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Drest'agath - Ny'alotha Raid Strategy Guide
来自 FatbossTV
[Last Updated]:
2020/03/13
变更日志
补丁:8.3.0
目录
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This guide provides tips and strategies for defeating the Drest'agath encounter on Normal Difficulty in Ny'alotha, the Waking City. Changes to the fight for the other difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.
Drest'agath is a single phase encounter in which the raid has to fight multiple tentacles that spawn in waves throughout the fight. Players need to kill adds to gain the
虚化脓液
debuff, which allows them to bypass Drest'agath's
畸变再生
healing. Co-ordination and a good understanding of boss mechanics are key to countering and defeating this difficult encounter.
Mythic Drest'agath Guide
Drest'agath is a boss that is unlocked after defeating
Maut
and
Prophet Skitra
. After defeating both
Shad'har
and Drest'agath, the
Il'gynoth
encounter is unlocked.
Mythic Drest'agath World Firsts
Drest'agath Loot
Below are the armor and weapons from Drest'agath:
玛寇瓦,心灵切削者
- The weapon always comes with the
灵光一闪
corruption effect, which increases your character's corruption by 20.
脓液之刺指环
扭动的德雷阿佳丝碎片
深渊霸权手套
嗫语真言腰带
勾脊腿甲
哈舍斯,沉眠者之矛
Learn more in the
Drest'agath Loot Guide
.
Drest'agath Quick Tips
Drest'agath
Pick up
虚化脓液
orbs from dead adds to deal damage that bypasses the bosses
畸变再生
.
Tanks should taunt after each
动荡之种
cast and let the debuff expire on adds.
Move away from tanks when they are afflicted with
动荡之种
.
Make sure that one tank is always within melee range of the boss to prevent
虚空之握
from triggering.
Move away from enemies casting Entropic Crush.
Quickly identify the direction of the
虚空闪耀
beam and move out of it.
Quickly move away from your allies when afflicted with
狂乱低语
.
Kill adds before looking to do damage to the boss.
Appendages Adds
Move out of the
碾压重击
zone when fighting the
德雷阿佳丝的触须
. Melee should prioritize killing this add.
Avoid the
时空裂痕
zone that travels out from the tentacle during
苦痛挣扎
.
Be spread 4 yards to avoid the splash damage from the
酸液溅射
cast when fighting
德雷阿佳丝之喉
adds.
Dodge the
脊刺喷射
rings around the maw during
苦痛挣扎
.
Interrupt the
精神鞭笞
and dodge the
崩塌
swirlies during
苦痛挣扎
when fighting the
德雷阿佳丝之眼
adds.
Drest'agath General Abilities
畸变再生
Drest'agath will constantly heal for 9.7 million health every 5 seconds, making all damage done to the boss pointless.
Players who are afflicted with
虚化脓液
will deal damage to the boss that she cannot heal
.
Several
虚化脓液
orbs drop from each of the appendage adds that spawn throughout the fight in waves.
The raid should kill all appendage adds in a wave before standing in a
虚化脓液
. This will grant them a 30 second debuff which allows them to deal unhealable damage to Drest'agath.
If an appendage add dies far before others, the
虚化脓液
it drops may despawn, so players may want to use these to hit the boss for 30 seconds and then help finish off any remaining adds in a wave.
Adds drop
虚化脓液
orbs upon death. Soak them to be able to damage the boss.
苦痛挣扎
Each time an appendage add is killed,
肢解
is triggered which grants the boss 20 agony over 4 seconds.
Upon reaching 100 agony, the boss will cast
苦痛挣扎
, dealing moderate nature damage to the entire raid every 2 seconds over 10 seconds.
Healers she keep a close eye on how much agony the boss has, as to be ready to heal the raid when the
苦痛挣扎
spell begins.
This also triggers any alive tentacles to cast a special Agony Ability. These abilities are discussed in each adds respective sections.
动荡之种
Every ~18 seconds that boss will apply
动荡之种
to the tank.
This 10 second debuff deals high damage every 2 seconds and explodes in a
动荡爆炸
upon expiration.
This explosion deals a large burst of shadow damage to all players and appendage adds within 13 yards.
All targets hit have all damage taken increased by 60% for 15 seconds.
Once a tank gains the
动荡之种
debuff, the other tank should taunt. The debuffed tank should then stand near a group of appendage adds or a single high priority add.
Players should give this tank space, as they do not want to also be hit by the
动荡爆炸
.
Once the detonation has occured, the tank should return to the boss and be ready to taunt when the
动荡之种
is applied to the other tank.
During taunt swaps, the boss must always have a tank in melee range, as the boss is immobile and will hit any nearby player if a tank isn't within range.
If no players are within range, the boss will
虚空之握
the tank to her location, stunning that tank for 5 seconds.
Tanks: Stand on adds when you have
动荡之种
to increase the damage they take!
Drest'agath Duplicated Abilities
The boss has three abilities that cause a certain appendage add to duplicate the spell.
熵能裂击
After a 4 second cast, the boss deals a large burst of shadow damage to the entire raid. This damage falls off with distance.
Any active
德雷阿佳丝的触须
appendage adds duplicate this spell.
All players want to generate distance between themselves and any of the damage sources, ideally at least 20 yards.
Tanks should also move away from the boss. They will not trigger
虚空之握
as long as they return to her within a few seconds.
Move away from the boss and any Tentacles when
熵能裂击
is cast!
虚空闪耀
The boss will face the direction of a random ranged player and charge up a beam over 3 seconds.
Once the cast completes, the boss channels a beam at that location which deals high shadow damage every 0.5 seconds over 4 seconds.
Any active
德雷阿佳丝之眼
appendage adds duplicate this spell, each choosing their own target.
Players can identify the direction of the beam during the initial the cast by looking at the direction the boss or any Eyes of Drest'agath are facing.
Everybody needs to pay close attention to this, as getting hit by one or two beams for even a short period of time can be fatal.
Move out of the
虚空闪耀
beams as they deal a huge amount of damage!
狂乱低语
A 5 second long debuff applied to a single player which progressively slows the target until they are immobile.
An
不羁狂乱
triggers when the debuff expires, dealing moderate shadow damage and stunning all players within 12 yards for 8 seconds.
This stun is a magic debuff and can be dispelled via any magic dispel, including mass dispel.
Any active Maw of Drest'gath appendage adds duplicate this spell.
Do note: This ability is currently marked as a Heroic mechanic in the in-game Dungeon Journal, however it was present during normal difficulty testing.
Move quickly away from your raid when afflicted with
狂乱低语
.
Players with this debuff should move away from their allies as soon as possible, before the slow limits their ability to do so.
The player should be topped up by the healers and then dispelled as soon as the
不羁狂乱
triggers.
Certain low-mobility classes may not be able to move away from their allies before the debuff expires. Players need to be ready to move away from
狂乱低语
afflicted players in these situations.
Appendages of Drest'agath
This encounter has three different appendage adds that the raid needs to fight in waves.
These adds spawn in at set times and in non-random positions and configurations.
Each add has an Agony Ability which is always cast whenever Drest'agath gains 100 agony and casts
苦痛挣扎
.
德雷阿佳丝的触须
碾压重击
Instead of melee hitting, the tentacle will frequently spawn a zone under a player with threat nearby.
This after 2 seconds this zone explodes, dealing moderate shadow damage to anyone inside.
Players should keep a close eye on where this zone is as to avoid this incoming damage.
If players are struggling to see where the zone is, they can have a look at the tentacle itself, as it will face the direction it is going to slam towards.
The underbelly of the tentacle has a different texture and colour to the rest of its model, making it stand out as long as you pay close attention to it.
This add should be focused down by Melee DPS as a priority, as they have the easiest time dodging this mechanic as movement doesn't reduce their outgoing DPS.
Dodge the purple swirly marked by the
碾压重击
!
Agony Ability:
时空裂痕
When Drest'agath casts
苦痛挣扎
, this add will cast
时空裂痕
.
A zone travels out from the Tentacle in a straight line, dealing damage to anyone nearby every 3 seconds.
9 seconds after appearing, the
时空裂痕
despawns.
Players should try to quickly identify where this zones is so that they can side-step out of its path.
The
时空裂痕
always travels in a straight line which makes it easy to dodge.
德雷阿佳丝之眼
精神鞭笞
This add will constantly channel
精神鞭笞
onto a random player.
This interruptible channel deals moderate ticking shadow damage to the target and slows their movement speed.
This spell should be interrupted as often as possible, as to allow targets to dodge mechanics as well as reducing the overall damage they take.
Agony Ability:
无羁爆发
When Drest'agath casts
苦痛挣扎
, this add will cast
无羁爆发
.
This 9 second long channel spawns a piece of
崩塌
every 3 seconds.
崩塌
marks a random location with a red swirly before landing on it, dealing a large burst of damage to anyone within its 8 yard landing location.
Often the
崩塌
will spawn far away from the raid and will require no attention from the raid. Players just need to be quick to dodge any red swirly circles that are nearby.
Avoid the red zones marked by
无羁爆发
.
德雷阿佳丝之喉
酸液溅射
This add will frequently cast
酸液溅射
on a random nearby player.
This uninterruptible cast deals moderate nature damage to them and anyone within 4 yards.
The targeted player cannot avoid this damage, instead they should just make sure that they are at least 4 yards away from other players.
Any player near a
德雷阿佳丝之喉
should keep spread as to minimise the amount of movement needed to counter this ability.
Melee DPS should prioritise other adds over the
德雷阿佳丝之喉
adds as to help minimise splash damage taken.
Agony Ability:
脊刺喷射
When Drest'agath casts
苦痛挣扎
, this add will cast
脊刺喷射
.
This is a 9 second channel which summons a randomly sized ring of spines every 3 seconds.
Players can see where the spines are by looking at the ground nearby, as the tips of the spines poke out of the ground.
Every 3 seconds a ring of spines will erupt from the ground and deal high physical damage to anyone in the area.
The spines then despawn and a new ring spawns. After the third ring has erupted, the ability will end.
Melee players should avoid being near this add during
脊刺喷射
, as the movement required to dodge the ability will severely reduce output.
Ranged players should stand at least 30+ yards away from any
德雷阿佳丝之喉
, as the ring of spines will not exceed a 30 yard radius.
Players that find themselves near the maw during
脊刺喷射
should try to find a nearby safe spot to avoid the incoming damage.
Dodge the zones or be 30+ yards away from the maw adds whilst they are casting
脊刺喷射
.
Heroic Difficulty
暗影排异
Upon gaining the
虚化脓液
debuff, you gain
暗影排异
which prevents you from gaining it again for 1 minute.
Whenever a player gets
虚化脓液
they need to make the most of it by slamming into the boss for its duration.
Players should avoid accidentally gathering a
虚化脓液
if they do not intend to nuke the boss during the next 30 seconds.
This addition stops specific players from constantly gathering
虚化脓液
debuffs to slam into the boss throughout the fight.
虚空瘴气
The
德雷阿佳丝的触须
appendage add has a constant
虚空瘴气
cloud in a 12 yard radius around it.
This cloud deals moderate damage to any player within it every 3 seconds.
The cloud also acts as line of sight, as players outside can not directly hit any targets inside, and vice versa.
All melee DPS should enter the
虚空瘴气
and kill the add as soon as possible.
One or two high mobility healers should enter the
虚空瘴气
as to maintain line of sight on the players within, allowing them to heal the ticking damage from the
虚空瘴气
.
Players must stand within the
虚空瘴气
cloud to be within line of sight of the
德雷阿佳丝的触须
.
背叛低语
The
德雷阿佳丝之喉
appendage add has a permanent aura called
背叛低语
.
Any player within 10 yards of the add will gain 1 stack of a debuff which absorbs 71,422 healing.
This debuff is applied approximately every 4 seconds, and upon reaching 4 stacks the player will gain the
背叛者
debuff.
背叛者
causes the player to become "hostile to allies" for the rest of the encounter, which eventually will lead to their death.
All players should avoid being within 10 yards of these adds at any given time.
Due to this aura, melee DPS cannot damage these adds reliably. As a result, ranged DPS should prioritise killing these adds as soon as possible.
If a player does accidentally gain the
背叛低语
debuff, healers should look to quickly heal them to remove the debuff.
Mythic Difficulty
Our Mythic Guide has been moved to a different page. We've worked with Hyperion to have a written
Mythic Drest'agath Strategy Guide
!
The only significant Mythic change is that whenever an Appendage of Drest’agath dies, all other Appendages of the same type will trigger their Throes ability. The only difficulty this change adds to the encounter is more mechanics to dodge.
Mythic Drest'agathGuide
Drest'agath Advice for All Classes
Our class writers have written raid information on all specs, covering ideal talent builds and strengths and weaknesses for each spec in a raid environment:
Blood Death Knight Raid Tips
Arcane Mage Raid Tips
Assassination Rogue Raid Tips
Frost Death Knight Raid Tips
Fire Mage Raid Tips
Outlaw Rogue Raid Tips
Unholy Death Knight Raid Tips
Frost Mage Raid Tips
Subtlety Rogue Raid Tips
Havoc Demon Hunter Raid Tips
Brewmaster Monk Raid Tips
Elemental Shaman Raid Tips
Vengeance Demon Hunter Raid Tips
Mistweaver Monk Raid Tips
Enhancement Shaman Raid Tips
Balance Druid Raid Tips
Windwalker Monk Raid Tips
Restoration Shaman Raid Tips
Feral Druid Raid Tips
Holy Paladin Raid Tips
Affliction Warlock Raid Tips
Guardian Druid Raid Tips
Protection Paladin Raid Tips
Demonology Warlock Raid Tips
Restoration Druid Raid Tips
Retribution Paladin Raid Tips
Destruction Warlock Raid Tips
Beast Mastery Hunter Raid Tips
Discipline Priest Raid Tips
Arms Warrior Raid Tips
Marksmanship Hunter Raid Tips
Holy Priest Raid Tips
Fury Warrior Raid Tips
Survival Hunter Raid Tips
Shadow Priest Raid Tips
Protection Warrior Raid Tips
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评论
评论来自
Lantokk
It's hard to tell just from a video, but it looks as though Void Glare from Drest'agath can damage an appendage. If not, then the rest of this post is moot. If so, does Void Glare from an appendage damage the boss? And if so, is said damage permanent? Taking this inquiry yet further, might there be any other abilities that damage the boss in a similar way? It would be an interesting mechanic to allow more flexibility with different group compositions and sizes, something lacking in the otherwise awesome Eternal Palace raid.
评论来自
Ryawy
My group found it helpful to set up all of the markers in a circle around the boss, so when the tanks got the Seed, they could call out colors to indicate which tentacles they were going to drop the 60% debuff on and the DPS could take advantage of it.
Edit: I also noticed that the tentacles seem to spawn in the same place with in each wave, at least on Normal and Heroic, and there are always two tentacles close enough that they can both be hit by the debuff at the same time. Tanks in particular may find this helpful so they can be in place if their Seed is about to go off right as the tentacles spawn. If you picture the room as a clock face
with the door at the 6 o'clock position and the opposite side at the 12 o'clock position
, the two tentacles that always spawn close together spawn first at 9, then at 6, then 3, then 5. Beyond the first four waves, I don't know.
评论来自
Wolfenstein3000
Unable to solo as 437 Destruction lok due to mechanics
评论来自
Jeolene
You can solo this encounter, you must pick up the little voidy colored orbs that spawn on the ground after you kill the tentacle adds, then you can burn the boss down. Don't hesitate to pick up more so you don't suddenly find yourself without the buff.
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