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Best Blood Death Knight Legendaries - Dragonflight 10.0
来自 Mandl
[Last Updated]:
2022/11/28
变更日志
补丁:10.2.6
目录
评分:4.8/5
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指南导航
评分:4.8/5
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Shadowlands Legendary powers grant impactful gameplay effects for your Blood Death Knight through the new Runecarving system. As your crafted Shadowlands legendary will be the most important piece of gear in the expansion, providing large performance benefits, it is crucial to pick the right legendary to craft and effectively spend your Soul Ash, Soul Cinders, and Cosmic Flux.
In this guide, we will recommend the best legendary powers and item slots for your Blood Death Knight for Shadowlands content, as well as highlighting which legendaries are not worth crafting.
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Double Legendaries for Blood Death Knight
Patch 9.2 adds the option for players to equip two legendary items instead of one. This unlock is done by finishing Chapter 7 of the Zereth Mortis campaign. With this unlock, players are able to either use their
Waist of Unity
or craft a second legendary using
团结的回忆
.
While you have complete freedom for your first legendary, your second legendary can only be your Covenant legendary. Both
Waist of Unity
or legendaries created with
团结的回忆
change their effect based on your current covenant, so you don't need to craft four separate second legendaries.
About the Authors
This guide has been written by Panthea, who raids in
Catalyst
(Tarren Mill-EU) and Mandl (Mandl#0001 on Discord). They are both tank multiclassers and Useful Minions for the
Acherus Death Knight community
, where they answer questions regarding death knights and discuss class and encounter strategies.
Best Blood Death Knight Legendaries
The Dragonflight pre-patch and the removal of both
赤红符文武器
and our tier bonuses brought some stark changes to our legendary choices:
超级菌株
is back on the menu!
Best Single Legendaries for Blood Death Knights
Raid Legendary
:
超级菌株
Mythic+ Legendary
:
超级菌株
Best Double Legendaries for Blood Death Knights
Raid Legendaries
:
超级菌株
and
蔓延转移
/
憎恶之狂
/
最终裁决
Mythic+ Legendaries
:
超级菌株
and
蔓延转移
/
憎恶之狂
/
最终裁决
Double Legendaries for Blood Death Knight
Patch 9.2 adds the option for players to equip two legendary items instead of one. This unlock is done by finishing Chapter 7 of the Zereth Mortis campaign. With this unlock, players are able to either use their
Waist of Unity
or craft a second legendary using
团结的回忆
.
While you have complete freedom for your first legendary, your second legendary can only be your Covenant legendary. Both
Waist of Unity
or legendaries created with
团结的回忆
change their effect based on your current covenant, so you don't need to craft four separate second legendaries.
Best Blood Death Knight Legendaries
Blood Death Knight Covenant Legendaries
Each Covenant in Shadowlands gives you access to a different legendary. In Patch 9.2, these legendaries are the second legendary players can equip once they unlock the double legendary feature.
Kyrian -
最终裁决
Necrolord -
憎恶之狂
Night Fae -
蔓延转移
Venthyr -
饥肠辘辘
The clear winners here are Night Fae death knights overall, and Kyrian death knights on fights with some additional targets. The Necrolord legendary still causes you to waste some of the additional resources it provides, and the Venthyr one is just largely meaningless pad.
That said, this barely influences the relative strengths of covenants, as they are, frankly, either a
really strong
addition to a covenant that is
really situational
(and measurably difficult to get value out of), or
really strong
in a specific target count scenario.
With the 2-piece set bonus, you will want to be crafting this with
Haste
and one of the other secondary stats - if in doubt, pick Versatility. If you don't have the 2-piece set bonus, we still recommend the same crafting secondaries, as the set should be much easier to acquire from April onwards.
What Legendaries to Craft As a Blood Death Knight
超级菌株
Available Slots
: Neck, Chest
Crafting Preference
: Neck
Secondaries to use
: Versatility/x (You will be using this as a general-purpose legendary. Craft with crit for DPS, mastery or haste otherwise based on personal preference)
This Legendary is a very fire-and-forget effect: when you apply Blood Plague (through Blood Boil), you apply Frost Fever and Virulent Plague. These are nerfed by 62.5% (but this was to account for the aura zeroing, as all the diseases were in our spec aura) when it comes to damage, but have all their added effects. The reason this is good, on top of the decent damage, is because Frost Fever has a 30% chance per tick (+ 7% additional for each tick on mobs other than the first) to grant you Runic Power.
On single-target, this averages out to 0.5 RP/second before taking
迅速凋零
into consideration; in AoE, each additional mob averages out to 0.12 RP/second. It sounds small, but it
very quickly
adds up defensively and offensively.
What are Legendaries in Shadowlands?
Legendaries are special pieces of armor that players can wear to enhance their powers. In Shadowlands, players are able to create their own legendaries, by selecting between legendary powers and combining it with crafted pieces of gear.
Learn more about Legendaries in Shadowlands with our detailed guide.
Legendary Items in Shadowlands
How to Craft Blood Death Knight Legendaries in Shadowlands
There are many steps to craft a Legendary Item in Shadowlands. To learn the whole process, please check out our guide below.
Crafting Legendaries in Shadowlands
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评论
评论来自
redzonelol
Doesn't Superstrain drop from the raid and Bryndaor's Might from Torghast? In this case isn't it better to just craft Bryndaor's to have something good and then start building Superstrain once it drops? I don't see the point to hoard mats until Superstrain drops and just stay legendaryless until that time.
评论来自
mmarkus13
what is the difference between legendary ranks? just higher ilvl?
评论来自
Mag1tek
Minor point, but 15% reduced cost to Death Strike means you can use the ability 17.6% more often. 100 divided by 85, etc.
It's a really good legendary.
评论来自
2cdeez
The trap options usually end up being the best option from my experience... the dps doesn't matter when you're dead
评论来自
WWDAdam
Hello, hello? Can you read? Phearomones does not only give you haste, it also fears mobs. In Legion that ability was a HUGE defensive value in Mythic+. Why did you choose to ignore it... What's the proc chance for the fear? How much damage breaks it? Does it suffer from AoE limitations? Does it work the same in PvP? etc. etc. I know Blizzard should be the one writing such information into their abhorrent tooltips, but I come to WoWhead to figure such things out without having to craft the item and do the science myself. So why isn't it in this guide?
8% haste. If you can stand in your DnD all the time (rare), then (10 sec DnD uptime, 15 sec CD) it means you get 5.33% haste. More, if you spend the 5 second gap outside combat (kiting or between packs).
That means more Rune of the Fallen Crusader procs - just how much more?
That means more Blood Boil casts. Just how much?
That means more rune generation. Just how much more runes do 5.33 haste give?
Without doing the math and testing how the fear works, for many trash packs Phearomones definitely look much better than the alternatives... I guess I'll have to look for another source, or YOLO try and test it myself.
评论来自
Nukesey
I wouldn't discard Crimson Rune Weapon at all. It's a popular choice among top m+ players (11% in m 15+ runs). It solves completely different problems than BM and Superstrain. It lets you open with DRW every pull which helps a lot with survival, aggro, rune economy. Had to wait for healer get mana so your bones fade away? No problem!
This effect was good when Dancing Rune Weapon lasted 18 seconds and was off the GCD. Neither of those is true now.
Duration can be still increased with soulbind, but tbh duration doesn't really matter - it's best for openers and you wouldn't want to cast it mid fight imo. That's why also GCD doesn't really matter either. This is not a top dps legendary, but it might be the best aoe tanking legendary.
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