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Balance Druid DPS Abilities & Rotation Guide - WoW Classic
来自 SixPacKyx
[Last Updated]:
2023/12/02
变更日志
补丁:1.15.2
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Welcome to Wowhead's DPS Balance Druid Rotation & Abilities Guide, updated for WoW Classic. In this guide, you will learn how to minmax the abilities of your Balance Druid for both single target and AoE scenarios. We will also go in-depth on all Balance Druid abilities, Balance Druid cooldowns, Balance Druid procs, everything to teach you how to make the most from them, in order to be more efficient and effective in dungeons and raids.
Besides individual strengths, this guide goes over how it all connects and how to use all Balance Druid abilities in combat, both in Dungeons and Raid scenarios, so you can reach the peak performance with your Balance Druid, enabling you to use all tools from your kit.
Our Balance Druid guides are always updated with the latest information from in-game experience, theorycrafting, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Balance Druid guides for WoW Classic, make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Overview
Leveling (1-60)
Beginners
Talents & Builds
BiS Gear
Rotation & Abilities
Stats
Enchants
Consumables
soon-classic-wow]Addons
soon-classic-wow]Macros
soon-classic-wow]PvP
noduel-classic-wow]Dueling
soonbis-classic-wow]PvP BiS Gear
soon-gulch-tips-wsg-classic-wow]Warsong Gulch Tips
soon-valley-tips-av-classic-wow]Alterac Valley Tips
soon-basin-tips-ab-classic-wow]Arathi Basin Tips
About the Author
Dunraven
has played World of Warcraft since launch, primarily focusing on the Paladin class. He enjoys discussing and theorycrafting all things Paladin and can be found in a majority of the Paladin-themed Discord servers. He currently raids on his Holy Paladin with the US guild
Variance
on Myzrael where they achieved 16th US for Naxxramas progression. You can also find him streaming on
Twitch
.
Rotation
Traditionally in Classic, your rotation as a Balance Druid would mainly come down to one ability:
星火术
. However, with the removal of the debuff cap in WoW Classic Seasons, you are now free to use your DoTs
虫群
and
月火术
. The biggest decision you will need to make comes from downranking as your mana will be extremely limiting, especially if you are using your DoTs. Your goal should be to end every fight with 0 mana, which means you want to cast the max rank (rank 7) of Starfire as much as possible. If the fight lasts too long to do that, you will want to throw in some rank 5's and 6's as well to ensure you can keep casting until the end of the fight.
Single Target
Maintain
精灵之火
.
Keep up
月火术
and
虫群
if mana allows.
Cast max rank
星火术
.
Down-rank
星火术
if mana becomes an issue.
Heavy use of consumables will be required in order to be able to continue casting DoTs throughout a fight. Keep in mind you only need to maintain
精灵之火
if you are the Druid in charge of this responsibility in raid or if you are in a group outside of raid where someone in the party benefits from the armor reduction.
AoE
For AoE, you can use
飓风
whenever it is up, as well as casting
月火术
on multiple targets as long as mana holds out.
Abilities
Shapeshift Forms
Druids have various shapeshift forms that enhance their offensive and defensive capabilities:
熊形态
is the first shapeshift form you'll learn at level 10 through a questline. It is your primary form for tanking as it increases your melee Attack Power, Armor, and Health.
巨熊形态
is an improved version of Bear Form.
猎豹形态
mimics a rogue, using Combo Points and Energy to deal damage. This form increases melee Attack Power and Agility.
旅行形态
increases your movement speed by 40% and is only usable outdoors. You can pick herbs while in this form.
水栖形态
increases your swim speed by 50%. It's only usable while in the water, and you can't cast any spells in this form.
枭兽形态
is the 31-point Balance talent. It increases your and your party member's Spell Crit by 3%, as well as gives you increased Armor. You can only use Balance spells in this form.
Heals
治疗之触
is a slow, large heal with a high mana cost.
回春术
is a 12-second heal over time with an instant cast.
愈合
is a quick, high mana cost heal that does initial healing and places a HoT on the target.
宁静
is a powerful healing cooldown that heals all nearby group members. It is a channeled ability with a long cooldown and costs lots of mana.
Offensive
愤怒
a short cast that deals a small burst of nature damage.
月火术
is an instant cast spell that deals initial damage and applies a DoT.
星火术
is your primary damaging ability in raids. It is a long cast that deals a large burst of Arcane damage. This is a more mana efficient spell than Wrath for dealing damage.
飓风
is a channeled ability that does AoE damage to enemies in the targeted area. You must channel this spell.
虫群
is a talent picked up in the Restoration tree, causing damage over time and applying a 2% hit reduction.
Defensive
树皮术
reduces Physical damage by 20% and protects against casting pushbacks for 15 seconds. During this time, non-instant casts take 1-second longer, and melee combat is slowed by 25%. This ability cannot be cast in shapeshift forms.
自然之握
puts a buff on you that gets consumed on damage to apply
纠缠根须
. This ability can only be used outdoors.
Utility
野性印记
is your single target buff that increases armor, stats, and resistances for 30 minutes.
野性赐福
is the improved party-wide buff of
野性印记
.
荆棘术
is a short-duration buff that will reflect damage to enemies. This ability is mostly placed on a tank for threat generation.
解除诅咒
is a curse dispel. Druids are one of the only classes with this ability.
消毒术
is a poison dispel.
驱毒术
applies a buff that cleanses poisons over time.
复生
will resurrect a dead ally but has a long 30-minute cooldown. This can be used in combat and is the only combat res in Classic, excluding Warlocks who have to cast a
灵魂石
preemptively.
精灵之火
is one of the best debuffs in Classic, applying an armor reduction to your target.
安抚动物
reduces the aggro range of a Beast, allowing you to skip some mobs.
激活
increases Mana regeneration and allows Mana regeneration to continue while casting for 20 seconds. While you would benefit tremendously from this, you will most likely cast this on a healing Priest since their healing is more important than your damage.
自然迅捷
is a long cooldown that allows your next Nature spell to become an instant cast spell. This is usually paired with a max rank
治疗之触
for a large emergency heal, but can be used with others spells as well.
Crowd Control
纠缠根须
roots the target in place while causing damage over 12 seconds. This ability is only usable outdoors. It's great for PvP or CCing mobs in dungeons.
休眠
forces a Beast or Dragonkin to sleep for up to 40 seconds. This is great for CCing mobs in dungeons.
Cat Form Abilities
潜行
allows the Druid to stealth around but reduces movement speed by 35%.
突袭
is used from Prowl and stuns the target for 2 seconds while dealing damage over time.
毁灭
is also used from Prowl. It does a burst of damage from stealth.
爪击
is one of your combo point generators as a cat.
撕碎
is another combo point generator that requires you to be behind your target as a cat.
扫击
generates a combo point while applying a bleed.
撕扯
is a finishing move that applies a bleed based on combo points spent.
凶猛撕咬
is another finishing move that deals damage based on combo points spent.
猛虎之怒
increases damage done for 6 seconds.
急奔
increases movement speed by 60% for 15 seconds. It can be used while Prowling.
畏缩
reduces threat by a large amount.
追踪人型生物
shows humanoids on the minimap while in Cat Form.
精灵之火(野性)
is the Feral version of Faerie Fire, applying a debuff that reduces armor.
Bear Form Abilities
低吼
taunts your target, forcing it to attack you.
挑战咆哮
acts as an AoE taunt, forcing all nearby enemies to attack you for 6 seconds.
挫志咆哮
decreases nearby enemies' melee attack power for 30 seconds.
狂怒
generates rage but reduces armor.
狂暴回复
is a heal that converts rage into health over 10 seconds.
挥击
is an attack that hits 3 nearby enemies.
槌击
increases the damage of your next attack.
重击
stuns the target for 4 seconds. This duration can be increased through talents.
野性冲锋
is a talent in the Feral tree that immobilizes and interrupts any spell being cast for 4 seconds. This ability is powerful in PvP.
精灵之火(野性)
is the Feral version of Faerie Fire, applying a debuff that reduces armor.
Previous Page:
Rotation & Abilities
Next Page:
Enchants
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评论
评论来自
WhimpyWosh
A small correction, starfire doesn’t deal a burst of nature damage it’s a burst of arcane damage otherwise it’s very wonderful guide. Can definitely recommend this to any player looking to delve deeper into balance druid. :)
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