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New Player Guide: City Overview
来自 Wowhead
[Last Updated]:
2018/09/25
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补丁:10.2.7
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This new player guide will provide an overview of each major capital city you may come across early on in Azeroth in World of Warcraft!
What is a City?
A city is a large peaceful zone you will encounter around level 10. Unlike questing zones or instances, there are no mobs to kill here--just a fun city to explore, hang out with other players, and catch up on in-game errands.
Here are some of the useful things you can do in a city:
Auction House
: Buy and sell important items of value by listing or placing bids.
Bank
: Store important items in your personal bank or your Void Storage. You can also access your guild bank, if you belong to a guild.
Class Trainers
: Speak to class trainers to reset your chosen specialization or learn dual specialization. These trainers are often found in a themed-area, adding a bit of personality to your chosen class.
Barbershop
: Change your character's hair style, color, or other customizations.
Experience
: You'll automatically be well-rested in a city, increasing the amount of time you'll gain experience faster when you go back out into the world.
Inn
: Talk to an Innkeeper to set your
炉石
to a major city. You can set your
炉石
at Inns around the world, but it's most convenient to set it in a major city for access to features like trainers, the AH, and bank.
Profession Trainers
: Learn new recipes, as well as profession levels, from trainers in capital cities. These trainers are usually next to vendors who sell materials that will aid you in leveling up professions.
Transportation:
Cities contain useful transportation options that let you get around faster than regular gryphons: portals, zeppelins, and boats.
If you are not sure where to find something, ask a city guard NPC for directions. They will put a marker on your minimap where your destination is.
Each city has a bit of local flavor and unique architecture as well. There are memorials, statues, and gardens that reflect each city's culture. Even the food and drink sold tends to vary from city to city.
Alliance Cities
Darnassus
达纳苏斯
is the capital town of the Night Elves. The city is arranged in a series of terraces around the central tree surrounded by a lake. Large stone structures stand next to tiered wooden shops--everything is covered in flowers and vines. The city is guarded by elemental nature protectors as well as the Sentinels. There is an aura of tranquility surrounding the nature-filled city.
Areas of Interest:
The Temple Gardens is at the center of Darnassus, connecting to other terraces with bridges over a central lake. Terraces surrounding the lake house trainers, battlemasters, and shopkeepers. In northern Darnassus you will find The Howling Oak, a new home for Gilnean refugees. The Temple of the Moon is the center of worship for the Sisters of Elune, where Tyrande Whisperwind and Malfurion Stormrage reside.
Transportation:
Darnassus is located in Teldrassil, north west of Kalimdor. The most common way to reach Darnassus is to take a boat from Stormwind to Rut'theran Village and then use the large teleport in Rut'theran. Darnassus is a city you'll encounter naturally as either a Night Elf, Draenei or Worgen.
Darnassus has a portal to Exodar, and boats to both Exodar and Stormwind.
History:
In the aftermath of the Third War, the night elves had to adjust to their mortal existence. Such an adjustment was far from easy, and there were many night elves who could not adjust to the prospects of aging, disease and frailty. Seeking to regain their immortality, a number of wayward druids conspired to plant a special tree that would reestablish a link between their spirits and the eternal world.
With Malfurion Stormrage missing, Fandral Staghelm--the leader of those who wished to plant the new World Tree--became the new Arch-Druid. He and his fellow druids had forged ahead and planted the great tree, Teldrassil, off the stormy coasts of northern Kalimdor. However, it was corrupted by the Burning Legion and the night elves never regained their immortality.
Darnassus in Battle for Azeroth:
Due to the events of the
War of the Thorns
, Darnassus was burned down and ultimately destroyed by the Horde, lead by Sylvanas Windrunner. The survivors of the war moved and settled in Stormwind City, whilst some others were evacuated to the Azuremyst Isle. The Alliance response to the Horde for these events was the
Siege of Lordaeron
.
Exodar
埃索达
is the capital city of the Draenei. It is located in the westernmost part of Azuremyst Isle. The Exodar's faction leader is Prophet Velen, who is located near the battlemasters in the Vault of Lights. The Exodar is brightly-colored and covered in crystals and glowing lights.
Areas of Interest:
The Exodar is split into the Seat of the Naaru, home of O'ros the naaru, with three wings. The Crystal Hall is home to a crystal mine and class trainers, including Shaman who give players
元素灵契
allowing them to see elementals. The Vault of Lights is the central tiered wing where Prophet Velen resides. It is also home to a holographic museum showing the horrors of the Burning Legion the Draenei have continually been escaping from over thousands of years. The Trader's Tier is where you will find profession and guild vendors.
Transportation:
The Exodar is located in northern Kalimdor on Azuremyst Isle. It is a bit out of the way, and the most common way to reach the city is to take a portal from Darnassus. Draenei are most likely to frequent this city. There is also a boat connecting the Exodar to Darnassus.
History:
The history of the Exodar is a short one, as the draenei only recently raised it around the husk of their crashed ship, which is still smoking from the impact. The Exodar was once a naaru satellite structure around the dimensional fortress
Tempest Keep
. The Exodar contains a large amount of technological wonders (due to its origins lying with the Tempest Keep) such as magically enchanted "wires" which transport holy energy throughout the ship to power the heating and lighting.
Ironforge
铁炉堡
is the capital city of the dwarves. It is am intricate circular cavern carved into the mountains of Dun Morogh, with a massive forge near flight paths at the center. It is primarily populated by dwarves, but there is a strong gnomish presence in Tinker Town.
Areas of Interest:
The Hall of Explorers is home to the Ironforge Library and Museum, maintained by the Explorer's League which is interested in learning more about the Titan origins of the dwarves. The Great Forge is an impressive sight to behold, with a large pool of molten lava. The Throne Room is home to the three leaders from each clan; you can take a turn down into Old Ironforge, a series of stairways and tunnels leading to Magni Bronzebeard, the former leader of Ironforge now encased in crystals.
Transportation:
Ironforge is located in central Eastern Kingdoms. Gnomes, dwarves, and humans will encounter this city frequently. The most common way to reach Ironforge is by taking the Deeprum Tram from Stormwind. From Ironforge, you can take the tram back to Stormwind or portal to the Dark Portal.
History:
Ironforge is the ancient home of the dwarves. A marvel to the dwarves' skill at shaping rock and stone, Ironforge was constructed in the very heart of the mountains, an expansive underground city home to explorers, miners, and warriors. Before the Dark Iron Clan was banished from the city, eventually leading to the War of the Three Hammers, Ironforge was the commercial and social center of all the dwarven clans. Once dominated by the Bronzebeard Clan, the Dark Iron and Wildhammer clans have a strong presence in Cataclysm.
Relatively recently, Ironforge also became home to the Gnomeregan refugees. After the Third War, the gnomish city of Gnomeregan became overrun by troggs. Since then, a number of gnomes have settled in Ironforge, converting an area of that city to their liking, an area now known as Tinker Town.
Stormwind
暴风城
is the capital city of the Alliance. It is located in the northwestern part of
艾尔文森林
. Formerly ruled by the young child king
安度因·乌瑞恩
(with the help of
大领主伯瓦尔·弗塔根
, the former regent, and
女伯爵卡特拉娜·普瑞斯托
), it is now ruled over by
瓦里安·乌瑞恩国王
who returned during the time of the Lich King.
Areas of Interest:
Stormwind is divided into districts, separated by canals. In the Mage Quarter, you will find a mystical tower where mages study, as well as the seedy inn The Slaughtered Lamb where Warlocks lurk. The Trade District is one of the busiest areas in the game, where players congregate naturally, as well as home to the suspicious Trias cheese shop. In the Valley of Heroes, you will find monuments to heroes from the Second War. In Old Town, you'll find the home of rogue organization SI:7, while in Cathedral Square, you'll find the magnificent Cathedral of Light, as well as the City Hall and Orphanage. Behind the Cathedral you will find Stormwind's massive graveyard, including a monument to Varian's wife.
Stormwind Keep is the political heart of the Alliance; here you will find the throne room and leaders.
Lion's Rest - 'a place of contemplation and remembrance' - can be found between Cathedral Square and the Mage Quarter. It was built over the site of the former Park and Old Barracks, destroyed by Deathwing.
Stormwind is home to a number of cultural references and Easter Eggs, including
伯纳德·加姆
and
伊丽莎白·雀歌
. The auctioneers are named after some Blizzard employees as well!
Transportation:
Stormwind is a major transportation hub. The Stormwind Harbor has boats to Teldrassil in Kalimdor and Borean Tundra in Northrend. The Dwarven District in Stormwind also provides easy access to Ironforge. There is a hub of portals you can unlock at higher levels that will connect you to some questing zones as well. Stormwind is mostly used by Humans while leveling, but it's a busy city for all races.
History
During the First War, the Kingdom of Azeroth, including its capital, Stormwind Keep, was utterly destroyed by the Horde and its survivors fled to Lordaeron. After the orcs were defeated at the Dark Portal at the end of the Second War, it was decided that the city would be rebuilt. The nobles of Stormwind assembled a team of the most skilled and ingenious stonemasons and architects they could find--which later turned sour and led to the rise of the Defias.
With the fall of the northern kingdoms, Stormwind is by far the most populated city in the world. It serves in many ways as the cultural and trade center of the Alliance, even with remote access to the sea. It is home to the Academy of Arcane Sciences, the only wizarding school in Eastern Kingdoms, as well as SI:7, a rogue intelligence organization.
Horde Cities
Orgrimmar
奥格瑞玛
is the capital city of the Horde, with large settlements of trolls, orcs, tauren, and goblins. At the start of World of Warcraft, the position of Warchief was held by Thrall. It was later passed to Garrosh Hellscream, and after a period of political turmoil, the troll Vol'jin is now the Warchief.
Areas of Interest:
The Valley of Strength lies at the center of Orgrimmar, home to the residing Warchief and much of the city's commerce. The Valley of Spirits is more residential, with neighborhoods for the Goblins and Trolls reflecting their distinctive cultures. Underneath Orgrimmar lies The Cleft of Shadow and
怒焰裂谷
, a reminder of the dark past of the orcs and their corruption by the Burning Legion.
Transportation:
Orcs, Tauren, Goblins, and Trolls will frequent Orgrimmar while leveling, but it's the busiest city for all races. Orgrimmar is a major transportation hub, with zeppelins that can take you to Thunder Bluff, Undercity, Grom'gol in Stranglethorn Vale, or Borean Tundra in Northrend. There is a hub of portals you can unlock at higher levels that will connect you to some questing zones as well.
History:
Thrall led the orcs to the continent of Kalimdor, where they founded a new homeland, naming it Durotar after Thrall's murdered father. Rising above their past bloodshed and demonic curse, the orcs built a society based on survival and prosperity rather than conquest.
Named after the former Warchief, Orgrim Doomhammer, Orgrimmar was constructed in a short amount of time, with the aid of goblins, tauren, trolls, and Rexxar. Orgrimmar has undergone a visual update when Garrosh took control, to look more aggressive and militaristic with numerous spikes and fortifications.
Today, Orgrimmar lies at the base of a mountain between Durotar and
Azshara
. Times have changed though, since Garrosh's reign as Warchief--he has alienated several races due to his aggressive and insecure nature. In the raid
决战奥格瑞玛
, players can see the result of Garrosh's damage to the city and fight to reclaim it for its citizens.
Silvermoon City
银月城
is the capital of the Blood Elves. It is an elegant city, showing off the wealth and refined tastes of its citizens. The city is covered in gold decorations, reflecting the Blood Elves' love of the sun.
Areas of Interest:
The Walk of Elders is the central hub of the city, with autumnal trees and numerous benches lining the paths, as well as the residence of the famous band The Tauren Chieftans. Sunfury Spire is home to the Royal Palace and Court of the Sun, where Regent Lord Lor'themar Theron resides, surrounded by his advisers and magical libraries. Farstrider Square is home to two Blood Elf groups: the Farstriders, a group of rangers, and the formidable Blood Knight Paladins. The Bazaar is the flourishing business center of Silvermoon and home to the grand Wayfarer's Inn, but the nearby Murder Row reveals a more sinister side in the darkened alleyways, as well as Keelen's Trustworthy Tailoring which hires leper gnomes to work nonstop in the basement. While Silvermoon appears to be a flourshing city, the magical green crystals throughout the city remind the player that the Blood Elves are addicted to magic.
Transportation:
Silvermoon City is primarily visited by Blood Elves while leveling, as it's a bit out of the way in northern Eastern Kingdoms. You can get to Silvermoon City easily from Undercity via the Orb of Translocution.
History:
The city of Silvermoon was founded by the high elves after their arrival in Lordaeron thousands of years ago. The city was constructed in the style of the ancient Kaldorei Empire. The city contained the famous Academies of Silvermoon as a center for the learning of Arcane Magic and Sunstrider Spire, a majestic palace home to the Royal family of the high elves. The Convocation of Silvermoon (also known as "The Silvermoon Council"), the ruling body of the high elves was also based here.
Although Silvermoon itself was left relatively unscathed from the second war, in the third war the Death Knight Arthas led the Scourge into the city, attacking it on his quest to reach the Sunwell. The High Elven King was slain and the majority of the population killed.
Silvermoon today is only the eastern half of the original city; the western half was almost completely destroyed by the Scourge during the Third War. Falconwing Square, the second blood elf town, is the only part of western Silvermoon remaining in blood elf control.
Thunder Bluff
雷霆崖
is the Tauren capital city located in the northern part of the region of Mulgore. The whole of the city is built on bluffs several hundred feet above the surrounding landscape, and is accessible by elevators on the southwestern and northeastern sides.
Areas of Interest:
The High Rose on the central mesa is home to High Chieftan Baine Bloodhoof. Nearby is an open-air auditorium used to make important events. Elder Rise is the spiritual center of Thunder Bluff, home to the Council of Elders and the Cenarion Circle. The Spirit Rise is the center for Shaman training, with the Pool of Visions below. The final plateau, Hunter Rise, is home to military training, the Hunter's Hall, and Sunwalker Lodge.
Transportation:
Thunder Bluff is primarily used by Taurens while leveling. To access the city on top of the plateau, you must take one of the elevators up. If you fall off the city, you will take fall damage and die. Within the city, there are three distinctive plateaus off of a main plateau that has multiple tiers--Lower to the southwest, Middle to the northeast, and High to the east.
Thunder Bluff is connected to Orgrimmar via a zeppelin.
History:
Thunder Bluff lies atop a series of mesas overlooking Mulgore. The once nomadic Tauren recently built the city as a center for trade caravans, traveling craftsmen and artisans of every kind. It was established by the mighty chief Cairne Bloodhoof after the Tauren, with help from the orcs, drove away the centaurs that originally inhabited Mulgore.
Undercity
The
幽暗城
is the capital city of the Undead. It is built under the remains of the city of Lordaeron. It is foul and dark, with twisted gothic architecture and plague-green canals. The Undercity is laid out in a circular pattern, with four wings off of a central canal.
Areas of Interest:
On your way to the Undercity, you'll find the Lordaeron Throne Room--untouched from years of political upheaval. If you look closely, you'll find a trail of blood on the ground near the throne. Proceeding into the city, you'll come across the sinister Apothecarium, home to the Royal Apothecary Society which seeks to create plague to use against enemies. Each quarter in the Undercity is devoted to a different type of combat, with the Magic Quarter the most sinister as it houses the Temple of the Damned devoted to necromatic energies.
Transportation:
The Undercity is a major hub for zeppelins, which travel to Orgrimmar, Howling Fjord in Northrend, and Grom'gol in Stranglethorn Vale. There is also an orb, off to the right of the Ruins of Lordaeron, that lets you quickly teleport to Silvermoon City.
The Undercity is a bit challenging for new players to navigate at first, as it is underground the Ruins of Lordaeron. To enter the city, pass by the courtyard and throne room into any of the winding passageways. You will find an elevator, guarded by Abominations, that takes you down into the city.
History:
The Undercity was originally simply a system of sewers, crypts, and catacombs beneath the Capital City of Lordaeron. After the city was destroyed by the Scourge, Arthas had the underground warren expanded and rebuilt. He originally intended for the Undercity to be his seat of power, from which he would rule the Plaguelands. However, shortly after the Third War ended, Arthas was forced to return to Northrend and save the Lich King. In his absence, Sylvanas Windrunner and her rebel Undead captured the ruins of the city. Soon after, she discovered the massive underground fortress, and decided to establish it as the main base of operations for the Undead Forsaken.
After the Forsaken were betrayed by Grand Apothecary Putress at Wrathgate, who split off from the Horde to launch a lethal chemical assault, the Forsaken were nevertheless mistrusted by the rest of the Horde. They have tried to demonstrate their loyalty in various ways, such as attacking the kingdom of Gilneas.
Undercity in Battle for Azeroth:
Following the events of the
Burning of Teldrassil
, the Alliance set out to repay the favor to the Horde through the
Siege of Lordaeron
. This battle was fought for the control of Undercity and resulted in the Alliance's victory. However, their victory was snatched from their palms as the Horde ended up destroying Undercity and leaving the Alliance with nothing more than the Ruins of Lordaeron.
Higher-Level Cities
At higher levels, you will come across cities for both factions. Here are a few of the notable ones.
Dalaran
达拉然
is a magocratic city-state and was once located within the
奥特兰克山脉
in the Eastern Kingdoms. Now, the city, including the Violet Citadel, resides above the
晶歌森林
in Northrend. The top part of the city is sparkling and airy, while the sewers underground show the darker side of magic addiction and luxury.
The Violet Citadel is center of the
肯瑞托
, with portals to the luxury balcony bar The Purple Parlor, as well as the secret room Archmage Vargoth's Retreat. There are lavish areas for the Alliance and Horde, the Silver Enclave and Sunreaver's Sanctuary, that include luxury inns and other nice touches like a beer garden. Dalaran is home to the Antonidas Memorial, named after Archmange Antonidas, a former leader of the Kirin Tor who was killed by Arthas. There is also a special fountain--fish up enough coins and you could get
达拉然泰坦神铁徽记
.
The shops of Dalaran reflect the luxury of the city. There are shops for wine and cheese, companion pets, hats, and shirts. The area for the profession trainers is whimsical, with each shop reflecting the theme of each profession. For example, the Herbalism NPC is found in a conservatory while the Jewelcrafting NPC is in a jewelry shop.
Dalaran was introduced as the neutral city for the Wrath of the Lich King expansion, similiar to how
沙塔斯城
was introduced as the neutral city for the
The Burning Crusade
expansion.
Dalaran has always attracted mages from its very beginnings, serving as a center for magic and research. Unfortunately, this strong center for magic also attracted the Burning Legion. Unwilling to give up magic, the inhabitants of Dalaran appointed a Guardian as well as the Order of Tirisfal for protection, and founded the Kirin Tor to document all magic in Azeroth. Although it had Alliance ties, Dalaran remained politically neutral, believeing itself above petty politics.
Dalaran was first destroyed by Archimonde, summoned by Kel'Thuzad from Medivh's spellbook which Arthas acquired. However, the mages were redetermined to build the city even grander than before. This city was later moved to Northrend to better fight the threats of Malygos and Arthas in Wrath of the Lich King.
Goblin Cities
藏宝海湾
is a large pirate town on the southern tip of The Cape of Stranglethorn. Run by the Blackwater Raiders who are closely associated with the Steamwheedle Cartel, Booty Bay is a neutral city and major quest hub with a lot of character. With the world renowned Salty Sailor Tavern,
, numerous profession trainers, and vendors that sell everything from pets to diamond rings, it is one of the most popular locations in Azeroth. The Inn is even shaped like a boat.
大财主里维加兹
rules the city: his major threat are the
血帆海盗
. He resides, together with the leader of the Blackwater Raiders,
舰队指挥官海角
, at the top of the inn of Booty Bay.
藏宝海湾
is one of several neutral Goblin cities--the others are
永望镇
,
加基森
, and
棘齿城
. These cities come with banks and a
neutral
version of the Auction House which lets players buy goods across factions.
Shattrath
沙塔斯城
, meaning "City of Light," is a large hub and sanctuary city in Outland. A former naaru temple, Shattrath was destroyed by the Orcs during their rampage across Draenor prior to the First War. The Sha'tar, or "born of light," are naaru that aided the Aldor, the order of draenei priests formerly led by Velen, in rebuilding Shattrath City.
The entity that leads the Sha'tar is known as A'dal; he can be found upon the Terrace of Light in Shattrath City. The Aldor and the Scryers are two factions working with Shattrath against the Burning Legion, but feud with each other. The Aldor are a draenic priesthood working with the Sha'tar, while the Scyrers are a group of formerly-hostile blood elves that recently offered to aid Shattrath. These factions have different tiered areas high above the center of the city.
The Lower City is its own faction--it is comprised of war-torn refugees of all races. Profession trainers and vendors with unique recipes are located down here, as well as the World's End Tavern with a variety of colorful NPCs including a band and comedy show.
Shrine of the Seven Stars/Two Moons
七星殿
and
双月殿
are lavish cities serve as the Alliance and Horde hubs for players in Pandaria. They are located on either side of Mogu'shan Palace in Vale of Eternal Blossoms.
Both cities have an elaborately-tiered floorplan. On the ground floor, you'll find representatives from all the factions with tasks for you to complete. Sweeping staircases take you up to the terrace and main level, where you will find the grand entrance, Inn, Bazaar, and Pandaren sharing their hospitality. On the top floor, you'll find many portals, vendors, and useful NPCs. Even the mundane parts of the city are elaborately designed, with carvings, gilt, decorative tiles, and detailed ceilings. Both cities reflect the prosperity and culture of the Pandaren.
Dazar'alor
Cloistered between two mountain ranges in Zuldazar,
达萨罗
is the seat of power of the Zandalari Empire and a lively trade port that boasts exotic goods from all over Azeroth (and even beyond). Whether you're perusing The Zocalo to add another shrunken head to your collection, or have official royal business with King Rastakhan atop The Great Seal, Dazar'alor is a melting pot of cultures and ideas.
Dazar'alor is the Horde city hub in Battle for Azeroth, featuring essential NPCs like an Azerite Reforger, as well as many charming details such as a district for all Troll tribes, the reappearance of Griftah, and the bustling Zocalo.
Boralus
Nestled along the eastern coast of Tiragarde Sound,
伯拉勒斯
is a bustling port city home to the Proudmoore fleet and is the seat of Kul'tiran kingdom. Whether you're visiting for the wide selection of exotic goods in the Tradewinds Market, or experiencing the haute couture of Upton Borough, Boralus has something for everyone!
Boralus is the Alliance city hub in Battle for Azeroth, featuring essential NPCs like an Azerite Reforger, as well as many charming details such as a hedge maze, cadets playing D&D, and a Crazy Cat Lady house.
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评论
评论来自
lankybrit
Very nice guide. Could you also include 'Inn' in you What is a City? section? Say there are mulitple inns in different districts in the city that you can set your HS to.
评论来自
PositveRoleModel
These cities come with banks and a neutral version of the Auction House which lets players buy goods across factions.
All Auction Houses are neutral auction houses now, not just the ones in goblin cities.
评论来自
Nighteye
Very helpful!
评论来自
DragonANGL
Unlike most of the other cities, the 2 Pandaria Shrines have Auction Houses, but they are mechanical Auctioneers instead, restricted only to Engineers. That said, they also have portals to all the other major cities (that are possible for each faction).
评论来自
zgstas
Thunder Bluff paragraph, areas of interest: Highland Rise misspelled as Rose; Elder Rise: i in Rise is capitalized needlessly.
Also, perhaps have Shattrath and Dalaran in order of encountering them?
评论来自
GrizzlyUK
Under Darnassus -> Areas of Interest the final sentence currently reads:
The Temple of the Moon is the center of worship for the Sisters of Elune, where Tyrande Whisperwind and Malfurion Stormwind reside.
I suspect Malfurion Stormrage is wondering who this Malfurion Stormwind is! ;)
Also under Darnassus:
Transportation: Darnassus is located in northern Kalimdor. The most common way to reach Darnassus is to take a boat from Stormwind to Ruth'theran Village and then teleport up the island. Darnassus is a city you'll encounter naturally as a Draenei or Night Elf.
I'd like to suggest that it might read better as (also correcting the spelling of Rut'theran):
Darnassus is located in Teldrassil, north west of Kalimdor. The most common way to reach Darnassus is to take a boat from Stormwind to Rut'theran Village and then use the large teleport in Rut'theran. Darnassus is a city you'll encounter naturally as either a Night Elf, Draenei or Worgen.
评论来自
dimestorecandy
From Stormwind section
:
The district formerly known as the Stormwind Park is now damaged.
Change to something like
:
Lion's Rest - 'a place of contemplation and remembrance' - can be found between Cathedral Square and the Mage Quarter. It was built over the site of the former Park and Old Barracks, destroyed by Deathwing.
评论来自
OneMoreBook1268
The Exodar Bank TomTom cords are located at 50.96, 44.10. It is between The Crystal Hall steps and The Vault of Light steps. Nestled in a little tunnel with a mailbox on the right and money sign on the left.
I only include this because even after asking a guard for directions and running literally all around it did I discover its location.
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您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
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