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Battle for Azeroth Elemental Shaman Changes
来自 Anshlun
[Last Updated]:
2018/08/05
变更日志
补丁:8.0.1
目录
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In Battle for Azeroth, Elemental Shamans have received many different changes, ranging from Talent changes to Gameplay and Rotational changes.
While there are many new abilities and spells, there are also returning ones, previously removed during pruning. On top of those spells, the legacy from Legion lives on with different
legendary effects and artifact traits
returning in BfA as talents, baked into the core spec, or are now
azerite traits
, the BfA version of artifact traits. Gameplay changes are also happening, as some abilities and spells that could be used together with others are now
added to the GCD
.
Some Legion systems got reworked, like Honor talents, now active while questing with
War Mode
turned on, which also grants bonuses, like 10% extra experience while leveling.
In this overview, we'll highlight all class abilities, as well as new, changed, or removed talents. Grey to green text indicate changes between
Legion
and the current version of
Battle for Azeroth
; more information can be found by going to the Changelog within the relevant spell page. Keep in mind that information is largely derived from the tooltips, so typographical errors may be intentional to match.
We reached out to the Storm Earth & Lava community to give their thoughts and opinions on the changes and current state of Elemental Shamans in the pre-patch, you can check the article here:
Community Opinion - State of Shamans
.
Some notable overall changes:
Arcane Torrent and Every Man for Himself changed
.
Two of the strongest racial effects have received changes in BfA, with
奥术洪流
receiving a new effect and added to the GCD and
生存意志
having its cooldown increased.
The majority of class cooldowns have been added to the GCD
.
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, until you can use your next ability.
Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state.
All melee abilities now scale with both Attack Power and Weapon Damage
.
The actual ability damage formula for all non-casters has changed, and now all those abilities use both weapon damage and attack power, even abilities like
盾牌猛击
or
凛风冲击
.
This appears to be intended to create a better balance between classes, rather than some favoring weapons heavily (
战士
), while others hardly at all (
武僧
).
Bleed and Poison ticks now scale with Haste
.
Bleeds and poisons from
猎人
,
潜行者
, and
战士
were the only over time effects not affected by haste, which is being changed in Battle for Azeroth.
Battle for Azeroth has a huge stat and ilvl squish.
Battle for Azeroth implements the second stat squish for World of Warcraft, two expansions after the
Warlords of Draenor Squish
.
Unlike Warlords, Battle for Azeroth will also have an item level squish, changing the item level previously found on classic items as well.
See what changed in each specific build with our datamining blogs:
26970 Class Changes - July 2nd
26936 Class Changes - June 27th
26926 Class Changes - June 26th
26903 Class Changes - June 22nd
26871 Class Changes - June 19th
26812 Class Changes - June 12th
26788 Class Changes - June 9th
26734 Class Changes - May 31st
26707 Class Changes - May 24th
26624 Class Changes - May 15th
26567 Class Changes - May 8th
26522 Class Changes - April 30th
26476 Class Changes - Apr 20th
26433 Class Changes - Apr 13th
26367 Class Changes - Apr 3rd
26031 Class Changes - Mar 27th
26287 Class Changes - Mar 22nd
26231 Class Changes - Mar 14th
26175 Class Changes - Mar 6th
26131 Class Changes - Feb 27th
26095 Class Changes - Feb 22nd
26032 Class Changes - Feb 13th
26010 Class Changes - Feb 9th
25976 Class Changes - Feb 6th
25902 Class Changes - Jan 25th
Check out all Battle for Azeroth changes for every class and specialization!
All Class Changes
Death Knight Changes
Demon Hunter Changes
Druid Changes
Hunter Changes
Mage Changes
Monk Changes
Paladin Changes
Priest Changes
Rogue Changes
Shaman Changes
Warlock Changes
Warrior Changes
What has changed from Legion to the BFA Pre-Patch?
Biggest Changes
漩涡
Generation has been adjusted for single target, as the amount of
漩涡
generated from both
熔岩爆裂
and
闪电箭
have been lowered while the cost of
大地震击
has been lowered by a similar amount.
漩涡
Generation for AoE has been significantly lowered, as the amount of
漩涡
generated by
闪电链
has been reduced from 6 to 4
漩涡
per bounce while the cost of
地震术
has increased from 50 to 60
漩涡
.
As you may have seen with many other specializations, our talent tree was shuffled around so that talents with similar goals were moved to be on the same tier, as Blizzard wanted to make sure that selecting talents wasn't as simple as picking the AoE talent on the row for AoE and swapping to the single target talent on the row for single target.
Removed Abilities
The only baseline ability that Elemental lost moving from Legion to BFA is the passive Elemental Focus, which used to cause critical strikes to increase the damage of our next 2 spells by 10%.
For talents, Elemental lost our darling for movement REMOVED
阵风
along with REMOVED
烈焰之路
, REMOVED
陷地图腾
, REMOVED
巫毒图腾
, REMOVED
Ancestral Swiftness
, REMOVED
元素融合
, and REMOVED
引雷针
.
New Abilities
For baseline abilities, NEW
战栗图腾
is making a triumphant return to the spec, and Lightning Surge Totem is going baseline as NEW
电能图腾
.
In
电能图腾
's place we get
静电充能
, along with the utility talents NEW
幽灵狼
, NEW
大地之盾
, and NEW
自然守护者
.
We also get new dps talents in NEW
元素外露
, NEW
元素宗师
, NEW
高压
, NEW
无穷力量
, and NEW
风暴守护者
.
Our Elementals also get a boost, as both
火元素
and
风暴元素
each have a new baseline ability and both also have new additional abilities when you take
元素尊者
!
Abilities that are in the Global Cooldown, or GCD, cannot be used at the same time, meaning you must wait for the default GCD, 1.5s reduced by haste, or 1s for energy users, until you can use your next ability. Before BfA, many abilities were called "off-GCD" as you could two or more of them at the same time, even in the same button macro. For BfA, Blizzard started to reduce to amount of abilities in this state. For Ele Shamans the affected abilities by these changes are:
先祖指引
1.5s GCD
升腾
1.5s GCD
大地之盾
1.5s GCD
战栗图腾
1.0s GCD
Returning Artifact Traits and Legendary Effects
In Battle for Azeroth, many artifact traits and legendary effects from Legion are turned into talents and baseline abilities. It is known that we will lose our Artifacts
in a future event
. To add to that, we've also discovered that Legion legendaries
won't work past level 115
. To learn more, check out
our full article about returning effects in Battle for Azeroth
.
The main artifact ability
风暴守护者
became the new talent
风暴守护者
.
The artifact trait
萨满治疗
became the new talent
自然守护者
.
Restoration's artifact trait
迷雾幽灵
likely inspired the talent
幽灵狼
.
普瑞达兹,萨瓦里克的杰作
effect became the new azerite trait
回声防护
.
General Shaman Changes
Spells
NEW
战栗图腾
Summons an Earth Totem with 5 health at the feet of the caster that shakes the ground around it for 10 sec, removing Fear, Charm and Sleep effects from party and raid members within 30 yards.
电能图腾
Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun, stunning all enemies within 8 yards for 53 sec.
Name changed from Lightning Surge Totem to Capacitor Totem
Cooldown changed from 45 sec cooldown to 1 min cooldown
妖术
Transforms the enemy into a frog for 1 min. While hexed, the victim is incapacitated, and cannot attack or cast spells. Damage may cancel the effect. Limit 1. Only works on Humanoids and Beasts.
净化术
Purges the enemy target, removing 1 beneficial Magic effect.
Azerite Traits
NEW
先祖共鸣
When you cast Heroism, your Mastery increases by 12 every second, stacking up to 20 times.
星界转移
Increases the damage reduction of Astral Shift by an additional 77%.
治疗之道
Healing Surge critically heals for an additional 5%, and further heals for 462 more on targets below 35%.
Shaman
NEW
While Ghost Wolf is active, heal for 39 every 1 sec.
NEW
When you cast Astral Shift and when Astral Shift ends, heal for 433
NEW
Your Chain Heal heals its primary target for an additional 23 healing.
Elemental Shaman Changes
Specialization
元素萨满祭司
Apply Aura: Modifies Damage/Healing Done by 10% 2%.
Effect #4 Modifies Damage/Healing Done
治疗之涌
by 2538%.
REMOVED
Elemental Focus
Your direct damage spell critical strikes increase the damage and healing of your next 2 spells by 10%.
REMOVED
Flame Shock Rank 2
Flame Shock has no cooldown, and will spend up to 20 Maelstrom to extend its duration by up to 100%.
闪电链
Hurls a lightning bolt at the enemy, dealing (150%30% of Spell power) Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.
Generates 63 Maelstrom per target hit.
大地震击
Instantly shocks the target with concussive force, causing up to (1230% of Spell power)(250% of Spell power) Nature damage and up to 400 additional Nature damage based on Maelstrom spent.
Consumes up to 75 Maelstrom when cast.
Cost changed from 10 to 60 Maelstrom
地震术
Causes the earth within 8 yards of the target location to tremble and break, dealing (Spell power * 0.920.25 * 6) Physical damage over 6 sec and sometimes knocking down enemies.
Cost changed from None to 75 Maelstrom
火元素
Calls forth a Greater Fire Elemental to rain destruction on your enemies for 1 min.30 sec.
While the Greater Fire Elemental is active, Lava Surge recharges 0% faster and Flame Shock generates 3 Maelstrom when it deals damage over time.
Cooldown changed from 5 min cooldown to 2.5 min cooldown
烈焰震击
Sears the target with fire, causing 80%35% of Spell power Fire damage and then an additional 300%157.5% of Spell power Fire damage over 1518 sec.
Maelstrom increases duration up to 100%
冰霜震击
Chills the target with frost, causing (90%45% of Spell power) Frost damage and reducing the target's movement speed by 50% for 56 sec. Maelstrom increases damage and duration up to 100%.
怒雷
Damage from your Lightning Bolt andgenerates 6 Maelstrom, Lava Burst spells generate 158 Maelstrom, and your Chain Lightning generates 6 Maelstrom.
When cast, Earth Shock will consume all of your available Maelstrom, converting it into additional damage.3 Maelstrom.
治疗之涌
A quick surge of healing energy that restores 475%130% of Spell power of a friendly target's health.
Cost changed from 18.0% to 20.0% of base mana
熔岩爆裂
Hurls molten lava at the target, dealing 275%53.125% of Spell power) Fire damage.
Elemental and Restoration (Level 20)
Lava Burst will always critically strike if the target is affected by Flame Shock.
Generates 128 Maelstrom.
熔岩爆裂
Lava Burst will always critically strike if the target is affected by Flame Shock.
熔岩奔腾
Your Flame Shock damage over time has a 10%15% chance to reset the remaining cooldown on Lava Burst and cause your next Lava Burst to be instant.
闪电箭
Hurls a bolt of lightning at the target, dealing (175%50.3125% of Spell power) Nature damage.
Generates 86 Maelstrom.
精通:元素过载
Your Lightning Bolt, Elemental Blast, Icefury, Chain Lightning, and Lava Burstand Chain Lightning casts have a 15.0% chance to trigger a second cast on the same target for 85% of normal damage and generates less Maelstrom.
NEW
Your Mastery can now also affect Elemental Blast, Lava Burst, and Icefury.
雷霆风暴
Calls down a bolt of lightning, dealing (41.7942%10.4485% of Spell power) Nature damage to all enemies within 10 yards, reducing their movement speed by 40% for 5 sec, and knocking them away from the Shaman. Usable while stunned.
Talents
Live
BFA
Removed
REMOVED
余震
Your spells refund 30% of all Maelstrom spent on them.
Old Spell ID
REMOVED
Ancestral Swiftness
Increases Haste by 6%.
REMOVED
元素融合
Flame Shock has a 5% increased chance to trigger Lava Surge.
REMOVED
阵风
A gust of wind hurls you forward.
REMOVED
引雷针
Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
REMOVED
烈焰之路
Lava Burst deals 10% more damage and causes Flame Shock to spread from the target to a nearby enemy.
REMOVED
巫毒图腾
Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
New
NEW
Your spells have a 25% chance to refund the Maelstrom spent on them.
Tier 2 Talent
NEW
大地之盾
Protects the target with an earthen shield, increasing the effectiveness of Shaman healing spells on that target by 20%, and causing attacks to heal the shielded target for (15.75% of Spell power)increasing your healing on them by 10% and healing them for 0 charges. Lasts 10 min. This effectwhen they take damage. 0 charges. This heal can only occur once every few seconds.
Earth Shield can only be placed on one target at a time.
Tier 3 Talent
NEW
无穷力量
When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.
Tier 7 Talent
NEW
高压
Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.
Tier 4 Talent
NEW
元素外露
Earth Shock now increases the damage of your next Lightning Bolt on the target by 100%.
Tier 1 Talent
NEW
自然守护者
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
Tier 5 Talent
NEW
幽灵狼
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Tier 3 talent
NEW
静电充能
Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.
Tier 3 talent
NEW
风暴守护者
After using Stormkeeper, your next Lightning Bolt or Chain Lightning causes Elemental Overload to triggerCharge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
Name changed from Static Overload to Stormkeeper
Cast Time changed from Instant to 1.5 sec cast
Cooldown changed from None to 1 min cooldown
Former artifact ability
风暴守护者
NEW
无穷力量
When your spells cause an elemental overload, you gain 2% Haste for 10 sec, stacking up to 5 times. Gaining a stack does not refresh the duration.
Swapped Position
先祖指引
For the next 10 sec, 20%25% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
Tier 5 Talent
元素回响
Lava Burst now has 2 charges. Other eEffects that reset its remaining cooldown will instead grant 1 charge.
Tier 1 Talent
元素冲击
Harnesses the raw power of the elements, dealing (725%63% of Spell power) Elemental damage and increasing your Critical Strike, Haste, or Mastery by 91 for 10 sec.
Tier 1 Talent
岩浆图腾
Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 1 sec, dealing (110% of Spell power* (1.09)] Fire damage to all enemies within 8 yards.
Tier 4 Talent
元素宗师
Elemental forces empower you with 20% haste for 20 sec.Casting Lava Burst increases the damage of your next Nature or Frost spell by 20%.
Name changed from Elemental Mastery to Master of the Elements
Tier 2 Talent
冰怒
Hurls frigid ice at the target, dealing (900%55% of Spell power) Frost damage and causing your next 4 Frost Shocks to deal 400%100% increased damage.
Generates 2415 Maelstom.
Tier 6 Talent
元素尊者
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
Tier 6 Talent
风暴元素
Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
While the Storm Elemental is active, each time you cast Lightning Bolt or Chain Lightning, the cast time of Lightning Bolt and Chain Lightning is reduced by 3%, stacking up to 20 times.
Tier 4 Talent
图腾掌握
Summons four totems that increase your combat capabilities for 2 min.
Resonance: Totem Generates 1 Maelstrom every 1 sec.
Storm Totem: Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%.
Ember Totem: Increases Flame Shock damage over time by 10%.
Tailwind Totem: Increases your Haste by 2%.
Tier 2 Talent
狂风图腾
Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
Tier 5 Talent
Changed
大地狂怒
Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing (55%13.75% of Spell power) Nature damage to your most recently attacked target.
Tier 6 Talent
Honor Talents
反击图腾
Summons an Air Totem with 105 health at the feet of the caster for 15 sec.
Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
大地之怒
Casting a 100 Maelstrom Earth ShockEarth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.
Azerite Traits
NEW
元素回响
When your Storm Elemental/Fire Elemental expires, it leaves behind a Spark Elemental/Ember Elemental to continue attacking your enemies for 20 sec.
先祖之焰
Increase the damage of Lava Burst by 308 and causes it to grant an additional 5 Maelstrom.
Elemental/Restoration
NEW
火岩潜能
Your Lava Burst deals 77 additional damage, and your Lava Surge chance is increased to 20%.
NEW
熔岩震击
Flame Shock damage increases the damage of your next Earth Shock by 31, stacking up to 20 times.
闪电灼烧
Increase the damage of Chain Lightning by 77 and causes your Fire spells to deal an additional 231 damage over 4 sec.
NEW
自然和谐
Dealing Fire damage grants 10 critical strike for 12 sec.
Dealing Frost damage grants 10 mastery for 12 sec.
Dealing Nature damage grants 10 haste for 12 sec.
NEW
撼地余震
Your Earth Elemental spawns Tremors that deal 77 Physical damage to enemies within 8 yds every 2 seconds. Earth Elemental's auto attack damage is increased by 77.
NEW
神经电激
Lightning Bolt and Chain Lightning increase your Intellect by 5 per target hit for 15 sec, stacking up to 5 times.
NEW
火山闪电
Lava Bursts on a target that has been struck by your Lightning in the last 4 sec deal an additional 77 damage.
Weapon Damage to AP Conversion Shaman Changes
毁灭闪电
Electrocutes all enemies in front of you, dealing 150%(21% of Attack power) Nature damage. Hitting 2 or more targets enhances your weapons for 10 sec, causing Stormstrike and Lava Lash to also deal 150%26.85 Nature damage to all targets in front of you.
熔岩猛击
Charges your off-hand weapon with lava and burns your target, dealing 781%(180% of Attack power) Fire damage.
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 30%(3.51% of Attack Power) Frost damage.
风怒攻击
Each of your main hand attacks has a 20%25% chance to trigger two extra attacks, dealing 100%(18% of Attack power) Physical damage each.
狂风鞭笞
A massive gust of air that deals 100%(15.3% of Attack power) Physical damage.
风切
Hurl a staggering blast of wind at an enemy, dealing a total of 750% + 750%(179% of Attack power) + (179% of Attack power)] Physical damage, bypassing armor.
Cooldown changed from 15 sec cooldown to 9 sec cooldown
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评论
评论来自
Coraship
You should add a note under "Returning Artifact Traits and Legendary Effects" that the effect of
The Deceiver's Blood Pact
was turned into the new effect of the talent
Aftershock
.
贡献
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