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Hardcore WoW Tips and Tricks - WoW Classic
来自 Calamityhc
[Last Updated]:
2023/08/24
变更日志
补丁:1.15.2
目录
评分:4.8/5
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9
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评分:4.8/5
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Welcome to Wowhead's Guide covering Tips and Tricks for Hardcore WoW Classic. Hardcore WoW Classic is a knowledge based game mode, where success is found through trial and error. Each time you die you learn something new, and hopefully you won't die to it again next time. In this guide we will cover general survival tips, dangerous zones, and some more niche game mechanics to save you from a few painful deaths. If you're interesting in learning more about Hardcore in Classic WoW, check out our guides below --
Hardcore WoW Overview Hardcore Tips & Tricks Hardcore WoW Leveling Tier List
Top 10 Tips for Hardcore WoW Classic
Do Green Level Quests, Kill Green Level Mobs.
Don't feel bad about doing green quests to get ahead in experience. Fighting yellow or even orange level mobs is much harder due to how hit chance works in Classic. It can be worth doing two starting zones to get ahead in experience early. For example, if you're a Human, once you finish Elwynn Forest head to Dun Morogh instead of Westfall for safer leveling.
Use it or Lose it.
If you have consumables in your bag, such as
强力胶水
,
次级治疗药水
, or any other consumable, just use it if you find yourself in a bad situation and don't try saving it for the perfect moment. Most players die with unused consumables in their bags that may have helped them survive. You can always farm more items later!
Go out of your way for Weapon Upgrades.
The faster you can kill an enemy, the less likely you are to die to them. Spend some time browsing a weapon progression path from quests and go out of your way to acquire them as fast as possible. You can filter weapons by type, level, rarity, and more in our
database
.
Zoom Out!
It is much easier to see what's going on around you and avoid accidentally pulling mobs the more zoomed out you are. There is a handy script you can use to increase your camera distance, alternatively addons such as
Leatrix Plus
have this setting as a toggle in their options.
Copy this command into your in-game chat box and press enter to max out your camera settings.
/console cameraDistanceMaxZoomFactor 3.9
Casters are Deadly.
Most mage-type enemies have spells that do far too much damage for the level they are found. Defias Pillagers are infamous for having the most kills on any player in Classic WoW, and are found at a meager level 14. Do not underestimate them and make use of line of sight to minimize the damage you take.
Turn on Enemy Nameplates.
Doing this allows enemy's names to be much more prominent, and you can even see them through terrain. This is one of the easiest ways to avoid being surprised by enemies. You can turn on nameplates here in your
Interface Settings
->
Names
->
Always Show Nameplates
.
Spend Your Money Wisely.
Due to the Solo-Self Found playstyle, gold can be hard to come by. If you want to have your mount by level 40, the best way to save money is to pick which spells you train carefully. Some spells are simply not worth the cost, think about how often you'll use a spell before purchasing it. Or for spells like
冰霜新星
, do you really need a higher rank version?
Invest in Bags Early.
Early game in Hardcore is a lot of bag management, and having to throw away items just to make space for quests. Buy bags as soon as possible and they'll pay for themselves. A
棕色小袋
costs you 5 silver. If you fill every slot of that bag with 50 copper worth of vendor trash, the bag will be making you a profit within two vendor trips!
Always Have an Escape Route!
In Hardcore things can go south quick. A monster may respawn ontop of you, another player may bring extra monsters to you, or you may have just underestimated an opponent. You don't want to be panicking and running through more mobs while you flee. Access the area and always have an escape route you'll run to if things go bad.
Caves Are Deadly.
As we just mentioned, you should always have an escape route. Caves are the antithesis to escape routes. Once you're inside, there's no safe escape without running through respawns at the entrance. Be overly prepared entering caves and don't be afraid to use your Hearthstone if you can feel death closing in!
Dangerous Quests in WoW Classic
Not all quests are equally hard in Azeroth, some are considerably harder than others, even if they're listed as Non-Elite or appear Green to you. Below are a list of some of the most dangerous quests for Horde and Alliance.
Dangerous Alliance Quests
西部荒野人民军
- This quest has you kill
迪菲亚抢劫者
, which are widely considered one of the toughest mobs in the game for the level you find them at. Be overleveled before doing this quest, and have plenty of potions!
肮脏的爪子
- Similarly, this quest is located in a cave filled with
坑道鼠地卜师
who rival
迪菲亚抢劫者
in terms of damage, except they also have a fire shield that damages you when you attack them.
洞中的蘑菇
- This is arguably the most dangerous cave in the game, it at the very least has the most deaths. The naga here have a knockback that can send you down to a lower floor if you're not careful. It is highly recommended you try to stay on the top floor as all of the mushrooms you need can spawn there. It is very easy to get trapped by respawns on the lower floors.
- This escort quest spawns periodic waves of Troggs, ontop of the Golems in the area having a naturally fast respawn time, making it very easy to get overwhelmed. Don't be afraid to flee and try again later!
库尔森上校
-
库尔森上校
does a long stun, hits hard, and has additional enemies near him, and is at the back of a very deep cave so you have nowhere to run.
通缉:奥图和法库雷斯特
-
法库雷斯特公爵
is the equivalent to a level 40 raid boss. He is extremely powerful for his level, even more so than a normal elite. Do not do this quest outside of a duo or trio!
Dangerous Horde Quests
隐藏的敌人
- Skull Rock is infamous in Hardcore WoW for being one of the areas with the highest death rates. Some players have even gone to leave corpses outside the cave named "Donotenter". There are multiple dangerous caster enemies in this cave, as well as some scary elites. Definitely come prepared.
黑暗风暴
- Another scary quest in Durotar, this ravine should be treated as a cave. Fizzle himself is a dangerous caster surrounded by multiple other enemies. It is strongly suggested to have your
微光徽记
ready for this quest.
- This quest in Tirisfal Glades flags you for PvP!
复仇的怒火
- The
刺背地卜师
have hard hitting fireballs, similar to the
迪菲亚抢劫者
on Alliance. Treat them with respect!
Arachnophobia
- Besseleth is an elite spider in Stonetalon Mountains, and she is stronger than most elites at her level. I would strongly recommend skipping this quest if you are solo!
赫尔库拉的复仇
This quest has you go into Southshore, near multiple skull level guards. Do yourself a favor and just skip this one!
Challenge Overlord Mok'Morokk]
- This quest in Dustwallow Marsh is deceptively hard, even for an elite quest. I would only recommend attempting it if you are a class like Hunter or Mage that can kite the ogre once he turns hostile.
Dangerous Neutral Quests
血帆海盗
- These boats are notoriously deadly due to the heavy hitting casters and ability to pull mobs through the various floors. Do not do this quest until you are very overleveled!
墓地相见
- Drinking the
视灵药剂
instantly kills you.
Do not do this quest.
- This quest spawns three waves of wasp enemies in a deep cave, it is more than most classes can handle without a moment to regain mana or health. Be very prepared with consumables if you do this quest!
塔中之巢
- Similar to the previous quest, this one spawns waves of wasps as you progress up the tower. It can overwhelm you very quick, be sure to have plenty of cooldowns for when you reach the top of the tower.
Game Mechanics in WoW Classic
There are a lot of game mechanics that are not obvious at first glance, but can be immensely impactful in a Hardcore run. Techniques like Split Pulling can be invaluable in a run, and allow you to do quests you otherwise wouldn't be able to. We will cover a list of the most impactful mechanics below.
Enemy Leashing Mechanics
Leashing is a term for how long monsters will continue to follow you after being engaged. Once a monster is in combat with you, it is considered leashed and a timer starts before it breaks. Certain actions, which we'll cover below, extend the leash. Once it leaves combat, the leash is considered broken.
When you engage a group of monsters, they all chain their leash together, so extending the leash of one mob extends the leash on all of them. Split Pulling is a technique to separate the leashes so the monsters can be leashed individually.
To understand leashing, we need to understand the leash timer. Contrary to popular belief, the leash timer is not entirely based on distance, but instead based on time, determined by the level of the mob.
Leash Timers
Mob Level Range
Leash Duration (Seconds)
1-29
11
30-39
12
40-44
13
45-49
14
50-60
15
The caveat to this is that an enemy will never break it's leash if it is within 15-30 yards of it's spawn location, distance depending on the enemy itself. So distance and time are the main factors.
As mentioned previously, there are some actions that extend a leash. Here is a table showing what actions extend a leash, and which actions do not.
Leash Extensions
Extends
Does Not Extend
Successful Melee Attacks
Dodges/Misses/Parries
Applying Damage over Time (DoT) Spells
DoT damage
Damageless Spells
Spell Reflects
Resists/Immunes
Thorns/Ret Aura etc
To summarize, leashes are extended whenever you make a successful hostile action towards an enemy, simply pressing escape so you stop attacking an enemy will be enough to stop extending a leash and you can successfully escape.
Enemy Split Pulling Mechanics
Whenever you attack a group of enemies, they send out a cry for help to chain nearby enemies to their leash timer. Extending a leash on one chained mob extends it on all of them. You can get around this by using Area of Effect abilities on a group so that all of the enemies are hit at the same time, generating their own unique leash and not giving them a chance to do a cry for help.
Classes without Area of Effect abilities can use quest rewards such as
M73破片手榴弹
and
闪光集束
to split pull as well.
Once the enemies are split pulled, you can focus down the enemy you want and the others will have their leash end after a short while.
This should give you a general understanding of the mechanics and how to deal with them, however, there are some techniques and exceptions not listed here due to the difficulty of showcasing them over text. If you want a more in-depth view on Leashing and Split Pulling, I have a video guide on my youtube
here
.
Enemy Thrash Mechanics
痛击
is an ability known by a large amount of mobs in the game, as seen from the
spell page
. It acts similar to
, giving the enemy multiple attacks. Unfortunately, it is also one of the most dangerous and least obvious spells. It has no buff, aura, or other indicator to let you know the mob is using it.
To make matters worse,
痛击
can stack. If you are kiting a mob that knows
痛击
and you do not give it a chance to hit you every so often, it can pool multiple Thrashes and hit you 5 or 7 times in one swing. This can be very deadly in Hardcore.
The addon
Classic Bestiary
can notify you of which mobs know
痛击
so you can be wary of them in the open world.
Enemy Daze Mechanics
眩晕
is a spell that can only be applied when your back is turned to an enemy. You will never get dazed while fighting an enemy face to face. However, backpedaling away from an enemy is not optimal either, as you are permanently slowed while backing up. So how do we safely run from enemies?
We can get around this by strafing, or strafe-jumping, depending on the situation. You can bind strafe keys under Key Bindings in your settings.
Binding Strafe Keybinds in WoW Classic
While you are strafing, you can turn yourself so that your body is primarily facing the enemy, while still running away. However there may be some situations where you need to turn and that will expose your back. This is where strafe-jumping comes in.
If you jump and turn your camera by holding the right mouse button, you can turn your character towards the enemy as they swing at you. This will make it so you are attacked in the front instead of your back. Simply turn your character back the way you were running before you land from the jump, and repeat this motion until you escape the enemy.
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评论
评论来自
pupple
cool guide, I didn't know that was how leesh worked.
Could you add a short paragraph at the start that summarises what classic HC is? The stuff like no using the AH, or portals etc.
评论来自
Narhwals
Some mentions a guide should always include:
Alchemy and Engineering are both giga BiS for hardcore. Brewing your own healing potions and offensive/defensive elixirs are extremely useful. Engineering provides tools to handle dangerous mobs and escapes really good. Crafting your own gear seems strong, but even a tailor and armorsmith needs leather for some recipes, which you can't easily get with an auction house restriction.
Warlock and Hunters are both very easy due to pet tanking and thus good classes if you've never played hardcore before. Warriors are the hardest class due to having basically no selfpreservation methods.
评论来自
Coldbear
Missing a few DANGEROUS QUESTS THAT FLAG YOU FOR PVP:
Alliance;
1. The Attack! - The Priest PVP Flagged
2. The Missing Diplomat - Dashel PVP Flagged
3. Beat Bartleby - Bartleby PvP Flagged
4. The Missing Diplomat;
Part 8:
Part 11:
Part 16:
5. Avoiding Detection - Scouts PvP Flagged (You Are Warned)
Horde;
1. A Rogue's Deal - Calvin PvP Flagged
2. The Final Message to the Wildhammer - Dwarves PvP Flagged
From
https://forum.turtle-wow.org/viewtopic.php?t=4490
the above is not all correct, turtle is a custom server.
评论来自
Dag2
I would add Bingles Missing Supplies in Loch Modan. It's really a group quest in disguise.
评论来自
LethalChicken
"Since you can't buy a new weapon from the auction house"
Is the AH disabled in Hardcore? (I'm not talking about the unofficial addon that is currently being used)
评论来自
sajadmx
"you can't buy a new weapon from the auction house"
I didn't get this part though, I didn't find anything about it in news
评论来自
Stormwaker
A Rogue's Deal does not flag you for PVP on a hardcore server.
评论来自
SirGrahame
A good way to learn about each quest is to level one of your dead Main characters by transferring them to the non-HC Classic and leveling them on quests you haven't done yet to see what you are getting into.
This gives you playing experience that you may not have already, the kind a lot of WOW veterans already have from playing for 10-20 years.
There are many advantages to this approach:
You can test to see if a quest is doable or not by your main toon.
You get rested experience when you do get back to your main toon
You can practice escape strategies so they are instinctive.
You can explore more of a quest's surroundings in ghost mode after you die.
You can die and not have a heart attack.
You can experiment with your new skills and not make a disastrous mistake.
No competition for mobs or their loot.
Enjoy the beauty of greyscale ghost mode!
Fall down cliffs in ghost mode (as I am doing right now)!
There are disadvantages too however.
The Auction House is empty. If you need something for a quest, and you can't make it yourself, forget it. The item either has to drop or you have to abandon the quest.
Leveling will take a lot longer on your main toon. (That's assuming you never die though so, in the long run it, this method is probably faster.)
There is almost no one else playing, at this time, to group with or trade with or interact with in any way.
There is no guild help either. You can't ask questions or get help from fellow guildies.
There's probably others, and I may add to this post as I think of them, but the main point is that you can reduce deadly surprises in Hard Core WOW by previewing the quests this way.
I expect that that is why Blizzard included the transfer option in HC... to do exactly this.
So take advantage of the option and get yourself up to 60 in Hard Core! Then move on to another Class and get that one to 60!
And if you die, remember, GO AGANE!
But above all else, have fun!
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