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Class Buffs & Debuffs Guide for WoW Classic Season of Mastery
来自 Wowhead
[Last Updated]:
2021/11/29
变更日志
补丁:1.15.2
目录
评分:
Welcome to Wowhead's Class Buffs & Debuffs Guide for WoW Classic Season of Mastery! This guide will break down the buffs and debuffs provided by each class in a raid environment, which will help maximize your raid's success.
Class Buffs WoW Classic Season of Mastery
Class
Spec
Spell
Modified By
Buff
Druid
All
Increases armor by 285, all attributes by 12 and all resistances by 20.
塞纳里奥
3-piece
Causes 18 Nature damage to attackers.
Balance
Increases spell critical chance by 3%.
Feral Combat
While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.
Hunter
All
Nature resistance increased by 60.
Marksmanship
Attack power increased by 100.
Pet Ability
Extra 28 to 34 damage on your next Physical attack.
Mage
All
Increases Intellect by 31.
Reduces magic damage taken by up to 90 and healing by up to 180.
Increases magic damage taken by up to 75 and healing by up to 150.
Paladin
All
思考者护甲
5-piece
Receives up to 400 extra healing from Holy Light spells, and up to 115 extra healing from Flash of Light spells.
思考者护甲
5-piece
Increases melee attack power by 185.
思考者护甲
5-piece
Reduces threat generated by 30%.
思考者护甲
5-piece
Restores 30 mana every 5 seconds.
审判
3-piece
Gives a 35% chance of ignoring spell interruption when damaged.
审判
3-piece
Increases armor by 735.
审判
3-piece
Increases Fire resistance by 60.
审判
3-piece
Increases Shadow resistance by 60.
审判
3-piece
Increases Frost resistance by 60.
审判
3-piece
Does 20 Holy damage to anyone who strikes you.
Protection
思考者护甲
5-piece
Damage taken reduced by up to 24 and blocked melee attacks cause 35 Holy damage to the attacker.
思考者护甲
5-piece
Increases stats by 10%.
Retribution
审判
3-piece
Increases Holy damage done by 10%.
Holy
Armor increased by 30%.
Priest
All
Increases Stamina by 54.
Increases Shadow Resistance by 60.
Discipline
Increases Spirit by 40.
Holy
Increases armor by 25%.
Shaman
All
The totem increases the strength of party members within 20 yards by 77.
The totem increases the agility of party members within 20 yards by 77.
The totem heals group members within 20 yards for 14 every 2 seconds.
The totem restores 10 mana every 2 seconds to group members within 20 yards.
The totem increases the fire resistance of party members within 20 yards by 60.
The totem increases the frost resistance of party members within 20 yards by 60.
The totem increases the nature resistance of party members within 20 yards by 60.
The totem reduces the threat caused by all party members within 20 yards by 20%.
The totem protects party members within 20 yards, reducing melee damage taken by 30.
The totem protects party members within 20 yards, reducing ranged damage taken by 64.
Each hit causes 15.8 to 48.7 additional Fire damage, based on the speed of the weapon.
Each hit has a 20% chance of granting the attacker 1 extra attacks with 315 extra melee attack power.
Enhancement
Attack power increased by 10%.
Restoration
The totem restores 170 mana every 3 seconds to group members within 20 yards.
Increases your armor value from items by 25%.
Warlock
All
Increases Stamina by 42.
If the target dies while his soul is stored, he will be able to resurrect with 2200 health and 2800 mana.
Warrior
All
Increases your melee attack power by 232.
Class Debuffs WoW Classic Season of Mastery
Class
Spec
Spell
Modified By
Debuff
Druid
All
占卜师套装
3-piece
Decreases armor by 505. Cannot stealth or turn invisible.
Restoration
Chance to hit decreased by 2% and 54 Nature damage every 2 sec.
Feral Combat
Decreases melee attack power by 138.
占卜师套装
3-piece
Decreases armor by 505. Cannot stealth or turn invisible.
Hunter
All
强化毒蝎钉刺
Strength and Agility reduced by 68.
All attackers gain 110 Ranged Attack Power against this target.
Pet Ability
Melee attack power reduced by 100.
Mage
Fire
Increases Fire damage taken by 3%. (Stacks up to 5)
Frost
Frost spells have a 2% additional chance to critically hit. (Stacks up to 5)
Paladin
All
Melee attacks made against the judged enemy a chance of healing the attacker for 61.
Attacks and spells used against you have a chance of restoring 59 of the attacker's mana.
Increases Holy damage taken by up to 140.
Priest
Shadow
Increases Shadow damage taken by 3%. (Stacks up to 5)
吸血鬼的拥抱
20% of Shadow spell damage caused by casting priest heals the priest's group.
Rogue
All
Armor decreased.
Subtlety
Increases damage taken by 7. (30 charges)
Shaman
Enhancement
风暴打击
Increases Nature damage taken by 20%. (2 charges)
Warlock
All
Increases melee attack power by 90 and decreases armor by 640. Target will not flee and will ignore Fear and Horror effects.
Reduces Fire and Frost resistances by 75. Increases Fire and Frost damage taken by 10%.
Shadow and Arcane resistances reduced by 75. Shadow and Arcane damage taken increased by 10%.
Physical damage done reduced by 31.
Destruction
Shadow damage increased by 20%. (4 charges)
Warrior
All
Armor decreased by 450. (Stacks up to 5)
Reduces melee attack power by 146.
Time between attacks increased by 10%.
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评论
评论来自
Crybabypete
Just curious, what is your source for saying Rivenspike does not stack with sunder? Old wowhead comments seem to indicate it does indeed stack, and for whatever its worth, it also stacks on private servers.
评论来自
Cakku
This guide seems to miss the debuff priority system added in patch 1.11, so it's rather misleading for classic.
评论来自
qpon
"Mages get to respec into fire once raiding Ahn'Qiraj and Naxxramas. This means that they will drop Winter's Chill as a debuff in favor of Ignite. "
Um, WC is dropped for Imp Scorch, not ignite. Ignite is an additional debuff that needs to have a slot open because, come Naxx, ignite can be the singe largest source of damage on bosses.
评论来自
Niarro
This guide is missing an accurate debuff priority list.
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