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Blood Death Knight Shadowlands Leveling Guide & Best Leveling Talent Build 8-60
来自 Kittyx
[Last Updated]:
2020/10/10
变更日志
补丁:10.2.7
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Welcome to Wowhead's WoW Shadowlands Death Knight leveling guide! This WoW Death Knight leveling guide is dedicated to teaching beginners how to operate the Death Knight, a plate-wearing melee and tank class. They're former revived warriors of the
巫妖王
. Using their powers of undeath, they can manipulate frost or unholy powers to defeat enemies, or use blood magic to sustain massive amounts of damage and heal themselves.
Death Knights are special: they are the first Hero class to be added to the game, they start at level 8 instead of level 1, and they have an individual starting zone experience which sets them on a very special questline where you learn how and why they defected from the Lich King and decided to aid Azeroth.
Our class guides are always updated with the latest information based on theorycraft and in-game experience; make sure to check our changelog to this page, by clicking on View Changelog at the top of the page to see the latest updates. If Death Knight isn't right for you, use our Guide Navigation menu to the right side of the page to find more class leveling guides for Shadowlands.
Shadowlands Leveling FAQFrost LevelingUnholy Leveling
Best Death Knight Leveling Spec in Shadowlands
Although each specialization has strengths and weaknesses, we recommend Blood as the best Death Knight leveling spec. Blood has high area damage capability and amazing self-healing, and its damage is not far behind the two damage specializations. As a tank, you can often experience near-instant dungeon queues!
If you would rather level as a DPS, we recommend using Unholy to do so. With its diseases and summons, Unholy can more easily pull groups of mobs and survive. Unholy is also considered more iconic since no other spec in the game has such an attunement with undeath, disease, and pestilence.
Frost is an interesting and fun choice, but probably best left to more experienced players, as the spec can be a little fussy to make the most of it.
Before level 10, you are just a Death Knight with some general abilities. When you reach level 10, you get to pick one of the three specializations: Blood, Frost, or Unholy.
At level 10, you will select a specialization. You can swap between specializations by opening up the Specialization & Talents tab (or pressing N to open it quickly), choosing the specialization you like, and clicking the Activate button. There is no cost to swapping!
Blood
: Use
黑暗命令
or
死亡之握
to engage targets.
血液沸腾
hits enemies around you and applies
血之疫病
.
灵界打击
is used to mitigate damage, and can be used to both heal you, or as a Runic Power dump.
骨髓分裂
is used to generate stacks of
白骨之盾
, which increase your Haste and reduce your damage taken, as long as you have one charge of the buff on you.
心脏打击
is used to dump Runes; when used inside
枯萎凋零
,
心脏打击
will cleave 5 times.
Suggested Blood Leveling Talents in Shadowlands
Level 15 Talents
碎心打击
心脏打击
generates 2 additional Runic Power per target hit.
饮血者
drains 9 health from the target over 3 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
墓石
consumes up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
Level 25 Talents
迅速凋零
Your
血之疫病
and
枯萎凋零
deal damage 15% more often. Additionally, your spell=55078] leeches 50% more Health.
鲜血禁闭
Each enemy hit by
血液沸腾
increases the damage and healing done by your next
灵界打击
by 8%, stacking up to 5 times.
吞噬
Strikes up to 8 enemies in front of you with a hungering attack that deals Physical damage and heals you for 150% of that damage.
Level 30 Talents
腐烂壁垒
Each charge of
白骨之盾
increases your maximum health by 1%.
猩红余味
While
赤色天灾
is active, your next
枯萎凋零
heals you for health per
白骨之盾
charge and you immediately gain 10 Runic Power
活力分流
Consume the essence around you to generate 1 Rune.Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
Level 35 Talents
浮空城意志
Damage taken below 30% Health is reduced by 30%.
反魔法屏障
Reduces the cooldown of
反魔法护罩
by 20 sec and increases its duration and amount absorbed by 40%.
鲜血印记
Places a Mark of Blood on an enemy for 15 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
Level 40 Talents
亡者之握
枯萎凋零
reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
紧绷之握
Reduces the cooldown on
血魔之握
by 30 sec.
幻影步
Embrace the power of the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
Level 45 Talents
饮血
灵界打击
's healing is increased by 20% and grants you 15% Leech for 8 sec.
天灾契约
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
血虫
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Level 50 Talents
炼狱
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
赤红渴望
Reduces the cooldown on
吸血鬼之血
by 1.5 sec per 10 Runic Power spent.
白骨风暴
A whirl of bone and gore batters up to 8 nearby enemies, dealing Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Optimal Blood Death Knight Ability Use While Leveling
You have many options to close in on your target before others do, including
死亡之握
or, if it's on cooldown,
死神的抚摩
.
血液沸腾
is also used to apply Blood Plague, as well as deal decent area damage.
骨髓分裂
builds charges of
白骨之盾
, and you should be above 5 charges for
埋骨之所
.
灵界打击
deals damage to your main target and another nearby enemy, as well as slowing them.
灵界打击
should be used to heal the damage you take.
You will want to runeforge your weapons with
堕落十字军符文
, which has a chance to heal you and increase your Strength.
Elite Mobs:
Make sure to build up your 5 stacks of
白骨之盾
.
灵界打击
is both your major damage-dealing ability and an effective self-heal.
饮血者
can be used on cooldown as another health drain. Overall, elites should be easy for Blood Death Knights, assuming you're keeping your shields active and your health topped off.
Lots of small mobs:
Use a
血液沸腾
to build up to
血之疫病
on all targets. Build Bone Shields with
骨髓分裂
and drop
枯萎凋零
on cooldown. With
枯萎凋零
active,
心脏打击
will hit 5 enemies and build Runic Power for
灵界打击
.
Dungeons:
The instructions above should be used on dungeons as well. As a tank, make sure to keep threat on all mobs, using
血液沸腾
to draw mobs towards you, and
黑暗命令
/
死亡之握
to taunt mobs away from your party. Interrupt dangerous casts with
心灵冰冻
, which can also be used to group targets close to you thanks to its 15 yard range! You can also crowd control mobs for a few seconds using
窒息
.
Shadowlands Death Knight Class Abilities
Starting Abilities: Death Knight Beginning Class Zone
Unlike most other classes, Death Knights have 8 abilities right from the start. These are:
符文打击
, a blow that strikes for Physical damage. This attack cannot be dodged, parried, or blocked.
灵界打击
, which focuses dark power into a strike for Physical damage that heals you of 25% of all damage taken in the last 5 seconds, minimum 7% of maximum health.
死亡之握
, which grips and enemy and pulls him toward you. Also interrupts casting when you do this.
凋零缠绕
, which fires a blast of unholy energy at a target, causing Shadow damage to an enemy or healing an Undead ally.
心灵冰冻
, which interrupts spellcasting and prevents any spell in that school from being cast for 3 sec.
枯萎凋零
, which corrupts the targeted ground, causing Shadow damage to targets in that area.
三战老兵
, a passive ability that increases stamina by 30% for Blood and 10% for Unholy, Frost, and un-specialized.
Death Knights will learn two more abilities while in the newbie zone. Allied Race Death Knights will get these automatically when they start at level 10:
符文熔铸
, which allows the Death Knight to emblazon their weapon with runes. Requires a Runeforge. There are several across the world, but the most convenient is located in Acherus, the Death Knight zone accessible through
黑锋之门
When you complete the Death Knight area, you will be awarded
黑锋之门
, a teleport that returns you to Acherus,
At level 10, you will have to choose a specialization. You can choose a specialization by pressing N, then selecting one specialization and click on Activate. You will then start learning spells that define the specialization you chose.
General Death Knight Class Abilities
These abilities can be used by all Death Knights, no matter their specializations:
亡者复生
(level 12): Raises a ghoul to fight by your side. You can have a maximum of one ghoul at a time. Lasts 1 minute.
寒冰锁链
(level 13): Shackles the target with frozen chains, reducing movement speed by 70% for 8 sec.
黑暗命令
(level 14): Command the target to attack you.
死神降临
(Passive) (level 22): Increases your mounted speed by 20%.
冰霜之路
(level 27): Activates a freezing aura for 10 min that creates ice beneath your feet, allowing party or raid members within 50 yards to walk on water. Usable while mounted, but being attacked or damaged will cancel the effect.
巫妖之躯
(level 33):
Draw upon unholy energy to become Undead for 10 sec, increasing Leech by 10%, and making you immune to Charm, Fear, and Sleep.
控制亡灵
(level 37): Dominates the target undead creature up to level 38, forcing it to do your bidding for 5 min.
冰封之韧
(level 38): Your blood freezes, granting immunity to Stun effects and reducing all damage you take by 30% for 8 sec.
复活盟友
(level 39): Pours dark energy into a dead target, reuniting spirit and body to allow the target to reenter battle with 60% health and at least 20% mana. One of the few rezzes that can be applied during combat (though not in the Arena).
死亡脚步
(level 42): For 8 sec, your movement speed is increased by 30%, you cannot be slowed below 100% of normal speed, and you are immune to forced movement effects and knockbacks. Passive: You cannot be slowed below 70% of normal speed.
反魔法领域
(level 47): Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 20%.
牺牲契约
(level 54): Sacrifice your ghoul to deal Shadow damage to 8 nearby enemies and heal for 25% of your maximum health.
Blood Death Knight Class Abilities
These abilities can only be used by Death Knights in the Blood specialization:
心脏打击
(level 10): Instantly strike the target and 1 other nearby enemy, causing Physical damage, and reducing enemies' movement speed by 20% for 8 sec
精通:鲜血护盾
(Passive) (level 10): Each time you heal yourself with Death Strike, you gain 16% of the amount healed as a Physical damage absorption shield. Also increases your attack power by 8.0%.
骨髓分裂
(level 11): Smash the target, dealing (37.557% of Attack power) Physical damage and generating 3 charges of
白骨之盾
.
白骨之盾
: Surrounds you with a barrier of whirling bones, increasing Armor.
血液沸腾
(level 17): Deals (30% of Attack power) Shadow damage and infects all enemies within 10 yds with
血之疫病
.
血之疫病
inflicts a disease that drains health from the target over 24 seconds.
赤色天灾
(Passive) (level 18): Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.
符文分流
(level 19): Reduces all damage taken by 20% for 4 sec.
窒息
(level 21): Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec.
死神的抚摩
(level 28): Reach out with necrotic tendrils, dealing (Shadow damage and applying
血之疫病
to your target.
血之疫病
inflicts a disease that drains health from the target over 24 seconds..
吸血鬼之血
(level 29): Embrace your undeath, increasing your maximum health by 30% and increasing all healing and absorbs received by 30% for 10 sec.
血魔之握
(level 32): Shadowy tendrils coil around all enemies within 15 yards of a hostile or friendly target, pulling them to the target's location.
符文刃舞
(level 34): Summons a rune weapon for 8 sec that mirrors your melee attacks and bolsters your defenses. While active, you gain 40% parry chance.
埋骨之所
(level 58): While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
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评论
评论来自
Dismae
Thanks' for the guide, this was exactly what I was looking for.
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