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Paladin DPS Leveling Tips and Tricks - Season of Discovery
来自 Surveillant
[Last Updated]:
2024/04/17
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Welcome to Wowhead's Leveling Tips and Tricks Guide for Paladin DPS in Season of Discovery! This guide will cover everything you need to know about leveling as Paladin DPS, including tips and tricks, runes, talents, and what gear to focus on.
Class Overview Talent Builds & Runes Leveling Tips & Tricks
Best in Slot Gear
General Tips and Tricks Leveling for Paladin DPS
Use your emergency toolkit
- Use your
,
,
圣疗术
,
圣盾术
, and
to save yourself in emergency situations.
Heal or eat between pulls
- Trying to heal while you are getting hit will cause you to suffer from pushback on your spell casts, and is wildly inefficient. This is only partially mitigated by having
active. Try to keep yourself topped up before you engage in combat by either healing yourself or eating food. Healing is faster but costs mana, so if you are low on mana, instead eat some food while drinking water at the same time.
Avoid casting inefficient spells
- Retribution can be a very mana-efficient damage dealer if you avoid casting expensive casts like
审判
and
奉献
(
available at higher levels
) too frequently. Every time you use
审判
you will need to re-cast your primary seal, which can cost a lot of mana if you are using
审判
on cooldown. It won't be quite as expensive if you are using
, because that seal has a very cheap mana cost compared to other seals, so when using that seal you can judge more frequently. You will still deal plenty of damage by simply auto-attacking with a seal active and using your instant-cast weapon attacks
or
, and will need to drink water much less frequently.
also has a very poor damage-to-mana ratio until you unlock
.
Try not to aggro too many mobs at once
- This goes for basically any class leveling up in classic WoW. The #1 cause of death is always aggroing too many mobs, typically by accident. Don't forget about your
and
忏悔
spells, if you have them - use them to stun extra mobs and reduce damage taken. If you need to run away, utilize your
or
or
忏悔
stuns to create distance from the enemies.
Mana efficiency is key to leveling quickly
- If you are looking to be time-efficient, then you may want to use
or potentially
so you can keep smacking mobs instead of sitting down to drink water. You will lose the attack power bonus from
if you use
, but will be able to spend more time attacking mobs.
also restores 5% of your mana, so use it as often as possible, and once you have access to
, you can get away with using
instead as your mana will suddenly become infinite. You can also utilize
after level 38 to restore mana as you deal damage.
is your best friend
-
does significant damage, costs zero mana, and even regenerates your mana. Make sure you use it as much as possible.
Don't visit the trainer too frequently
- Many of our primary abilities such as
审判
,
,
,
, and
do not need to be leveled up through a trainer. Most of what you get from the trainer will be utility and support spells that you do not really require when leveling. Plan out what levels you will want to visit the trainer, typically only to upgrade spells like your major heals such as
, your primary stun
, and your emergency toolkit
,
圣盾术
, &
. Make sure you stop at the trainer at level 38 for
.
Use
or
or
忏悔
to interrupt spellcasters or reduce damage taken
- The most powerful tool that the typical melee class has against enemies that cast spells is to interrupt the spells right before they go off. This limits the amount of damage you take by a significant amount. Waiting to use
or
or
忏悔
until right before the cast completes is the best way to minimize the damage you take, as enemies cannot melee you while they are casting, and it will even maximize the damage you deal since enemies cannot dodge or parry while casting spells. You can also use these spells to limit how much damage you take when you accidentally aggro too many mobs at once. Do take note that
忏悔
resets your swing timer, so try not to use it right before your swing is about to go off.
Utilize
as your primary damage seal
- This seal has an extremely cheap mana cost and does more damage than any other seal, has a very powerful
审判
, and if you have a weapon on the faster side, it will deal more damage than
and
combined. It will also restore the mana of you and members in your group by a small amount, based on the damage it deals.
Utilize
to cleave enemies
- This is only available at higher levels, but is extremely useful for taking down packs of enemies at once. This requires a 1-handed weapon, and you will want the fastest and highest DPS weapon possible. You can freely swap between your 2-hander and your 1-handed weapon in order to cleave enemies. This is much more powerful than using a
build, and less mana intensive.
Nightmare Incursions are a great way to earn gold while leveling
- These events are covered in our Nightmare Incursions Overview Guide and take place at various zones around the world where the Emerald Dragon world bosses spawn. They include a number of repeatable quests that reward you with gold and experience and can be completed quickly in a group. You can begin completing these at level 25, and they are incredibly efficient.
Leveling Viability for Paladin DPS
Paladins are a very enjoyable and powerful class to level, as they wear mail (
and eventually plate
) armor which reduces damage taken, they can deal a lot of damage without spending too much mana, regenerate mana quickly, can heal themselves, and they have a wide emergency toolkit. Retribution Paladins are also fantastic at taking down multiple enemies at the same time, if that is part of your general leveling strategy. If leveling with a group, they bring solid buffs into the fold via blessings, strong damage, and the ability to heal or protect others in the party if things go south. Paladin's greatest advantage is wasting the least amount of time running back from the graveyard and drinking/eating.
Best Leveling Builds for Paladin DPS - Phase 3
For a
complete guide to talents & runes
, check out our Paladin DPS Talent Builds & Runes Guide
.
For a
general class overview of Paladin DPS in Phase 3
, check out our Paladin DPS Class Overview Guide
.
Talents for Leveling
Level 10-14
The first five talent points are going to be placed into
, increasing the attack power bonus of
.
Level 15-19
For a PvE-oriented build, you first place two points into
to reduce the cooldown of
审判
, and then you will place three points into
, as this will help you parry enemies attacking you and reduce your damage taken. Additionally, when you parry you get what is called "parry haste", where your next swing is sped up immediately following that parry, increasing your damage.
Level 20-24
You can pick up
with your first point if you ever want to try the
build with a slower weapon
(however it is significantly weaker than
unless you are killing multiple enemies at once - and costs more mana!)
, otherwise skip it and begin placing two points into
正义追击
for the movement speed increase. This will significantly speed up your traveling time, including when mounted. Then place three points into
, to begin increasing your critical strike chance, or just two if you picked up
.
Level 25-29
Here we will finish maxing out
, with either two or three points depending on if you took
earlier. Now we have two to three flex talents, which can be put into either
以眼还眼
(very limited use in PvE)
,
, or
. For leveling, I would recommend maxing out
first and then, if you still have an extra point when it is maxed, place that into
for a small mana cost reduction.
Level 30-34
The very first point at level 30 should be placed into
as soon as you can, as this is a massive damage increase. You will now be using this aura from now until the end of time. Then you can place three points into
, increasing all damage we deal by 6% as long as a two-hander is equipped. Finally you have one more flex talent, which can be again placed into either
以眼还眼
or
. My recommendation is once again,
, for a small mana cost reduction.
Level 35-39
Now we are going to pick up our strongest talent in the entire Retribution tree. That talent is
, increasing our damage by 15% for 8 seconds every time we deal a critical strike with any ability. This will significantly increase the value of agility and critical strike chance.
Level 40-44
For the first 4 levels we will be moving over into the Holy tree, spending five points to pick up
. This will increase our total strength by 10%, further increasing the value of strength on gear. We are going to skip
忏悔
here, as it will prevent us from picking up
later on, and it really belongs in a PvP build instead of a PvE-oriented build, but if you don't care to have
at level 50, you can pick it up instead.
Level 45-49
The next 5 levels will be all about
, which now increases the damage of
as well, constituting a significant damage increase.
Level 50
Here we will finally unlock
, increasing our AoE damage significantly. We are limited when it comes to how frequently we can cast
because of its high mana consumption. You will need to utilize
and potentially also
or
优质法力药水
in order to cast it more frequently.
Runes for Leveling
Chest -
is the mana efficient option that deals much higher single target damage and prefers faster weapons, the faster the better. The mana cost of this seal is extremely cheap, which allows you to cast
审判
much more frequently, and
is quite powerful. I recommend using this for the majority of your leveling experience. Pick it up as soon as you can, as it is a massive upgrade over
.
can be used for killing multiple enemies at once, but using a 1-handed weapon with
and
is actually much stronger for this purpose.
Gloves -
Deals damage, restores your mana, and costs zero mana. What's not to love? Use it as much as you can.
Legs -
until you unlock
, then switch to
reduces the mana cost of
and allows you to cast it much more frequently. Before you've unlocked it,
just costs too much mana and makes up too little of your damage. Until then, I highly recommend using
so you can interrupt spellcasters, which is incredibly valuable in the open world while questing.
Waist -
This converts your attack power into bonus spell power, boosting the damage of various holy spells. There really is no other option here.
Feet -
or
will turn
into a massive chunk of your total damage, so it is highly recommended.
is also an option to spend less time drinking, which can be situationally useful, but with the
rune you really shouldn't be having any mana issues whatsoever. If you decide to run
and
, or happen to pick up
early for AoE farming, then
starts to look like a really good option to reduce drinking downtime. However, I typically do not recommend picking up
early, unless you have a powerful AoE tank like a Paladin and are going to farm dungeons repeatedly.
Helm -
This is a fantastic rune that you will likely pick up sometime in the 40-50 range, converting your melee critical strike chance into spell critical strike chance and allowing your
to critically hit. The
portion won't be particularly useful until you reach level 50, but the extra spell critical strike chance on
is a substantial boost when paired with
.
Wrists -
for AoE, otherwise
For cleaving multiple enemies at once, typically 3 enemies or more, using a high-DPS fast 1-handed weapon with
is actually quite powerful, much more so than using
with a slow 2-handed weapon. When doing this, you should use
as your primary seal. However,
is a rune that will only be unlocked at higher levels. You can swap between a 2-hander and a 1-hander freely as needed to cleave.
is a rune that will likely not be unlocked until you are in the 40-50 range, as it is not useful until you've picked up
愤怒之锤
. This will cause your
愤怒之锤
to be instant cast and no longer reset the swing timer. It's really nice for executing enemies that decide to flee.
just isn't that valuable, as
is a long 2-second cast that resets your swing, still has a 30-second cooldown when runed, and costs a ton of mana. The cooldown reduction on
rarely ever makes a difference, as
procs are so frequent.
will always provide more damage on AoE encounters over 30 seconds than one single
cast.
Stat Breakdown
While you are leveling, you will want to keep an eye out for gear to upgrade your lower level items. In order to do that effectively, I will give you some details about what sort of stats you should pay attention to:
Weapon Speed
- This is our most valuable stat right now, and has a larger impact on your DPS than any other stat, provided you are using
. Lower level weapons on the faster side can be more powerful than slower, higher level weapons. For
, it is the opposite - you want a slower weapon, however weapon speed will generally have a smaller impact for
.
Hit Chance
- This is the second most important stat. A large portion of our damage relies on our auto attacks landing, as if your attacks miss then you will lose damage from
or
. You won't begin to see this until higher level items around level 25, but once you are in that level range keep your eyes peeled for any hit chance items.
Weapon Skill
- This is a particularly nice stat to have when facing enemies of a higher level than you. With +5 weapon skill, you will effectively be one level higher than you really are when facing against enemies. This is a really rare stat on gear with only a handful of items providing it, so if you are Human, you should always use maces or swords to benefit from your racial +5 weapon skill bonus.
Strength & Attack Power
- This not only increases your melee abilities, but also your spells once you unlock
. This is your primary stat, and you prefer to get your attack power from strength. The equivalent ratio of strength to agility is around 1 strength to 1.5 agility, use that when comparing agility items to strength items.
Agility & Critical Strike chance
- This is a really strong secondary stat, especially once you have
or
. While not as powerful as strength, it's important to have some critical strike chance to keep
rolling.
Weapon DPS
- The other thing to pay attention to when it comes to upgrading weapons is the weapon DPS. The higher, the better. However, sometimes you can sacrifice a little weapon DPS to equip a faster weapon and boost your
damage, as speed is certainly more important than DPS when using
.
Haste or Attack Speed
- This is another somewhat rare stat, but is very strong for the
build, every 1% attack speed is in the ballpark of 1% critical strike chance.
About the Author
This guide is maintained by
Surveillant
. I've been doing Retribution Paladin theorycrafting and guides for WoW Classic for quite a long time now, but only recently began writing for WoWHead. I also operate the
Light Club Discord
, a place for people to congregate and discuss Retribution topics regarding WoW Classic. You can find me on
Twitch
,
YouTube
, or on Discord under the name Surveillant. If you have any feedback or suggestions for this article, feel free to leave a comment below and I will reply.
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