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Hardcore WoW Paladin Leveling Guide 1-60 - WoW Classic
来自 Calamityhc
[Last Updated]:
2023/09/01
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补丁:1.15.2
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Welcome to Wowhead's Hardcore WoW Leveling Guide for Paladin in WoW Classic! This guide will walk you through tips and tricks, strengths and weaknesses, best race options, best profession choices, as well as best talent builds for leveling in Hardcore Classic WoW. To learn more about Hardcore in Classic WoW, check out our other guides below --
Hardcore WoW Overview Hardcore Tips & Tricks
Introduction to Paladin in Hardcore WoW
Paladin is one of the best classes for Hardcore, even with Bubble Hearthing not working in this version of the game. Their survivability is unmatched, between their innate healing, armor, crowd control, and the fact
圣盾术
lasts almost as long as leash durations, which allows them to escape from any sketchy situation. Their only real weakness is the inability to pull enemies from range and split pull effectively, which can be remedied with Engineering as a profession.
The class is simple and consistent, allowing for a slow & steady leveling progression for even the newest of players. This does come with the downside of some players finding Paladins tedious or boring to level, however. The majority of your damage comes from simply auto attacking with the occasional
审判
sprinkled in.
While Paladins are smooth levelers and do respectable damage while leveling, they are typically delegated to the healing role at end-game, as their damage is very lackluster at max level, and tanking without a taunt ability is very scary in Hardcore. Despite primarily being expected to play one role, Paladins are one of the most in demand classes in Hardcore, due to their vast amount of utility spells that can save and protect other players.
Best Builds and Talents for Paladin Leveling in Hardcore WoW
Retribution is by far the best leveling specialization for Paladins in hardcore as it is the only tree that increases your damage. Protection can be fun at level 40+ if you have the gold to buy upgraded gear and consumables, but even when it's fully prepared it is only neck and neck with Retribution, for way more work. I recommend two different talent trees, a new player build, and an experienced build. The New Player build is much safer and will be a smooth ride to 60, where as the Experienced build trades safety for damage to level quicker. Only do the Experienced build if you have leveled a hardcore 60 in the past and know dangerous areas.
It is worth noting that both builds are capable of healing, tanking, or DPSing any dungeon. You do not need to be Holy to heal, or Protection to tank. Keep a set of intellect gear in your bank for healing and you will be fine.
New Player Build
and
are both very low impact talents, however
typically lets you get one more heal or blessing off, where as
rarely gives you enough extra damage to kill an enemy in one less swing. In my opinion that makes
more consistently useful, but both are fine choices.
Rushing
is the main reason for this being the "New Player" build, as this talent is incredibly strong and allows you to plant your feet and get heals off when you otherwise wouldn't be able to. As a new player you will regularly accidentally pull more enemies than you intend to, and this talent will single handedly save you. Combined with
you are immune to spell pushback while healing.
It is worth noting that you may pick up
奉献
at level 20 if you plan on tanking dungeons, however the mana cost makes it not worthwhile for solo play.
is overhyped, and actually adds less damage than
against any mob that hits you more than 2-3 times. The only time
is better is when you are grouped with a smite priest or another paladin,
or
if you're fighting caster enemies that will not be meleeing you, which is simply too rare to spend the talent point.
If you plan on running dungeons past level 50, you can grab
忏悔
at level 50 to help Crowd Control humanoids, however if you intend on leveling entirely via quests, it actually does not have many uses in this section of the game, as you are
mostly
fighting beasts and undead by this level.
The Experienced Build
Experienced players know what areas to avoid and how to manage dangerous camps, so
has less value. This build focuses on raw damage as soon as possible.
For your last two points, it is largely personal preference and depends on what area you are choosing to quest in. I recommend any of the following:
If you plan on doing dungeons and want the empowered Blessings.
The reduced Lay on Hands cooldown and armor can be life saving.
The only raw "damage" increase talent left, just be careful as this will result in you getting one less "tic" of mana from the 5 Second Rule between casts.
For better mana management.
奉献
If you are questing in the Plaguelands, there's quite a few times you can end up with 4-5 mobs on you and this spell is actually worth the mana cost.
Leveling Tips for a Paladin in Hardcore WoW
Paladin gameplay can be summarized as "auto-attack and AFK" but there are some niche mechanics and tips you can take advantage of to elevate your gameplay to the next level:
You will spend the bulk of your gametime auto attacking, and as such it is highly recommended to get a Swing Timer addon or weakaura to better time your swings.
Since auto attacking is the source of most of your damage, it's very important to get as many attacks in as possible. Try to avoid healing or using a potion right before a swing if you can help it, as healing cancels your swing timer and causes it to start over again.
Drinking a potion has a long animation and stalls your weapon swing by roughly an extra 0.4 seconds. You can cancel the potion drinking animation by using
审判
to swing slightly faster!
Make a mental note of how much mana you need to cast
and make sure you always have that much in reserve incase a fight starts to go downhill!
Mind the "
5 Second Rule
". This is a rule in World of Warcraft where if you do not cast a spell for 5 seconds, you will start regenerating mana. Frontload your damage early in the fight and then try to avoid healing or casting Judgement in order for your mana to regenerate in the later part of the fight, reducing your downtime between enemies.
In conjunction with the 5 Second Rule, First Aid can be extremely powerful on Paladins, as you are able to bandage yourself within
圣盾术
and not have the bandage canceled when you're hit. Healing in this way will allow your mana to regenerate while bubbled to get more heals off later.
As mentioned in our Hardcore Tips and Tricks guide, monsters have a leash timer before they stop attacking you and return to their spawn location.
圣盾术
conveniently lasts as long as most leash timers, allowing you to run from any fight safely. If you are able to acquire some
迅捷药水
, whether crafted yourself or on the Auction House, you become nearly unkillable due to your escape potential with
圣盾术
and
迅捷药水
.
Always carry a shield and switch to it when running away from enemies, it gives a massive amount of damage reduction!
Here is a convenient macro to quickly switch between a two hander and a one-hander and shield.
/equip One Hander Name; Two Handed Weapon Name
/equip Shield Name
Leveling Difficulty of Paladin in Hardcore WoW
Paladin is a very easy class with a low skill floor and ceiling, meaning it can be picked up without any prior knowledge, and it also does not have many advanced nuances. It is also very versatile in groups and heavily requested for any dungeon or raid.
For most players, the difficulty of leveling the class comes from trying to stay alert while leveling. The auto-attack playstyle lends itself to players typically watching movies or shows on another monitor and not paying full attention. All it takes is one moment where you aren't watching to accidentally pull a patrol, or not notice a mob crit you twice and you mistime a heal.
Strengths of Paladin in Hardcore WoW
The raw damage, tankiness and self healing of the Paladin makes it have very few weaknesses and even novice players can reach 60 on a paladin with careful play.
allows you to stand your ground and heal even when multiple enemies are attacking you, something no other class can do.
All three roles, damage dealer, tank, and healer, are viable while leveling which makes it very easy to find groups for quests and dungeons.
You are able to solo nearly any quest in the game with proper mana management.
Weaknesses of Paladin in Hardcore WoW
Pulling multiple creatures that can heal is a battle Paladins cannot typically win. Paladins do not have a standard Interrupt ability, like
脚踢
, and have to rely on
制裁之锤
or bombs. However,
制裁之锤
has a cooldown and can only affect one enemy. As such, pulling multiple can result in a war of attrition that you may not be able to win.
Any creature that has an interrupt of their own is a scary fight for a paladin. For example
血帆流氓
have the
脚踢
ability which can lock you out of casting holy spells for 6 seconds, including being unable to cast
圣盾术
. You should aim to always keep yourself full health versus these enemies to not end up in a situation where you are unable to heal at low health.
Paladins are weapon progression reliant, meaning if you go a while without upgrading your weapon, you will start to struggle to kill mobs and complete quests.
Paladins have no way to consistently pull from ranged without Engineering
Best Races for Paladin Leveling in Hardcore WoW
As Paladins are an Alliance only class, you have two choices, Humans and Dwarves.
Humans
have:
and
人类精魂
The
and
are helpful while leveling, and if you plan on playing Retribution at end game, Human will be your go to as they are massive dps increases.
人类精魂
is negligible and has no real impact on gameplay, as paladins do not seek spirit nor have any talents that allow spirit regeneration in combat.
can be useful in niche cases while leveling, but isn’t a good enough reason to go human on it’s own.
Dwarves
have:
寻找财宝
冰霜抗性
石像形态
寻找财宝
can be nice to help find some extra items while leveling, but does interfere with other tracking like Find Herbs and Minerals, so you’d need to pick one or the other.
冰霜抗性
has minimal uses as it’s such a small amount, but can be nice in Naxxaramas.
unfortunately has no benefits for Paladins as we cannot use guns.
石像形态
can be nice while leveling to mitigate some damage, and has niche uses in AQ20 and AQ40 to help with poisons.
Neither are overly strong, you can comfortably pick whichever you prefer the looks of the best without worrying about meta choices like some other classes.
Overall, Human has a slight edge while leveling, whereas Dwarf has some very niche uses at end game. You cannot go wrong either way, unless you're planning on only playing Retribution, in which case you should really go Human.
Best Professions for Paladin Leveling in Hardcore WoW
采矿
+
工程学
is the best profession combo for a new Paladin. If you haven't hit 60 in Hardcore before, definitely go Engineering.
活动假人
makes you nearly impossible to kill when combined with
圣盾术
. Plus grenades/bombs give you AoE damage, the ability to pull from range, the ability to split-pull, and an additional interrupt if they stun. All things Paladins lack.
飞虎护目镜
and
绿色护目镜
are nice early game additions as well. If you don't want to rely on someone else for leather, you can start
采矿
+
剥皮
until around level 15 when you should have a stack or two of
中皮
, then drop skinning for
工程学
and have a nice crafting session in the city to catch up with the materials out of your bank.
If you are an experienced player and don't need
活动假人
,
草药学
+
炼金术
is a decent alternative that provides a lot of offensive and defensive stats. Keep in mind most Alchemy items can be bought and used from the Auction House, while Engineering items require the skill.
If you are a newer player, keep
maxed and bandages on-hand always and use them during
圣盾术
.
Spells to Buy While Paladin Leveling in Hardcore WoW
Since Paladins get a very cheap class mount at level 40, we can be less stingy with our spell choices in Hardcore compared to other classes. In light of this, and the fact paladins have a lot of very useful spells, it would be easier to list what spells
not
to buy.
Not Recommended Purchases:
牺牲祝福
- If you are ever mind controlled, you can cast this spell on an NPC and result in your death while your party members attack it!
- Unfortunately there's not many situations in the game where this is useful enough to justify the cost.
- You may learn the first rank of this spell to simply have it in your toolkit, however, it has limited uses while leveling and I would definitely not purchase higher ranks.
- Only has value at endgame when groups have more than 4 paladins.
谴责
- Due to receiving spell pushback while casting this ability, and the high mana cost, it is very difficult to find value in purchasing it.
- You only need to purchase every other rank of this spell, as the higher ranks only increase the Judgment damage for a large mana increase.
- Start worrying about ranking up this spell in your 40s, you will have minimal uses of it until then
Only Purchase If You're Doing Group Content:
These spells are only worthwhile if you are regularly doing dungeons or playing in a group.
- Is great to apply to casters and healers in your party. If you feel you need this while solo, you are not making use of the 5 Second Rule enough. Blessing of Might is simply too good to give up.
- is amazing to place on your damage dealers in a dungeon
正义之怒
- this is only useful if you plan on tanking dungeons
and
- Typically only are worthwhile when multiple players can benefit from them.
- Only purchase this spell if you want to be a hero, there's always the chance of a misclick! Proceed with caution.
Rotation While Paladin Leveling in Hardcore WoW
Paladins have a very simple rotation, as follows:
Maintain
as it is a massive damage increase.
Judge
if the target is elite, or on any target above level 44.
Maintain
if your weapon is 3.2 Speed or slower, or maintain
if your weapon is faster than 3.2.
If the target is undead and you are not worried about mana
Cast
审判
if you are not worried about your mana
Use
愤怒之锤
if the target is running away and may pull more mobs. It is not worth the mana otherwise.
A note on auras,
虔诚光环
should be used until you unlock
.
is a decent DPS increase, while
虔诚光环
doesn't reduce enough damage while leveling to be worthwhile.
Feel free to switch to resistance auras like
if you are fighting a monster that has that type of spell, as they do help resist a lot at lower levels.
If you want to be extra lazy while leveling, here is a convenient macro to cast
审判
and immediately re-apply your seal. Feel free to edit it to whichever seal you are using.
/cast Judgement
/stopcasting
/cast Seal of Righteousness
Best Weapons and Gear for Paladin Leveling in Hardcore WoW
Before getting into specific gear, your stat priority is:
Strength
Agility
Intellect
Stamina
Spirit
The reason for Intellect over Stamina is because raw mana allows us to heal more, which is more effective health than the raw health from stamina. Look for "of the Bear", "of the Tiger", and "of the Gorilla" affixes on green gear in the world! Your highest armor class (Mail, or Plate after 40) is always preferred, but if there is a significant stat increase it's fine to equip a lower armor class for it.
In general, a slower weapon is better for leveling Paladin, since
scales off weapon damage. However, there is nothing wrong with using a faster weapon and using
temporarily if it is a big upgrade.
Early Game:
Weapon progression in the early levels is largely from vendors or item drops until you can do
保护牲畜
for
寒脊之锤
.
Non-Dungeon Upgrades:
At levels 14 and 19, you can purchase
重型尖刺钉锤
and
刽子手之剑
from certain vendors.
阿契厄斯
will be your next target if you feel up to the challenge of slaying
摩拉迪姆
.
碎石之锤
will be your last big upgrade for a long time if you are not doing dungeons, until you get access to
野兽斩杀者
from
强大的尤尔查
.
Dungeon Upgrades:
Guaranteed dungeon quest rewards are not abundant for two-handers, but the few that are available are very strong. If you enjoy group play definitely fit them into your route. I strongly recommend trying for
维里甘之拳
and
咬骨之斧
as soon as possible as they are massive upgrades.
Best Two-Handed Dungeon Weapon Upgrades for Leveling Paladins
Level
Weapon
Location
18
工头战斧
Drops from
斯尼德
in Deadmines
18
重拳先生的大锤
Drops from
重拳先生
in Deadmines
20
维里甘之拳
Paladin Questline
29
尸体制造者
Drops from
主宰拉姆塔斯
in In Razorfen Kraul
32
瑟玛普拉格的左臂
Drops from
机械师瑟玛普拉格
in Gnomeregan
37
咬骨之斧
以圣光之名
Quest in Scarlet Monastery
44
斩石者
Drops from
阿扎达斯
in Uldaman
44
轰石之锤
Drops from
阿扎达斯
in Uldaman
48
鳄齿利斧
Drops from
洛特格里普
in Maraudon
49
瑟莱德丝公主的节杖
Drops from
瑟莱德丝公主
in Maraudon
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评论
评论来自
PriestJohnBig
Horrendous starting talents for HC. The idea that you rush 10 talents that have no immediate impact to your combat but rather to your recovery is wrong. Unless you literally go suicide, spiritual focus has no early impact. You should be able to pull a heal or two anyway plus you got a lot of small pots at the start from drops and chests.
Either start ret talents for attack power or hmmm, dunno, since it is HC MAYBE TAKE ARMOR TALENTS AND KINGS TO ALLEVIATE BOTH THE MISSING INT/STR FROM HOLY WHILE GETTING 10% STAMINA? JUST SAYING YO. These are things that have immediate impact
贡献
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