mana regeneration to take place while powershifting, which significantly increases the duration over which a powershifting rotation can be sustained before going oom.
All of the new TBC talents provide a straight buff to the damage output and utility of feral druids in a raid environment, making cat DPS more competitive with other melee classes.
Viability of Feral Druid DPS in Burning Crusade PvE Content
Feral druids are in an excellent place for tanking in TBC, but as a DPS spec feral is unfortunately still quite lackluster. On the plus side, feral DPS is significantly buffed relative to other melee classes in TBC compared to vanilla, and the gap in performance between a warrior or rogue and a feral druid drops from more than 30% in vanilla to less than 10% in TBC. However, feral DPS remains quite mediocre relative to the top DPS specs such as hunters and warlocks. This is not necessarily a bad thing, as several hybrid specs in TBC are expected to perform much worse than ferals: shadow priests, balance druids, and retribution paladins for example. However, these specs all bring valuable raid and group utility which justifies their inclusion in competitive raid comps:
暗影之波
and
吸血鬼之触
from shadow priests,
强化精灵之火
from moonkins,
强化十字军圣印
and
强化圣洁光环
and Blessings from ret paladins, etc. By comparison,
兽群领袖
from feral druids is a much weaker buff as it benefits only a single party, and the Mangle debuff primarily benefits the feral with only a minor impact on rogue and warrior DPS. As a result, the absence of strong raid utility makes it difficult to justify bringing a pure DPS feral in a competitive raid comp given its middle-of-the-pack DPS output. In a speedrun setting, the difference between a feral and a DPS warrior is further amplified since cats lack any form of cleave whatsoever, crippling their multi-target output on trash (which constitutes the large majority of time in a speedrun). It should be noted, however, that despite being a mediocre pure DPS spec, when used primarily as a tank, ferals have by far the highest DPS output of all tank specs when not actively tanking, as cat DPS massively outclasses protection warriors/paladins.
Strengths of Feral Druid DPS in Burning Crusade
More competitive personal DPS
TBC buffs feral cats in a number of ways to make their DPS output more competitive with rogues and warriors. First, TBC adds
裂伤(豹)
to the cat rotation, which provides a 30% buff to almost all yellow damage, including both
撕碎
(the primary combo point generator) and
割裂
(the primary finishing move). Second, the change to
野性之心
and the addition of
适者生存
means that cats scale a lot better with gear and raid buffs than they did in vanilla. Specifically, the majority of physical DPS gear in TBC is loaded with high amounts of Agility and raw Attack Power, so cats scale better from these pieces than other classes. Third, the quality of feral gear in TBC is vastly improved compared to vanilla, as Blizzard finally figured out how to properly itemize feral druids. There are finally feral tier sets from each raid, and the offset pieces are also much stronger and more plentiful compared to Classic, where feral druids in Phase 6 are still wearing primarily AQ40 gear. Most importantly, TBC massively buffed feral attack power (FAP) weapons so that the FAP values more closely tracked weapon DPS for melee classes. As a reference point, the best non-legendary FAP weapon in Classic is
神圣其拉战锤
with only 280 FAP, while the entry level TBC pre-raid staff
自然愤怒法杖
has a whopping 712 FAP.
More sustainable powershifting
TBC more or less completely solves the mana issues which cats suffered from on longer fights in vanilla. Powershifting was one of the most mana intensive DPS/healing rotations in all of Classic, costing 479 mana every 4 seconds in vanilla with 3/3
自然变形
. Thankfully, in TBC, the greatly expanded debuff limit allows for regular use of
智慧审判
in raids, which cats benefit from more than any other DPS spec due to their extremely fast 1.0 second swing timer. JoW provides an equivalent of 185 mp5 for cats, expanding their effective mana pool by 6660 on a 3 minute fight. In addition, the new
强烈
talent enables spirit-based mana regeneration to continue while powershifting. Finally, the introduction of
魔能法力药水
adds a much stronger consumable which makes mana a non-issue even on longer fights. Unlike traditional mana pots,
魔能法力药水
can be popped almost immediately at the start of an encounter for maximum uptime, and it is perfectly suited for ferals since the damage/healing debuff is irrelevant.
Excellent party synergy
In an optimized raid, feral druids are best placed in a group with an Enhancement shaman, 2-3 hunters, and optionally a Fury warrior. These classes all synergize extremely well with one another: the enhancement shaman and fury warrior boost the group's attack power with
怒火释放
and
统御之力
, the feral druid boosts the group's critical strike chance with
兽群领袖
, and each Beast Mastery hunter provides a 3% overall damage boost from
凶猛灵感
. These three types of buffs scale wonderfully with one another: AP boosts the value of crit and vice versa, multiplicative damage boosts scale both AP
and
crit, and
兽群领袖
also buffs the hunters' pets to improve the uptime of
凶猛灵感
. This highly optimized group is also likely to be funneled multiple
嗜血
s, so DPS classes will be clamoring to get into the feral druid's group if one is brought to the raid.
Weaknesses of Feral Druid DPS in Burning Crusade
Limited uptime from raid mechanics
Uptime on boss fights is a serious issue for all melee DPS classes in TBC, and is a big reason why melee takes a back seat to ranged DPS for the majority of the expansion. Many raid bosses have mechanics which force DPS to move out of melee range for a period of time, during which no damage can be done. For example, the
能量衰弱
mechanic on the
玛克扎尔王子
encounter forces melee to run far out of melee range to avoid getting one-shot from a subsequent
暗影新星
. Similarly, melee are significantly disadvantaged on the
屠龙者格鲁尔
encounter, as
洞穴震颤
s often spawn on top of Gruul and melee may need to run out repeatedly in preparation for
大地冲击
. The ubiquity of these mechanics across all TBC raids means that only a fraction of the maximum DPS potential of a feral druid can be realized in practice.
Feral druids suffer from reduced uptime even more than rogues on a relative basis. Both classes fully lose their auto-attack (white) damage when out of range, but rogues are able to recover some of the lost DPS from special (yellow) abilities by pooling energy when moving and then dumping it when back in range. This works because rogue DPS is
energy limited
, meaning that the standard DPS cycle involves waiting for energy ticks prior to using abilities, and therefore the energy can be saved up to recover lost DPS. In contrast, feral DPS is
GCD limited
, since powershifting allows cats to expend energy at a uniform constant rate and regenerate it instantaneously. As a result, cats benefit very little from pooling energy and lose almost all of their potential yellow damage when out of range.
Lack of cooldowns
Rogues and warriors possess a number of offensive and defense cooldowns which can be used to mitigate raid mechanics, capitalize on periods of high uptime, or amplify temporary buffs such as
嗜血
or on-use trinkets. For example, rogues can make use of
消失
and
暗影斗篷
to trivialize certain raid mechanics, as can warriors with
狂暴之怒
. Likewise, these classes can leverage offensive cooldowns like
鲁莽
,
死亡之愿
, and
冲动
to compensate for reduced fight uptime by concentrating damage output in periods of high uptime. In contrast, feral druids possess zero offensive or defensive cooldowns, and their DPS rotation is completely static with the exception of on-use trinkets. While this does mean that feral DPS is much more consistent across the entirety of a Patchwerk-style fight than other classes, it creates a significant disadvantage relative to other melee DPS classes in a dynamic raid environment.
Lack of cleave damage
While the single target DPS of feral druids is significantly improved in TBC (see above), their multi-target output remains as abysmal as it was in vanilla. Feral cats lack any AOE or cleave abilities in their toolkit, so their multi-target rotation is exactly the same as the single-target rotation, with targets focused down one at a time. Even bears were given a significantly buffed
横扫
to use in cleave tanking situations, but cats unfortunately received no love from Blizzard on this front. This deficiency does not matter very much in guilds that are raiding casually or focusing on boss parses, as it primarily impacts DPS output on trash mobs. In a competitive speedrun setting, however, trash constitutes the majority of time spent clearing the instance and is usually pulled in sizable packs, so a lack of cleave damage cripples the value of a feral cat in that context. As a result, even when bringing a feral druid who will primarily DPS on boss fights, it is best to leverage the feral as a tank rather than as a DPS for trash.
Class Mechanics for Feral Druid DPS in Burning Crusade
Energy
Energy is the primary resource used by feral druids when DPSing. Unlike mana, which is both consumed and regenerated very slowly on the timescale of a full encounter, energy is regenerated and dumped extremely quickly similar to rage. Unlike rage, however, the base rate of energy generation is constant and not tied to outgoing or incoming damage. Just as in vanilla, energy in TBC Classic is regenerated on a fixed 2 second tick, with 20 energy gained each tick up to a maximum of 100. This tick operates independently from player casts / GCDs, but in practice, the DPS rotation syncs up with the tick cycle since the player will often need to wait for a tick prior to casting their next ability. The energy regeneration mechanic places a hard limit on the frequency with which special abilities can be cast by rogues or cats,
unless
the regeneration rate can be manipulated somehow (see below).
Powershifting
Powershifting is
the
mechanic which makes feral DPS competitive with other classes, and is the most important technique to master when playing a feral druid for the first time. The idea behind powershifting is to circumvent the standard limitation on cast frequency for energy users by enhancing the energy regeneration rate beyond the standard tick of 20 energy every 2 seconds. Feral druids leverage two unique and powerful tools which synergize to make this possible: (1) the
激怒
talent, which instantly generates 40 energy when shifting into cat form, and (2) the quirky level 40 item
狼头之盔
, which boosts this from 40 to 60 energy each shift. This means that when a feral druid has expended all of their energy, rather than waiting for 4 seconds (2 energy ticks) to regenerate enough energy for another cast, the druid can instead shift out of cat form and then back into cat form to end up with 60 energy right away. In vanilla and TBC, canceling a shapeshift form does not incur a global cooldown, but shifting
into
a form does incur a 1.5 second GCD. Therefore, a powershift effectively generates energy at a rate of 40 energy per second, which is 4 times higher than a standard energy tick! Moreover, since the shift can be performed instantaneously with the help of a powershift macro, the server never "sees" you out of form and the cat swing timer just proceeds as usual.
A typical powershift cycle is illustrated below using the example of two
撕碎
casts, each costing 42 energy:
Time in seconds
Action/Event
Final Energy
0
Powershift
60
1
Energy Tick
80
1.5
GCD ends, cast Shred
38
2.5
GCD ends, wait
38
3
Energy Tick
58
3
Cast Shred
16
4
GCD ends, powershift
60
This cycle allows 2 Shreds to be cast every 4 seconds, with only 16 energy wasted each cycle. In contrast, if we wanted to cast two Shreds the conventional way without powershifting, the DPS cycle starting at the end of the above would look like this:
Time in seconds
Action/Event
Final Energy
0
GCD ends, wait
16
1
Energy Tick
36
3
Energy Tick
56
3
Cast Shred
14
4
GCD ends, wait
14
5
Energy Tick
34
7
Energy Tick
54
7
Cast Shred
12
8
GCD ends, wait
12
Notice that without powershifting, it takes 8 seconds to cast the same 2 Shreds! This is why powershifting is such a critical tool for feral DPS: it effectively doubles the rate at which special abilities can be cast.
Mana Management
Powershifting is the key tool which enables the feral DPS rotation, but it also costs a lot of mana. At level 70, each powershift costs 581 mana when fully talented with 3/3
自然变形
. Since shifts can occur as often as once every 4 seconds, this can very quickly deplete a feral druid's small mana pool, since ferals wear pure melee DPS gear with very little Intellect on it. Therefore, the key to sustaining a powershift rotation is efficient usage of mana consumables and cooldowns.
Mana users can take advantage of both the potion cooldown and the Healthstone cooldown for mana regeneration. The optimal potion to use in mana-constrained fights is
魔能法力药水
, with
超级法力药水
as a budget option. The Healthstone cooldown does not have any new mana consumables in TBC, so
黑暗符文
and
恶魔符文
are still the best options. For maximum uptime, the Dark/Demonic Rune should be popped as soon as 1500 mana has been spent so as to start the cooldown ticking quickly without wasting any mana, and likewise for mana potions. Note that these consumables cannot be used in cat form, but can be integrated into powershift macros so that no unnecessary GCDs are wasted. On longer fights where the two mana consumables alone are insufficient to sustain the DPS rotation in conjunction with the available raid buffs/debuffs, then
激活
can be precast right before engaging the boss to further increase the effective mana available for shifting. Finally,
make sure to ask for
智慧审判
to be applied on the boss
when you are DPSing, as it makes a night and day difference for a feral druid's sustainability on long fights.
Best Races for Feral Druid DPS in Burning Crusade
Race
德鲁伊
猎人
法师
圣骑士
牧师
潜行者
萨满祭司
术士
战士
人类
矮人
暗夜精灵
侏儒
德莱尼
兽人
亡灵
牛头人
巨魔
血精灵
Alliance
The only race option for Alliance druids is Night Elf.
Horde
The only race option for Horde druids is Tauren.
Alliance Races for Feral Druid Tank in Burning Crusade
暗夜精灵
自然抗性
: Nature Resistance increased by 10.
精灵之魂
: Transform into a wisp upon death, increasing movement speed by 50%.
迅捷
: Dodge chance increased by 1%.
影遁
: Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Night Elf Rogues and Druids with Shadowmeld are more difficult to detect while stealthed or prowling.
Unfortunately, none of the Night Elf racial abilities are relevant for feral DPS in a PvE environment. There are no nature resistance fights in TBC raids so
自然抗性
doesn't add any value,
影遁
is a PvP / open world ability, and although
迅捷
is great for bear tanking, it does not add any value in a DPS setting.
Horde Races for Feral Druid Tank in Burning Crusade
牛头人
栽培
: Herbalism skill increased by 15.
耐久
: Total Health increased by 5%.
自然抗性
: Nature Resistance increased by 10.
战争践踏
: Stuns up to 5 enemies within 8 yds for 2 sec.
Horde feral cats have it slightly better than the Alliance, as
耐久
is beneficial even in a DPS role due to the large amount of raid damage present in later TBC raids. None of the Tauren racials are directly beneficial to a feral's DPS output, however.
Specializations for Feral Druid DPS in Burning Crusade
Feral druids specialize deep into the feral tree, with only a limited number of talent points spent elsewhere. This section will describe the overall benefits of each tree in the context of feral DPS.
Balance
The optimal PvE talent build for feral druids does not take any points in the Balance tree. This contrasts with vanilla, where a typical hybrid feral DPS spec was 14/32/5, with 14 points taken in Balance for
武器平衡
,
自然变形
, and
清晰预兆
. In TBC, all three of these powerful talents were moved to the Restoration tree, making Balance effectively useless for an optimized feral PvE build. For a PvP focused feral druid, just a single point in Balance is taken for
自然之握
.
Feral
The overwhelming majority of useful talents for feral druid DPS and tanking are found in the Feral tree. The TBC Feral tree is tightly optimized with lots of overlapping cat and bear talents, so the exact same build can be used for both roles without making any compromises. For DPS specifically, the most important "existential" Feral talents are
凶暴
,
撕碎攻击
, and
裂伤
, as the DPS rotation cannot even be executed without these. The next set of highly valuable DPS talents are:
锋利兽爪
,
猛兽攻击
,
野性之心
,
适者生存
,
兽群领袖
, and
狩猎天性
. The presence of so many highly impactful talents deep into the Feral tree constrains any feral talent build to invest heavily in this tree rather than hybridizing. Two lower impact DPS talents are
野蛮暴怒
, since Mangle is cast infrequently, and
原始狂怒
, since the TBC rotation typically spends more time than needed at 5 combo points while waiting for Rip to expire.
For a PvP focused feral druid,
野性本能
,
野蛮冲撞
,
治愈本能
, and
原始坚韧
are important talents to take which aren't relevant for PvE DPS. Note that even a PvP feral build needs to heavily invest in the Feral tree in order to pick up
裂伤
. As a result, the popular
野性之心
+
自然迅捷
hybrid feral build from vanilla is not used in TBC due to the importance of Mangle.
Restoration
The Restoration tree contains a number of critical talents for feral DPS:
激怒
is the backbone of the powershifting rotation and is non-negotiable, and the straight 10% total damage boost from
自然主义
is worth many other talents combined. In addition to these essential talents,
自然变形
and
强烈
do not directly impact DPS on a short timeframe but are highly impactful for sustaining the powershifting rotation on longer fights. Finally,
清晰预兆
is also a great DPS talent, as Omen procs can allow for an additional ability to fit into the powershift cycle, but is less critical than the others.
Best PvE Spec for Feral Druid DPS in Burning Crusade
The best PvE talent build for feral druids is
0/44/17
, and is optimized for both tanking and DPS simultaneously without compromising on either front. This build takes every single Feral talent except for
野性侵略
, which is not needed since
割裂
is used instead of
凶猛撕咬
as a finishing move in TBC, as well as
野蛮冲撞
,
治愈本能
, and
原始坚韧
, which are not relevant for PvE DPS. Every other talent in the Feral tree provides either DPS or tanking value and should be taken for PvE, since one of the primary benefits of feral druids in TBC raids is the ability to perform either role equally well. The most important talents for DPS specifically are listed in the "Feral" section above. However, there really isn't much of a choice between these talents regardless, since 41 points are required to pick up
裂伤
and the ideal build contains only 3 additional points beyond that.
In the Restoration tree, this build takes
激怒
,
自然主义
,
自然变形
,
强烈
, and
清晰预兆
. These talents encompass everything in the Restoration tree that would be beneficial for feral DPS, and can be acquired without wasting points on any "pure" Restoration talents.
This build lacks a single talent that doesn't directly benefit the PvE performance of a feral druid, which is a testament to how tightly optimized the druid talent trees are in TBC compared to vanilla. Additionally, almost all of the key cat talents are also key bear talents:
凶暴
,
裂伤
,
锋利兽爪
,
猛兽攻击
,
野性之心
,
适者生存
,
兽群领袖
,
狩猎天性
, and
原始狂怒
.
Best Professions for Feral Druid DPS in Burning Crusade
In this section, recommended professions are divided into two categories: (1) professions which are valuable for the entirety of TBC, and (2) professions which
become
valuable in later phases. It is important to stress that in TBC, none of the personal profession benefits for feral druids are so overpowered that you can't compete successfully without them. So don't stress out about picking the absolute optimal profession choice, as all of the options listed below are perfectly fine even at a high level of play.
Best Consistently Valuable Professions
Engineering
Pending additional changes to how
战斗之鼓
are implemented, feral druids will be exempt from taking Leatherworking during the initial phases of TBC. The planned addition of a
耳鸣
debuff to TBC Classic means that each party can only benefit from a single Leatherworker, since the maximum achievable drum uptime will be 25% with the debuff in place. Feral druids are the worst choice of drummer in a physical DPS group, as the early version of the drums have a cast time and cannot be used while shapeshifted, making them very inefficient to use for ferals. As such, the best possible use of that available cooldown in a raid environment would be
超级神风炸药
from Engineering. Especially in a speedrun environment, sappers are a strong DPS cooldown on AOE trash packs, and partially compensate the lack of cleave damage in the feral toolkit. In addition,
侏儒作战小鸡
scales to level 70, and the expanded buff cap in TBC makes stacking of
作战鸣叫
buffs even more desirable than it is in Classic currently. TBC also adds the
侏儒喷火炮台
consumable to the Engineering toolkit, which is reported to add an extra 40 single target DPS while active, and much more than that in cleave scenarios. The combination of sappers, flame turrets, and the battle chicken make Engineering easily the highest overall raid value profession early on. For personal gearing, however, Engineering does not offer much to feral DPS druids, as the crafted helm
死亡一击护目镜X11型
cannot be used due to
狼头之盔
and the Stamina trinkets are only useful for tanking.
Enchanting
Enchanting is required for the exclusive ring enchants
附魔戒指 - 打击
and
附魔戒指 - 属性
. These enchants are the highest overall value add from a profession in TBC, as they are relevant across all content phases and effectively turn a Phase 1 quality ring into a Phase 2 quality ring. In retail TBC, these enchants remained active after dropping the profession, so the
optimal
strategy was to relevel and drop Enchanting each time you got a ring upgrade. For TBC Classic, however, Blizzard has implemented a change which requires the Enchanting profession to be permanently maintained in order for the ring enchants to work.
Best Late Game Profession Swaps
Leatherworking
Pending additional changes to how
战斗之鼓
are implemented, Phase 4 of TBC Classic marks the introduction of
强效战斗之鼓
, which can be used while shapeshifted without a cast time. Therefore, feral druids can use these new drums efficiently, and are thus viable candidates for the single Leatherworker that is required in each party (due to the
耳鸣
debuff). In their final form, drums are by far the highest raid DPS consumable in TBC, so one member in each party should absolutely take Leatherworking to use them at their maximum uptime of 25%. Feral druids should coordinate with their raid team to determine whether they should swap to Leatherworking in Phase 4 to be their group's designated drummer. For ferals looking to parse, it should be noted that drumming for a raid group makes it significantly more likely that the feral druid will stay in the group when shamans are swapped in for
嗜血
chaining, which scales multiplicatively with the haste from drums. Unfortunately, Leatherworking does not offer any personal DPS benefits to feral druids other than the drums themselves.
Jewelcrafting
Early on in TBC, Jewelcrafting is a fairly mediocre profession from a min-max point of view, as it offers only a handful of unique gems (which are not outstanding for feral DPS) and a few on-use trinkets which do not compete with Phase 1 alternatives. In Sunwell, however, Jewelcrafters can craft the BoP necklace
硬化氪金项链
, which is best in slot for the phase by a significant margin.
Burning Crusade Classic Professions Overview
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